/*
* Convert a lua value to an nvpair, adding it to an nvlist with the given key.
*/
-void
+static void
zcp_lua_to_nvlist(lua_State *state, int index, nvlist_t *nvl, const char *key)
{
/*
(void) lua_error(state);
}
-int
+static int
zcp_lua_to_nvlist_helper(lua_State *state)
{
nvlist_t *nv = (nvlist_t *)lua_touserdata(state, 2);
return (0);
}
-void
+static void
zcp_convert_return_values(lua_State *state, nvlist_t *nvl,
const char *key, zcp_eval_arg_t *evalargs)
{
int err;
+ VERIFY3U(1, ==, lua_gettop(state));
lua_pushcfunction(state, zcp_lua_to_nvlist_helper);
lua_pushlightuserdata(state, (char *)key);
lua_pushlightuserdata(state, nvl);
ZCP_RET_RETURN, evalargs);
} else if (return_count > 1) {
evalargs->ea_result = SET_ERROR(ECHRNG);
+ lua_settop(state, 0);
(void) lua_pushfstring(state, "Multiple return "
"values not supported");
zcp_convert_return_values(state, evalargs->ea_outnvl,
zcp_pool_error(zcp_eval_arg_t *evalargs, const char *poolname)
{
evalargs->ea_result = SET_ERROR(ECHRNG);
+ lua_settop(evalargs->ea_state, 0);
(void) lua_pushfstring(evalargs->ea_state, "Could not open pool: %s",
poolname);
zcp_convert_return_values(evalargs->ea_state, evalargs->ea_outnvl,