1 # The Rust Programming Language
3 [![Rust Community](https://img.shields.io/badge/Rust_Community%20-Join_us-brightgreen?style=plastic&logo=rust)](https://www.rust-lang.org/community)
5 This is the main source code repository for [Rust]. It contains the compiler,
6 standard library, and documentation.
8 [Rust]: https://www.rust-lang.org/
10 **Note: this README is for _users_ rather than _contributors_.**
11 If you wish to _contribute_ to the compiler, you should read
12 [CONTRIBUTING.md](CONTRIBUTING.md) instead.
16 Read ["Installation"] from [The Book].
18 ["Installation"]: https://doc.rust-lang.org/book/ch01-01-installation.html
19 [The Book]: https://doc.rust-lang.org/book/index.html
21 ## Installing from Source
23 The Rust build system uses a Python script called `x.py` to build the compiler,
24 which manages the bootstrapping process. It lives at the root of the project.
26 The `x.py` command can be run directly on most Unix systems in the following
30 ./x.py <subcommand> [flags]
33 This is how the documentation and examples assume you are running `x.py`.
34 Some alternative ways are:
37 # On a Unix shell if you don't have the necessary `python3` command
38 ./x <subcommand> [flags]
40 # On the Windows Command Prompt (if .py files are configured to run Python)
41 x.py <subcommand> [flags]
43 # You can also run Python yourself, e.g.:
44 python x.py <subcommand> [flags]
47 More information about `x.py` can be found by running it with the `--help` flag
48 or reading the [rustc dev guide][rustcguidebuild].
50 [gettingstarted]: https://rustc-dev-guide.rust-lang.org/getting-started.html
51 [rustcguidebuild]: https://rustc-dev-guide.rust-lang.org/building/how-to-build-and-run.html
55 Make sure you have installed the dependencies:
59 * A C compiler (when building for the host, `cc` is enough; cross-compiling may
60 need additional compilers)
61 * `curl` (not needed on Windows)
62 * `pkg-config` if you are compiling on Linux and targeting Linux
63 * `libiconv` (already included with glibc on Debian-based distros)
65 To build Cargo, you'll also need OpenSSL (`libssl-dev` or `openssl-devel` on
68 If building LLVM from source, you'll need additional tools:
70 * `g++`, `clang++`, or MSVC with versions listed on
71 [LLVM's documentation](https://llvm.org/docs/GettingStarted.html#host-c-toolchain-both-compiler-and-standard-library)
72 * `ninja`, or GNU `make` 3.81 or later (Ninja is recommended, especially on
74 * `cmake` 3.13.4 or later
75 * `libstdc++-static` may be required on some Linux distributions such as Fedora
78 On tier 1 or tier 2 with host tools platforms, you can also choose to download
79 LLVM by setting `llvm.download-ci-llvm = true`.
80 Otherwise, you'll need LLVM installed and `llvm-config` in your path.
81 See [the rustc-dev-guide for more info][sysllvm].
83 [sysllvm]: https://rustc-dev-guide.rust-lang.org/building/new-target.html#using-pre-built-llvm
86 ### Building on a Unix-like system
88 1. Clone the [source] with `git`:
91 git clone https://github.com/rust-lang/rust.git
95 [source]: https://github.com/rust-lang/rust
97 2. Configure the build settings:
99 The Rust build system uses a file named `config.toml` in the root of the
100 source tree to determine various configuration settings for the build.
101 Set up the defaults intended for distros to get started. You can see a full
102 list of options in `config.example.toml`.
105 printf 'profile = "user" \nchangelog-seen = 2 \n' > config.toml
108 If you plan to use `x.py install` to create an installation, it is
109 recommended that you set the `prefix` value in the `[install]` section to a
112 3. Build and install:
115 ./x.py build && ./x.py install
118 When complete, `./x.py install` will place several programs into
119 `$PREFIX/bin`: `rustc`, the Rust compiler, and `rustdoc`, the
120 API-documentation tool. If you've set `profile = "user"` or
121 `build.extended = true`, it will also include [Cargo], Rust's package
124 [Cargo]: https://github.com/rust-lang/cargo
126 ### Building on Windows
128 On Windows, we suggest using [winget] to install dependencies by running the
129 following in a terminal:
132 winget install -e Python.Python.3
133 winget install -e Kitware.CMake
134 winget install -e Git.Git
137 Then edit your system's `PATH` variable and add: `C:\Program Files\CMake\bin`.
139 [this guide on editing the system `PATH`](https://www.java.com/en/download/help/path.html)
140 from the Java documentation.
142 [winget]: https://github.com/microsoft/winget-cli
144 There are two prominent ABIs in use on Windows: the native (MSVC) ABI used by
145 Visual Studio and the GNU ABI used by the GCC toolchain. Which version of Rust
146 you need depends largely on what C/C++ libraries you want to interoperate with.
147 Use the MSVC build of Rust to interop with software produced by Visual Studio
148 and the GNU build to interop with GNU software built using the MinGW/MSYS2
153 [MSYS2][msys2] can be used to easily build Rust on Windows:
155 [msys2]: https://www.msys2.org/
157 1. Download the latest [MSYS2 installer][msys2] and go through the installer.
159 2. Run `mingw32_shell.bat` or `mingw64_shell.bat` from the MSYS2 installation
160 directory (e.g. `C:\msys64`), depending on whether you want 32-bit or 64-bit
161 Rust. (As of the latest version of MSYS2 you have to run `msys2_shell.cmd
162 -mingw32` or `msys2_shell.cmd -mingw64` from the command line instead.)
164 3. From this terminal, install the required tools:
167 # Update package mirrors (may be needed if you have a fresh install of MSYS2)
168 pacman -Sy pacman-mirrors
170 # Install build tools needed for Rust. If you're building a 32-bit compiler,
171 # then replace "x86_64" below with "i686". If you've already got Git, Python,
172 # or CMake installed and in PATH you can remove them from this list.
173 # Note that it is important that you do **not** use the 'python2', 'cmake',
174 # and 'ninja' packages from the 'msys2' subsystem.
175 # The build has historically been known to fail with these packages.
180 mingw-w64-x86_64-python \
181 mingw-w64-x86_64-cmake \
182 mingw-w64-x86_64-gcc \
183 mingw-w64-x86_64-ninja
186 4. Navigate to Rust's source code (or clone it), then build it:
189 ./x.py build && ./x.py install
194 MSVC builds of Rust additionally require an installation of Visual Studio 2017
195 (or later) so `rustc` can use its linker. The simplest way is to get
196 [Visual Studio], check the "C++ build tools" and "Windows 10 SDK" workload.
198 [Visual Studio]: https://visualstudio.microsoft.com/downloads/
200 (If you're installing CMake yourself, be careful that "C++ CMake tools for
201 Windows" doesn't get included under "Individual components".)
203 With these dependencies installed, you can build the compiler in a `cmd.exe`
210 Right now, building Rust only works with some known versions of Visual Studio.
211 If you have a more recent version installed and the build system doesn't
212 understand, you may need to force rustbuild to use an older version.
213 This can be done by manually calling the appropriate vcvars file before running
217 CALL "C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\VC\Auxiliary\Build\vcvars64.bat"
221 #### Specifying an ABI
223 Each specific ABI can also be used from either environment (for example, using
224 the GNU ABI in PowerShell) by using an explicit build triple. The available
225 Windows build triples are:
226 - GNU ABI (using GCC)
227 - `i686-pc-windows-gnu`
228 - `x86_64-pc-windows-gnu`
230 - `i686-pc-windows-msvc`
231 - `x86_64-pc-windows-msvc`
233 The build triple can be specified by either specifying `--build=<triple>` when
234 invoking `x.py` commands, or by creating a `config.toml` file (as described in
235 [Installing from Source](#installing-from-source)), and modifying the `build`
236 option under the `[build]` section.
238 ### Configure and Make
240 While it's not the recommended build system, this project also provides a
241 configure script and makefile (the latter of which just invokes `x.py`).
245 make && sudo make install
248 `configure` generates a `config.toml` which can also be used with normal `x.py`
251 ## Building Documentation
253 If you'd like to build the documentation, it's almost the same:
259 The generated documentation will appear under `doc` in the `build` directory for
260 the ABI used. That is, if the ABI was `x86_64-pc-windows-msvc`, the directory
261 will be `build\x86_64-pc-windows-msvc\doc`.
265 Since the Rust compiler is written in Rust, it must be built by a precompiled
266 "snapshot" version of itself (made in an earlier stage of development).
267 As such, source builds require an Internet connection to fetch snapshots, and an
268 OS that can execute the available snapshot binaries.
270 See https://doc.rust-lang.org/nightly/rustc/platform-support.html for a list of
272 Only "host tools" platforms have a pre-compiled snapshot binary available; to
273 compile for a platform without host tools you must cross-compile.
275 You may find that other platforms work, but these are our officially supported
276 build environments that are most likely to work.
280 See https://www.rust-lang.org/community for a list of chat platforms and forums.
284 See [CONTRIBUTING.md](CONTRIBUTING.md).
288 Rust is primarily distributed under the terms of both the MIT license and the
289 Apache License (Version 2.0), with portions covered by various BSD-like
292 See [LICENSE-APACHE](LICENSE-APACHE), [LICENSE-MIT](LICENSE-MIT), and
293 [COPYRIGHT](COPYRIGHT) for details.
297 [The Rust Foundation][rust-foundation] owns and protects the Rust and Cargo
298 trademarks and logos (the "Rust Trademarks").
300 If you want to use these names or brands, please read the
301 [media guide][media-guide].
303 Third-party logos may be subject to third-party copyrights and trademarks. See
304 [Licenses][policies-licenses] for details.
306 [rust-foundation]: https://foundation.rust-lang.org/
307 [media-guide]: https://foundation.rust-lang.org/policies/logo-policy-and-media-guide/
308 [policies-licenses]: https://www.rust-lang.org/policies/licenses