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1 /*
2 * QEMU Object Model
3 *
4 * Copyright IBM, Corp. 2011
5 *
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
8 *
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
11 *
12 */
13
14 #ifndef QEMU_OBJECT_H
15 #define QEMU_OBJECT_H
16
17 #include "qapi/qapi-builtin-types.h"
18 #include "qemu/queue.h"
19
20 struct TypeImpl;
21 typedef struct TypeImpl *Type;
22
23 typedef struct Object Object;
24
25 typedef struct TypeInfo TypeInfo;
26
27 typedef struct InterfaceClass InterfaceClass;
28 typedef struct InterfaceInfo InterfaceInfo;
29
30 #define TYPE_OBJECT "object"
31
32 /**
33 * SECTION:object.h
34 * @title:Base Object Type System
35 * @short_description: interfaces for creating new types and objects
36 *
37 * The QEMU Object Model provides a framework for registering user creatable
38 * types and instantiating objects from those types. QOM provides the following
39 * features:
40 *
41 * - System for dynamically registering types
42 * - Support for single-inheritance of types
43 * - Multiple inheritance of stateless interfaces
44 *
45 * <example>
46 * <title>Creating a minimal type</title>
47 * <programlisting>
48 * #include "qdev.h"
49 *
50 * #define TYPE_MY_DEVICE "my-device"
51 *
52 * // No new virtual functions: we can reuse the typedef for the
53 * // superclass.
54 * typedef DeviceClass MyDeviceClass;
55 * typedef struct MyDevice
56 * {
57 * DeviceState parent;
58 *
59 * int reg0, reg1, reg2;
60 * } MyDevice;
61 *
62 * static const TypeInfo my_device_info = {
63 * .name = TYPE_MY_DEVICE,
64 * .parent = TYPE_DEVICE,
65 * .instance_size = sizeof(MyDevice),
66 * };
67 *
68 * static void my_device_register_types(void)
69 * {
70 * type_register_static(&my_device_info);
71 * }
72 *
73 * type_init(my_device_register_types)
74 * </programlisting>
75 * </example>
76 *
77 * In the above example, we create a simple type that is described by #TypeInfo.
78 * #TypeInfo describes information about the type including what it inherits
79 * from, the instance and class size, and constructor/destructor hooks.
80 *
81 * Alternatively several static types could be registered using helper macro
82 * DEFINE_TYPES()
83 *
84 * <example>
85 * <programlisting>
86 * static const TypeInfo device_types_info[] = {
87 * {
88 * .name = TYPE_MY_DEVICE_A,
89 * .parent = TYPE_DEVICE,
90 * .instance_size = sizeof(MyDeviceA),
91 * },
92 * {
93 * .name = TYPE_MY_DEVICE_B,
94 * .parent = TYPE_DEVICE,
95 * .instance_size = sizeof(MyDeviceB),
96 * },
97 * };
98 *
99 * DEFINE_TYPES(device_types_info)
100 * </programlisting>
101 * </example>
102 *
103 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
104 * are instantiated dynamically but there is only ever one instance for any
105 * given type. The #ObjectClass typically holds a table of function pointers
106 * for the virtual methods implemented by this type.
107 *
108 * Using object_new(), a new #Object derivative will be instantiated. You can
109 * cast an #Object to a subclass (or base-class) type using
110 * object_dynamic_cast(). You typically want to define macro wrappers around
111 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
112 * specific type:
113 *
114 * <example>
115 * <title>Typecasting macros</title>
116 * <programlisting>
117 * #define MY_DEVICE_GET_CLASS(obj) \
118 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
119 * #define MY_DEVICE_CLASS(klass) \
120 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
121 * #define MY_DEVICE(obj) \
122 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
123 * </programlisting>
124 * </example>
125 *
126 * # Class Initialization #
127 *
128 * Before an object is initialized, the class for the object must be
129 * initialized. There is only one class object for all instance objects
130 * that is created lazily.
131 *
132 * Classes are initialized by first initializing any parent classes (if
133 * necessary). After the parent class object has initialized, it will be
134 * copied into the current class object and any additional storage in the
135 * class object is zero filled.
136 *
137 * The effect of this is that classes automatically inherit any virtual
138 * function pointers that the parent class has already initialized. All
139 * other fields will be zero filled.
140 *
141 * Once all of the parent classes have been initialized, #TypeInfo::class_init
142 * is called to let the class being instantiated provide default initialize for
143 * its virtual functions. Here is how the above example might be modified
144 * to introduce an overridden virtual function:
145 *
146 * <example>
147 * <title>Overriding a virtual function</title>
148 * <programlisting>
149 * #include "qdev.h"
150 *
151 * void my_device_class_init(ObjectClass *klass, void *class_data)
152 * {
153 * DeviceClass *dc = DEVICE_CLASS(klass);
154 * dc->reset = my_device_reset;
155 * }
156 *
157 * static const TypeInfo my_device_info = {
158 * .name = TYPE_MY_DEVICE,
159 * .parent = TYPE_DEVICE,
160 * .instance_size = sizeof(MyDevice),
161 * .class_init = my_device_class_init,
162 * };
163 * </programlisting>
164 * </example>
165 *
166 * Introducing new virtual methods requires a class to define its own
167 * struct and to add a .class_size member to the #TypeInfo. Each method
168 * will also have a wrapper function to call it easily:
169 *
170 * <example>
171 * <title>Defining an abstract class</title>
172 * <programlisting>
173 * #include "qdev.h"
174 *
175 * typedef struct MyDeviceClass
176 * {
177 * DeviceClass parent;
178 *
179 * void (*frobnicate) (MyDevice *obj);
180 * } MyDeviceClass;
181 *
182 * static const TypeInfo my_device_info = {
183 * .name = TYPE_MY_DEVICE,
184 * .parent = TYPE_DEVICE,
185 * .instance_size = sizeof(MyDevice),
186 * .abstract = true, // or set a default in my_device_class_init
187 * .class_size = sizeof(MyDeviceClass),
188 * };
189 *
190 * void my_device_frobnicate(MyDevice *obj)
191 * {
192 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
193 *
194 * klass->frobnicate(obj);
195 * }
196 * </programlisting>
197 * </example>
198 *
199 * # Interfaces #
200 *
201 * Interfaces allow a limited form of multiple inheritance. Instances are
202 * similar to normal types except for the fact that are only defined by
203 * their classes and never carry any state. You can dynamically cast an object
204 * to one of its #Interface types and vice versa.
205 *
206 * # Methods #
207 *
208 * A <emphasis>method</emphasis> is a function within the namespace scope of
209 * a class. It usually operates on the object instance by passing it as a
210 * strongly-typed first argument.
211 * If it does not operate on an object instance, it is dubbed
212 * <emphasis>class method</emphasis>.
213 *
214 * Methods cannot be overloaded. That is, the #ObjectClass and method name
215 * uniquely identity the function to be called; the signature does not vary
216 * except for trailing varargs.
217 *
218 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
219 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
220 * via OBJECT_GET_CLASS() accessing the overridden function.
221 * The original function is not automatically invoked. It is the responsibility
222 * of the overriding class to determine whether and when to invoke the method
223 * being overridden.
224 *
225 * To invoke the method being overridden, the preferred solution is to store
226 * the original value in the overriding class before overriding the method.
227 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
228 * respectively; this frees the overriding class from hardcoding its parent
229 * class, which someone might choose to change at some point.
230 *
231 * <example>
232 * <title>Overriding a virtual method</title>
233 * <programlisting>
234 * typedef struct MyState MyState;
235 *
236 * typedef void (*MyDoSomething)(MyState *obj);
237 *
238 * typedef struct MyClass {
239 * ObjectClass parent_class;
240 *
241 * MyDoSomething do_something;
242 * } MyClass;
243 *
244 * static void my_do_something(MyState *obj)
245 * {
246 * // do something
247 * }
248 *
249 * static void my_class_init(ObjectClass *oc, void *data)
250 * {
251 * MyClass *mc = MY_CLASS(oc);
252 *
253 * mc->do_something = my_do_something;
254 * }
255 *
256 * static const TypeInfo my_type_info = {
257 * .name = TYPE_MY,
258 * .parent = TYPE_OBJECT,
259 * .instance_size = sizeof(MyState),
260 * .class_size = sizeof(MyClass),
261 * .class_init = my_class_init,
262 * };
263 *
264 * typedef struct DerivedClass {
265 * MyClass parent_class;
266 *
267 * MyDoSomething parent_do_something;
268 * } DerivedClass;
269 *
270 * static void derived_do_something(MyState *obj)
271 * {
272 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
273 *
274 * // do something here
275 * dc->parent_do_something(obj);
276 * // do something else here
277 * }
278 *
279 * static void derived_class_init(ObjectClass *oc, void *data)
280 * {
281 * MyClass *mc = MY_CLASS(oc);
282 * DerivedClass *dc = DERIVED_CLASS(oc);
283 *
284 * dc->parent_do_something = mc->do_something;
285 * mc->do_something = derived_do_something;
286 * }
287 *
288 * static const TypeInfo derived_type_info = {
289 * .name = TYPE_DERIVED,
290 * .parent = TYPE_MY,
291 * .class_size = sizeof(DerivedClass),
292 * .class_init = derived_class_init,
293 * };
294 * </programlisting>
295 * </example>
296 *
297 * Alternatively, object_class_by_name() can be used to obtain the class and
298 * its non-overridden methods for a specific type. This would correspond to
299 * |[ MyClass::method(...) ]| in C++.
300 *
301 * The first example of such a QOM method was #CPUClass.reset,
302 * another example is #DeviceClass.realize.
303 */
304
305
306 /**
307 * ObjectPropertyAccessor:
308 * @obj: the object that owns the property
309 * @v: the visitor that contains the property data
310 * @name: the name of the property
311 * @opaque: the object property opaque
312 * @errp: a pointer to an Error that is filled if getting/setting fails.
313 *
314 * Called when trying to get/set a property.
315 */
316 typedef void (ObjectPropertyAccessor)(Object *obj,
317 Visitor *v,
318 const char *name,
319 void *opaque,
320 Error **errp);
321
322 /**
323 * ObjectPropertyResolve:
324 * @obj: the object that owns the property
325 * @opaque: the opaque registered with the property
326 * @part: the name of the property
327 *
328 * Resolves the #Object corresponding to property @part.
329 *
330 * The returned object can also be used as a starting point
331 * to resolve a relative path starting with "@part".
332 *
333 * Returns: If @path is the path that led to @obj, the function
334 * returns the #Object corresponding to "@path/@part".
335 * If "@path/@part" is not a valid object path, it returns #NULL.
336 */
337 typedef Object *(ObjectPropertyResolve)(Object *obj,
338 void *opaque,
339 const char *part);
340
341 /**
342 * ObjectPropertyRelease:
343 * @obj: the object that owns the property
344 * @name: the name of the property
345 * @opaque: the opaque registered with the property
346 *
347 * Called when a property is removed from a object.
348 */
349 typedef void (ObjectPropertyRelease)(Object *obj,
350 const char *name,
351 void *opaque);
352
353 typedef struct ObjectProperty
354 {
355 gchar *name;
356 gchar *type;
357 gchar *description;
358 ObjectPropertyAccessor *get;
359 ObjectPropertyAccessor *set;
360 ObjectPropertyResolve *resolve;
361 ObjectPropertyRelease *release;
362 void *opaque;
363 } ObjectProperty;
364
365 /**
366 * ObjectUnparent:
367 * @obj: the object that is being removed from the composition tree
368 *
369 * Called when an object is being removed from the QOM composition tree.
370 * The function should remove any backlinks from children objects to @obj.
371 */
372 typedef void (ObjectUnparent)(Object *obj);
373
374 /**
375 * ObjectFree:
376 * @obj: the object being freed
377 *
378 * Called when an object's last reference is removed.
379 */
380 typedef void (ObjectFree)(void *obj);
381
382 #define OBJECT_CLASS_CAST_CACHE 4
383
384 /**
385 * ObjectClass:
386 *
387 * The base for all classes. The only thing that #ObjectClass contains is an
388 * integer type handle.
389 */
390 struct ObjectClass
391 {
392 /*< private >*/
393 Type type;
394 GSList *interfaces;
395
396 const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
397 const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
398
399 ObjectUnparent *unparent;
400
401 GHashTable *properties;
402 };
403
404 /**
405 * Object:
406 *
407 * The base for all objects. The first member of this object is a pointer to
408 * a #ObjectClass. Since C guarantees that the first member of a structure
409 * always begins at byte 0 of that structure, as long as any sub-object places
410 * its parent as the first member, we can cast directly to a #Object.
411 *
412 * As a result, #Object contains a reference to the objects type as its
413 * first member. This allows identification of the real type of the object at
414 * run time.
415 */
416 struct Object
417 {
418 /*< private >*/
419 ObjectClass *class;
420 ObjectFree *free;
421 GHashTable *properties;
422 uint32_t ref;
423 Object *parent;
424 };
425
426 /**
427 * TypeInfo:
428 * @name: The name of the type.
429 * @parent: The name of the parent type.
430 * @instance_size: The size of the object (derivative of #Object). If
431 * @instance_size is 0, then the size of the object will be the size of the
432 * parent object.
433 * @instance_init: This function is called to initialize an object. The parent
434 * class will have already been initialized so the type is only responsible
435 * for initializing its own members.
436 * @instance_post_init: This function is called to finish initialization of
437 * an object, after all @instance_init functions were called.
438 * @instance_finalize: This function is called during object destruction. This
439 * is called before the parent @instance_finalize function has been called.
440 * An object should only free the members that are unique to its type in this
441 * function.
442 * @abstract: If this field is true, then the class is considered abstract and
443 * cannot be directly instantiated.
444 * @class_size: The size of the class object (derivative of #ObjectClass)
445 * for this object. If @class_size is 0, then the size of the class will be
446 * assumed to be the size of the parent class. This allows a type to avoid
447 * implementing an explicit class type if they are not adding additional
448 * virtual functions.
449 * @class_init: This function is called after all parent class initialization
450 * has occurred to allow a class to set its default virtual method pointers.
451 * This is also the function to use to override virtual methods from a parent
452 * class.
453 * @class_base_init: This function is called for all base classes after all
454 * parent class initialization has occurred, but before the class itself
455 * is initialized. This is the function to use to undo the effects of
456 * memcpy from the parent class to the descendants.
457 * @class_finalize: This function is called during class destruction and is
458 * meant to release and dynamic parameters allocated by @class_init.
459 * @class_data: Data to pass to the @class_init, @class_base_init and
460 * @class_finalize functions. This can be useful when building dynamic
461 * classes.
462 * @interfaces: The list of interfaces associated with this type. This
463 * should point to a static array that's terminated with a zero filled
464 * element.
465 */
466 struct TypeInfo
467 {
468 const char *name;
469 const char *parent;
470
471 size_t instance_size;
472 void (*instance_init)(Object *obj);
473 void (*instance_post_init)(Object *obj);
474 void (*instance_finalize)(Object *obj);
475
476 bool abstract;
477 size_t class_size;
478
479 void (*class_init)(ObjectClass *klass, void *data);
480 void (*class_base_init)(ObjectClass *klass, void *data);
481 void (*class_finalize)(ObjectClass *klass, void *data);
482 void *class_data;
483
484 InterfaceInfo *interfaces;
485 };
486
487 /**
488 * OBJECT:
489 * @obj: A derivative of #Object
490 *
491 * Converts an object to a #Object. Since all objects are #Objects,
492 * this function will always succeed.
493 */
494 #define OBJECT(obj) \
495 ((Object *)(obj))
496
497 /**
498 * OBJECT_CLASS:
499 * @class: A derivative of #ObjectClass.
500 *
501 * Converts a class to an #ObjectClass. Since all objects are #Objects,
502 * this function will always succeed.
503 */
504 #define OBJECT_CLASS(class) \
505 ((ObjectClass *)(class))
506
507 /**
508 * OBJECT_CHECK:
509 * @type: The C type to use for the return value.
510 * @obj: A derivative of @type to cast.
511 * @name: The QOM typename of @type
512 *
513 * A type safe version of @object_dynamic_cast_assert. Typically each class
514 * will define a macro based on this type to perform type safe dynamic_casts to
515 * this object type.
516 *
517 * If an invalid object is passed to this function, a run time assert will be
518 * generated.
519 */
520 #define OBJECT_CHECK(type, obj, name) \
521 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
522 __FILE__, __LINE__, __func__))
523
524 /**
525 * OBJECT_CLASS_CHECK:
526 * @class_type: The C type to use for the return value.
527 * @class: A derivative class of @class_type to cast.
528 * @name: the QOM typename of @class_type.
529 *
530 * A type safe version of @object_class_dynamic_cast_assert. This macro is
531 * typically wrapped by each type to perform type safe casts of a class to a
532 * specific class type.
533 */
534 #define OBJECT_CLASS_CHECK(class_type, class, name) \
535 ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
536 __FILE__, __LINE__, __func__))
537
538 /**
539 * OBJECT_GET_CLASS:
540 * @class: The C type to use for the return value.
541 * @obj: The object to obtain the class for.
542 * @name: The QOM typename of @obj.
543 *
544 * This function will return a specific class for a given object. Its generally
545 * used by each type to provide a type safe macro to get a specific class type
546 * from an object.
547 */
548 #define OBJECT_GET_CLASS(class, obj, name) \
549 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
550
551 /**
552 * InterfaceInfo:
553 * @type: The name of the interface.
554 *
555 * The information associated with an interface.
556 */
557 struct InterfaceInfo {
558 const char *type;
559 };
560
561 /**
562 * InterfaceClass:
563 * @parent_class: the base class
564 *
565 * The class for all interfaces. Subclasses of this class should only add
566 * virtual methods.
567 */
568 struct InterfaceClass
569 {
570 ObjectClass parent_class;
571 /*< private >*/
572 ObjectClass *concrete_class;
573 Type interface_type;
574 };
575
576 #define TYPE_INTERFACE "interface"
577
578 /**
579 * INTERFACE_CLASS:
580 * @klass: class to cast from
581 * Returns: An #InterfaceClass or raise an error if cast is invalid
582 */
583 #define INTERFACE_CLASS(klass) \
584 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
585
586 /**
587 * INTERFACE_CHECK:
588 * @interface: the type to return
589 * @obj: the object to convert to an interface
590 * @name: the interface type name
591 *
592 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
593 */
594 #define INTERFACE_CHECK(interface, obj, name) \
595 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
596 __FILE__, __LINE__, __func__))
597
598 /**
599 * object_new:
600 * @typename: The name of the type of the object to instantiate.
601 *
602 * This function will initialize a new object using heap allocated memory.
603 * The returned object has a reference count of 1, and will be freed when
604 * the last reference is dropped.
605 *
606 * Returns: The newly allocated and instantiated object.
607 */
608 Object *object_new(const char *typename);
609
610 /**
611 * object_new_with_props:
612 * @typename: The name of the type of the object to instantiate.
613 * @parent: the parent object
614 * @id: The unique ID of the object
615 * @errp: pointer to error object
616 * @...: list of property names and values
617 *
618 * This function will initialize a new object using heap allocated memory.
619 * The returned object has a reference count of 1, and will be freed when
620 * the last reference is dropped.
621 *
622 * The @id parameter will be used when registering the object as a
623 * child of @parent in the composition tree.
624 *
625 * The variadic parameters are a list of pairs of (propname, propvalue)
626 * strings. The propname of %NULL indicates the end of the property
627 * list. If the object implements the user creatable interface, the
628 * object will be marked complete once all the properties have been
629 * processed.
630 *
631 * <example>
632 * <title>Creating an object with properties</title>
633 * <programlisting>
634 * Error *err = NULL;
635 * Object *obj;
636 *
637 * obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
638 * object_get_objects_root(),
639 * "hostmem0",
640 * &err,
641 * "share", "yes",
642 * "mem-path", "/dev/shm/somefile",
643 * "prealloc", "yes",
644 * "size", "1048576",
645 * NULL);
646 *
647 * if (!obj) {
648 * g_printerr("Cannot create memory backend: %s\n",
649 * error_get_pretty(err));
650 * }
651 * </programlisting>
652 * </example>
653 *
654 * The returned object will have one stable reference maintained
655 * for as long as it is present in the object hierarchy.
656 *
657 * Returns: The newly allocated, instantiated & initialized object.
658 */
659 Object *object_new_with_props(const char *typename,
660 Object *parent,
661 const char *id,
662 Error **errp,
663 ...) QEMU_SENTINEL;
664
665 /**
666 * object_new_with_propv:
667 * @typename: The name of the type of the object to instantiate.
668 * @parent: the parent object
669 * @id: The unique ID of the object
670 * @errp: pointer to error object
671 * @vargs: list of property names and values
672 *
673 * See object_new_with_props() for documentation.
674 */
675 Object *object_new_with_propv(const char *typename,
676 Object *parent,
677 const char *id,
678 Error **errp,
679 va_list vargs);
680
681 /**
682 * object_set_props:
683 * @obj: the object instance to set properties on
684 * @errp: pointer to error object
685 * @...: list of property names and values
686 *
687 * This function will set a list of properties on an existing object
688 * instance.
689 *
690 * The variadic parameters are a list of pairs of (propname, propvalue)
691 * strings. The propname of %NULL indicates the end of the property
692 * list.
693 *
694 * <example>
695 * <title>Update an object's properties</title>
696 * <programlisting>
697 * Error *err = NULL;
698 * Object *obj = ...get / create object...;
699 *
700 * obj = object_set_props(obj,
701 * &err,
702 * "share", "yes",
703 * "mem-path", "/dev/shm/somefile",
704 * "prealloc", "yes",
705 * "size", "1048576",
706 * NULL);
707 *
708 * if (!obj) {
709 * g_printerr("Cannot set properties: %s\n",
710 * error_get_pretty(err));
711 * }
712 * </programlisting>
713 * </example>
714 *
715 * The returned object will have one stable reference maintained
716 * for as long as it is present in the object hierarchy.
717 *
718 * Returns: -1 on error, 0 on success
719 */
720 int object_set_props(Object *obj,
721 Error **errp,
722 ...) QEMU_SENTINEL;
723
724 /**
725 * object_set_propv:
726 * @obj: the object instance to set properties on
727 * @errp: pointer to error object
728 * @vargs: list of property names and values
729 *
730 * See object_set_props() for documentation.
731 *
732 * Returns: -1 on error, 0 on success
733 */
734 int object_set_propv(Object *obj,
735 Error **errp,
736 va_list vargs);
737
738 /**
739 * object_initialize:
740 * @obj: A pointer to the memory to be used for the object.
741 * @size: The maximum size available at @obj for the object.
742 * @typename: The name of the type of the object to instantiate.
743 *
744 * This function will initialize an object. The memory for the object should
745 * have already been allocated. The returned object has a reference count of 1,
746 * and will be finalized when the last reference is dropped.
747 */
748 void object_initialize(void *obj, size_t size, const char *typename);
749
750 /**
751 * object_initialize_child:
752 * @parentobj: The parent object to add a property to
753 * @propname: The name of the property
754 * @childobj: A pointer to the memory to be used for the object.
755 * @size: The maximum size available at @childobj for the object.
756 * @type: The name of the type of the object to instantiate.
757 * @errp: If an error occurs, a pointer to an area to store the error
758 * @...: list of property names and values
759 *
760 * This function will initialize an object. The memory for the object should
761 * have already been allocated. The object will then be added as child property
762 * to a parent with object_property_add_child() function. The returned object
763 * has a reference count of 1 (for the "child<...>" property from the parent),
764 * so the object will be finalized automatically when the parent gets removed.
765 *
766 * The variadic parameters are a list of pairs of (propname, propvalue)
767 * strings. The propname of %NULL indicates the end of the property list.
768 * If the object implements the user creatable interface, the object will
769 * be marked complete once all the properties have been processed.
770 */
771 void object_initialize_child(Object *parentobj, const char *propname,
772 void *childobj, size_t size, const char *type,
773 Error **errp, ...) QEMU_SENTINEL;
774
775 /**
776 * object_initialize_childv:
777 * @parentobj: The parent object to add a property to
778 * @propname: The name of the property
779 * @childobj: A pointer to the memory to be used for the object.
780 * @size: The maximum size available at @childobj for the object.
781 * @type: The name of the type of the object to instantiate.
782 * @errp: If an error occurs, a pointer to an area to store the error
783 * @vargs: list of property names and values
784 *
785 * See object_initialize_child() for documentation.
786 */
787 void object_initialize_childv(Object *parentobj, const char *propname,
788 void *childobj, size_t size, const char *type,
789 Error **errp, va_list vargs);
790
791 /**
792 * object_dynamic_cast:
793 * @obj: The object to cast.
794 * @typename: The @typename to cast to.
795 *
796 * This function will determine if @obj is-a @typename. @obj can refer to an
797 * object or an interface associated with an object.
798 *
799 * Returns: This function returns @obj on success or #NULL on failure.
800 */
801 Object *object_dynamic_cast(Object *obj, const char *typename);
802
803 /**
804 * object_dynamic_cast_assert:
805 *
806 * See object_dynamic_cast() for a description of the parameters of this
807 * function. The only difference in behavior is that this function asserts
808 * instead of returning #NULL on failure if QOM cast debugging is enabled.
809 * This function is not meant to be called directly, but only through
810 * the wrapper macro OBJECT_CHECK.
811 */
812 Object *object_dynamic_cast_assert(Object *obj, const char *typename,
813 const char *file, int line, const char *func);
814
815 /**
816 * object_get_class:
817 * @obj: A derivative of #Object
818 *
819 * Returns: The #ObjectClass of the type associated with @obj.
820 */
821 ObjectClass *object_get_class(Object *obj);
822
823 /**
824 * object_get_typename:
825 * @obj: A derivative of #Object.
826 *
827 * Returns: The QOM typename of @obj.
828 */
829 const char *object_get_typename(const Object *obj);
830
831 /**
832 * type_register_static:
833 * @info: The #TypeInfo of the new type.
834 *
835 * @info and all of the strings it points to should exist for the life time
836 * that the type is registered.
837 *
838 * Returns: the new #Type.
839 */
840 Type type_register_static(const TypeInfo *info);
841
842 /**
843 * type_register:
844 * @info: The #TypeInfo of the new type
845 *
846 * Unlike type_register_static(), this call does not require @info or its
847 * string members to continue to exist after the call returns.
848 *
849 * Returns: the new #Type.
850 */
851 Type type_register(const TypeInfo *info);
852
853 /**
854 * type_register_static_array:
855 * @infos: The array of the new type #TypeInfo structures.
856 * @nr_infos: number of entries in @infos
857 *
858 * @infos and all of the strings it points to should exist for the life time
859 * that the type is registered.
860 */
861 void type_register_static_array(const TypeInfo *infos, int nr_infos);
862
863 /**
864 * DEFINE_TYPES:
865 * @type_array: The array containing #TypeInfo structures to register
866 *
867 * @type_array should be static constant that exists for the life time
868 * that the type is registered.
869 */
870 #define DEFINE_TYPES(type_array) \
871 static void do_qemu_init_ ## type_array(void) \
872 { \
873 type_register_static_array(type_array, ARRAY_SIZE(type_array)); \
874 } \
875 type_init(do_qemu_init_ ## type_array)
876
877 /**
878 * object_class_dynamic_cast_assert:
879 * @klass: The #ObjectClass to attempt to cast.
880 * @typename: The QOM typename of the class to cast to.
881 *
882 * See object_class_dynamic_cast() for a description of the parameters
883 * of this function. The only difference in behavior is that this function
884 * asserts instead of returning #NULL on failure if QOM cast debugging is
885 * enabled. This function is not meant to be called directly, but only through
886 * the wrapper macros OBJECT_CLASS_CHECK and INTERFACE_CHECK.
887 */
888 ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
889 const char *typename,
890 const char *file, int line,
891 const char *func);
892
893 /**
894 * object_class_dynamic_cast:
895 * @klass: The #ObjectClass to attempt to cast.
896 * @typename: The QOM typename of the class to cast to.
897 *
898 * Returns: If @typename is a class, this function returns @klass if
899 * @typename is a subtype of @klass, else returns #NULL.
900 *
901 * If @typename is an interface, this function returns the interface
902 * definition for @klass if @klass implements it unambiguously; #NULL
903 * is returned if @klass does not implement the interface or if multiple
904 * classes or interfaces on the hierarchy leading to @klass implement
905 * it. (FIXME: perhaps this can be detected at type definition time?)
906 */
907 ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
908 const char *typename);
909
910 /**
911 * object_class_get_parent:
912 * @klass: The class to obtain the parent for.
913 *
914 * Returns: The parent for @klass or %NULL if none.
915 */
916 ObjectClass *object_class_get_parent(ObjectClass *klass);
917
918 /**
919 * object_class_get_name:
920 * @klass: The class to obtain the QOM typename for.
921 *
922 * Returns: The QOM typename for @klass.
923 */
924 const char *object_class_get_name(ObjectClass *klass);
925
926 /**
927 * object_class_is_abstract:
928 * @klass: The class to obtain the abstractness for.
929 *
930 * Returns: %true if @klass is abstract, %false otherwise.
931 */
932 bool object_class_is_abstract(ObjectClass *klass);
933
934 /**
935 * object_class_by_name:
936 * @typename: The QOM typename to obtain the class for.
937 *
938 * Returns: The class for @typename or %NULL if not found.
939 */
940 ObjectClass *object_class_by_name(const char *typename);
941
942 void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
943 const char *implements_type, bool include_abstract,
944 void *opaque);
945
946 /**
947 * object_class_get_list:
948 * @implements_type: The type to filter for, including its derivatives.
949 * @include_abstract: Whether to include abstract classes.
950 *
951 * Returns: A singly-linked list of the classes in reverse hashtable order.
952 */
953 GSList *object_class_get_list(const char *implements_type,
954 bool include_abstract);
955
956 /**
957 * object_class_get_list_sorted:
958 * @implements_type: The type to filter for, including its derivatives.
959 * @include_abstract: Whether to include abstract classes.
960 *
961 * Returns: A singly-linked list of the classes in alphabetical
962 * case-insensitive order.
963 */
964 GSList *object_class_get_list_sorted(const char *implements_type,
965 bool include_abstract);
966
967 /**
968 * object_ref:
969 * @obj: the object
970 *
971 * Increase the reference count of a object. A object cannot be freed as long
972 * as its reference count is greater than zero.
973 */
974 void object_ref(Object *obj);
975
976 /**
977 * object_unref:
978 * @obj: the object
979 *
980 * Decrease the reference count of a object. A object cannot be freed as long
981 * as its reference count is greater than zero.
982 */
983 void object_unref(Object *obj);
984
985 /**
986 * object_property_add:
987 * @obj: the object to add a property to
988 * @name: the name of the property. This can contain any character except for
989 * a forward slash. In general, you should use hyphens '-' instead of
990 * underscores '_' when naming properties.
991 * @type: the type name of the property. This namespace is pretty loosely
992 * defined. Sub namespaces are constructed by using a prefix and then
993 * to angle brackets. For instance, the type 'virtio-net-pci' in the
994 * 'link' namespace would be 'link<virtio-net-pci>'.
995 * @get: The getter to be called to read a property. If this is NULL, then
996 * the property cannot be read.
997 * @set: the setter to be called to write a property. If this is NULL,
998 * then the property cannot be written.
999 * @release: called when the property is removed from the object. This is
1000 * meant to allow a property to free its opaque upon object
1001 * destruction. This may be NULL.
1002 * @opaque: an opaque pointer to pass to the callbacks for the property
1003 * @errp: returns an error if this function fails
1004 *
1005 * Returns: The #ObjectProperty; this can be used to set the @resolve
1006 * callback for child and link properties.
1007 */
1008 ObjectProperty *object_property_add(Object *obj, const char *name,
1009 const char *type,
1010 ObjectPropertyAccessor *get,
1011 ObjectPropertyAccessor *set,
1012 ObjectPropertyRelease *release,
1013 void *opaque, Error **errp);
1014
1015 void object_property_del(Object *obj, const char *name, Error **errp);
1016
1017 ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1018 const char *type,
1019 ObjectPropertyAccessor *get,
1020 ObjectPropertyAccessor *set,
1021 ObjectPropertyRelease *release,
1022 void *opaque, Error **errp);
1023
1024 /**
1025 * object_property_find:
1026 * @obj: the object
1027 * @name: the name of the property
1028 * @errp: returns an error if this function fails
1029 *
1030 * Look up a property for an object and return its #ObjectProperty if found.
1031 */
1032 ObjectProperty *object_property_find(Object *obj, const char *name,
1033 Error **errp);
1034 ObjectProperty *object_class_property_find(ObjectClass *klass, const char *name,
1035 Error **errp);
1036
1037 typedef struct ObjectPropertyIterator {
1038 ObjectClass *nextclass;
1039 GHashTableIter iter;
1040 } ObjectPropertyIterator;
1041
1042 /**
1043 * object_property_iter_init:
1044 * @obj: the object
1045 *
1046 * Initializes an iterator for traversing all properties
1047 * registered against an object instance, its class and all parent classes.
1048 *
1049 * It is forbidden to modify the property list while iterating,
1050 * whether removing or adding properties.
1051 *
1052 * Typical usage pattern would be
1053 *
1054 * <example>
1055 * <title>Using object property iterators</title>
1056 * <programlisting>
1057 * ObjectProperty *prop;
1058 * ObjectPropertyIterator iter;
1059 *
1060 * object_property_iter_init(&iter, obj);
1061 * while ((prop = object_property_iter_next(&iter))) {
1062 * ... do something with prop ...
1063 * }
1064 * </programlisting>
1065 * </example>
1066 */
1067 void object_property_iter_init(ObjectPropertyIterator *iter,
1068 Object *obj);
1069
1070 /**
1071 * object_class_property_iter_init:
1072 * @klass: the class
1073 *
1074 * Initializes an iterator for traversing all properties
1075 * registered against an object class and all parent classes.
1076 *
1077 * It is forbidden to modify the property list while iterating,
1078 * whether removing or adding properties.
1079 *
1080 * This can be used on abstract classes as it does not create a temporary
1081 * instance.
1082 */
1083 void object_class_property_iter_init(ObjectPropertyIterator *iter,
1084 ObjectClass *klass);
1085
1086 /**
1087 * object_property_iter_next:
1088 * @iter: the iterator instance
1089 *
1090 * Return the next available property. If no further properties
1091 * are available, a %NULL value will be returned and the @iter
1092 * pointer should not be used again after this point without
1093 * re-initializing it.
1094 *
1095 * Returns: the next property, or %NULL when all properties
1096 * have been traversed.
1097 */
1098 ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1099
1100 void object_unparent(Object *obj);
1101
1102 /**
1103 * object_property_get:
1104 * @obj: the object
1105 * @v: the visitor that will receive the property value. This should be an
1106 * Output visitor and the data will be written with @name as the name.
1107 * @name: the name of the property
1108 * @errp: returns an error if this function fails
1109 *
1110 * Reads a property from a object.
1111 */
1112 void object_property_get(Object *obj, Visitor *v, const char *name,
1113 Error **errp);
1114
1115 /**
1116 * object_property_set_str:
1117 * @value: the value to be written to the property
1118 * @name: the name of the property
1119 * @errp: returns an error if this function fails
1120 *
1121 * Writes a string value to a property.
1122 */
1123 void object_property_set_str(Object *obj, const char *value,
1124 const char *name, Error **errp);
1125
1126 /**
1127 * object_property_get_str:
1128 * @obj: the object
1129 * @name: the name of the property
1130 * @errp: returns an error if this function fails
1131 *
1132 * Returns: the value of the property, converted to a C string, or NULL if
1133 * an error occurs (including when the property value is not a string).
1134 * The caller should free the string.
1135 */
1136 char *object_property_get_str(Object *obj, const char *name,
1137 Error **errp);
1138
1139 /**
1140 * object_property_set_link:
1141 * @value: the value to be written to the property
1142 * @name: the name of the property
1143 * @errp: returns an error if this function fails
1144 *
1145 * Writes an object's canonical path to a property.
1146 *
1147 * If the link property was created with
1148 * <code>OBJ_PROP_LINK_STRONG</code> bit, the old target object is
1149 * unreferenced, and a reference is added to the new target object.
1150 *
1151 */
1152 void object_property_set_link(Object *obj, Object *value,
1153 const char *name, Error **errp);
1154
1155 /**
1156 * object_property_get_link:
1157 * @obj: the object
1158 * @name: the name of the property
1159 * @errp: returns an error if this function fails
1160 *
1161 * Returns: the value of the property, resolved from a path to an Object,
1162 * or NULL if an error occurs (including when the property value is not a
1163 * string or not a valid object path).
1164 */
1165 Object *object_property_get_link(Object *obj, const char *name,
1166 Error **errp);
1167
1168 /**
1169 * object_property_set_bool:
1170 * @value: the value to be written to the property
1171 * @name: the name of the property
1172 * @errp: returns an error if this function fails
1173 *
1174 * Writes a bool value to a property.
1175 */
1176 void object_property_set_bool(Object *obj, bool value,
1177 const char *name, Error **errp);
1178
1179 /**
1180 * object_property_get_bool:
1181 * @obj: the object
1182 * @name: the name of the property
1183 * @errp: returns an error if this function fails
1184 *
1185 * Returns: the value of the property, converted to a boolean, or NULL if
1186 * an error occurs (including when the property value is not a bool).
1187 */
1188 bool object_property_get_bool(Object *obj, const char *name,
1189 Error **errp);
1190
1191 /**
1192 * object_property_set_int:
1193 * @value: the value to be written to the property
1194 * @name: the name of the property
1195 * @errp: returns an error if this function fails
1196 *
1197 * Writes an integer value to a property.
1198 */
1199 void object_property_set_int(Object *obj, int64_t value,
1200 const char *name, Error **errp);
1201
1202 /**
1203 * object_property_get_int:
1204 * @obj: the object
1205 * @name: the name of the property
1206 * @errp: returns an error if this function fails
1207 *
1208 * Returns: the value of the property, converted to an integer, or negative if
1209 * an error occurs (including when the property value is not an integer).
1210 */
1211 int64_t object_property_get_int(Object *obj, const char *name,
1212 Error **errp);
1213
1214 /**
1215 * object_property_set_uint:
1216 * @value: the value to be written to the property
1217 * @name: the name of the property
1218 * @errp: returns an error if this function fails
1219 *
1220 * Writes an unsigned integer value to a property.
1221 */
1222 void object_property_set_uint(Object *obj, uint64_t value,
1223 const char *name, Error **errp);
1224
1225 /**
1226 * object_property_get_uint:
1227 * @obj: the object
1228 * @name: the name of the property
1229 * @errp: returns an error if this function fails
1230 *
1231 * Returns: the value of the property, converted to an unsigned integer, or 0
1232 * an error occurs (including when the property value is not an integer).
1233 */
1234 uint64_t object_property_get_uint(Object *obj, const char *name,
1235 Error **errp);
1236
1237 /**
1238 * object_property_get_enum:
1239 * @obj: the object
1240 * @name: the name of the property
1241 * @typename: the name of the enum data type
1242 * @errp: returns an error if this function fails
1243 *
1244 * Returns: the value of the property, converted to an integer, or
1245 * undefined if an error occurs (including when the property value is not
1246 * an enum).
1247 */
1248 int object_property_get_enum(Object *obj, const char *name,
1249 const char *typename, Error **errp);
1250
1251 /**
1252 * object_property_get_uint16List:
1253 * @obj: the object
1254 * @name: the name of the property
1255 * @list: the returned int list
1256 * @errp: returns an error if this function fails
1257 *
1258 * Returns: the value of the property, converted to integers, or
1259 * undefined if an error occurs (including when the property value is not
1260 * an list of integers).
1261 */
1262 void object_property_get_uint16List(Object *obj, const char *name,
1263 uint16List **list, Error **errp);
1264
1265 /**
1266 * object_property_set:
1267 * @obj: the object
1268 * @v: the visitor that will be used to write the property value. This should
1269 * be an Input visitor and the data will be first read with @name as the
1270 * name and then written as the property value.
1271 * @name: the name of the property
1272 * @errp: returns an error if this function fails
1273 *
1274 * Writes a property to a object.
1275 */
1276 void object_property_set(Object *obj, Visitor *v, const char *name,
1277 Error **errp);
1278
1279 /**
1280 * object_property_parse:
1281 * @obj: the object
1282 * @string: the string that will be used to parse the property value.
1283 * @name: the name of the property
1284 * @errp: returns an error if this function fails
1285 *
1286 * Parses a string and writes the result into a property of an object.
1287 */
1288 void object_property_parse(Object *obj, const char *string,
1289 const char *name, Error **errp);
1290
1291 /**
1292 * object_property_print:
1293 * @obj: the object
1294 * @name: the name of the property
1295 * @human: if true, print for human consumption
1296 * @errp: returns an error if this function fails
1297 *
1298 * Returns a string representation of the value of the property. The
1299 * caller shall free the string.
1300 */
1301 char *object_property_print(Object *obj, const char *name, bool human,
1302 Error **errp);
1303
1304 /**
1305 * object_property_get_type:
1306 * @obj: the object
1307 * @name: the name of the property
1308 * @errp: returns an error if this function fails
1309 *
1310 * Returns: The type name of the property.
1311 */
1312 const char *object_property_get_type(Object *obj, const char *name,
1313 Error **errp);
1314
1315 /**
1316 * object_get_root:
1317 *
1318 * Returns: the root object of the composition tree
1319 */
1320 Object *object_get_root(void);
1321
1322
1323 /**
1324 * object_get_objects_root:
1325 *
1326 * Get the container object that holds user created
1327 * object instances. This is the object at path
1328 * "/objects"
1329 *
1330 * Returns: the user object container
1331 */
1332 Object *object_get_objects_root(void);
1333
1334 /**
1335 * object_get_internal_root:
1336 *
1337 * Get the container object that holds internally used object
1338 * instances. Any object which is put into this container must not be
1339 * user visible, and it will not be exposed in the QOM tree.
1340 *
1341 * Returns: the internal object container
1342 */
1343 Object *object_get_internal_root(void);
1344
1345 /**
1346 * object_get_canonical_path_component:
1347 *
1348 * Returns: The final component in the object's canonical path. The canonical
1349 * path is the path within the composition tree starting from the root.
1350 * %NULL if the object doesn't have a parent (and thus a canonical path).
1351 */
1352 gchar *object_get_canonical_path_component(Object *obj);
1353
1354 /**
1355 * object_get_canonical_path:
1356 *
1357 * Returns: The canonical path for a object. This is the path within the
1358 * composition tree starting from the root.
1359 */
1360 gchar *object_get_canonical_path(Object *obj);
1361
1362 /**
1363 * object_resolve_path:
1364 * @path: the path to resolve
1365 * @ambiguous: returns true if the path resolution failed because of an
1366 * ambiguous match
1367 *
1368 * There are two types of supported paths--absolute paths and partial paths.
1369 *
1370 * Absolute paths are derived from the root object and can follow child<> or
1371 * link<> properties. Since they can follow link<> properties, they can be
1372 * arbitrarily long. Absolute paths look like absolute filenames and are
1373 * prefixed with a leading slash.
1374 *
1375 * Partial paths look like relative filenames. They do not begin with a
1376 * prefix. The matching rules for partial paths are subtle but designed to make
1377 * specifying objects easy. At each level of the composition tree, the partial
1378 * path is matched as an absolute path. The first match is not returned. At
1379 * least two matches are searched for. A successful result is only returned if
1380 * only one match is found. If more than one match is found, a flag is
1381 * returned to indicate that the match was ambiguous.
1382 *
1383 * Returns: The matched object or NULL on path lookup failure.
1384 */
1385 Object *object_resolve_path(const char *path, bool *ambiguous);
1386
1387 /**
1388 * object_resolve_path_type:
1389 * @path: the path to resolve
1390 * @typename: the type to look for.
1391 * @ambiguous: returns true if the path resolution failed because of an
1392 * ambiguous match
1393 *
1394 * This is similar to object_resolve_path. However, when looking for a
1395 * partial path only matches that implement the given type are considered.
1396 * This restricts the search and avoids spuriously flagging matches as
1397 * ambiguous.
1398 *
1399 * For both partial and absolute paths, the return value goes through
1400 * a dynamic cast to @typename. This is important if either the link,
1401 * or the typename itself are of interface types.
1402 *
1403 * Returns: The matched object or NULL on path lookup failure.
1404 */
1405 Object *object_resolve_path_type(const char *path, const char *typename,
1406 bool *ambiguous);
1407
1408 /**
1409 * object_resolve_path_component:
1410 * @parent: the object in which to resolve the path
1411 * @part: the component to resolve.
1412 *
1413 * This is similar to object_resolve_path with an absolute path, but it
1414 * only resolves one element (@part) and takes the others from @parent.
1415 *
1416 * Returns: The resolved object or NULL on path lookup failure.
1417 */
1418 Object *object_resolve_path_component(Object *parent, const gchar *part);
1419
1420 /**
1421 * object_property_add_child:
1422 * @obj: the object to add a property to
1423 * @name: the name of the property
1424 * @child: the child object
1425 * @errp: if an error occurs, a pointer to an area to store the error
1426 *
1427 * Child properties form the composition tree. All objects need to be a child
1428 * of another object. Objects can only be a child of one object.
1429 *
1430 * There is no way for a child to determine what its parent is. It is not
1431 * a bidirectional relationship. This is by design.
1432 *
1433 * The value of a child property as a C string will be the child object's
1434 * canonical path. It can be retrieved using object_property_get_str().
1435 * The child object itself can be retrieved using object_property_get_link().
1436 */
1437 void object_property_add_child(Object *obj, const char *name,
1438 Object *child, Error **errp);
1439
1440 typedef enum {
1441 /* Unref the link pointer when the property is deleted */
1442 OBJ_PROP_LINK_STRONG = 0x1,
1443 } ObjectPropertyLinkFlags;
1444
1445 /**
1446 * object_property_allow_set_link:
1447 *
1448 * The default implementation of the object_property_add_link() check()
1449 * callback function. It allows the link property to be set and never returns
1450 * an error.
1451 */
1452 void object_property_allow_set_link(const Object *, const char *,
1453 Object *, Error **);
1454
1455 /**
1456 * object_property_add_link:
1457 * @obj: the object to add a property to
1458 * @name: the name of the property
1459 * @type: the qobj type of the link
1460 * @child: a pointer to where the link object reference is stored
1461 * @check: callback to veto setting or NULL if the property is read-only
1462 * @flags: additional options for the link
1463 * @errp: if an error occurs, a pointer to an area to store the error
1464 *
1465 * Links establish relationships between objects. Links are unidirectional
1466 * although two links can be combined to form a bidirectional relationship
1467 * between objects.
1468 *
1469 * Links form the graph in the object model.
1470 *
1471 * The <code>@check()</code> callback is invoked when
1472 * object_property_set_link() is called and can raise an error to prevent the
1473 * link being set. If <code>@check</code> is NULL, the property is read-only
1474 * and cannot be set.
1475 *
1476 * Ownership of the pointer that @child points to is transferred to the
1477 * link property. The reference count for <code>*@child</code> is
1478 * managed by the property from after the function returns till the
1479 * property is deleted with object_property_del(). If the
1480 * <code>@flags</code> <code>OBJ_PROP_LINK_STRONG</code> bit is set,
1481 * the reference count is decremented when the property is deleted or
1482 * modified.
1483 */
1484 void object_property_add_link(Object *obj, const char *name,
1485 const char *type, Object **child,
1486 void (*check)(const Object *obj, const char *name,
1487 Object *val, Error **errp),
1488 ObjectPropertyLinkFlags flags,
1489 Error **errp);
1490
1491 /**
1492 * object_property_add_str:
1493 * @obj: the object to add a property to
1494 * @name: the name of the property
1495 * @get: the getter or NULL if the property is write-only. This function must
1496 * return a string to be freed by g_free().
1497 * @set: the setter or NULL if the property is read-only
1498 * @errp: if an error occurs, a pointer to an area to store the error
1499 *
1500 * Add a string property using getters/setters. This function will add a
1501 * property of type 'string'.
1502 */
1503 void object_property_add_str(Object *obj, const char *name,
1504 char *(*get)(Object *, Error **),
1505 void (*set)(Object *, const char *, Error **),
1506 Error **errp);
1507
1508 void object_class_property_add_str(ObjectClass *klass, const char *name,
1509 char *(*get)(Object *, Error **),
1510 void (*set)(Object *, const char *,
1511 Error **),
1512 Error **errp);
1513
1514 /**
1515 * object_property_add_bool:
1516 * @obj: the object to add a property to
1517 * @name: the name of the property
1518 * @get: the getter or NULL if the property is write-only.
1519 * @set: the setter or NULL if the property is read-only
1520 * @errp: if an error occurs, a pointer to an area to store the error
1521 *
1522 * Add a bool property using getters/setters. This function will add a
1523 * property of type 'bool'.
1524 */
1525 void object_property_add_bool(Object *obj, const char *name,
1526 bool (*get)(Object *, Error **),
1527 void (*set)(Object *, bool, Error **),
1528 Error **errp);
1529
1530 void object_class_property_add_bool(ObjectClass *klass, const char *name,
1531 bool (*get)(Object *, Error **),
1532 void (*set)(Object *, bool, Error **),
1533 Error **errp);
1534
1535 /**
1536 * object_property_add_enum:
1537 * @obj: the object to add a property to
1538 * @name: the name of the property
1539 * @typename: the name of the enum data type
1540 * @get: the getter or %NULL if the property is write-only.
1541 * @set: the setter or %NULL if the property is read-only
1542 * @errp: if an error occurs, a pointer to an area to store the error
1543 *
1544 * Add an enum property using getters/setters. This function will add a
1545 * property of type '@typename'.
1546 */
1547 void object_property_add_enum(Object *obj, const char *name,
1548 const char *typename,
1549 const QEnumLookup *lookup,
1550 int (*get)(Object *, Error **),
1551 void (*set)(Object *, int, Error **),
1552 Error **errp);
1553
1554 void object_class_property_add_enum(ObjectClass *klass, const char *name,
1555 const char *typename,
1556 const QEnumLookup *lookup,
1557 int (*get)(Object *, Error **),
1558 void (*set)(Object *, int, Error **),
1559 Error **errp);
1560
1561 /**
1562 * object_property_add_tm:
1563 * @obj: the object to add a property to
1564 * @name: the name of the property
1565 * @get: the getter or NULL if the property is write-only.
1566 * @errp: if an error occurs, a pointer to an area to store the error
1567 *
1568 * Add a read-only struct tm valued property using a getter function.
1569 * This function will add a property of type 'struct tm'.
1570 */
1571 void object_property_add_tm(Object *obj, const char *name,
1572 void (*get)(Object *, struct tm *, Error **),
1573 Error **errp);
1574
1575 void object_class_property_add_tm(ObjectClass *klass, const char *name,
1576 void (*get)(Object *, struct tm *, Error **),
1577 Error **errp);
1578
1579 /**
1580 * object_property_add_uint8_ptr:
1581 * @obj: the object to add a property to
1582 * @name: the name of the property
1583 * @v: pointer to value
1584 * @errp: if an error occurs, a pointer to an area to store the error
1585 *
1586 * Add an integer property in memory. This function will add a
1587 * property of type 'uint8'.
1588 */
1589 void object_property_add_uint8_ptr(Object *obj, const char *name,
1590 const uint8_t *v, Error **errp);
1591 void object_class_property_add_uint8_ptr(ObjectClass *klass, const char *name,
1592 const uint8_t *v, Error **errp);
1593
1594 /**
1595 * object_property_add_uint16_ptr:
1596 * @obj: the object to add a property to
1597 * @name: the name of the property
1598 * @v: pointer to value
1599 * @errp: if an error occurs, a pointer to an area to store the error
1600 *
1601 * Add an integer property in memory. This function will add a
1602 * property of type 'uint16'.
1603 */
1604 void object_property_add_uint16_ptr(Object *obj, const char *name,
1605 const uint16_t *v, Error **errp);
1606 void object_class_property_add_uint16_ptr(ObjectClass *klass, const char *name,
1607 const uint16_t *v, Error **errp);
1608
1609 /**
1610 * object_property_add_uint32_ptr:
1611 * @obj: the object to add a property to
1612 * @name: the name of the property
1613 * @v: pointer to value
1614 * @errp: if an error occurs, a pointer to an area to store the error
1615 *
1616 * Add an integer property in memory. This function will add a
1617 * property of type 'uint32'.
1618 */
1619 void object_property_add_uint32_ptr(Object *obj, const char *name,
1620 const uint32_t *v, Error **errp);
1621 void object_class_property_add_uint32_ptr(ObjectClass *klass, const char *name,
1622 const uint32_t *v, Error **errp);
1623
1624 /**
1625 * object_property_add_uint64_ptr:
1626 * @obj: the object to add a property to
1627 * @name: the name of the property
1628 * @v: pointer to value
1629 * @errp: if an error occurs, a pointer to an area to store the error
1630 *
1631 * Add an integer property in memory. This function will add a
1632 * property of type 'uint64'.
1633 */
1634 void object_property_add_uint64_ptr(Object *obj, const char *name,
1635 const uint64_t *v, Error **Errp);
1636 void object_class_property_add_uint64_ptr(ObjectClass *klass, const char *name,
1637 const uint64_t *v, Error **Errp);
1638
1639 /**
1640 * object_property_add_alias:
1641 * @obj: the object to add a property to
1642 * @name: the name of the property
1643 * @target_obj: the object to forward property access to
1644 * @target_name: the name of the property on the forwarded object
1645 * @errp: if an error occurs, a pointer to an area to store the error
1646 *
1647 * Add an alias for a property on an object. This function will add a property
1648 * of the same type as the forwarded property.
1649 *
1650 * The caller must ensure that <code>@target_obj</code> stays alive as long as
1651 * this property exists. In the case of a child object or an alias on the same
1652 * object this will be the case. For aliases to other objects the caller is
1653 * responsible for taking a reference.
1654 */
1655 void object_property_add_alias(Object *obj, const char *name,
1656 Object *target_obj, const char *target_name,
1657 Error **errp);
1658
1659 /**
1660 * object_property_add_const_link:
1661 * @obj: the object to add a property to
1662 * @name: the name of the property
1663 * @target: the object to be referred by the link
1664 * @errp: if an error occurs, a pointer to an area to store the error
1665 *
1666 * Add an unmodifiable link for a property on an object. This function will
1667 * add a property of type link<TYPE> where TYPE is the type of @target.
1668 *
1669 * The caller must ensure that @target stays alive as long as
1670 * this property exists. In the case @target is a child of @obj,
1671 * this will be the case. Otherwise, the caller is responsible for
1672 * taking a reference.
1673 */
1674 void object_property_add_const_link(Object *obj, const char *name,
1675 Object *target, Error **errp);
1676
1677 /**
1678 * object_property_set_description:
1679 * @obj: the object owning the property
1680 * @name: the name of the property
1681 * @description: the description of the property on the object
1682 * @errp: if an error occurs, a pointer to an area to store the error
1683 *
1684 * Set an object property's description.
1685 *
1686 */
1687 void object_property_set_description(Object *obj, const char *name,
1688 const char *description, Error **errp);
1689 void object_class_property_set_description(ObjectClass *klass, const char *name,
1690 const char *description,
1691 Error **errp);
1692
1693 /**
1694 * object_child_foreach:
1695 * @obj: the object whose children will be navigated
1696 * @fn: the iterator function to be called
1697 * @opaque: an opaque value that will be passed to the iterator
1698 *
1699 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1700 * non-zero.
1701 *
1702 * It is forbidden to add or remove children from @obj from the @fn
1703 * callback.
1704 *
1705 * Returns: The last value returned by @fn, or 0 if there is no child.
1706 */
1707 int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1708 void *opaque);
1709
1710 /**
1711 * object_child_foreach_recursive:
1712 * @obj: the object whose children will be navigated
1713 * @fn: the iterator function to be called
1714 * @opaque: an opaque value that will be passed to the iterator
1715 *
1716 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1717 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1718 * all the way down to the leaf nodes of the tree. Depth first ordering.
1719 *
1720 * It is forbidden to add or remove children from @obj (or its
1721 * child nodes) from the @fn callback.
1722 *
1723 * Returns: The last value returned by @fn, or 0 if there is no child.
1724 */
1725 int object_child_foreach_recursive(Object *obj,
1726 int (*fn)(Object *child, void *opaque),
1727 void *opaque);
1728 /**
1729 * container_get:
1730 * @root: root of the #path, e.g., object_get_root()
1731 * @path: path to the container
1732 *
1733 * Return a container object whose path is @path. Create more containers
1734 * along the path if necessary.
1735 *
1736 * Returns: the container object.
1737 */
1738 Object *container_get(Object *root, const char *path);
1739
1740 /**
1741 * object_type_get_instance_size:
1742 * @typename: Name of the Type whose instance_size is required
1743 *
1744 * Returns the instance_size of the given @typename.
1745 */
1746 size_t object_type_get_instance_size(const char *typename);
1747 #endif