]> git.proxmox.com Git - qemu.git/commitdiff
tcg-ia64: Move AREG0 to R32
authorRichard Henderson <rth@twiddle.net>
Thu, 5 Sep 2013 18:45:54 +0000 (14:45 -0400)
committerRichard Henderson <rth@twiddle.net>
Mon, 18 Nov 2013 05:57:08 +0000 (15:57 +1000)
Since the move away from the global areg0, we're no longer globally
reserving areg0.  Which means our use of R7 clobbers a call-saved
register.  Shift areg0 into the windowed registers.  Indeed, choose
the incoming parameter register that it comes to us by.

This requires moving the register holding the return address elsewhere.
Choose R33 for tidiness.

Acked-by: Aurelien Jarno <aurelien@aurel32.net>
Signed-off-by: Richard Henderson <rth@twiddle.net>
tcg/ia64/tcg-target.c
tcg/ia64/tcg-target.h

index 9fb38324a0caff1afcd7fa42c4fb5096a564f8d7..11a414c47c1f217f8907f584cd5621d3848f6518 100644 (file)
@@ -109,7 +109,6 @@ enum {
 };
 
 static const int tcg_target_reg_alloc_order[] = {
-    TCG_REG_R33,
     TCG_REG_R35,
     TCG_REG_R36,
     TCG_REG_R37,
@@ -2404,8 +2403,7 @@ static void tcg_target_qemu_prologue(TCGContext *s)
     tcg_out_bundle(s, miI,
                    tcg_opc_m34(TCG_REG_P0, OPC_ALLOC_M34,
                                TCG_REG_R34, 32, 24, 0),
-                   tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4,
-                               TCG_AREG0, 0, TCG_REG_R32),
+                   INSN_NOP_I,
                    tcg_opc_i21(TCG_REG_P0, OPC_MOV_I21,
                                TCG_REG_B6, TCG_REG_R33, 0));
 
@@ -2424,7 +2422,7 @@ static void tcg_target_qemu_prologue(TCGContext *s)
                    tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4,
                                TCG_REG_R12, -frame_size, TCG_REG_R12),
                    tcg_opc_i22(TCG_REG_P0, OPC_MOV_I22,
-                               TCG_REG_R32, TCG_REG_B0),
+                               TCG_REG_R33, TCG_REG_B0),
                    tcg_opc_b4 (TCG_REG_P0, OPC_BR_SPTK_MANY_B4, TCG_REG_B6));
 
     /* epilogue */
@@ -2432,7 +2430,7 @@ static void tcg_target_qemu_prologue(TCGContext *s)
     tcg_out_bundle(s, miI,
                    INSN_NOP_M,
                    tcg_opc_i21(TCG_REG_P0, OPC_MOV_I21,
-                               TCG_REG_B0, TCG_REG_R32, 0),
+                               TCG_REG_B0, TCG_REG_R33, 0),
                    tcg_opc_a4 (TCG_REG_P0, OPC_ADDS_A4,
                                TCG_REG_R12, frame_size, TCG_REG_R12));
     tcg_out_bundle(s, miB,
@@ -2489,16 +2487,17 @@ static void tcg_target_init(TCGContext *s)
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R3);   /* internal use */
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R12);  /* stack pointer */
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R13);  /* thread pointer */
-    tcg_regset_set_reg(s->reserved_regs, TCG_REG_R32);  /* return address */
+    tcg_regset_set_reg(s->reserved_regs, TCG_REG_R33);  /* return address */
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R34);  /* PFS */
 
-    /* The following 3 are not in use, are call-saved, but *not* saved
+    /* The following 4 are not in use, are call-saved, but *not* saved
        by the prologue.  Therefore we cannot use them without modifying
        the prologue.  There doesn't seem to be any good reason to use
        these as opposed to the windowed registers.  */
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R4);
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R5);
     tcg_regset_set_reg(s->reserved_regs, TCG_REG_R6);
+    tcg_regset_set_reg(s->reserved_regs, TCG_REG_R7);
 
     tcg_add_target_add_op_defs(ia64_op_defs);
 }
index c90038aae543fd103f597d7ca269c02a24583523..52a939c9466d63d6a1cb2e77e1e63ded73ac5007 100644 (file)
@@ -92,6 +92,8 @@ typedef enum {
     TCG_REG_R61,
     TCG_REG_R62,
     TCG_REG_R63,
+
+    TCG_AREG0 = TCG_REG_R32,
 } TCGReg;
 
 #define TCG_CT_CONST_ZERO 0x100
@@ -162,8 +164,6 @@ typedef enum {
 #define TCG_TARGET_HAS_not_i32          0 /* xor r1, -1, r3 */
 #define TCG_TARGET_HAS_not_i64          0 /* xor r1, -1, r3 */
 
-#define TCG_AREG0 TCG_REG_R7
-
 static inline void flush_icache_range(uintptr_t start, uintptr_t stop)
 {
     start = start & ~(32UL - 1UL);