============================================================================\r
OVERVIEW\r
============================================================================\r
-The binaries of ShellBinPkg are generated with ShellPkg project and built with \r
-BaseTools Package (r11675). The binaries are built with no debug information \r
-by building with "RELEASE" target.\r
+The binaries of ShellBinPkg are generated with ShellPkg project and built with\r
+BaseTools Package (git version: d2fc7711136a13ea3ea8e00de6d9651507b8ed50). The\r
+binaries are built with no debug information by building with "RELEASE" target.\r
\r
-The following steps can help to re-generate these binaries for customization:\r
-1. Check out EDK II to $(WORKSPACE) \r
-(svn https://edk2.svn.sourceforge.net/svnroot/edk2/trunk/edk2).\r
-\r
-2. Under $(WORKSPACE) directory (i.e. c:\EdkII),\r
- To generate Shell, execute:\r
- "build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE"\r
- To generate Minimal Shell, execute:\r
- "build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE -D NO_SHELL_PROFILES"\r
+To generate Full Shell, execute:\r
+ "build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE"\r
+To generate Minimal Shell, execute:\r
+ "build -a IA32 -a X64 -p ShellPkg\ShellPkg.dsc -b RELEASE -D NO_SHELL_PROFILES"\r
\r
============================================================================\r
HOW TO INCORPORATE THIS SHELL INTO NT32\r
============================================================================\r
1. RM can delete current working directory via other map name.\r
2. DrvCfg does not overlap boot manager functionality.\r
-3. ifConfig permanent settings are under investigation (may not function correctly)\r
-4. Shell documentation is in development and forthcoming.\r
+3. Shell documentation is in development and forthcoming.\r
\r
============================================================================\r