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1 /*
2 * QEMU TCG Single Threaded vCPUs implementation
3 *
4 * Copyright (c) 2003-2008 Fabrice Bellard
5 * Copyright (c) 2014 Red Hat Inc.
6 *
7 * Permission is hereby granted, free of charge, to any person obtaining a copy
8 * of this software and associated documentation files (the "Software"), to deal
9 * in the Software without restriction, including without limitation the rights
10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
11 * copies of the Software, and to permit persons to whom the Software is
12 * furnished to do so, subject to the following conditions:
13 *
14 * The above copyright notice and this permission notice shall be included in
15 * all copies or substantial portions of the Software.
16 *
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
23 * THE SOFTWARE.
24 */
25
26 #include "qemu/osdep.h"
27 #include "sysemu/tcg.h"
28 #include "sysemu/replay.h"
29 #include "sysemu/cpu-timers.h"
30 #include "qemu/main-loop.h"
31 #include "qemu/notify.h"
32 #include "qemu/guest-random.h"
33 #include "exec/exec-all.h"
34
35 #include "tcg-accel-ops.h"
36 #include "tcg-accel-ops-rr.h"
37 #include "tcg-accel-ops-icount.h"
38
39 /* Kick all RR vCPUs */
40 void rr_kick_vcpu_thread(CPUState *unused)
41 {
42 CPUState *cpu;
43
44 CPU_FOREACH(cpu) {
45 cpu_exit(cpu);
46 };
47 }
48
49 /*
50 * TCG vCPU kick timer
51 *
52 * The kick timer is responsible for moving single threaded vCPU
53 * emulation on to the next vCPU. If more than one vCPU is running a
54 * timer event with force a cpu->exit so the next vCPU can get
55 * scheduled.
56 *
57 * The timer is removed if all vCPUs are idle and restarted again once
58 * idleness is complete.
59 */
60
61 static QEMUTimer *rr_kick_vcpu_timer;
62 static CPUState *rr_current_cpu;
63
64 static inline int64_t rr_next_kick_time(void)
65 {
66 return qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + TCG_KICK_PERIOD;
67 }
68
69 /* Kick the currently round-robin scheduled vCPU to next */
70 static void rr_kick_next_cpu(void)
71 {
72 CPUState *cpu;
73 do {
74 cpu = qatomic_mb_read(&rr_current_cpu);
75 if (cpu) {
76 cpu_exit(cpu);
77 }
78 } while (cpu != qatomic_mb_read(&rr_current_cpu));
79 }
80
81 static void rr_kick_thread(void *opaque)
82 {
83 timer_mod(rr_kick_vcpu_timer, rr_next_kick_time());
84 rr_kick_next_cpu();
85 }
86
87 static void rr_start_kick_timer(void)
88 {
89 if (!rr_kick_vcpu_timer && CPU_NEXT(first_cpu)) {
90 rr_kick_vcpu_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL,
91 rr_kick_thread, NULL);
92 }
93 if (rr_kick_vcpu_timer && !timer_pending(rr_kick_vcpu_timer)) {
94 timer_mod(rr_kick_vcpu_timer, rr_next_kick_time());
95 }
96 }
97
98 static void rr_stop_kick_timer(void)
99 {
100 if (rr_kick_vcpu_timer && timer_pending(rr_kick_vcpu_timer)) {
101 timer_del(rr_kick_vcpu_timer);
102 }
103 }
104
105 static void rr_wait_io_event(void)
106 {
107 CPUState *cpu;
108
109 while (all_cpu_threads_idle()) {
110 rr_stop_kick_timer();
111 qemu_cond_wait_iothread(first_cpu->halt_cond);
112 }
113
114 rr_start_kick_timer();
115
116 CPU_FOREACH(cpu) {
117 qemu_wait_io_event_common(cpu);
118 }
119 }
120
121 /*
122 * Destroy any remaining vCPUs which have been unplugged and have
123 * finished running
124 */
125 static void rr_deal_with_unplugged_cpus(void)
126 {
127 CPUState *cpu;
128
129 CPU_FOREACH(cpu) {
130 if (cpu->unplug && !cpu_can_run(cpu)) {
131 tcg_cpus_destroy(cpu);
132 break;
133 }
134 }
135 }
136
137 static void rr_force_rcu(Notifier *notify, void *data)
138 {
139 rr_kick_next_cpu();
140 }
141
142 /*
143 * In the single-threaded case each vCPU is simulated in turn. If
144 * there is more than a single vCPU we create a simple timer to kick
145 * the vCPU and ensure we don't get stuck in a tight loop in one vCPU.
146 * This is done explicitly rather than relying on side-effects
147 * elsewhere.
148 */
149
150 static void *rr_cpu_thread_fn(void *arg)
151 {
152 Notifier force_rcu;
153 CPUState *cpu = arg;
154
155 assert(tcg_enabled());
156 rcu_register_thread();
157 force_rcu.notify = rr_force_rcu;
158 rcu_add_force_rcu_notifier(&force_rcu);
159 tcg_register_thread();
160
161 qemu_mutex_lock_iothread();
162 qemu_thread_get_self(cpu->thread);
163
164 cpu->thread_id = qemu_get_thread_id();
165 cpu->can_do_io = 1;
166 cpu_thread_signal_created(cpu);
167 qemu_guest_random_seed_thread_part2(cpu->random_seed);
168
169 /* wait for initial kick-off after machine start */
170 while (first_cpu->stopped) {
171 qemu_cond_wait_iothread(first_cpu->halt_cond);
172
173 /* process any pending work */
174 CPU_FOREACH(cpu) {
175 current_cpu = cpu;
176 qemu_wait_io_event_common(cpu);
177 }
178 }
179
180 rr_start_kick_timer();
181
182 cpu = first_cpu;
183
184 /* process any pending work */
185 cpu->exit_request = 1;
186
187 while (1) {
188 qemu_mutex_unlock_iothread();
189 replay_mutex_lock();
190 qemu_mutex_lock_iothread();
191
192 if (icount_enabled()) {
193 /* Account partial waits to QEMU_CLOCK_VIRTUAL. */
194 icount_account_warp_timer();
195 /*
196 * Run the timers here. This is much more efficient than
197 * waking up the I/O thread and waiting for completion.
198 */
199 icount_handle_deadline();
200 }
201
202 replay_mutex_unlock();
203
204 if (!cpu) {
205 cpu = first_cpu;
206 }
207
208 while (cpu && cpu_work_list_empty(cpu) && !cpu->exit_request) {
209
210 qatomic_mb_set(&rr_current_cpu, cpu);
211 current_cpu = cpu;
212
213 qemu_clock_enable(QEMU_CLOCK_VIRTUAL,
214 (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0);
215
216 if (cpu_can_run(cpu)) {
217 int r;
218
219 qemu_mutex_unlock_iothread();
220 if (icount_enabled()) {
221 icount_prepare_for_run(cpu);
222 }
223 r = tcg_cpus_exec(cpu);
224 if (icount_enabled()) {
225 icount_process_data(cpu);
226 }
227 qemu_mutex_lock_iothread();
228
229 if (r == EXCP_DEBUG) {
230 cpu_handle_guest_debug(cpu);
231 break;
232 } else if (r == EXCP_ATOMIC) {
233 qemu_mutex_unlock_iothread();
234 cpu_exec_step_atomic(cpu);
235 qemu_mutex_lock_iothread();
236 break;
237 }
238 } else if (cpu->stop) {
239 if (cpu->unplug) {
240 cpu = CPU_NEXT(cpu);
241 }
242 break;
243 }
244
245 cpu = CPU_NEXT(cpu);
246 } /* while (cpu && !cpu->exit_request).. */
247
248 /* Does not need qatomic_mb_set because a spurious wakeup is okay. */
249 qatomic_set(&rr_current_cpu, NULL);
250
251 if (cpu && cpu->exit_request) {
252 qatomic_mb_set(&cpu->exit_request, 0);
253 }
254
255 if (icount_enabled() && all_cpu_threads_idle()) {
256 /*
257 * When all cpus are sleeping (e.g in WFI), to avoid a deadlock
258 * in the main_loop, wake it up in order to start the warp timer.
259 */
260 qemu_notify_event();
261 }
262
263 rr_wait_io_event();
264 rr_deal_with_unplugged_cpus();
265 }
266
267 rcu_remove_force_rcu_notifier(&force_rcu);
268 rcu_unregister_thread();
269 return NULL;
270 }
271
272 void rr_start_vcpu_thread(CPUState *cpu)
273 {
274 char thread_name[VCPU_THREAD_NAME_SIZE];
275 static QemuCond *single_tcg_halt_cond;
276 static QemuThread *single_tcg_cpu_thread;
277
278 g_assert(tcg_enabled());
279 tcg_cpu_init_cflags(cpu, false);
280
281 if (!single_tcg_cpu_thread) {
282 cpu->thread = g_new0(QemuThread, 1);
283 cpu->halt_cond = g_new0(QemuCond, 1);
284 qemu_cond_init(cpu->halt_cond);
285
286 /* share a single thread for all cpus with TCG */
287 snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "ALL CPUs/TCG");
288 qemu_thread_create(cpu->thread, thread_name,
289 rr_cpu_thread_fn,
290 cpu, QEMU_THREAD_JOINABLE);
291
292 single_tcg_halt_cond = cpu->halt_cond;
293 single_tcg_cpu_thread = cpu->thread;
294 #ifdef _WIN32
295 cpu->hThread = qemu_thread_get_handle(cpu->thread);
296 #endif
297 } else {
298 /* we share the thread */
299 cpu->thread = single_tcg_cpu_thread;
300 cpu->halt_cond = single_tcg_halt_cond;
301 cpu->thread_id = first_cpu->thread_id;
302 cpu->can_do_io = 1;
303 cpu->created = true;
304 }
305 }