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1/*
2 * QEMU Object Model
3 *
4 * Copyright IBM, Corp. 2011
5 *
6 * Authors:
7 * Anthony Liguori <aliguori@us.ibm.com>
8 *
9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
10 * See the COPYING file in the top-level directory.
11 *
12 */
13
14#ifndef QEMU_OBJECT_H
15#define QEMU_OBJECT_H
16
17#include <glib.h>
18#include <stdint.h>
19#include <stdbool.h>
1de7afc9 20#include "qemu/queue.h"
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21
22struct Visitor;
23struct Error;
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24
25struct TypeImpl;
26typedef struct TypeImpl *Type;
27
28typedef struct ObjectClass ObjectClass;
29typedef struct Object Object;
30
31typedef struct TypeInfo TypeInfo;
32
33typedef struct InterfaceClass InterfaceClass;
34typedef struct InterfaceInfo InterfaceInfo;
35
745549c8 36#define TYPE_OBJECT "object"
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37
38/**
39 * SECTION:object.h
40 * @title:Base Object Type System
41 * @short_description: interfaces for creating new types and objects
42 *
43 * The QEMU Object Model provides a framework for registering user creatable
44 * types and instantiating objects from those types. QOM provides the following
45 * features:
46 *
47 * - System for dynamically registering types
48 * - Support for single-inheritance of types
49 * - Multiple inheritance of stateless interfaces
50 *
51 * <example>
52 * <title>Creating a minimal type</title>
53 * <programlisting>
54 * #include "qdev.h"
55 *
56 * #define TYPE_MY_DEVICE "my-device"
57 *
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58 * // No new virtual functions: we can reuse the typedef for the
59 * // superclass.
60 * typedef DeviceClass MyDeviceClass;
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61 * typedef struct MyDevice
62 * {
63 * DeviceState parent;
64 *
65 * int reg0, reg1, reg2;
66 * } MyDevice;
67 *
8c43a6f0 68 * static const TypeInfo my_device_info = {
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69 * .name = TYPE_MY_DEVICE,
70 * .parent = TYPE_DEVICE,
71 * .instance_size = sizeof(MyDevice),
72 * };
73 *
83f7d43a 74 * static void my_device_register_types(void)
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75 * {
76 * type_register_static(&my_device_info);
77 * }
78 *
83f7d43a 79 * type_init(my_device_register_types)
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80 * </programlisting>
81 * </example>
82 *
83 * In the above example, we create a simple type that is described by #TypeInfo.
84 * #TypeInfo describes information about the type including what it inherits
85 * from, the instance and class size, and constructor/destructor hooks.
86 *
87 * Every type has an #ObjectClass associated with it. #ObjectClass derivatives
88 * are instantiated dynamically but there is only ever one instance for any
89 * given type. The #ObjectClass typically holds a table of function pointers
90 * for the virtual methods implemented by this type.
91 *
92 * Using object_new(), a new #Object derivative will be instantiated. You can
93 * cast an #Object to a subclass (or base-class) type using
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94 * object_dynamic_cast(). You typically want to define macro wrappers around
95 * OBJECT_CHECK() and OBJECT_CLASS_CHECK() to make it easier to convert to a
96 * specific type:
97 *
98 * <example>
99 * <title>Typecasting macros</title>
100 * <programlisting>
101 * #define MY_DEVICE_GET_CLASS(obj) \
102 * OBJECT_GET_CLASS(MyDeviceClass, obj, TYPE_MY_DEVICE)
103 * #define MY_DEVICE_CLASS(klass) \
104 * OBJECT_CLASS_CHECK(MyDeviceClass, klass, TYPE_MY_DEVICE)
105 * #define MY_DEVICE(obj) \
106 * OBJECT_CHECK(MyDevice, obj, TYPE_MY_DEVICE)
107 * </programlisting>
108 * </example>
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109 *
110 * # Class Initialization #
111 *
112 * Before an object is initialized, the class for the object must be
113 * initialized. There is only one class object for all instance objects
114 * that is created lazily.
115 *
116 * Classes are initialized by first initializing any parent classes (if
117 * necessary). After the parent class object has initialized, it will be
118 * copied into the current class object and any additional storage in the
119 * class object is zero filled.
120 *
121 * The effect of this is that classes automatically inherit any virtual
122 * function pointers that the parent class has already initialized. All
123 * other fields will be zero filled.
124 *
125 * Once all of the parent classes have been initialized, #TypeInfo::class_init
126 * is called to let the class being instantiated provide default initialize for
93148aa5 127 * its virtual functions. Here is how the above example might be modified
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128 * to introduce an overridden virtual function:
129 *
130 * <example>
131 * <title>Overriding a virtual function</title>
132 * <programlisting>
133 * #include "qdev.h"
134 *
135 * void my_device_class_init(ObjectClass *klass, void *class_data)
136 * {
137 * DeviceClass *dc = DEVICE_CLASS(klass);
138 * dc->reset = my_device_reset;
139 * }
140 *
8c43a6f0 141 * static const TypeInfo my_device_info = {
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142 * .name = TYPE_MY_DEVICE,
143 * .parent = TYPE_DEVICE,
144 * .instance_size = sizeof(MyDevice),
145 * .class_init = my_device_class_init,
146 * };
147 * </programlisting>
148 * </example>
149 *
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150 * Introducing new virtual methods requires a class to define its own
151 * struct and to add a .class_size member to the #TypeInfo. Each method
152 * will also have a wrapper function to call it easily:
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153 *
154 * <example>
155 * <title>Defining an abstract class</title>
156 * <programlisting>
157 * #include "qdev.h"
158 *
159 * typedef struct MyDeviceClass
160 * {
161 * DeviceClass parent;
162 *
163 * void (*frobnicate) (MyDevice *obj);
164 * } MyDeviceClass;
165 *
8c43a6f0 166 * static const TypeInfo my_device_info = {
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167 * .name = TYPE_MY_DEVICE,
168 * .parent = TYPE_DEVICE,
169 * .instance_size = sizeof(MyDevice),
170 * .abstract = true, // or set a default in my_device_class_init
171 * .class_size = sizeof(MyDeviceClass),
172 * };
173 *
174 * void my_device_frobnicate(MyDevice *obj)
175 * {
176 * MyDeviceClass *klass = MY_DEVICE_GET_CLASS(obj);
177 *
178 * klass->frobnicate(obj);
179 * }
180 * </programlisting>
181 * </example>
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182 *
183 * # Interfaces #
184 *
185 * Interfaces allow a limited form of multiple inheritance. Instances are
186 * similar to normal types except for the fact that are only defined by
187 * their classes and never carry any state. You can dynamically cast an object
188 * to one of its #Interface types and vice versa.
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189 *
190 * # Methods #
191 *
192 * A <emphasis>method</emphasis> is a function within the namespace scope of
193 * a class. It usually operates on the object instance by passing it as a
194 * strongly-typed first argument.
195 * If it does not operate on an object instance, it is dubbed
196 * <emphasis>class method</emphasis>.
197 *
198 * Methods cannot be overloaded. That is, the #ObjectClass and method name
199 * uniquely identity the function to be called; the signature does not vary
200 * except for trailing varargs.
201 *
202 * Methods are always <emphasis>virtual</emphasis>. Overriding a method in
203 * #TypeInfo.class_init of a subclass leads to any user of the class obtained
204 * via OBJECT_GET_CLASS() accessing the overridden function.
085d8134 205 * The original function is not automatically invoked. It is the responsibility
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206 * of the overriding class to determine whether and when to invoke the method
207 * being overridden.
208 *
209 * To invoke the method being overridden, the preferred solution is to store
210 * the original value in the overriding class before overriding the method.
211 * This corresponds to |[ {super,base}.method(...) ]| in Java and C#
212 * respectively; this frees the overriding class from hardcoding its parent
213 * class, which someone might choose to change at some point.
214 *
215 * <example>
216 * <title>Overriding a virtual method</title>
217 * <programlisting>
218 * typedef struct MyState MyState;
219 *
220 * typedef void (*MyDoSomething)(MyState *obj);
221 *
222 * typedef struct MyClass {
223 * ObjectClass parent_class;
224 *
225 * MyDoSomething do_something;
226 * } MyClass;
227 *
228 * static void my_do_something(MyState *obj)
229 * {
230 * // do something
231 * }
232 *
233 * static void my_class_init(ObjectClass *oc, void *data)
234 * {
235 * MyClass *mc = MY_CLASS(oc);
236 *
237 * mc->do_something = my_do_something;
238 * }
239 *
240 * static const TypeInfo my_type_info = {
241 * .name = TYPE_MY,
242 * .parent = TYPE_OBJECT,
243 * .instance_size = sizeof(MyState),
244 * .class_size = sizeof(MyClass),
245 * .class_init = my_class_init,
246 * };
247 *
248 * typedef struct DerivedClass {
249 * MyClass parent_class;
250 *
251 * MyDoSomething parent_do_something;
252 * } MyClass;
253 *
254 * static void derived_do_something(MyState *obj)
255 * {
256 * DerivedClass *dc = DERIVED_GET_CLASS(obj);
257 *
258 * // do something here
259 * dc->parent_do_something(obj);
260 * // do something else here
261 * }
262 *
263 * static void derived_class_init(ObjectClass *oc, void *data)
264 * {
265 * MyClass *mc = MY_CLASS(oc);
266 * DerivedClass *dc = DERIVED_CLASS(oc);
267 *
268 * dc->parent_do_something = mc->do_something;
269 * mc->do_something = derived_do_something;
270 * }
271 *
272 * static const TypeInfo derived_type_info = {
273 * .name = TYPE_DERIVED,
274 * .parent = TYPE_MY,
275 * .class_size = sizeof(DerivedClass),
276 * .class_init = my_class_init,
277 * };
278 * </programlisting>
279 * </example>
280 *
281 * Alternatively, object_class_by_name() can be used to obtain the class and
282 * its non-overridden methods for a specific type. This would correspond to
283 * |[ MyClass::method(...) ]| in C++.
284 *
285 * The first example of such a QOM method was #CPUClass.reset,
286 * another example is #DeviceClass.realize.
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287 */
288
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289
290/**
291 * ObjectPropertyAccessor:
292 * @obj: the object that owns the property
293 * @v: the visitor that contains the property data
294 * @opaque: the object property opaque
295 * @name: the name of the property
296 * @errp: a pointer to an Error that is filled if getting/setting fails.
297 *
298 * Called when trying to get/set a property.
299 */
300typedef void (ObjectPropertyAccessor)(Object *obj,
301 struct Visitor *v,
302 void *opaque,
303 const char *name,
304 struct Error **errp);
305
306/**
307 * ObjectPropertyRelease:
308 * @obj: the object that owns the property
309 * @name: the name of the property
310 * @opaque: the opaque registered with the property
311 *
312 * Called when a property is removed from a object.
313 */
314typedef void (ObjectPropertyRelease)(Object *obj,
315 const char *name,
316 void *opaque);
317
318typedef struct ObjectProperty
319{
320 gchar *name;
321 gchar *type;
322 ObjectPropertyAccessor *get;
323 ObjectPropertyAccessor *set;
324 ObjectPropertyRelease *release;
325 void *opaque;
326
327 QTAILQ_ENTRY(ObjectProperty) node;
328} ObjectProperty;
329
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330/**
331 * ObjectUnparent:
332 * @obj: the object that is being removed from the composition tree
333 *
334 * Called when an object is being removed from the QOM composition tree.
335 * The function should remove any backlinks from children objects to @obj.
336 */
337typedef void (ObjectUnparent)(Object *obj);
338
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339/**
340 * ObjectFree:
341 * @obj: the object being freed
342 *
343 * Called when an object's last reference is removed.
344 */
345typedef void (ObjectFree)(void *obj);
346
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347/**
348 * ObjectClass:
349 *
350 * The base for all classes. The only thing that #ObjectClass contains is an
351 * integer type handle.
352 */
353struct ObjectClass
354{
355 /*< private >*/
356 Type type;
33e95c63 357 GSList *interfaces;
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358
359 ObjectUnparent *unparent;
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360};
361
362/**
363 * Object:
364 *
365 * The base for all objects. The first member of this object is a pointer to
366 * a #ObjectClass. Since C guarantees that the first member of a structure
367 * always begins at byte 0 of that structure, as long as any sub-object places
368 * its parent as the first member, we can cast directly to a #Object.
369 *
370 * As a result, #Object contains a reference to the objects type as its
371 * first member. This allows identification of the real type of the object at
372 * run time.
373 *
374 * #Object also contains a list of #Interfaces that this object
375 * implements.
376 */
377struct Object
378{
379 /*< private >*/
380 ObjectClass *class;
fde9bf44 381 ObjectFree *free;
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382 QTAILQ_HEAD(, ObjectProperty) properties;
383 uint32_t ref;
384 Object *parent;
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385};
386
387/**
388 * TypeInfo:
389 * @name: The name of the type.
390 * @parent: The name of the parent type.
391 * @instance_size: The size of the object (derivative of #Object). If
392 * @instance_size is 0, then the size of the object will be the size of the
393 * parent object.
394 * @instance_init: This function is called to initialize an object. The parent
395 * class will have already been initialized so the type is only responsible
396 * for initializing its own members.
397 * @instance_finalize: This function is called during object destruction. This
398 * is called before the parent @instance_finalize function has been called.
399 * An object should only free the members that are unique to its type in this
400 * function.
401 * @abstract: If this field is true, then the class is considered abstract and
402 * cannot be directly instantiated.
403 * @class_size: The size of the class object (derivative of #ObjectClass)
404 * for this object. If @class_size is 0, then the size of the class will be
405 * assumed to be the size of the parent class. This allows a type to avoid
406 * implementing an explicit class type if they are not adding additional
407 * virtual functions.
408 * @class_init: This function is called after all parent class initialization
441dd5eb 409 * has occurred to allow a class to set its default virtual method pointers.
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410 * This is also the function to use to override virtual methods from a parent
411 * class.
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412 * @class_base_init: This function is called for all base classes after all
413 * parent class initialization has occurred, but before the class itself
414 * is initialized. This is the function to use to undo the effects of
415 * memcpy from the parent class to the descendents.
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416 * @class_finalize: This function is called during class destruction and is
417 * meant to release and dynamic parameters allocated by @class_init.
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418 * @class_data: Data to pass to the @class_init, @class_base_init and
419 * @class_finalize functions. This can be useful when building dynamic
420 * classes.
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421 * @interfaces: The list of interfaces associated with this type. This
422 * should point to a static array that's terminated with a zero filled
423 * element.
424 */
425struct TypeInfo
426{
427 const char *name;
428 const char *parent;
429
430 size_t instance_size;
431 void (*instance_init)(Object *obj);
432 void (*instance_finalize)(Object *obj);
433
434 bool abstract;
435 size_t class_size;
436
437 void (*class_init)(ObjectClass *klass, void *data);
3b50e311 438 void (*class_base_init)(ObjectClass *klass, void *data);
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439 void (*class_finalize)(ObjectClass *klass, void *data);
440 void *class_data;
441
442 InterfaceInfo *interfaces;
443};
444
445/**
446 * OBJECT:
447 * @obj: A derivative of #Object
448 *
449 * Converts an object to a #Object. Since all objects are #Objects,
450 * this function will always succeed.
451 */
452#define OBJECT(obj) \
453 ((Object *)(obj))
454
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455/**
456 * OBJECT_CLASS:
a0dbf408 457 * @class: A derivative of #ObjectClass.
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458 *
459 * Converts a class to an #ObjectClass. Since all objects are #Objects,
460 * this function will always succeed.
461 */
462#define OBJECT_CLASS(class) \
463 ((ObjectClass *)(class))
464
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465/**
466 * OBJECT_CHECK:
467 * @type: The C type to use for the return value.
468 * @obj: A derivative of @type to cast.
469 * @name: The QOM typename of @type
470 *
471 * A type safe version of @object_dynamic_cast_assert. Typically each class
472 * will define a macro based on this type to perform type safe dynamic_casts to
473 * this object type.
474 *
475 * If an invalid object is passed to this function, a run time assert will be
476 * generated.
477 */
478#define OBJECT_CHECK(type, obj, name) \
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479 ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
480 __FILE__, __LINE__, __func__))
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481
482/**
483 * OBJECT_CLASS_CHECK:
484 * @class: The C type to use for the return value.
485 * @obj: A derivative of @type to cast.
486 * @name: the QOM typename of @class.
487 *
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488 * A type safe version of @object_class_dynamic_cast_assert. This macro is
489 * typically wrapped by each type to perform type safe casts of a class to a
490 * specific class type.
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491 */
492#define OBJECT_CLASS_CHECK(class, obj, name) \
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493 ((class *)object_class_dynamic_cast_assert(OBJECT_CLASS(obj), (name), \
494 __FILE__, __LINE__, __func__))
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495
496/**
497 * OBJECT_GET_CLASS:
498 * @class: The C type to use for the return value.
499 * @obj: The object to obtain the class for.
500 * @name: The QOM typename of @obj.
501 *
502 * This function will return a specific class for a given object. Its generally
503 * used by each type to provide a type safe macro to get a specific class type
504 * from an object.
505 */
506#define OBJECT_GET_CLASS(class, obj, name) \
507 OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
508
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509/**
510 * InterfaceInfo:
511 * @type: The name of the interface.
512 *
513 * The information associated with an interface.
514 */
515struct InterfaceInfo {
516 const char *type;
517};
518
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519/**
520 * InterfaceClass:
521 * @parent_class: the base class
522 *
523 * The class for all interfaces. Subclasses of this class should only add
524 * virtual methods.
525 */
526struct InterfaceClass
527{
528 ObjectClass parent_class;
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529 /*< private >*/
530 ObjectClass *concrete_class;
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531};
532
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533#define TYPE_INTERFACE "interface"
534
2f28d2ff 535/**
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536 * INTERFACE_CLASS:
537 * @klass: class to cast from
538 * Returns: An #InterfaceClass or raise an error if cast is invalid
2f28d2ff 539 */
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540#define INTERFACE_CLASS(klass) \
541 OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
2f28d2ff 542
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543/**
544 * INTERFACE_CHECK:
545 * @interface: the type to return
546 * @obj: the object to convert to an interface
547 * @name: the interface type name
548 *
549 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
550 */
551#define INTERFACE_CHECK(interface, obj, name) \
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552 ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
553 __FILE__, __LINE__, __func__))
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554
555/**
556 * object_new:
557 * @typename: The name of the type of the object to instantiate.
558 *
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559 * This function will initialize a new object using heap allocated memory.
560 * The returned object has a reference count of 1, and will be freed when
561 * the last reference is dropped.
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562 *
563 * Returns: The newly allocated and instantiated object.
564 */
565Object *object_new(const char *typename);
566
567/**
568 * object_new_with_type:
569 * @type: The type of the object to instantiate.
570 *
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PB
571 * This function will initialize a new object using heap allocated memory.
572 * The returned object has a reference count of 1, and will be freed when
573 * the last reference is dropped.
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574 *
575 * Returns: The newly allocated and instantiated object.
576 */
577Object *object_new_with_type(Type type);
578
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579/**
580 * object_initialize_with_type:
581 * @obj: A pointer to the memory to be used for the object.
582 * @type: The type of the object to instantiate.
583 *
584 * This function will initialize an object. The memory for the object should
b76facc3
PB
585 * have already been allocated. The returned object has a reference count of 1,
586 * and will be finalized when the last reference is dropped.
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587 */
588void object_initialize_with_type(void *data, Type type);
589
590/**
591 * object_initialize:
592 * @obj: A pointer to the memory to be used for the object.
593 * @typename: The name of the type of the object to instantiate.
594 *
595 * This function will initialize an object. The memory for the object should
b76facc3
PB
596 * have already been allocated. The returned object has a reference count of 1,
597 * and will be finalized when the last reference is dropped.
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598 */
599void object_initialize(void *obj, const char *typename);
600
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601/**
602 * object_dynamic_cast:
603 * @obj: The object to cast.
604 * @typename: The @typename to cast to.
605 *
606 * This function will determine if @obj is-a @typename. @obj can refer to an
607 * object or an interface associated with an object.
608 *
609 * Returns: This function returns @obj on success or #NULL on failure.
610 */
611Object *object_dynamic_cast(Object *obj, const char *typename);
612
613/**
438e1c79 614 * object_dynamic_cast_assert:
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615 *
616 * See object_dynamic_cast() for a description of the parameters of this
617 * function. The only difference in behavior is that this function asserts
33bc94eb
PB
618 * instead of returning #NULL on failure. This function is not meant to be
619 * called directly, but only through the wrapper macro OBJECT_CHECK.
2f28d2ff 620 */
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PB
621Object *object_dynamic_cast_assert(Object *obj, const char *typename,
622 const char *file, int line, const char *func);
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623
624/**
625 * object_get_class:
626 * @obj: A derivative of #Object
627 *
628 * Returns: The #ObjectClass of the type associated with @obj.
629 */
630ObjectClass *object_get_class(Object *obj);
631
632/**
633 * object_get_typename:
634 * @obj: A derivative of #Object.
635 *
636 * Returns: The QOM typename of @obj.
637 */
638const char *object_get_typename(Object *obj);
639
640/**
641 * type_register_static:
642 * @info: The #TypeInfo of the new type.
643 *
644 * @info and all of the strings it points to should exist for the life time
645 * that the type is registered.
646 *
647 * Returns: 0 on failure, the new #Type on success.
648 */
649Type type_register_static(const TypeInfo *info);
650
651/**
652 * type_register:
653 * @info: The #TypeInfo of the new type
654 *
93148aa5 655 * Unlike type_register_static(), this call does not require @info or its
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656 * string members to continue to exist after the call returns.
657 *
658 * Returns: 0 on failure, the new #Type on success.
659 */
660Type type_register(const TypeInfo *info);
661
662/**
663 * object_class_dynamic_cast_assert:
664 * @klass: The #ObjectClass to attempt to cast.
665 * @typename: The QOM typename of the class to cast to.
666 *
33bc94eb
PB
667 * See object_class_dynamic_cast() for a description of the parameters
668 * of this function. The only difference in behavior is that this function
669 * asserts instead of returning #NULL on failure. This function is not
670 * meant to be called directly, but only through the wrapper macros
671 * OBJECT_CLASS_CHECK and INTERFACE_CHECK.
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672 */
673ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
be17f18b
PB
674 const char *typename,
675 const char *file, int line,
676 const char *func);
2f28d2ff 677
33bc94eb
PB
678/**
679 * object_class_dynamic_cast:
680 * @klass: The #ObjectClass to attempt to cast.
681 * @typename: The QOM typename of the class to cast to.
682 *
683 * Returns: If @typename is a class, this function returns @klass if
684 * @typename is a subtype of @klass, else returns #NULL.
685 *
686 * If @typename is an interface, this function returns the interface
687 * definition for @klass if @klass implements it unambiguously; #NULL
688 * is returned if @klass does not implement the interface or if multiple
689 * classes or interfaces on the hierarchy leading to @klass implement
690 * it. (FIXME: perhaps this can be detected at type definition time?)
691 */
2f28d2ff
AL
692ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
693 const char *typename);
694
e7cce67f
PB
695/**
696 * object_class_get_parent:
697 * @klass: The class to obtain the parent for.
698 *
699 * Returns: The parent for @klass or %NULL if none.
700 */
701ObjectClass *object_class_get_parent(ObjectClass *klass);
702
2f28d2ff
AL
703/**
704 * object_class_get_name:
705 * @klass: The class to obtain the QOM typename for.
706 *
707 * Returns: The QOM typename for @klass.
708 */
709const char *object_class_get_name(ObjectClass *klass);
710
17862378
AF
711/**
712 * object_class_is_abstract:
713 * @klass: The class to obtain the abstractness for.
714 *
715 * Returns: %true if @klass is abstract, %false otherwise.
716 */
717bool object_class_is_abstract(ObjectClass *klass);
718
0466e458
PB
719/**
720 * object_class_by_name:
721 * @typename: The QOM typename to obtain the class for.
722 *
723 * Returns: The class for @typename or %NULL if not found.
724 */
2f28d2ff
AL
725ObjectClass *object_class_by_name(const char *typename);
726
727void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
93c511a1 728 const char *implements_type, bool include_abstract,
2f28d2ff 729 void *opaque);
418ba9e5
AF
730
731/**
732 * object_class_get_list:
733 * @implements_type: The type to filter for, including its derivatives.
734 * @include_abstract: Whether to include abstract classes.
735 *
736 * Returns: A singly-linked list of the classes in reverse hashtable order.
737 */
738GSList *object_class_get_list(const char *implements_type,
739 bool include_abstract);
740
57c9fafe
AL
741/**
742 * object_ref:
743 * @obj: the object
744 *
745 * Increase the reference count of a object. A object cannot be freed as long
746 * as its reference count is greater than zero.
747 */
748void object_ref(Object *obj);
749
750/**
751 * qdef_unref:
752 * @obj: the object
753 *
754 * Decrease the reference count of a object. A object cannot be freed as long
755 * as its reference count is greater than zero.
756 */
757void object_unref(Object *obj);
758
759/**
760 * object_property_add:
761 * @obj: the object to add a property to
762 * @name: the name of the property. This can contain any character except for
763 * a forward slash. In general, you should use hyphens '-' instead of
764 * underscores '_' when naming properties.
765 * @type: the type name of the property. This namespace is pretty loosely
766 * defined. Sub namespaces are constructed by using a prefix and then
767 * to angle brackets. For instance, the type 'virtio-net-pci' in the
768 * 'link' namespace would be 'link<virtio-net-pci>'.
769 * @get: The getter to be called to read a property. If this is NULL, then
770 * the property cannot be read.
771 * @set: the setter to be called to write a property. If this is NULL,
772 * then the property cannot be written.
773 * @release: called when the property is removed from the object. This is
774 * meant to allow a property to free its opaque upon object
775 * destruction. This may be NULL.
776 * @opaque: an opaque pointer to pass to the callbacks for the property
777 * @errp: returns an error if this function fails
778 */
779void object_property_add(Object *obj, const char *name, const char *type,
780 ObjectPropertyAccessor *get,
781 ObjectPropertyAccessor *set,
782 ObjectPropertyRelease *release,
783 void *opaque, struct Error **errp);
784
785void object_property_del(Object *obj, const char *name, struct Error **errp);
786
8cb6789a
PB
787/**
788 * object_property_find:
789 * @obj: the object
790 * @name: the name of the property
89bfe000 791 * @errp: returns an error if this function fails
8cb6789a
PB
792 *
793 * Look up a property for an object and return its #ObjectProperty if found.
794 */
89bfe000
PB
795ObjectProperty *object_property_find(Object *obj, const char *name,
796 struct Error **errp);
8cb6789a 797
57c9fafe
AL
798void object_unparent(Object *obj);
799
800/**
801 * object_property_get:
802 * @obj: the object
803 * @v: the visitor that will receive the property value. This should be an
804 * Output visitor and the data will be written with @name as the name.
805 * @name: the name of the property
806 * @errp: returns an error if this function fails
807 *
808 * Reads a property from a object.
809 */
810void object_property_get(Object *obj, struct Visitor *v, const char *name,
811 struct Error **errp);
812
7b7b7d18
PB
813/**
814 * object_property_set_str:
815 * @value: the value to be written to the property
816 * @name: the name of the property
817 * @errp: returns an error if this function fails
818 *
819 * Writes a string value to a property.
820 */
821void object_property_set_str(Object *obj, const char *value,
822 const char *name, struct Error **errp);
823
824/**
825 * object_property_get_str:
826 * @obj: the object
827 * @name: the name of the property
828 * @errp: returns an error if this function fails
829 *
830 * Returns: the value of the property, converted to a C string, or NULL if
831 * an error occurs (including when the property value is not a string).
832 * The caller should free the string.
833 */
834char *object_property_get_str(Object *obj, const char *name,
835 struct Error **errp);
836
1d9c5a12
PB
837/**
838 * object_property_set_link:
839 * @value: the value to be written to the property
840 * @name: the name of the property
841 * @errp: returns an error if this function fails
842 *
843 * Writes an object's canonical path to a property.
844 */
845void object_property_set_link(Object *obj, Object *value,
846 const char *name, struct Error **errp);
847
848/**
849 * object_property_get_link:
850 * @obj: the object
851 * @name: the name of the property
852 * @errp: returns an error if this function fails
853 *
854 * Returns: the value of the property, resolved from a path to an Object,
855 * or NULL if an error occurs (including when the property value is not a
856 * string or not a valid object path).
857 */
858Object *object_property_get_link(Object *obj, const char *name,
859 struct Error **errp);
860
7b7b7d18
PB
861/**
862 * object_property_set_bool:
863 * @value: the value to be written to the property
864 * @name: the name of the property
865 * @errp: returns an error if this function fails
866 *
867 * Writes a bool value to a property.
868 */
869void object_property_set_bool(Object *obj, bool value,
870 const char *name, struct Error **errp);
871
872/**
873 * object_property_get_bool:
874 * @obj: the object
875 * @name: the name of the property
876 * @errp: returns an error if this function fails
877 *
878 * Returns: the value of the property, converted to a boolean, or NULL if
879 * an error occurs (including when the property value is not a bool).
880 */
881bool object_property_get_bool(Object *obj, const char *name,
882 struct Error **errp);
883
884/**
885 * object_property_set_int:
886 * @value: the value to be written to the property
887 * @name: the name of the property
888 * @errp: returns an error if this function fails
889 *
890 * Writes an integer value to a property.
891 */
892void object_property_set_int(Object *obj, int64_t value,
893 const char *name, struct Error **errp);
894
895/**
896 * object_property_get_int:
897 * @obj: the object
898 * @name: the name of the property
899 * @errp: returns an error if this function fails
900 *
901 * Returns: the value of the property, converted to an integer, or NULL if
902 * an error occurs (including when the property value is not an integer).
903 */
904int64_t object_property_get_int(Object *obj, const char *name,
905 struct Error **errp);
906
57c9fafe
AL
907/**
908 * object_property_set:
909 * @obj: the object
910 * @v: the visitor that will be used to write the property value. This should
911 * be an Input visitor and the data will be first read with @name as the
912 * name and then written as the property value.
913 * @name: the name of the property
914 * @errp: returns an error if this function fails
915 *
916 * Writes a property to a object.
917 */
918void object_property_set(Object *obj, struct Visitor *v, const char *name,
919 struct Error **errp);
920
b2cd7dee
PB
921/**
922 * object_property_parse:
923 * @obj: the object
924 * @string: the string that will be used to parse the property value.
925 * @name: the name of the property
926 * @errp: returns an error if this function fails
927 *
928 * Parses a string and writes the result into a property of an object.
929 */
930void object_property_parse(Object *obj, const char *string,
931 const char *name, struct Error **errp);
932
933/**
934 * object_property_print:
935 * @obj: the object
936 * @name: the name of the property
937 * @errp: returns an error if this function fails
938 *
939 * Returns a string representation of the value of the property. The
940 * caller shall free the string.
941 */
942char *object_property_print(Object *obj, const char *name,
943 struct Error **errp);
944
57c9fafe 945/**
438e1c79 946 * object_property_get_type:
57c9fafe
AL
947 * @obj: the object
948 * @name: the name of the property
949 * @errp: returns an error if this function fails
950 *
951 * Returns: The type name of the property.
952 */
953const char *object_property_get_type(Object *obj, const char *name,
954 struct Error **errp);
955
956/**
957 * object_get_root:
958 *
959 * Returns: the root object of the composition tree
960 */
961Object *object_get_root(void);
962
963/**
964 * object_get_canonical_path:
965 *
966 * Returns: The canonical path for a object. This is the path within the
967 * composition tree starting from the root.
968 */
969gchar *object_get_canonical_path(Object *obj);
970
971/**
972 * object_resolve_path:
973 * @path: the path to resolve
974 * @ambiguous: returns true if the path resolution failed because of an
975 * ambiguous match
976 *
977 * There are two types of supported paths--absolute paths and partial paths.
978 *
979 * Absolute paths are derived from the root object and can follow child<> or
980 * link<> properties. Since they can follow link<> properties, they can be
981 * arbitrarily long. Absolute paths look like absolute filenames and are
982 * prefixed with a leading slash.
983 *
984 * Partial paths look like relative filenames. They do not begin with a
985 * prefix. The matching rules for partial paths are subtle but designed to make
986 * specifying objects easy. At each level of the composition tree, the partial
987 * path is matched as an absolute path. The first match is not returned. At
988 * least two matches are searched for. A successful result is only returned if
02fe2db6
PB
989 * only one match is found. If more than one match is found, a flag is
990 * returned to indicate that the match was ambiguous.
57c9fafe
AL
991 *
992 * Returns: The matched object or NULL on path lookup failure.
993 */
994Object *object_resolve_path(const char *path, bool *ambiguous);
995
02fe2db6
PB
996/**
997 * object_resolve_path_type:
998 * @path: the path to resolve
999 * @typename: the type to look for.
1000 * @ambiguous: returns true if the path resolution failed because of an
1001 * ambiguous match
1002 *
1003 * This is similar to object_resolve_path. However, when looking for a
1004 * partial path only matches that implement the given type are considered.
1005 * This restricts the search and avoids spuriously flagging matches as
1006 * ambiguous.
1007 *
1008 * For both partial and absolute paths, the return value goes through
1009 * a dynamic cast to @typename. This is important if either the link,
1010 * or the typename itself are of interface types.
1011 *
1012 * Returns: The matched object or NULL on path lookup failure.
1013 */
1014Object *object_resolve_path_type(const char *path, const char *typename,
1015 bool *ambiguous);
1016
a612b2a6
PB
1017/**
1018 * object_resolve_path_component:
1019 * @parent: the object in which to resolve the path
1020 * @part: the component to resolve.
1021 *
1022 * This is similar to object_resolve_path with an absolute path, but it
1023 * only resolves one element (@part) and takes the others from @parent.
1024 *
1025 * Returns: The resolved object or NULL on path lookup failure.
1026 */
3e84b483 1027Object *object_resolve_path_component(Object *parent, const gchar *part);
a612b2a6 1028
57c9fafe
AL
1029/**
1030 * object_property_add_child:
1031 * @obj: the object to add a property to
1032 * @name: the name of the property
1033 * @child: the child object
1034 * @errp: if an error occurs, a pointer to an area to store the area
1035 *
1036 * Child properties form the composition tree. All objects need to be a child
1037 * of another object. Objects can only be a child of one object.
1038 *
1039 * There is no way for a child to determine what its parent is. It is not
1040 * a bidirectional relationship. This is by design.
358b5465
AB
1041 *
1042 * The value of a child property as a C string will be the child object's
1043 * canonical path. It can be retrieved using object_property_get_str().
1044 * The child object itself can be retrieved using object_property_get_link().
57c9fafe
AL
1045 */
1046void object_property_add_child(Object *obj, const char *name,
1047 Object *child, struct Error **errp);
1048
1049/**
1050 * object_property_add_link:
1051 * @obj: the object to add a property to
1052 * @name: the name of the property
1053 * @type: the qobj type of the link
1054 * @child: a pointer to where the link object reference is stored
1055 * @errp: if an error occurs, a pointer to an area to store the area
1056 *
1057 * Links establish relationships between objects. Links are unidirectional
1058 * although two links can be combined to form a bidirectional relationship
1059 * between objects.
1060 *
1061 * Links form the graph in the object model.
6c232d2f
PB
1062 *
1063 * Ownership of the pointer that @child points to is transferred to the
1064 * link property. The reference count for <code>*@child</code> is
1065 * managed by the property from after the function returns till the
1066 * property is deleted with object_property_del().
57c9fafe
AL
1067 */
1068void object_property_add_link(Object *obj, const char *name,
1069 const char *type, Object **child,
1070 struct Error **errp);
1071
1072/**
1073 * object_property_add_str:
1074 * @obj: the object to add a property to
1075 * @name: the name of the property
1076 * @get: the getter or NULL if the property is write-only. This function must
1077 * return a string to be freed by g_free().
1078 * @set: the setter or NULL if the property is read-only
1079 * @errp: if an error occurs, a pointer to an area to store the error
1080 *
1081 * Add a string property using getters/setters. This function will add a
1082 * property of type 'string'.
1083 */
1084void object_property_add_str(Object *obj, const char *name,
1085 char *(*get)(Object *, struct Error **),
1086 void (*set)(Object *, const char *, struct Error **),
1087 struct Error **errp);
2f28d2ff 1088
0e558843
AL
1089/**
1090 * object_property_add_bool:
1091 * @obj: the object to add a property to
1092 * @name: the name of the property
1093 * @get: the getter or NULL if the property is write-only.
1094 * @set: the setter or NULL if the property is read-only
1095 * @errp: if an error occurs, a pointer to an area to store the error
1096 *
1097 * Add a bool property using getters/setters. This function will add a
1098 * property of type 'bool'.
1099 */
1100void object_property_add_bool(Object *obj, const char *name,
1101 bool (*get)(Object *, struct Error **),
1102 void (*set)(Object *, bool, struct Error **),
1103 struct Error **errp);
1104
32efc535
PB
1105/**
1106 * object_child_foreach:
1107 * @obj: the object whose children will be navigated
1108 * @fn: the iterator function to be called
1109 * @opaque: an opaque value that will be passed to the iterator
1110 *
1111 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1112 * non-zero.
1113 *
1114 * Returns: The last value returned by @fn, or 0 if there is no child.
1115 */
1116int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1117 void *opaque);
1118
a612b2a6
PB
1119/**
1120 * container_get:
dfe47e70 1121 * @root: root of the #path, e.g., object_get_root()
a612b2a6
PB
1122 * @path: path to the container
1123 *
1124 * Return a container object whose path is @path. Create more containers
1125 * along the path if necessary.
1126 *
1127 * Returns: the container object.
1128 */
dfe47e70 1129Object *container_get(Object *root, const char *path);
a612b2a6
PB
1130
1131
2f28d2ff 1132#endif