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Merge tag 'pull-aspeed-20240201' of https://github.com/legoater/qemu into staging
[mirror_qemu.git] / ui / egl-headless.c
CommitLineData
bb1599b6 1#include "qemu/osdep.h"
5feed38c 2#include "qemu/error-report.h"
0b8fa32f 3#include "qemu/module.h"
0e1be59e 4#include "qapi/error.h"
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5#include "ui/console.h"
6#include "ui/egl-helpers.h"
7#include "ui/egl-context.h"
a3517917 8#include "ui/shader.h"
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9
10typedef struct egl_dpy {
11 DisplayChangeListener dcl;
12 DisplaySurface *ds;
a3517917 13 QemuGLShader *gls;
d8dc67e1 14 egl_fb guest_fb;
a3517917 15 egl_fb cursor_fb;
d8dc67e1 16 egl_fb blit_fb;
bb1599b6 17 bool y_0_top;
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18 uint32_t pos_x;
19 uint32_t pos_y;
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20} egl_dpy;
21
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22/* ------------------------------------------------------------------ */
23
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24static void egl_refresh(DisplayChangeListener *dcl)
25{
26 graphic_hw_update(dcl->con);
27}
28
29static void egl_gfx_update(DisplayChangeListener *dcl,
30 int x, int y, int w, int h)
31{
32}
33
34static void egl_gfx_switch(DisplayChangeListener *dcl,
35 struct DisplaySurface *new_surface)
36{
37 egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
38
39 edpy->ds = new_surface;
40}
41
5e79d516 42static QEMUGLContext egl_create_context(DisplayGLCtx *dgc,
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43 QEMUGLParams *params)
44{
45 eglMakeCurrent(qemu_egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
46 qemu_egl_rn_ctx);
5e79d516 47 return qemu_egl_create_context(dgc, params);
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48}
49
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50static void egl_scanout_disable(DisplayChangeListener *dcl)
51{
52 egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
53
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54 egl_fb_destroy(&edpy->guest_fb);
55 egl_fb_destroy(&edpy->blit_fb);
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56}
57
58static void egl_scanout_texture(DisplayChangeListener *dcl,
59 uint32_t backing_id,
60 bool backing_y_0_top,
61 uint32_t backing_width,
62 uint32_t backing_height,
63 uint32_t x, uint32_t y,
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64 uint32_t w, uint32_t h,
65 void *d3d_tex2d)
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66{
67 egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
68
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69 edpy->y_0_top = backing_y_0_top;
70
71 /* source framebuffer */
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72 egl_fb_setup_for_tex(&edpy->guest_fb,
73 backing_width, backing_height, backing_id, false);
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74
75 /* dest framebuffer */
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76 if (edpy->blit_fb.width != backing_width ||
77 edpy->blit_fb.height != backing_height) {
78 egl_fb_destroy(&edpy->blit_fb);
74083f9c 79 egl_fb_setup_new_tex(&edpy->blit_fb, backing_width, backing_height);
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80 }
81}
82
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83#ifdef CONFIG_GBM
84
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85static void egl_scanout_dmabuf(DisplayChangeListener *dcl,
86 QemuDmaBuf *dmabuf)
87{
88 egl_dmabuf_import_texture(dmabuf);
89 if (!dmabuf->texture) {
90 return;
91 }
92
93 egl_scanout_texture(dcl, dmabuf->texture,
94 false, dmabuf->width, dmabuf->height,
bf41ab61 95 0, 0, dmabuf->width, dmabuf->height, NULL);
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96}
97
98static void egl_cursor_dmabuf(DisplayChangeListener *dcl,
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99 QemuDmaBuf *dmabuf, bool have_hot,
100 uint32_t hot_x, uint32_t hot_y)
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101{
102 egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
103
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104 if (dmabuf) {
105 egl_dmabuf_import_texture(dmabuf);
106 if (!dmabuf->texture) {
107 return;
108 }
109 egl_fb_setup_for_tex(&edpy->cursor_fb, dmabuf->width, dmabuf->height,
110 dmabuf->texture, false);
111 } else {
112 egl_fb_destroy(&edpy->cursor_fb);
a3517917 113 }
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114}
115
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116static void egl_release_dmabuf(DisplayChangeListener *dcl,
117 QemuDmaBuf *dmabuf)
118{
119 egl_dmabuf_release_texture(dmabuf);
120}
121
122#endif
123
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124static void egl_cursor_position(DisplayChangeListener *dcl,
125 uint32_t pos_x, uint32_t pos_y)
126{
127 egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
128
129 edpy->pos_x = pos_x;
130 edpy->pos_y = pos_y;
131}
132
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133static void egl_scanout_flush(DisplayChangeListener *dcl,
134 uint32_t x, uint32_t y,
135 uint32_t w, uint32_t h)
136{
137 egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
bb1599b6 138
d8dc67e1 139 if (!edpy->guest_fb.texture || !edpy->ds) {
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140 return;
141 }
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142 assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
143
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144 if (edpy->cursor_fb.texture) {
145 /* have cursor -> render using textures */
146 egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb,
147 !edpy->y_0_top);
148 egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb,
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149 !edpy->y_0_top, edpy->pos_x, edpy->pos_y,
150 1.0, 1.0);
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151 } else {
152 /* no cursor -> use simple framebuffer blit */
153 egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
154 }
d8dc67e1 155
d2329237 156 egl_fb_read(edpy->ds, &edpy->blit_fb);
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157 dpy_gfx_update(edpy->dcl.con, x, y, w, h);
158}
159
160static const DisplayChangeListenerOps egl_ops = {
161 .dpy_name = "egl-headless",
162 .dpy_refresh = egl_refresh,
163 .dpy_gfx_update = egl_gfx_update,
164 .dpy_gfx_switch = egl_gfx_switch,
165
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166 .dpy_gl_scanout_disable = egl_scanout_disable,
167 .dpy_gl_scanout_texture = egl_scanout_texture,
39324b49 168#ifdef CONFIG_GBM
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169 .dpy_gl_scanout_dmabuf = egl_scanout_dmabuf,
170 .dpy_gl_cursor_dmabuf = egl_cursor_dmabuf,
171 .dpy_gl_release_dmabuf = egl_release_dmabuf,
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172#endif
173 .dpy_gl_cursor_position = egl_cursor_position,
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174 .dpy_gl_update = egl_scanout_flush,
175};
176
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177static bool
178egl_is_compatible_dcl(DisplayGLCtx *dgc,
179 DisplayChangeListener *dcl)
180{
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181 if (!dcl->ops->dpy_gl_update) {
182 /*
183 * egl-headless is compatible with all 2d listeners, as it blits the GL
184 * updates on the 2d console surface.
185 */
186 return true;
187 }
188
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189 return dcl->ops == &egl_ops;
190}
191
5e79d516 192static const DisplayGLCtxOps eglctx_ops = {
a62c4a17 193 .dpy_gl_ctx_is_compatible_dcl = egl_is_compatible_dcl,
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194 .dpy_gl_ctx_create = egl_create_context,
195 .dpy_gl_ctx_destroy = qemu_egl_destroy_context,
196 .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
197};
198
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199static void early_egl_headless_init(DisplayOptions *opts)
200{
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201 DisplayGLMode mode = DISPLAYGL_MODE_ON;
202
203 if (opts->has_gl) {
204 mode = opts->gl;
205 }
206
207 egl_init(opts->u.egl_headless.rendernode, mode, &error_fatal);
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208}
209
210static void egl_headless_init(DisplayState *ds, DisplayOptions *opts)
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211{
212 QemuConsole *con;
213 egl_dpy *edpy;
214 int idx;
215
bb1599b6 216 for (idx = 0;; idx++) {
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217 DisplayGLCtx *ctx;
218
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219 con = qemu_console_lookup_by_index(idx);
220 if (!con || !qemu_console_is_graphic(con)) {
221 break;
222 }
223
224 edpy = g_new0(egl_dpy, 1);
225 edpy->dcl.con = con;
226 edpy->dcl.ops = &egl_ops;
a3517917 227 edpy->gls = qemu_gl_init_shader();
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228 ctx = g_new0(DisplayGLCtx, 1);
229 ctx->ops = &eglctx_ops;
230 qemu_console_set_display_gl_ctx(con, ctx);
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231 register_displaychangelistener(&edpy->dcl);
232 }
233}
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234
235static QemuDisplay qemu_display_egl = {
236 .type = DISPLAY_TYPE_EGL_HEADLESS,
237 .early_init = early_egl_headless_init,
238 .init = egl_headless_init,
239};
240
241static void register_egl(void)
242{
243 qemu_display_register(&qemu_display_egl);
244}
245
246type_init(register_egl);
b36ae1c1 247
b36ae1c1 248module_dep("ui-opengl");