]> git.proxmox.com Git - mirror_edk2.git/blame - EmulatorPkg/Win/VS2017/Win.vcxproj
EmulatorPkg/PeiEmuSerialPortLib: Update the INF file Guid
[mirror_edk2.git] / EmulatorPkg / Win / VS2017 / Win.vcxproj
CommitLineData
0195dd50
RN
1<?xml version="1.0" encoding="utf-8"?>\r
2<Project DefaultTargets="Build" ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">\r
3 <ItemGroup Label="ProjectConfigurations">\r
4 <ProjectConfiguration Include="Debug|Win32">\r
5 <Configuration>Debug</Configuration>\r
6 <Platform>Win32</Platform>\r
7 </ProjectConfiguration>\r
8 <ProjectConfiguration Include="Release|Win32">\r
9 <Configuration>Release</Configuration>\r
10 <Platform>Win32</Platform>\r
11 </ProjectConfiguration>\r
12 <ProjectConfiguration Include="Debug|x64">\r
13 <Configuration>Debug</Configuration>\r
14 <Platform>x64</Platform>\r
15 </ProjectConfiguration>\r
16 <ProjectConfiguration Include="Release|x64">\r
17 <Configuration>Release</Configuration>\r
18 <Platform>x64</Platform>\r
19 </ProjectConfiguration>\r
20 </ItemGroup>\r
21 <PropertyGroup Label="Globals">\r
22 <VCProjectVersion>15.0</VCProjectVersion>\r
23 <ProjectGuid>{B4E1783F-FD72-4214-B0F7-69271BAD5DDF}</ProjectGuid>\r
24 <Keyword>MakeFileProj</Keyword>\r
25 <WindowsTargetPlatformVersion>8.1</WindowsTargetPlatformVersion>\r
26 </PropertyGroup>\r
27 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />\r
28 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">\r
29 <ConfigurationType>Makefile</ConfigurationType>\r
30 <UseDebugLibraries>true</UseDebugLibraries>\r
31 <PlatformToolset>v141</PlatformToolset>\r
32 </PropertyGroup>\r
33 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">\r
34 <ConfigurationType>Makefile</ConfigurationType>\r
35 <UseDebugLibraries>false</UseDebugLibraries>\r
36 <PlatformToolset>v141</PlatformToolset>\r
37 </PropertyGroup>\r
38 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">\r
39 <ConfigurationType>Makefile</ConfigurationType>\r
40 <UseDebugLibraries>true</UseDebugLibraries>\r
41 <PlatformToolset>v141</PlatformToolset>\r
42 </PropertyGroup>\r
43 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">\r
44 <ConfigurationType>Makefile</ConfigurationType>\r
45 <UseDebugLibraries>true</UseDebugLibraries>\r
46 <PlatformToolset>v141</PlatformToolset>\r
47 </PropertyGroup>\r
48 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />\r
49 <ImportGroup Label="ExtensionSettings">\r
50 </ImportGroup>\r
51 <ImportGroup Label="Shared">\r
52 </ImportGroup>\r
53 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
54 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
55 </ImportGroup>\r
56 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
57 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
58 </ImportGroup>\r
59 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
60 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
61 </ImportGroup>\r
62 <ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
63 <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />\r
64 </ImportGroup>\r
65 <PropertyGroup Label="UserMacros" />\r
66 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">\r
67 <NMakeBuildCommandLine>BuildVS.bat -a IA32</NMakeBuildCommandLine>\r
68 <NMakeReBuildCommandLine>BuildVS.bat -a IA32 all</NMakeReBuildCommandLine>\r
69 <NMakeCleanCommandLine>BuildVS.bat -a IA32 clean</NMakeCleanCommandLine>\r
70 <OutDir>..\..\..\Build\EmulatorIA32\DEBUG_VS2017\</OutDir>\r
71 <IntDir>..\..\..\Build\EmulatorIA32\DEBUG_VS2017\</IntDir>\r
72 <IncludePath>..\..\..\MdePkg\Include;..\..\..\MdePkg\Include\Ia32;..\..\..\MdeModulePkg\Include;..\..\..\EmulatorPkg\Include;$(IncludePath)</IncludePath>\r
73 </PropertyGroup>\r
74 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">\r
75 <NMakeBuildCommandLine>BuildVS.bat -a IA32 -b RELEASE</NMakeBuildCommandLine>\r
76 <NMakePreprocessorDefinitions>\r
77 </NMakePreprocessorDefinitions>\r
78 <NMakeReBuildCommandLine>BuildVS.bat -a IA32 -b RELEASE all</NMakeReBuildCommandLine>\r
79 <NMakeCleanCommandLine>BuildVS.bat -a IA32 -b RELEASE clean</NMakeCleanCommandLine>\r
80 <OutDir>..\..\..\Build\EmulatorIA32\DEBUG_VS2017\</OutDir>\r
81 <IntDir>..\..\..\Build\EmulatorIA32\DEBUG_VS2017\</IntDir>\r
82 <IncludePath>..\..\..\MdePkg\Include;..\..\..\MdePkg\Include\Ia32;..\..\..\MdeModulePkg\Include;..\..\..\EmulatorPkg\Include;$(IncludePath)</IncludePath>\r
83 </PropertyGroup>\r
84 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">\r
85 <NMakeBuildCommandLine>BuildVS.bat -a X64</NMakeBuildCommandLine>\r
86 <NMakeReBuildCommandLine>BuildVS.bat -a X64 all</NMakeReBuildCommandLine>\r
87 <NMakeCleanCommandLine>BuildVS.bat -a X64 clean</NMakeCleanCommandLine>\r
88 <OutDir>..\..\..\Build\EmulatorX64\DEBUG_VS2017\</OutDir>\r
89 <IntDir>..\..\..\Build\EmulatorX64\DEBUG_VS2017\</IntDir>\r
90 <IncludePath>..\..\..\MdePkg\Include;..\..\..\MdePkg\Include\X64;..\..\..\MdeModulePkg\Include;..\..\..\EmulatorPkg\Include;$(IncludePath)</IncludePath>\r
91 </PropertyGroup>\r
92 <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">\r
93 <NMakeBuildCommandLine>BuildVS.bat -a X64 -b RELEASE</NMakeBuildCommandLine>\r
94 <NMakeReBuildCommandLine>BuildVS.bat -a X64 -b RELEASE all</NMakeReBuildCommandLine>\r
95 <NMakeCleanCommandLine>BuildVS.bat -a X64 -b RELEASE clean</NMakeCleanCommandLine>\r
96 <OutDir>..\..\Build\EmulatorX64\DEBUG_VS2017\</OutDir>\r
97 <IntDir>..\..\Build\EmulatorX64\DEBUG_VS2017\</IntDir>\r
98 <IncludePath>..\..\..\MdePkg\Include;..\..\..\MdePkg\Include\X64;..\..\..\MdeModulePkg\Include;..\..\..\EmulatorPkg\Include;$(IncludePath)</IncludePath>\r
99 </PropertyGroup>\r
100 <ItemGroup>\r
101 <ClCompile Include="..\Host\WinBlockIo.c" />\r
102 <ClCompile Include="..\Host\WinFileSystem.c" />\r
103 <ClCompile Include="..\Host\WinGopInput.c" />\r
104 <ClCompile Include="..\Host\WinGopScreen.c" />\r
105 <ClCompile Include="..\Host\WinHost.c" />\r
106 <ClCompile Include="..\Host\WinMemoryAllocationLib.c" />\r
107 <ClCompile Include="..\Host\WinThunk.c" />\r
108 </ItemGroup>\r
109 <ItemGroup>\r
110 <ClInclude Include="..\Host\WinGop.h" />\r
111 <ClInclude Include="..\Host\WinHost.h" />\r
112 <ClInclude Include="..\Host\WinInclude.h" />\r
113 </ItemGroup>\r
114 <ItemGroup>\r
115 <None Include="..\Host\WinHost.inf" />\r
116 </ItemGroup>\r
117 <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />\r
118 <ImportGroup Label="ExtensionTargets">\r
119 </ImportGroup>\r
120</Project>\r