this._terminal.cursorHidden = false;
break;
case 1049: // alt screen buffer cursor
- this.saveCursor(params);
+ // TODO: Not sure if we need to save/restore after switching the buffer
+ // this.saveCursor(params);
// FALL-THROUGH
case 47: // alt screen buffer
case 1047: // alt screen buffer
this._terminal.buffers.activateAltBuffer();
- this._terminal.reset();
this._terminal.viewport.syncScrollArea();
this._terminal.showCursor();
break;
case 1047: // normal screen buffer - clearing it first
// Ensure the selection manager has the correct buffer
this._terminal.buffers.activateNormalBuffer();
- if (params[0] === 1049) {
- this.restoreCursor(params);
- }
+ // TODO: Not sure if we need to save/restore after switching the buffer
+ // if (params[0] === 1049) {
+ // this.restoreCursor(params);
+ // }
this._terminal.selectionManager.setBuffer(this._terminal.buffer.lines);
this._terminal.refresh(0, this._terminal.rows - 1);
this._terminal.viewport.syncScrollArea();
* Save cursor (ANSI.SYS).
*/
public saveCursor(params: number[]): void {
- this._terminal.buffers.active.x = this._terminal.buffer.x;
- this._terminal.buffers.active.y = this._terminal.buffer.y;
+ this._terminal.buffer.savedX = this._terminal.buffer.x;
+ this._terminal.buffer.savedY = this._terminal.buffer.y;
}
* Restore cursor (ANSI.SYS).
*/
public restoreCursor(params: number[]): void {
- this._terminal.buffer.x = this._terminal.buffers.active.x || 0;
- this._terminal.buffer.y = this._terminal.buffers.active.y || 0;
+ this._terminal.buffer.x = this._terminal.buffer.savedX || 0;
+ this._terminal.buffer.y = this._terminal.buffer.savedY || 0;
}
}