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Merge tag 'display-pull-request' of https://gitlab.com/marcandre.lureau/qemu into...
[mirror_qemu.git] / ui / cursor.c
1 #include "qemu/osdep.h"
2 #include "ui/console.h"
3
4 #include "cursor_hidden.xpm"
5 #include "cursor_left_ptr.xpm"
6
7 /* for creating built-in cursors */
8 static QEMUCursor *cursor_parse_xpm(const char *xpm[])
9 {
10 QEMUCursor *c;
11 uint32_t ctab[128];
12 unsigned int width, height, colors, chars;
13 unsigned int line = 0, i, r, g, b, x, y, pixel;
14 char name[16];
15 uint8_t idx;
16
17 /* parse header line: width, height, #colors, #chars */
18 if (sscanf(xpm[line], "%u %u %u %u",
19 &width, &height, &colors, &chars) != 4) {
20 fprintf(stderr, "%s: header parse error: \"%s\"\n",
21 __func__, xpm[line]);
22 return NULL;
23 }
24 if (chars != 1) {
25 fprintf(stderr, "%s: chars != 1 not supported\n", __func__);
26 return NULL;
27 }
28 line++;
29
30 /* parse color table */
31 for (i = 0; i < colors; i++, line++) {
32 if (sscanf(xpm[line], "%c c %15s", &idx, name) == 2) {
33 if (sscanf(name, "#%02x%02x%02x", &r, &g, &b) == 3) {
34 ctab[idx] = (0xff << 24) | (b << 16) | (g << 8) | r;
35 continue;
36 }
37 if (strcmp(name, "None") == 0) {
38 ctab[idx] = 0x00000000;
39 continue;
40 }
41 }
42 fprintf(stderr, "%s: color parse error: \"%s\"\n",
43 __func__, xpm[line]);
44 return NULL;
45 }
46
47 /* parse pixel data */
48 c = cursor_alloc(width, height);
49 assert(c != NULL);
50
51 for (pixel = 0, y = 0; y < height; y++, line++) {
52 for (x = 0; x < height; x++, pixel++) {
53 idx = xpm[line][x];
54 c->data[pixel] = ctab[idx];
55 }
56 }
57 return c;
58 }
59
60 /* nice for debugging */
61 void cursor_print_ascii_art(QEMUCursor *c, const char *prefix)
62 {
63 uint32_t *data = c->data;
64 int x,y;
65
66 for (y = 0; y < c->height; y++) {
67 fprintf(stderr, "%s: %2d: |", prefix, y);
68 for (x = 0; x < c->width; x++, data++) {
69 if ((*data & 0xff000000) != 0xff000000) {
70 fprintf(stderr, " "); /* transparent */
71 } else if ((*data & 0x00ffffff) == 0x00ffffff) {
72 fprintf(stderr, "."); /* white */
73 } else if ((*data & 0x00ffffff) == 0x00000000) {
74 fprintf(stderr, "X"); /* black */
75 } else {
76 fprintf(stderr, "o"); /* other */
77 }
78 }
79 fprintf(stderr, "|\n");
80 }
81 }
82
83 QEMUCursor *cursor_builtin_hidden(void)
84 {
85 return cursor_parse_xpm(cursor_hidden_xpm);
86 }
87
88 QEMUCursor *cursor_builtin_left_ptr(void)
89 {
90 return cursor_parse_xpm(cursor_left_ptr_xpm);
91 }
92
93 QEMUCursor *cursor_alloc(int width, int height)
94 {
95 QEMUCursor *c;
96 size_t datasize = width * height * sizeof(uint32_t);
97
98 if (width > 512 || height > 512) {
99 return NULL;
100 }
101
102 c = g_malloc0(sizeof(QEMUCursor) + datasize);
103 c->width = width;
104 c->height = height;
105 c->refcount = 1;
106 return c;
107 }
108
109 QEMUCursor *cursor_ref(QEMUCursor *c)
110 {
111 c->refcount++;
112 return c;
113 }
114
115 void cursor_unref(QEMUCursor *c)
116 {
117 if (c == NULL)
118 return;
119 c->refcount--;
120 if (c->refcount)
121 return;
122 g_free(c);
123 }
124
125 int cursor_get_mono_bpl(QEMUCursor *c)
126 {
127 return DIV_ROUND_UP(c->width, 8);
128 }
129
130 void cursor_set_mono(QEMUCursor *c,
131 uint32_t foreground, uint32_t background, uint8_t *image,
132 int transparent, uint8_t *mask)
133 {
134 uint32_t *data = c->data;
135 uint8_t bit;
136 int x,y,bpl;
137 bool expand_bitmap_only = image == mask;
138 bool has_inverted_colors = false;
139 const uint32_t inverted = 0x80000000;
140
141 /*
142 * Converts a monochrome bitmap with XOR mask 'image' and AND mask 'mask':
143 * https://docs.microsoft.com/en-us/windows-hardware/drivers/display/drawing-monochrome-pointers
144 */
145 bpl = cursor_get_mono_bpl(c);
146 for (y = 0; y < c->height; y++) {
147 bit = 0x80;
148 for (x = 0; x < c->width; x++, data++) {
149 if (transparent && mask[x/8] & bit) {
150 if (!expand_bitmap_only && image[x / 8] & bit) {
151 *data = inverted;
152 has_inverted_colors = true;
153 } else {
154 *data = 0x00000000;
155 }
156 } else if (!transparent && !(mask[x/8] & bit)) {
157 *data = 0x00000000;
158 } else if (image[x/8] & bit) {
159 *data = 0xff000000 | foreground;
160 } else {
161 *data = 0xff000000 | background;
162 }
163 bit >>= 1;
164 if (bit == 0) {
165 bit = 0x80;
166 }
167 }
168 mask += bpl;
169 image += bpl;
170 }
171
172 /*
173 * If there are any pixels with inverted colors, create an outline (fill
174 * transparent neighbors with the background color) and use the foreground
175 * color as "inverted" color.
176 */
177 if (has_inverted_colors) {
178 data = c->data;
179 for (y = 0; y < c->height; y++) {
180 for (x = 0; x < c->width; x++, data++) {
181 if (*data == 0 /* transparent */ &&
182 ((x > 0 && data[-1] == inverted) ||
183 (x + 1 < c->width && data[1] == inverted) ||
184 (y > 0 && data[-c->width] == inverted) ||
185 (y + 1 < c->height && data[c->width] == inverted))) {
186 *data = 0xff000000 | background;
187 }
188 }
189 }
190 data = c->data;
191 for (x = 0; x < c->width * c->height; x++, data++) {
192 if (*data == inverted) {
193 *data = 0xff000000 | foreground;
194 }
195 }
196 }
197 }
198
199 void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *image)
200 {
201 uint32_t *data = c->data;
202 uint8_t bit;
203 int x,y,bpl;
204
205 bpl = cursor_get_mono_bpl(c);
206 memset(image, 0, bpl * c->height);
207 for (y = 0; y < c->height; y++) {
208 bit = 0x80;
209 for (x = 0; x < c->width; x++, data++) {
210 if (((*data & 0xff000000) == 0xff000000) &&
211 ((*data & 0x00ffffff) == foreground)) {
212 image[x/8] |= bit;
213 }
214 bit >>= 1;
215 if (bit == 0) {
216 bit = 0x80;
217 }
218 }
219 image += bpl;
220 }
221 }
222
223 void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask)
224 {
225 uint32_t *data = c->data;
226 uint8_t bit;
227 int x,y,bpl;
228
229 bpl = cursor_get_mono_bpl(c);
230 memset(mask, 0, bpl * c->height);
231 for (y = 0; y < c->height; y++) {
232 bit = 0x80;
233 for (x = 0; x < c->width; x++, data++) {
234 if ((*data & 0xff000000) != 0xff000000) {
235 if (transparent != 0) {
236 mask[x/8] |= bit;
237 }
238 } else {
239 if (transparent == 0) {
240 mask[x/8] |= bit;
241 }
242 }
243 bit >>= 1;
244 if (bit == 0) {
245 bit = 0x80;
246 }
247 }
248 mask += bpl;
249 }
250 }