There is no obvious reason to have a loop counter. This limits from
reading several megabytes large buffers in one go, since socket
read/write usually have a limit.
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Paolo Bonzini <pbonzini@redhat.com>
int qemu_chr_fe_read_all(CharBackend *be, uint8_t *buf, int len)
{
Chardev *s = be->chr;
- int offset = 0, counter = 10;
+ int offset = 0;
int res;
if (!s || !CHARDEV_GET_CLASS(s)->chr_sync_read) {
}
offset += res;
-
- if (!counter--) {
- break;
- }
}
if (qemu_chr_replay(s) && replay_mode == REPLAY_MODE_RECORD) {