]> git.proxmox.com Git - qemu.git/blame - qemu-tech.texi
fixed C0 status codes (Ralf Baechle)
[qemu.git] / qemu-tech.texi
CommitLineData
1f673135
FB
1\input texinfo @c -*- texinfo -*-
2
3@iftex
4@settitle QEMU Internals
5@titlepage
6@sp 7
7@center @titlefont{QEMU Internals}
8@sp 3
9@end titlepage
10@end iftex
11
12@chapter Introduction
13
14@section Features
15
16QEMU is a FAST! processor emulator using a portable dynamic
17translator.
18
19QEMU has two operating modes:
20
21@itemize @minus
22
23@item
24Full system emulation. In this mode, QEMU emulates a full system
b671f9ed 25(usually a PC), including a processor and various peripherals. It can
1f673135
FB
26be used to launch an different Operating System without rebooting the
27PC or to debug system code.
28
29@item
30User mode emulation (Linux host only). In this mode, QEMU can launch
31Linux processes compiled for one CPU on another CPU. It can be used to
32launch the Wine Windows API emulator (@url{http://www.winehq.org}) or
33to ease cross-compilation and cross-debugging.
34
35@end itemize
36
37As QEMU requires no host kernel driver to run, it is very safe and
38easy to use.
39
40QEMU generic features:
41
42@itemize
43
44@item User space only or full system emulation.
45
46@item Using dynamic translation to native code for reasonnable speed.
47
48@item Working on x86 and PowerPC hosts. Being tested on ARM, Sparc32, Alpha and S390.
49
50@item Self-modifying code support.
51
52@item Precise exceptions support.
53
54@item The virtual CPU is a library (@code{libqemu}) which can be used
ad6a4837
FB
55in other projects (look at @file{qemu/tests/qruncom.c} to have an
56example of user mode @code{libqemu} usage).
1f673135
FB
57
58@end itemize
59
60QEMU user mode emulation features:
61@itemize
62@item Generic Linux system call converter, including most ioctls.
63
64@item clone() emulation using native CPU clone() to use Linux scheduler for threads.
65
66@item Accurate signal handling by remapping host signals to target signals.
67@end itemize
68@end itemize
69
70QEMU full system emulation features:
71@itemize
72@item QEMU can either use a full software MMU for maximum portability or use the host system call mmap() to simulate the target MMU.
73@end itemize
74
75@section x86 emulation
76
77QEMU x86 target features:
78
79@itemize
80
81@item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation.
82LDT/GDT and IDT are emulated. VM86 mode is also supported to run DOSEMU.
83
84@item Support of host page sizes bigger than 4KB in user mode emulation.
85
86@item QEMU can emulate itself on x86.
87
88@item An extensive Linux x86 CPU test program is included @file{tests/test-i386}.
89It can be used to test other x86 virtual CPUs.
90
91@end itemize
92
93Current QEMU limitations:
94
95@itemize
96
97@item No SSE/MMX support (yet).
98
99@item No x86-64 support.
100
101@item IPC syscalls are missing.
102
103@item The x86 segment limits and access rights are not tested at every
104memory access (yet). Hopefully, very few OSes seem to rely on that for
105normal use.
106
107@item On non x86 host CPUs, @code{double}s are used instead of the non standard
10810 byte @code{long double}s of x86 for floating point emulation to get
109maximum performances.
110
111@end itemize
112
113@section ARM emulation
114
115@itemize
116
117@item Full ARM 7 user emulation.
118
119@item NWFPE FPU support included in user Linux emulation.
120
121@item Can run most ARM Linux binaries.
122
123@end itemize
124
125@section PowerPC emulation
126
127@itemize
128
e80cfcfc 129@item Full PowerPC 32 bit emulation, including privileged instructions,
1f673135
FB
130FPU and MMU.
131
132@item Can run most PowerPC Linux binaries.
133
134@end itemize
135
136@section SPARC emulation
137
138@itemize
139
e80cfcfc 140@item Somewhat complete SPARC V8 emulation, including privileged
3475187d
FB
141instructions, FPU and MMU. SPARC V9 emulation includes most privileged
142instructions, FPU and I/D MMU, but misses VIS instructions.
1f673135 143
3475187d
FB
144@item Can run some 32-bit SPARC Linux binaries.
145
146@end itemize
147
148Current QEMU limitations:
149
150@itemize
151
152@item Tagged add/subtract instructions are not supported, but they are
153probably not used.
154
155@item IPC syscalls are missing.
156
157@item 128-bit floating point operations are not supported, though none of the
158real CPUs implement them either. FCMPE[SD] are not correctly
159implemented. Floating point exception support is untested.
160
161@item Alignment is not enforced at all.
162
163@item Atomic instructions are not correctly implemented.
164
165@item Sparc64 emulators are not usable for anything yet.
166Address space is limited to first 4 gigabytes.
1f673135
FB
167
168@end itemize
169
170@chapter QEMU Internals
171
172@section QEMU compared to other emulators
173
174Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than
175bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC
176emulation while QEMU can emulate several processors.
177
178Like Valgrind [2], QEMU does user space emulation and dynamic
179translation. Valgrind is mainly a memory debugger while QEMU has no
180support for it (QEMU could be used to detect out of bound memory
181accesses as Valgrind, but it has no support to track uninitialised data
182as Valgrind does). The Valgrind dynamic translator generates better code
183than QEMU (in particular it does register allocation) but it is closely
184tied to an x86 host and target and has no support for precise exceptions
185and system emulation.
186
187EM86 [4] is the closest project to user space QEMU (and QEMU still uses
188some of its code, in particular the ELF file loader). EM86 was limited
189to an alpha host and used a proprietary and slow interpreter (the
190interpreter part of the FX!32 Digital Win32 code translator [5]).
191
192TWIN [6] is a Windows API emulator like Wine. It is less accurate than
193Wine but includes a protected mode x86 interpreter to launch x86 Windows
36d54d15 194executables. Such an approach has greater potential because most of the
1f673135
FB
195Windows API is executed natively but it is far more difficult to develop
196because all the data structures and function parameters exchanged
197between the API and the x86 code must be converted.
198
199User mode Linux [7] was the only solution before QEMU to launch a
200Linux kernel as a process while not needing any host kernel
201patches. However, user mode Linux requires heavy kernel patches while
202QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is
203slower.
204
205The new Plex86 [8] PC virtualizer is done in the same spirit as the
206qemu-fast system emulator. It requires a patched Linux kernel to work
207(you cannot launch the same kernel on your PC), but the patches are
208really small. As it is a PC virtualizer (no emulation is done except
209for some priveledged instructions), it has the potential of being
210faster than QEMU. The downside is that a complicated (and potentially
211unsafe) host kernel patch is needed.
212
213The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo
214[11]) are faster than QEMU, but they all need specific, proprietary
215and potentially unsafe host drivers. Moreover, they are unable to
216provide cycle exact simulation as an emulator can.
217
218@section Portable dynamic translation
219
220QEMU is a dynamic translator. When it first encounters a piece of code,
221it converts it to the host instruction set. Usually dynamic translators
222are very complicated and highly CPU dependent. QEMU uses some tricks
223which make it relatively easily portable and simple while achieving good
224performances.
225
226The basic idea is to split every x86 instruction into fewer simpler
227instructions. Each simple instruction is implemented by a piece of C
228code (see @file{target-i386/op.c}). Then a compile time tool
229(@file{dyngen}) takes the corresponding object file (@file{op.o})
230to generate a dynamic code generator which concatenates the simple
231instructions to build a function (see @file{op.h:dyngen_code()}).
232
233In essence, the process is similar to [1], but more work is done at
234compile time.
235
236A key idea to get optimal performances is that constant parameters can
237be passed to the simple operations. For that purpose, dummy ELF
238relocations are generated with gcc for each constant parameter. Then,
239the tool (@file{dyngen}) can locate the relocations and generate the
240appriopriate C code to resolve them when building the dynamic code.
241
242That way, QEMU is no more difficult to port than a dynamic linker.
243
244To go even faster, GCC static register variables are used to keep the
245state of the virtual CPU.
246
247@section Register allocation
248
249Since QEMU uses fixed simple instructions, no efficient register
250allocation can be done. However, because RISC CPUs have a lot of
251register, most of the virtual CPU state can be put in registers without
252doing complicated register allocation.
253
254@section Condition code optimisations
255
256Good CPU condition codes emulation (@code{EFLAGS} register on x86) is a
257critical point to get good performances. QEMU uses lazy condition code
258evaluation: instead of computing the condition codes after each x86
259instruction, it just stores one operand (called @code{CC_SRC}), the
260result (called @code{CC_DST}) and the type of operation (called
261@code{CC_OP}).
262
263@code{CC_OP} is almost never explicitely set in the generated code
264because it is known at translation time.
265
266In order to increase performances, a backward pass is performed on the
267generated simple instructions (see
268@code{target-i386/translate.c:optimize_flags()}). When it can be proved that
269the condition codes are not needed by the next instructions, no
270condition codes are computed at all.
271
272@section CPU state optimisations
273
274The x86 CPU has many internal states which change the way it evaluates
275instructions. In order to achieve a good speed, the translation phase
276considers that some state information of the virtual x86 CPU cannot
277change in it. For example, if the SS, DS and ES segments have a zero
278base, then the translator does not even generate an addition for the
279segment base.
280
281[The FPU stack pointer register is not handled that way yet].
282
283@section Translation cache
284
15a34c63 285A 16 MByte cache holds the most recently used translations. For
1f673135
FB
286simplicity, it is completely flushed when it is full. A translation unit
287contains just a single basic block (a block of x86 instructions
288terminated by a jump or by a virtual CPU state change which the
289translator cannot deduce statically).
290
291@section Direct block chaining
292
293After each translated basic block is executed, QEMU uses the simulated
294Program Counter (PC) and other cpu state informations (such as the CS
295segment base value) to find the next basic block.
296
297In order to accelerate the most common cases where the new simulated PC
298is known, QEMU can patch a basic block so that it jumps directly to the
299next one.
300
301The most portable code uses an indirect jump. An indirect jump makes
302it easier to make the jump target modification atomic. On some host
303architectures (such as x86 or PowerPC), the @code{JUMP} opcode is
304directly patched so that the block chaining has no overhead.
305
306@section Self-modifying code and translated code invalidation
307
308Self-modifying code is a special challenge in x86 emulation because no
309instruction cache invalidation is signaled by the application when code
310is modified.
311
312When translated code is generated for a basic block, the corresponding
313host page is write protected if it is not already read-only (with the
314system call @code{mprotect()}). Then, if a write access is done to the
315page, Linux raises a SEGV signal. QEMU then invalidates all the
316translated code in the page and enables write accesses to the page.
317
318Correct translated code invalidation is done efficiently by maintaining
319a linked list of every translated block contained in a given page. Other
320linked lists are also maintained to undo direct block chaining.
321
322Although the overhead of doing @code{mprotect()} calls is important,
323most MSDOS programs can be emulated at reasonnable speed with QEMU and
324DOSEMU.
325
326Note that QEMU also invalidates pages of translated code when it detects
327that memory mappings are modified with @code{mmap()} or @code{munmap()}.
328
329When using a software MMU, the code invalidation is more efficient: if
330a given code page is invalidated too often because of write accesses,
331then a bitmap representing all the code inside the page is
332built. Every store into that page checks the bitmap to see if the code
333really needs to be invalidated. It avoids invalidating the code when
334only data is modified in the page.
335
336@section Exception support
337
338longjmp() is used when an exception such as division by zero is
339encountered.
340
341The host SIGSEGV and SIGBUS signal handlers are used to get invalid
342memory accesses. The exact CPU state can be retrieved because all the
343x86 registers are stored in fixed host registers. The simulated program
344counter is found by retranslating the corresponding basic block and by
345looking where the host program counter was at the exception point.
346
347The virtual CPU cannot retrieve the exact @code{EFLAGS} register because
348in some cases it is not computed because of condition code
349optimisations. It is not a big concern because the emulated code can
350still be restarted in any cases.
351
352@section MMU emulation
353
354For system emulation, QEMU uses the mmap() system call to emulate the
355target CPU MMU. It works as long the emulated OS does not use an area
356reserved by the host OS (such as the area above 0xc0000000 on x86
357Linux).
358
359In order to be able to launch any OS, QEMU also supports a soft
360MMU. In that mode, the MMU virtual to physical address translation is
361done at every memory access. QEMU uses an address translation cache to
362speed up the translation.
363
364In order to avoid flushing the translated code each time the MMU
365mappings change, QEMU uses a physically indexed translation cache. It
366means that each basic block is indexed with its physical address.
367
368When MMU mappings change, only the chaining of the basic blocks is
369reset (i.e. a basic block can no longer jump directly to another one).
370
371@section Hardware interrupts
372
373In order to be faster, QEMU does not check at every basic block if an
374hardware interrupt is pending. Instead, the user must asynchrously
375call a specific function to tell that an interrupt is pending. This
376function resets the chaining of the currently executing basic
377block. It ensures that the execution will return soon in the main loop
378of the CPU emulator. Then the main loop can test if the interrupt is
379pending and handle it.
380
381@section User emulation specific details
382
383@subsection Linux system call translation
384
385QEMU includes a generic system call translator for Linux. It means that
386the parameters of the system calls can be converted to fix the
387endianness and 32/64 bit issues. The IOCTLs are converted with a generic
388type description system (see @file{ioctls.h} and @file{thunk.c}).
389
390QEMU supports host CPUs which have pages bigger than 4KB. It records all
391the mappings the process does and try to emulated the @code{mmap()}
392system calls in cases where the host @code{mmap()} call would fail
393because of bad page alignment.
394
395@subsection Linux signals
396
397Normal and real-time signals are queued along with their information
398(@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt
399request is done to the virtual CPU. When it is interrupted, one queued
400signal is handled by generating a stack frame in the virtual CPU as the
401Linux kernel does. The @code{sigreturn()} system call is emulated to return
402from the virtual signal handler.
403
404Some signals (such as SIGALRM) directly come from the host. Other
405signals are synthetized from the virtual CPU exceptions such as SIGFPE
406when a division by zero is done (see @code{main.c:cpu_loop()}).
407
408The blocked signal mask is still handled by the host Linux kernel so
409that most signal system calls can be redirected directly to the host
410Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system
411calls need to be fully emulated (see @file{signal.c}).
412
413@subsection clone() system call and threads
414
415The Linux clone() system call is usually used to create a thread. QEMU
416uses the host clone() system call so that real host threads are created
417for each emulated thread. One virtual CPU instance is created for each
418thread.
419
420The virtual x86 CPU atomic operations are emulated with a global lock so
421that their semantic is preserved.
422
423Note that currently there are still some locking issues in QEMU. In
424particular, the translated cache flush is not protected yet against
425reentrancy.
426
427@subsection Self-virtualization
428
429QEMU was conceived so that ultimately it can emulate itself. Although
430it is not very useful, it is an important test to show the power of the
431emulator.
432
433Achieving self-virtualization is not easy because there may be address
434space conflicts. QEMU solves this problem by being an executable ELF
435shared object as the ld-linux.so ELF interpreter. That way, it can be
436relocated at load time.
437
438@section Bibliography
439
440@table @asis
441
442@item [1]
443@url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing
444direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio
445Riccardi.
446
447@item [2]
448@url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source
449memory debugger for x86-GNU/Linux, by Julian Seward.
450
451@item [3]
452@url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
453by Kevin Lawton et al.
454
455@item [4]
456@url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86
457x86 emulator on Alpha-Linux.
458
459@item [5]
460@url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/full_papers/chernoff/chernoff.pdf},
461DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
462Chernoff and Ray Hookway.
463
464@item [6]
465@url{http://www.willows.com/}, Windows API library emulation from
466Willows Software.
467
468@item [7]
469@url{http://user-mode-linux.sourceforge.net/},
470The User-mode Linux Kernel.
471
472@item [8]
473@url{http://www.plex86.org/},
474The new Plex86 project.
475
476@item [9]
477@url{http://www.vmware.com/},
478The VMWare PC virtualizer.
479
480@item [10]
481@url{http://www.microsoft.com/windowsxp/virtualpc/},
482The VirtualPC PC virtualizer.
483
484@item [11]
485@url{http://www.twoostwo.org/},
486The TwoOStwo PC virtualizer.
487
488@end table
489
490@chapter Regression Tests
491
492In the directory @file{tests/}, various interesting testing programs
493are available. There are used for regression testing.
494
495@section @file{test-i386}
496
497This program executes most of the 16 bit and 32 bit x86 instructions and
498generates a text output. It can be compared with the output obtained with
499a real CPU or another emulator. The target @code{make test} runs this
500program and a @code{diff} on the generated output.
501
502The Linux system call @code{modify_ldt()} is used to create x86 selectors
503to test some 16 bit addressing and 32 bit with segmentation cases.
504
505The Linux system call @code{vm86()} is used to test vm86 emulation.
506
507Various exceptions are raised to test most of the x86 user space
508exception reporting.
509
510@section @file{linux-test}
511
512This program tests various Linux system calls. It is used to verify
513that the system call parameters are correctly converted between target
514and host CPUs.
515
15a34c63 516@section @file{qruncom.c}
1f673135 517
15a34c63 518Example of usage of @code{libqemu} to emulate a user mode i386 CPU.