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1 /*
2 * Copyright (C) 2013 Red Hat
3 * Author: Rob Clark <robdclark@gmail.com>
4 *
5 * This program is free software; you can redistribute it and/or modify it
6 * under the terms of the GNU General Public License version 2 as published by
7 * the Free Software Foundation.
8 *
9 * This program is distributed in the hope that it will be useful, but WITHOUT
10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
12 * more details.
13 *
14 * You should have received a copy of the GNU General Public License along with
15 * this program. If not, see <http://www.gnu.org/licenses/>.
16 */
17
18 #include "msm_gpu.h"
19 #include "msm_gem.h"
20 #include "msm_mmu.h"
21 #include "msm_fence.h"
22
23 #include <linux/string_helpers.h>
24
25
26 /*
27 * Power Management:
28 */
29
30 #ifdef DOWNSTREAM_CONFIG_MSM_BUS_SCALING
31 #include <mach/board.h>
32 static void bs_init(struct msm_gpu *gpu)
33 {
34 if (gpu->bus_scale_table) {
35 gpu->bsc = msm_bus_scale_register_client(gpu->bus_scale_table);
36 DBG("bus scale client: %08x", gpu->bsc);
37 }
38 }
39
40 static void bs_fini(struct msm_gpu *gpu)
41 {
42 if (gpu->bsc) {
43 msm_bus_scale_unregister_client(gpu->bsc);
44 gpu->bsc = 0;
45 }
46 }
47
48 static void bs_set(struct msm_gpu *gpu, int idx)
49 {
50 if (gpu->bsc) {
51 DBG("set bus scaling: %d", idx);
52 msm_bus_scale_client_update_request(gpu->bsc, idx);
53 }
54 }
55 #else
56 static void bs_init(struct msm_gpu *gpu) {}
57 static void bs_fini(struct msm_gpu *gpu) {}
58 static void bs_set(struct msm_gpu *gpu, int idx) {}
59 #endif
60
61 static int enable_pwrrail(struct msm_gpu *gpu)
62 {
63 struct drm_device *dev = gpu->dev;
64 int ret = 0;
65
66 if (gpu->gpu_reg) {
67 ret = regulator_enable(gpu->gpu_reg);
68 if (ret) {
69 dev_err(dev->dev, "failed to enable 'gpu_reg': %d\n", ret);
70 return ret;
71 }
72 }
73
74 if (gpu->gpu_cx) {
75 ret = regulator_enable(gpu->gpu_cx);
76 if (ret) {
77 dev_err(dev->dev, "failed to enable 'gpu_cx': %d\n", ret);
78 return ret;
79 }
80 }
81
82 return 0;
83 }
84
85 static int disable_pwrrail(struct msm_gpu *gpu)
86 {
87 if (gpu->gpu_cx)
88 regulator_disable(gpu->gpu_cx);
89 if (gpu->gpu_reg)
90 regulator_disable(gpu->gpu_reg);
91 return 0;
92 }
93
94 static int enable_clk(struct msm_gpu *gpu)
95 {
96 int i;
97
98 if (gpu->core_clk && gpu->fast_rate)
99 clk_set_rate(gpu->core_clk, gpu->fast_rate);
100
101 /* Set the RBBM timer rate to 19.2Mhz */
102 if (gpu->rbbmtimer_clk)
103 clk_set_rate(gpu->rbbmtimer_clk, 19200000);
104
105 for (i = gpu->nr_clocks - 1; i >= 0; i--)
106 if (gpu->grp_clks[i])
107 clk_prepare(gpu->grp_clks[i]);
108
109 for (i = gpu->nr_clocks - 1; i >= 0; i--)
110 if (gpu->grp_clks[i])
111 clk_enable(gpu->grp_clks[i]);
112
113 return 0;
114 }
115
116 static int disable_clk(struct msm_gpu *gpu)
117 {
118 int i;
119
120 for (i = gpu->nr_clocks - 1; i >= 0; i--)
121 if (gpu->grp_clks[i])
122 clk_disable(gpu->grp_clks[i]);
123
124 for (i = gpu->nr_clocks - 1; i >= 0; i--)
125 if (gpu->grp_clks[i])
126 clk_unprepare(gpu->grp_clks[i]);
127
128 /*
129 * Set the clock to a deliberately low rate. On older targets the clock
130 * speed had to be non zero to avoid problems. On newer targets this
131 * will be rounded down to zero anyway so it all works out.
132 */
133 if (gpu->core_clk)
134 clk_set_rate(gpu->core_clk, 27000000);
135
136 if (gpu->rbbmtimer_clk)
137 clk_set_rate(gpu->rbbmtimer_clk, 0);
138
139 return 0;
140 }
141
142 static int enable_axi(struct msm_gpu *gpu)
143 {
144 if (gpu->ebi1_clk)
145 clk_prepare_enable(gpu->ebi1_clk);
146 if (gpu->bus_freq)
147 bs_set(gpu, gpu->bus_freq);
148 return 0;
149 }
150
151 static int disable_axi(struct msm_gpu *gpu)
152 {
153 if (gpu->ebi1_clk)
154 clk_disable_unprepare(gpu->ebi1_clk);
155 if (gpu->bus_freq)
156 bs_set(gpu, 0);
157 return 0;
158 }
159
160 int msm_gpu_pm_resume(struct msm_gpu *gpu)
161 {
162 int ret;
163
164 DBG("%s", gpu->name);
165
166 ret = enable_pwrrail(gpu);
167 if (ret)
168 return ret;
169
170 ret = enable_clk(gpu);
171 if (ret)
172 return ret;
173
174 ret = enable_axi(gpu);
175 if (ret)
176 return ret;
177
178 gpu->needs_hw_init = true;
179
180 return 0;
181 }
182
183 int msm_gpu_pm_suspend(struct msm_gpu *gpu)
184 {
185 int ret;
186
187 DBG("%s", gpu->name);
188
189 ret = disable_axi(gpu);
190 if (ret)
191 return ret;
192
193 ret = disable_clk(gpu);
194 if (ret)
195 return ret;
196
197 ret = disable_pwrrail(gpu);
198 if (ret)
199 return ret;
200
201 return 0;
202 }
203
204 int msm_gpu_hw_init(struct msm_gpu *gpu)
205 {
206 int ret;
207
208 WARN_ON(!mutex_is_locked(&gpu->dev->struct_mutex));
209
210 if (!gpu->needs_hw_init)
211 return 0;
212
213 disable_irq(gpu->irq);
214 ret = gpu->funcs->hw_init(gpu);
215 if (!ret)
216 gpu->needs_hw_init = false;
217 enable_irq(gpu->irq);
218
219 return ret;
220 }
221
222 /*
223 * Hangcheck detection for locked gpu:
224 */
225
226 static void update_fences(struct msm_gpu *gpu, struct msm_ringbuffer *ring,
227 uint32_t fence)
228 {
229 struct msm_gem_submit *submit;
230
231 list_for_each_entry(submit, &ring->submits, node) {
232 if (submit->seqno > fence)
233 break;
234
235 msm_update_fence(submit->ring->fctx,
236 submit->fence->seqno);
237 }
238 }
239
240 static struct msm_gem_submit *
241 find_submit(struct msm_ringbuffer *ring, uint32_t fence)
242 {
243 struct msm_gem_submit *submit;
244
245 WARN_ON(!mutex_is_locked(&ring->gpu->dev->struct_mutex));
246
247 list_for_each_entry(submit, &ring->submits, node)
248 if (submit->seqno == fence)
249 return submit;
250
251 return NULL;
252 }
253
254 static void retire_submits(struct msm_gpu *gpu);
255
256 static void recover_worker(struct work_struct *work)
257 {
258 struct msm_gpu *gpu = container_of(work, struct msm_gpu, recover_work);
259 struct drm_device *dev = gpu->dev;
260 struct msm_drm_private *priv = dev->dev_private;
261 struct msm_gem_submit *submit;
262 struct msm_ringbuffer *cur_ring = gpu->funcs->active_ring(gpu);
263 int i;
264
265 mutex_lock(&dev->struct_mutex);
266
267 dev_err(dev->dev, "%s: hangcheck recover!\n", gpu->name);
268
269 submit = find_submit(cur_ring, cur_ring->memptrs->fence + 1);
270 if (submit) {
271 struct task_struct *task;
272
273 rcu_read_lock();
274 task = pid_task(submit->pid, PIDTYPE_PID);
275 if (task) {
276 char *cmd;
277
278 /*
279 * So slightly annoying, in other paths like
280 * mmap'ing gem buffers, mmap_sem is acquired
281 * before struct_mutex, which means we can't
282 * hold struct_mutex across the call to
283 * get_cmdline(). But submits are retired
284 * from the same in-order workqueue, so we can
285 * safely drop the lock here without worrying
286 * about the submit going away.
287 */
288 mutex_unlock(&dev->struct_mutex);
289 cmd = kstrdup_quotable_cmdline(task, GFP_KERNEL);
290 mutex_lock(&dev->struct_mutex);
291
292 dev_err(dev->dev, "%s: offending task: %s (%s)\n",
293 gpu->name, task->comm, cmd);
294
295 msm_rd_dump_submit(priv->hangrd, submit,
296 "offending task: %s (%s)", task->comm, cmd);
297 } else {
298 msm_rd_dump_submit(priv->hangrd, submit, NULL);
299 }
300 rcu_read_unlock();
301 }
302
303
304 /*
305 * Update all the rings with the latest and greatest fence.. this
306 * needs to happen after msm_rd_dump_submit() to ensure that the
307 * bo's referenced by the offending submit are still around.
308 */
309 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
310 struct msm_ringbuffer *ring = gpu->rb[i];
311
312 uint32_t fence = ring->memptrs->fence;
313
314 /*
315 * For the current (faulting?) ring/submit advance the fence by
316 * one more to clear the faulting submit
317 */
318 if (ring == cur_ring)
319 fence++;
320
321 update_fences(gpu, ring, fence);
322 }
323
324 if (msm_gpu_active(gpu)) {
325 /* retire completed submits, plus the one that hung: */
326 retire_submits(gpu);
327
328 pm_runtime_get_sync(&gpu->pdev->dev);
329 gpu->funcs->recover(gpu);
330 pm_runtime_put_sync(&gpu->pdev->dev);
331
332 /*
333 * Replay all remaining submits starting with highest priority
334 * ring
335 */
336 for (i = 0; i < gpu->nr_rings; i++) {
337 struct msm_ringbuffer *ring = gpu->rb[i];
338
339 list_for_each_entry(submit, &ring->submits, node)
340 gpu->funcs->submit(gpu, submit, NULL);
341 }
342 }
343
344 mutex_unlock(&dev->struct_mutex);
345
346 msm_gpu_retire(gpu);
347 }
348
349 static void hangcheck_timer_reset(struct msm_gpu *gpu)
350 {
351 DBG("%s", gpu->name);
352 mod_timer(&gpu->hangcheck_timer,
353 round_jiffies_up(jiffies + DRM_MSM_HANGCHECK_JIFFIES));
354 }
355
356 static void hangcheck_handler(unsigned long data)
357 {
358 struct msm_gpu *gpu = (struct msm_gpu *)data;
359 struct drm_device *dev = gpu->dev;
360 struct msm_drm_private *priv = dev->dev_private;
361 struct msm_ringbuffer *ring = gpu->funcs->active_ring(gpu);
362 uint32_t fence = ring->memptrs->fence;
363
364 if (fence != ring->hangcheck_fence) {
365 /* some progress has been made.. ya! */
366 ring->hangcheck_fence = fence;
367 } else if (fence < ring->seqno) {
368 /* no progress and not done.. hung! */
369 ring->hangcheck_fence = fence;
370 dev_err(dev->dev, "%s: hangcheck detected gpu lockup rb %d!\n",
371 gpu->name, ring->id);
372 dev_err(dev->dev, "%s: completed fence: %u\n",
373 gpu->name, fence);
374 dev_err(dev->dev, "%s: submitted fence: %u\n",
375 gpu->name, ring->seqno);
376
377 queue_work(priv->wq, &gpu->recover_work);
378 }
379
380 /* if still more pending work, reset the hangcheck timer: */
381 if (ring->seqno > ring->hangcheck_fence)
382 hangcheck_timer_reset(gpu);
383
384 /* workaround for missing irq: */
385 queue_work(priv->wq, &gpu->retire_work);
386 }
387
388 /*
389 * Performance Counters:
390 */
391
392 /* called under perf_lock */
393 static int update_hw_cntrs(struct msm_gpu *gpu, uint32_t ncntrs, uint32_t *cntrs)
394 {
395 uint32_t current_cntrs[ARRAY_SIZE(gpu->last_cntrs)];
396 int i, n = min(ncntrs, gpu->num_perfcntrs);
397
398 /* read current values: */
399 for (i = 0; i < gpu->num_perfcntrs; i++)
400 current_cntrs[i] = gpu_read(gpu, gpu->perfcntrs[i].sample_reg);
401
402 /* update cntrs: */
403 for (i = 0; i < n; i++)
404 cntrs[i] = current_cntrs[i] - gpu->last_cntrs[i];
405
406 /* save current values: */
407 for (i = 0; i < gpu->num_perfcntrs; i++)
408 gpu->last_cntrs[i] = current_cntrs[i];
409
410 return n;
411 }
412
413 static void update_sw_cntrs(struct msm_gpu *gpu)
414 {
415 ktime_t time;
416 uint32_t elapsed;
417 unsigned long flags;
418
419 spin_lock_irqsave(&gpu->perf_lock, flags);
420 if (!gpu->perfcntr_active)
421 goto out;
422
423 time = ktime_get();
424 elapsed = ktime_to_us(ktime_sub(time, gpu->last_sample.time));
425
426 gpu->totaltime += elapsed;
427 if (gpu->last_sample.active)
428 gpu->activetime += elapsed;
429
430 gpu->last_sample.active = msm_gpu_active(gpu);
431 gpu->last_sample.time = time;
432
433 out:
434 spin_unlock_irqrestore(&gpu->perf_lock, flags);
435 }
436
437 void msm_gpu_perfcntr_start(struct msm_gpu *gpu)
438 {
439 unsigned long flags;
440
441 pm_runtime_get_sync(&gpu->pdev->dev);
442
443 spin_lock_irqsave(&gpu->perf_lock, flags);
444 /* we could dynamically enable/disable perfcntr registers too.. */
445 gpu->last_sample.active = msm_gpu_active(gpu);
446 gpu->last_sample.time = ktime_get();
447 gpu->activetime = gpu->totaltime = 0;
448 gpu->perfcntr_active = true;
449 update_hw_cntrs(gpu, 0, NULL);
450 spin_unlock_irqrestore(&gpu->perf_lock, flags);
451 }
452
453 void msm_gpu_perfcntr_stop(struct msm_gpu *gpu)
454 {
455 gpu->perfcntr_active = false;
456 pm_runtime_put_sync(&gpu->pdev->dev);
457 }
458
459 /* returns -errno or # of cntrs sampled */
460 int msm_gpu_perfcntr_sample(struct msm_gpu *gpu, uint32_t *activetime,
461 uint32_t *totaltime, uint32_t ncntrs, uint32_t *cntrs)
462 {
463 unsigned long flags;
464 int ret;
465
466 spin_lock_irqsave(&gpu->perf_lock, flags);
467
468 if (!gpu->perfcntr_active) {
469 ret = -EINVAL;
470 goto out;
471 }
472
473 *activetime = gpu->activetime;
474 *totaltime = gpu->totaltime;
475
476 gpu->activetime = gpu->totaltime = 0;
477
478 ret = update_hw_cntrs(gpu, ncntrs, cntrs);
479
480 out:
481 spin_unlock_irqrestore(&gpu->perf_lock, flags);
482
483 return ret;
484 }
485
486 /*
487 * Cmdstream submission/retirement:
488 */
489
490 static void retire_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit)
491 {
492 int i;
493
494 for (i = 0; i < submit->nr_bos; i++) {
495 struct msm_gem_object *msm_obj = submit->bos[i].obj;
496 /* move to inactive: */
497 msm_gem_move_to_inactive(&msm_obj->base);
498 msm_gem_put_iova(&msm_obj->base, gpu->aspace);
499 drm_gem_object_unreference(&msm_obj->base);
500 }
501
502 pm_runtime_mark_last_busy(&gpu->pdev->dev);
503 pm_runtime_put_autosuspend(&gpu->pdev->dev);
504 msm_gem_submit_free(submit);
505 }
506
507 static void retire_submits(struct msm_gpu *gpu)
508 {
509 struct drm_device *dev = gpu->dev;
510 struct msm_gem_submit *submit, *tmp;
511 int i;
512
513 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
514
515 /* Retire the commits starting with highest priority */
516 for (i = 0; i < gpu->nr_rings; i++) {
517 struct msm_ringbuffer *ring = gpu->rb[i];
518
519 list_for_each_entry_safe(submit, tmp, &ring->submits, node) {
520 if (dma_fence_is_signaled(submit->fence))
521 retire_submit(gpu, submit);
522 }
523 }
524 }
525
526 static void retire_worker(struct work_struct *work)
527 {
528 struct msm_gpu *gpu = container_of(work, struct msm_gpu, retire_work);
529 struct drm_device *dev = gpu->dev;
530 int i;
531
532 for (i = 0; i < gpu->nr_rings; i++)
533 update_fences(gpu, gpu->rb[i], gpu->rb[i]->memptrs->fence);
534
535 mutex_lock(&dev->struct_mutex);
536 retire_submits(gpu);
537 mutex_unlock(&dev->struct_mutex);
538 }
539
540 /* call from irq handler to schedule work to retire bo's */
541 void msm_gpu_retire(struct msm_gpu *gpu)
542 {
543 struct msm_drm_private *priv = gpu->dev->dev_private;
544 queue_work(priv->wq, &gpu->retire_work);
545 update_sw_cntrs(gpu);
546 }
547
548 /* add bo's to gpu's ring, and kick gpu: */
549 void msm_gpu_submit(struct msm_gpu *gpu, struct msm_gem_submit *submit,
550 struct msm_file_private *ctx)
551 {
552 struct drm_device *dev = gpu->dev;
553 struct msm_drm_private *priv = dev->dev_private;
554 struct msm_ringbuffer *ring = submit->ring;
555 int i;
556
557 WARN_ON(!mutex_is_locked(&dev->struct_mutex));
558
559 pm_runtime_get_sync(&gpu->pdev->dev);
560
561 msm_gpu_hw_init(gpu);
562
563 submit->seqno = ++ring->seqno;
564
565 list_add_tail(&submit->node, &ring->submits);
566
567 msm_rd_dump_submit(priv->rd, submit, NULL);
568
569 update_sw_cntrs(gpu);
570
571 for (i = 0; i < submit->nr_bos; i++) {
572 struct msm_gem_object *msm_obj = submit->bos[i].obj;
573 uint64_t iova;
574
575 /* can't happen yet.. but when we add 2d support we'll have
576 * to deal w/ cross-ring synchronization:
577 */
578 WARN_ON(is_active(msm_obj) && (msm_obj->gpu != gpu));
579
580 /* submit takes a reference to the bo and iova until retired: */
581 drm_gem_object_reference(&msm_obj->base);
582 msm_gem_get_iova(&msm_obj->base,
583 submit->gpu->aspace, &iova);
584
585 if (submit->bos[i].flags & MSM_SUBMIT_BO_WRITE)
586 msm_gem_move_to_active(&msm_obj->base, gpu, true, submit->fence);
587 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ)
588 msm_gem_move_to_active(&msm_obj->base, gpu, false, submit->fence);
589 }
590
591 gpu->funcs->submit(gpu, submit, ctx);
592 priv->lastctx = ctx;
593
594 hangcheck_timer_reset(gpu);
595 }
596
597 /*
598 * Init/Cleanup:
599 */
600
601 static irqreturn_t irq_handler(int irq, void *data)
602 {
603 struct msm_gpu *gpu = data;
604 return gpu->funcs->irq(gpu);
605 }
606
607 static struct clk *get_clock(struct device *dev, const char *name)
608 {
609 struct clk *clk = devm_clk_get(dev, name);
610
611 return IS_ERR(clk) ? NULL : clk;
612 }
613
614 static int get_clocks(struct platform_device *pdev, struct msm_gpu *gpu)
615 {
616 struct device *dev = &pdev->dev;
617 struct property *prop;
618 const char *name;
619 int i = 0;
620
621 gpu->nr_clocks = of_property_count_strings(dev->of_node, "clock-names");
622 if (gpu->nr_clocks < 1) {
623 gpu->nr_clocks = 0;
624 return 0;
625 }
626
627 gpu->grp_clks = devm_kcalloc(dev, sizeof(struct clk *), gpu->nr_clocks,
628 GFP_KERNEL);
629 if (!gpu->grp_clks)
630 return -ENOMEM;
631
632 of_property_for_each_string(dev->of_node, "clock-names", prop, name) {
633 gpu->grp_clks[i] = get_clock(dev, name);
634
635 /* Remember the key clocks that we need to control later */
636 if (!strcmp(name, "core") || !strcmp(name, "core_clk"))
637 gpu->core_clk = gpu->grp_clks[i];
638 else if (!strcmp(name, "rbbmtimer") || !strcmp(name, "rbbmtimer_clk"))
639 gpu->rbbmtimer_clk = gpu->grp_clks[i];
640
641 ++i;
642 }
643
644 return 0;
645 }
646
647 static struct msm_gem_address_space *
648 msm_gpu_create_address_space(struct msm_gpu *gpu, struct platform_device *pdev,
649 uint64_t va_start, uint64_t va_end)
650 {
651 struct iommu_domain *iommu;
652 struct msm_gem_address_space *aspace;
653 int ret;
654
655 /*
656 * Setup IOMMU.. eventually we will (I think) do this once per context
657 * and have separate page tables per context. For now, to keep things
658 * simple and to get something working, just use a single address space:
659 */
660 iommu = iommu_domain_alloc(&platform_bus_type);
661 if (!iommu)
662 return NULL;
663
664 iommu->geometry.aperture_start = va_start;
665 iommu->geometry.aperture_end = va_end;
666
667 dev_info(gpu->dev->dev, "%s: using IOMMU\n", gpu->name);
668
669 aspace = msm_gem_address_space_create(&pdev->dev, iommu, "gpu");
670 if (IS_ERR(aspace)) {
671 dev_err(gpu->dev->dev, "failed to init iommu: %ld\n",
672 PTR_ERR(aspace));
673 iommu_domain_free(iommu);
674 return ERR_CAST(aspace);
675 }
676
677 ret = aspace->mmu->funcs->attach(aspace->mmu, NULL, 0);
678 if (ret) {
679 msm_gem_address_space_put(aspace);
680 return ERR_PTR(ret);
681 }
682
683 return aspace;
684 }
685
686 int msm_gpu_init(struct drm_device *drm, struct platform_device *pdev,
687 struct msm_gpu *gpu, const struct msm_gpu_funcs *funcs,
688 const char *name, struct msm_gpu_config *config)
689 {
690 int i, ret, nr_rings = config->nr_rings;
691 void *memptrs;
692 uint64_t memptrs_iova;
693
694 if (WARN_ON(gpu->num_perfcntrs > ARRAY_SIZE(gpu->last_cntrs)))
695 gpu->num_perfcntrs = ARRAY_SIZE(gpu->last_cntrs);
696
697 gpu->dev = drm;
698 gpu->funcs = funcs;
699 gpu->name = name;
700
701 INIT_LIST_HEAD(&gpu->active_list);
702 INIT_WORK(&gpu->retire_work, retire_worker);
703 INIT_WORK(&gpu->recover_work, recover_worker);
704
705
706 setup_timer(&gpu->hangcheck_timer, hangcheck_handler,
707 (unsigned long)gpu);
708
709 spin_lock_init(&gpu->perf_lock);
710
711
712 /* Map registers: */
713 gpu->mmio = msm_ioremap(pdev, config->ioname, name);
714 if (IS_ERR(gpu->mmio)) {
715 ret = PTR_ERR(gpu->mmio);
716 goto fail;
717 }
718
719 /* Get Interrupt: */
720 gpu->irq = platform_get_irq_byname(pdev, config->irqname);
721 if (gpu->irq < 0) {
722 ret = gpu->irq;
723 dev_err(drm->dev, "failed to get irq: %d\n", ret);
724 goto fail;
725 }
726
727 ret = devm_request_irq(&pdev->dev, gpu->irq, irq_handler,
728 IRQF_TRIGGER_HIGH, gpu->name, gpu);
729 if (ret) {
730 dev_err(drm->dev, "failed to request IRQ%u: %d\n", gpu->irq, ret);
731 goto fail;
732 }
733
734 ret = get_clocks(pdev, gpu);
735 if (ret)
736 goto fail;
737
738 gpu->ebi1_clk = msm_clk_get(pdev, "bus");
739 DBG("ebi1_clk: %p", gpu->ebi1_clk);
740 if (IS_ERR(gpu->ebi1_clk))
741 gpu->ebi1_clk = NULL;
742
743 /* Acquire regulators: */
744 gpu->gpu_reg = devm_regulator_get(&pdev->dev, "vdd");
745 DBG("gpu_reg: %p", gpu->gpu_reg);
746 if (IS_ERR(gpu->gpu_reg))
747 gpu->gpu_reg = NULL;
748
749 gpu->gpu_cx = devm_regulator_get(&pdev->dev, "vddcx");
750 DBG("gpu_cx: %p", gpu->gpu_cx);
751 if (IS_ERR(gpu->gpu_cx))
752 gpu->gpu_cx = NULL;
753
754 gpu->pdev = pdev;
755 platform_set_drvdata(pdev, gpu);
756
757 bs_init(gpu);
758
759 gpu->aspace = msm_gpu_create_address_space(gpu, pdev,
760 config->va_start, config->va_end);
761
762 if (gpu->aspace == NULL)
763 dev_info(drm->dev, "%s: no IOMMU, fallback to VRAM carveout!\n", name);
764 else if (IS_ERR(gpu->aspace)) {
765 ret = PTR_ERR(gpu->aspace);
766 goto fail;
767 }
768
769 memptrs = msm_gem_kernel_new(drm, sizeof(*gpu->memptrs_bo),
770 MSM_BO_UNCACHED, gpu->aspace, &gpu->memptrs_bo,
771 &memptrs_iova);
772
773 if (IS_ERR(memptrs)) {
774 ret = PTR_ERR(memptrs);
775 dev_err(drm->dev, "could not allocate memptrs: %d\n", ret);
776 goto fail;
777 }
778
779 if (nr_rings > ARRAY_SIZE(gpu->rb)) {
780 DRM_DEV_INFO_ONCE(drm->dev, "Only creating %zu ringbuffers\n",
781 ARRAY_SIZE(gpu->rb));
782 nr_rings = ARRAY_SIZE(gpu->rb);
783 }
784
785 /* Create ringbuffer(s): */
786 for (i = 0; i < nr_rings; i++) {
787 gpu->rb[i] = msm_ringbuffer_new(gpu, i, memptrs, memptrs_iova);
788
789 if (IS_ERR(gpu->rb[i])) {
790 ret = PTR_ERR(gpu->rb[i]);
791 dev_err(drm->dev,
792 "could not create ringbuffer %d: %d\n", i, ret);
793 goto fail;
794 }
795
796 memptrs += sizeof(struct msm_rbmemptrs);
797 memptrs_iova += sizeof(struct msm_rbmemptrs);
798 }
799
800 gpu->nr_rings = nr_rings;
801
802 return 0;
803
804 fail:
805 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
806 msm_ringbuffer_destroy(gpu->rb[i]);
807 gpu->rb[i] = NULL;
808 }
809
810 if (gpu->memptrs_bo) {
811 msm_gem_put_vaddr(gpu->memptrs_bo);
812 msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
813 drm_gem_object_unreference_unlocked(gpu->memptrs_bo);
814 }
815
816 platform_set_drvdata(pdev, NULL);
817 return ret;
818 }
819
820 void msm_gpu_cleanup(struct msm_gpu *gpu)
821 {
822 int i;
823
824 DBG("%s", gpu->name);
825
826 WARN_ON(!list_empty(&gpu->active_list));
827
828 bs_fini(gpu);
829
830 for (i = 0; i < ARRAY_SIZE(gpu->rb); i++) {
831 msm_ringbuffer_destroy(gpu->rb[i]);
832 gpu->rb[i] = NULL;
833 }
834
835 if (gpu->memptrs_bo) {
836 msm_gem_put_vaddr(gpu->memptrs_bo);
837 msm_gem_put_iova(gpu->memptrs_bo, gpu->aspace);
838 drm_gem_object_unreference_unlocked(gpu->memptrs_bo);
839 }
840
841 if (!IS_ERR_OR_NULL(gpu->aspace)) {
842 gpu->aspace->mmu->funcs->detach(gpu->aspace->mmu,
843 NULL, 0);
844 msm_gem_address_space_put(gpu->aspace);
845 }
846 }