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1 //
2 // async_tcp_client.cpp
3 // ~~~~~~~~~~~~~~~~~~~~
4 //
5 // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com)
6 //
7 // Distributed under the Boost Software License, Version 1.0. (See accompanying
8 // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
9 //
10
11 #include <boost/asio/buffer.hpp>
12 #include <boost/asio/io_context.hpp>
13 #include <boost/asio/ip/tcp.hpp>
14 #include <boost/asio/read_until.hpp>
15 #include <boost/asio/steady_timer.hpp>
16 #include <boost/asio/write.hpp>
17 #include <boost/bind.hpp>
18 #include <iostream>
19 #include <string>
20
21 using boost::asio::steady_timer;
22 using boost::asio::ip::tcp;
23
24 //
25 // This class manages socket timeouts by applying the concept of a deadline.
26 // Some asynchronous operations are given deadlines by which they must complete.
27 // Deadlines are enforced by an "actor" that persists for the lifetime of the
28 // client object:
29 //
30 // +----------------+
31 // | |
32 // | check_deadline |<---+
33 // | | |
34 // +----------------+ | async_wait()
35 // | |
36 // +---------+
37 //
38 // If the deadline actor determines that the deadline has expired, the socket
39 // is closed and any outstanding operations are consequently cancelled.
40 //
41 // Connection establishment involves trying each endpoint in turn until a
42 // connection is successful, or the available endpoints are exhausted. If the
43 // deadline actor closes the socket, the connect actor is woken up and moves to
44 // the next endpoint.
45 //
46 // +---------------+
47 // | |
48 // | start_connect |<---+
49 // | | |
50 // +---------------+ |
51 // | |
52 // async_- | +----------------+
53 // connect() | | |
54 // +--->| handle_connect |
55 // | |
56 // +----------------+
57 // :
58 // Once a connection is :
59 // made, the connect :
60 // actor forks in two - :
61 // :
62 // an actor for reading : and an actor for
63 // inbound messages: : sending heartbeats:
64 // :
65 // +------------+ : +-------------+
66 // | |<- - - - -+- - - - ->| |
67 // | start_read | | start_write |<---+
68 // | |<---+ | | |
69 // +------------+ | +-------------+ | async_wait()
70 // | | | |
71 // async_- | +-------------+ async_- | +--------------+
72 // read_- | | | write() | | |
73 // until() +--->| handle_read | +--->| handle_write |
74 // | | | |
75 // +-------------+ +--------------+
76 //
77 // The input actor reads messages from the socket, where messages are delimited
78 // by the newline character. The deadline for a complete message is 30 seconds.
79 //
80 // The heartbeat actor sends a heartbeat (a message that consists of a single
81 // newline character) every 10 seconds. In this example, no deadline is applied
82 // to message sending.
83 //
84 class client
85 {
86 public:
87 client(boost::asio::io_context& io_context)
88 : stopped_(false),
89 socket_(io_context),
90 deadline_(io_context),
91 heartbeat_timer_(io_context)
92 {
93 }
94
95 // Called by the user of the client class to initiate the connection process.
96 // The endpoints will have been obtained using a tcp::resolver.
97 void start(tcp::resolver::results_type endpoints)
98 {
99 // Start the connect actor.
100 endpoints_ = endpoints;
101 start_connect(endpoints_.begin());
102
103 // Start the deadline actor. You will note that we're not setting any
104 // particular deadline here. Instead, the connect and input actors will
105 // update the deadline prior to each asynchronous operation.
106 deadline_.async_wait(boost::bind(&client::check_deadline, this));
107 }
108
109 // This function terminates all the actors to shut down the connection. It
110 // may be called by the user of the client class, or by the class itself in
111 // response to graceful termination or an unrecoverable error.
112 void stop()
113 {
114 stopped_ = true;
115 boost::system::error_code ignored_ec;
116 socket_.close(ignored_ec);
117 deadline_.cancel();
118 heartbeat_timer_.cancel();
119 }
120
121 private:
122 void start_connect(tcp::resolver::results_type::iterator endpoint_iter)
123 {
124 if (endpoint_iter != endpoints_.end())
125 {
126 std::cout << "Trying " << endpoint_iter->endpoint() << "...\n";
127
128 // Set a deadline for the connect operation.
129 deadline_.expires_after(boost::asio::chrono::seconds(60));
130
131 // Start the asynchronous connect operation.
132 socket_.async_connect(endpoint_iter->endpoint(),
133 boost::bind(&client::handle_connect,
134 this, _1, endpoint_iter));
135 }
136 else
137 {
138 // There are no more endpoints to try. Shut down the client.
139 stop();
140 }
141 }
142
143 void handle_connect(const boost::system::error_code& ec,
144 tcp::resolver::results_type::iterator endpoint_iter)
145 {
146 if (stopped_)
147 return;
148
149 // The async_connect() function automatically opens the socket at the start
150 // of the asynchronous operation. If the socket is closed at this time then
151 // the timeout handler must have run first.
152 if (!socket_.is_open())
153 {
154 std::cout << "Connect timed out\n";
155
156 // Try the next available endpoint.
157 start_connect(++endpoint_iter);
158 }
159
160 // Check if the connect operation failed before the deadline expired.
161 else if (ec)
162 {
163 std::cout << "Connect error: " << ec.message() << "\n";
164
165 // We need to close the socket used in the previous connection attempt
166 // before starting a new one.
167 socket_.close();
168
169 // Try the next available endpoint.
170 start_connect(++endpoint_iter);
171 }
172
173 // Otherwise we have successfully established a connection.
174 else
175 {
176 std::cout << "Connected to " << endpoint_iter->endpoint() << "\n";
177
178 // Start the input actor.
179 start_read();
180
181 // Start the heartbeat actor.
182 start_write();
183 }
184 }
185
186 void start_read()
187 {
188 // Set a deadline for the read operation.
189 deadline_.expires_after(boost::asio::chrono::seconds(30));
190
191 // Start an asynchronous operation to read a newline-delimited message.
192 boost::asio::async_read_until(socket_,
193 boost::asio::dynamic_buffer(input_buffer_), '\n',
194 boost::bind(&client::handle_read, this, _1, _2));
195 }
196
197 void handle_read(const boost::system::error_code& ec, std::size_t n)
198 {
199 if (stopped_)
200 return;
201
202 if (!ec)
203 {
204 // Extract the newline-delimited message from the buffer.
205 std::string line(input_buffer_.substr(0, n - 1));
206 input_buffer_.erase(0, n);
207
208 // Empty messages are heartbeats and so ignored.
209 if (!line.empty())
210 {
211 std::cout << "Received: " << line << "\n";
212 }
213
214 start_read();
215 }
216 else
217 {
218 std::cout << "Error on receive: " << ec.message() << "\n";
219
220 stop();
221 }
222 }
223
224 void start_write()
225 {
226 if (stopped_)
227 return;
228
229 // Start an asynchronous operation to send a heartbeat message.
230 boost::asio::async_write(socket_, boost::asio::buffer("\n", 1),
231 boost::bind(&client::handle_write, this, _1));
232 }
233
234 void handle_write(const boost::system::error_code& ec)
235 {
236 if (stopped_)
237 return;
238
239 if (!ec)
240 {
241 // Wait 10 seconds before sending the next heartbeat.
242 heartbeat_timer_.expires_after(boost::asio::chrono::seconds(10));
243 heartbeat_timer_.async_wait(boost::bind(&client::start_write, this));
244 }
245 else
246 {
247 std::cout << "Error on heartbeat: " << ec.message() << "\n";
248
249 stop();
250 }
251 }
252
253 void check_deadline()
254 {
255 if (stopped_)
256 return;
257
258 // Check whether the deadline has passed. We compare the deadline against
259 // the current time since a new asynchronous operation may have moved the
260 // deadline before this actor had a chance to run.
261 if (deadline_.expiry() <= steady_timer::clock_type::now())
262 {
263 // The deadline has passed. The socket is closed so that any outstanding
264 // asynchronous operations are cancelled.
265 socket_.close();
266
267 // There is no longer an active deadline. The expiry is set to the
268 // maximum time point so that the actor takes no action until a new
269 // deadline is set.
270 deadline_.expires_at(steady_timer::time_point::max());
271 }
272
273 // Put the actor back to sleep.
274 deadline_.async_wait(boost::bind(&client::check_deadline, this));
275 }
276
277 private:
278 bool stopped_;
279 tcp::resolver::results_type endpoints_;
280 tcp::socket socket_;
281 std::string input_buffer_;
282 steady_timer deadline_;
283 steady_timer heartbeat_timer_;
284 };
285
286 int main(int argc, char* argv[])
287 {
288 try
289 {
290 if (argc != 3)
291 {
292 std::cerr << "Usage: client <host> <port>\n";
293 return 1;
294 }
295
296 boost::asio::io_context io_context;
297 tcp::resolver r(io_context);
298 client c(io_context);
299
300 c.start(r.resolve(argv[1], argv[2]));
301
302 io_context.run();
303 }
304 catch (std::exception& e)
305 {
306 std::cerr << "Exception: " << e.what() << "\n";
307 }
308
309 return 0;
310 }