* compression (by applying "gradient" filter or JPEG coder).
*/
-static uint
+static unsigned int
tight_detect_smooth_image24(VncState *vs, int w, int h)
{
int off;
int x, y, d, dx;
- uint c;
- uint stats[256];
+ unsigned int c;
+ unsigned int stats[256];
int pixels = 0;
int pix, left[3];
- uint errors;
+ unsigned int errors;
unsigned char *buf = vs->tight.tight.buffer;
/*
#define DEFINE_DETECT_FUNCTION(bpp) \
\
- static uint \
+ static unsigned int \
tight_detect_smooth_image##bpp(VncState *vs, int w, int h) { \
bool endian; \
uint##bpp##_t pix; \
int max[3], shift[3]; \
int x, y, d, dx; \
- uint c; \
- uint stats[256]; \
+ unsigned int c; \
+ unsigned int stats[256]; \
int pixels = 0; \
int sample, sum, left[3]; \
- uint errors; \
+ unsigned int errors; \
unsigned char *buf = vs->tight.tight.buffer; \
\
endian = ((vs->clientds.flags & QEMU_BIG_ENDIAN_FLAG) != \
static int
tight_detect_smooth_image(VncState *vs, int w, int h)
{
- uint errors;
+ unsigned int errors;
int compression = vs->tight.compression;
int quality = vs->tight.quality;