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1 /*
2 * QEMU TCG Multi Threaded vCPUs implementation
3 *
4 * Copyright (c) 2003-2008 Fabrice Bellard
5 * Copyright (c) 2014 Red Hat Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a copy
8 * of this software and associated documentation files (the "Software"), to deal
9 * in the Software without restriction, including without limitation the rights
10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 * copies of the Software, and to permit persons to whom the Software is
12 * furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included in
15 * all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 * THE SOFTWARE.
24 */
25
26 #include "qemu/osdep.h"
27 #include "qemu-common.h"
28 #include "sysemu/tcg.h"
29 #include "sysemu/replay.h"
30 #include "sysemu/cpu-timers.h"
31 #include "qemu/main-loop.h"
32 #include "qemu/notify.h"
33 #include "qemu/guest-random.h"
34 #include "exec/exec-all.h"
35 #include "hw/boards.h"
36
37 #include "tcg-accel-ops.h"
38 #include "tcg-accel-ops-mttcg.h"
39
40 typedef struct MttcgForceRcuNotifier {
41 Notifier notifier;
42 CPUState *cpu;
43 } MttcgForceRcuNotifier;
44
45 static void do_nothing(CPUState *cpu, run_on_cpu_data d)
46 {
47 }
48
49 static void mttcg_force_rcu(Notifier *notify, void *data)
50 {
51 CPUState *cpu = container_of(notify, MttcgForceRcuNotifier, notifier)->cpu;
52
53 /*
54 * Called with rcu_registry_lock held, using async_run_on_cpu() ensures
55 * that there are no deadlocks.
56 */
57 async_run_on_cpu(cpu, do_nothing, RUN_ON_CPU_NULL);
58 }
59
60 /*
61 * In the multi-threaded case each vCPU has its own thread. The TLS
62 * variable current_cpu can be used deep in the code to find the
63 * current CPUState for a given thread.
64 */
65
66 static void *mttcg_cpu_thread_fn(void *arg)
67 {
68 MttcgForceRcuNotifier force_rcu;
69 CPUState *cpu = arg;
70
71 assert(tcg_enabled());
72 g_assert(!icount_enabled());
73
74 rcu_register_thread();
75 force_rcu.notifier.notify = mttcg_force_rcu;
76 force_rcu.cpu = cpu;
77 rcu_add_force_rcu_notifier(&force_rcu.notifier);
78 tcg_register_thread();
79
80 qemu_mutex_lock_iothread();
81 qemu_thread_get_self(cpu->thread);
82
83 cpu->thread_id = qemu_get_thread_id();
84 cpu->can_do_io = 1;
85 current_cpu = cpu;
86 cpu_thread_signal_created(cpu);
87 qemu_guest_random_seed_thread_part2(cpu->random_seed);
88
89 /* process any pending work */
90 cpu->exit_request = 1;
91
92 do {
93 if (cpu_can_run(cpu)) {
94 int r;
95 qemu_mutex_unlock_iothread();
96 r = tcg_cpus_exec(cpu);
97 qemu_mutex_lock_iothread();
98 switch (r) {
99 case EXCP_DEBUG:
100 cpu_handle_guest_debug(cpu);
101 break;
102 case EXCP_HALTED:
103 /*
104 * during start-up the vCPU is reset and the thread is
105 * kicked several times. If we don't ensure we go back
106 * to sleep in the halted state we won't cleanly
107 * start-up when the vCPU is enabled.
108 *
109 * cpu->halted should ensure we sleep in wait_io_event
110 */
111 g_assert(cpu->halted);
112 break;
113 case EXCP_ATOMIC:
114 qemu_mutex_unlock_iothread();
115 cpu_exec_step_atomic(cpu);
116 qemu_mutex_lock_iothread();
117 default:
118 /* Ignore everything else? */
119 break;
120 }
121 }
122
123 qatomic_mb_set(&cpu->exit_request, 0);
124 qemu_wait_io_event(cpu);
125 } while (!cpu->unplug || cpu_can_run(cpu));
126
127 tcg_cpus_destroy(cpu);
128 qemu_mutex_unlock_iothread();
129 rcu_remove_force_rcu_notifier(&force_rcu.notifier);
130 rcu_unregister_thread();
131 return NULL;
132 }
133
134 void mttcg_kick_vcpu_thread(CPUState *cpu)
135 {
136 cpu_exit(cpu);
137 }
138
139 void mttcg_start_vcpu_thread(CPUState *cpu)
140 {
141 char thread_name[VCPU_THREAD_NAME_SIZE];
142
143 g_assert(tcg_enabled());
144 tcg_cpu_init_cflags(cpu, current_machine->smp.max_cpus > 1);
145
146 cpu->thread = g_new0(QemuThread, 1);
147 cpu->halt_cond = g_malloc0(sizeof(QemuCond));
148 qemu_cond_init(cpu->halt_cond);
149
150 /* create a thread per vCPU with TCG (MTTCG) */
151 snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "CPU %d/TCG",
152 cpu->cpu_index);
153
154 qemu_thread_create(cpu->thread, thread_name, mttcg_cpu_thread_fn,
155 cpu, QEMU_THREAD_JOINABLE);
156
157 #ifdef _WIN32
158 cpu->hThread = qemu_thread_get_handle(cpu->thread);
159 #endif
160 }