* @license MIT
*/
-import { ITerminal } from './Interfaces';
+import { ITerminal, IBuffer } from './Interfaces';
import { CircularList } from './utils/CircularList';
/**
* - cursor position
* - scroll position
*/
-export class Buffer {
- public readonly lines: CircularList<[number, string, number][]>;
+export class Buffer implements IBuffer {
+ private _lines: CircularList<[number, string, number][]>;
+ public ydisp: number;
+ public ybase: number;
+ public y: number;
+ public x: number;
+ public scrollBottom: number;
+ public scrollTop: number;
+ public tabs: any;
public savedY: number;
public savedX: number;
* @param {number} x - The cursor's x position after ybase
*/
constructor(
- private _terminal: ITerminal,
- public ydisp: number = 0,
- public ybase: number = 0,
- public y: number = 0,
- public x: number = 0,
- public scrollBottom: number = 0,
- public scrollTop: number = 0,
- public tabs: any = {},
+ private _terminal: ITerminal
) {
- this.lines = new CircularList<[number, string, number][]>(this._terminal.scrollback);
+ this.clear();
+ }
+
+ public get lines(): CircularList<[number, string, number][]> {
+ return this._lines;
+ }
+
+ public fillViewportRows(): void {
+ if (this._lines.length === 0) {
+ let i = this._terminal.rows;
+ while (i--) {
+ this.lines.push(this._terminal.blankLine());
+ }
+ }
+ }
+
+ public clear(): void {
+ this.ydisp = 0;
+ this.ybase = 0;
+ this.y = 0;
+ this.x = 0;
+ this.scrollBottom = 0;
+ this.scrollTop = 0;
+ this.tabs = {};
+ this._lines = new CircularList<[number, string, number][]>(this._terminal.scrollback);
this.scrollBottom = this._terminal.rows - 1;
}
public resize(newCols: number, newRows: number): void {
// Don't resize the buffer if it's empty and hasn't been used yet.
- if (this.lines.length === 0) {
+ if (this._lines.length === 0) {
return;
}
// Deal with columns increasing (we don't do anything when columns reduce)
if (this._terminal.cols < newCols) {
const ch: [number, string, number] = [this._terminal.defAttr, ' ', 1]; // does xterm use the default attr?
- for (let i = 0; i < this.lines.length; i++) {
- if (this.lines.get(i) === undefined) {
- this.lines.set(i, this._terminal.blankLine());
+ for (let i = 0; i < this._lines.length; i++) {
+ if (this._lines.get(i) === undefined) {
+ this._lines.set(i, this._terminal.blankLine());
}
- while (this.lines.get(i).length < newCols) {
- this.lines.get(i).push(ch);
+ while (this._lines.get(i).length < newCols) {
+ this._lines.get(i).push(ch);
}
}
}
let addToY = 0;
if (this._terminal.rows < newRows) {
for (let y = this._terminal.rows; y < newRows; y++) {
- if (this.lines.length < newRows + this.ybase) {
- if (this.ybase > 0 && this.lines.length <= this.ybase + this.y + addToY + 1) {
+ if (this._lines.length < newRows + this.ybase) {
+ if (this.ybase > 0 && this._lines.length <= this.ybase + this.y + addToY + 1) {
// There is room above the buffer and there are no empty elements below the line,
// scroll up
this.ybase--;
} else {
// Add a blank line if there is no buffer left at the top to scroll to, or if there
// are blank lines after the cursor
- this.lines.push(this._terminal.blankLine());
+ this._lines.push(this._terminal.blankLine());
}
}
}
} else { // (this._terminal.rows >= newRows)
for (let y = this._terminal.rows; y > newRows; y--) {
- if (this.lines.length > newRows + this.ybase) {
- if (this.lines.length > this.ybase + this.y + 1) {
+ if (this._lines.length > newRows + this.ybase) {
+ if (this._lines.length > this.ybase + this.y + 1) {
// The line is a blank line below the cursor, remove it
- this.lines.pop();
+ this._lines.pop();
} else {
// The line is the cursor, scroll down
this.ybase++;