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1 #include "private/gc_priv.h"
2
3 #if defined(GC_WIN32_THREADS)
4
5 #include <windows.h>
6
7 #ifdef THREAD_LOCAL_ALLOC
8 # include "private/thread_local_alloc.h"
9 #endif /* THREAD_LOCAL_ALLOC */
10
11 /* Allocation lock declarations. */
12 #if !defined(USE_PTHREAD_LOCKS)
13 # if defined(GC_DLL)
14 __declspec(dllexport) CRITICAL_SECTION GC_allocate_ml;
15 # else
16 CRITICAL_SECTION GC_allocate_ml;
17 # endif
18 DWORD GC_lock_holder = NO_THREAD;
19 /* Thread id for current holder of allocation lock */
20 #else
21 pthread_mutex_t GC_allocate_ml = PTHREAD_MUTEX_INITIALIZER;
22 unsigned long GC_lock_holder = NO_THREAD;
23 #endif
24
25 #ifdef GC_PTHREADS
26 # include <errno.h>
27
28 /* GC_DLL should not normally be defined, especially since we often do turn */
29 /* on THREAD_LOCAL_ALLOC, which is currently incompatible. */
30 /* It might be possible to get GC_DLL and DllMain-based thread registration */
31 /* to work with Cygwin, but if you try you are on your own. */
32 #ifdef GC_DLL
33 # error GC_DLL untested with Cygwin
34 #endif
35
36 /* Cygwin-specific forward decls */
37 # undef pthread_create
38 # undef pthread_sigmask
39 # undef pthread_join
40 # undef pthread_detach
41 # undef dlopen
42
43 # ifdef DEBUG_THREADS
44 # ifdef CYGWIN32
45 # define DEBUG_CYGWIN_THREADS 1
46 # define DEBUG_WIN32_PTHREADS 0
47 # else
48 # define DEBUG_WIN32_PTHREADS 1
49 # define DEBUG_CYGWIN_THREADS 0
50 # endif
51 # else
52 # define DEBUG_CYGWIN_THREADS 0
53 # define DEBUG_WIN32_PTHREADS 0
54 # endif
55
56 void * GC_pthread_start(void * arg);
57 void GC_thread_exit_proc(void *arg);
58
59 # include <pthread.h>
60
61 #else
62
63 # ifdef DEBUG_THREADS
64 # define DEBUG_WIN32_THREADS 1
65 # else
66 # define DEBUG_WIN32_THREADS 0
67 # endif
68
69 # undef CreateThread
70 # undef ExitThread
71 # undef _beginthreadex
72 # undef _endthreadex
73 # undef _beginthread
74 # ifdef DEBUG_THREADS
75 # define DEBUG_WIN32_THREADS 1
76 # else
77 # define DEBUG_WIN32_THREADS 0
78 # endif
79
80 # include <process.h> /* For _beginthreadex, _endthreadex */
81
82 #endif
83
84 #if defined(GC_DLL) && !defined(MSWINCE)
85 static GC_bool GC_win32_dll_threads = FALSE;
86 /* This code operates in two distinct modes, depending on */
87 /* the setting of GC_win32_dll_threads. If */
88 /* GC_win32_dll_threads is set, all threads in the process */
89 /* are implicitly registered with the GC by DllMain. */
90 /* No explicit registration is required, and attempts at */
91 /* explicit registration are ignored. This mode is */
92 /* very different from the Posix operation of the collector. */
93 /* In this mode access to the thread table is lock-free. */
94 /* Hence there is a static limit on the number of threads. */
95
96 /* If GC_win32_dll_threads is FALSE, or the collector is */
97 /* built without GC_DLL defined, things operate in a way */
98 /* that is very similar to Posix platforms, and new threads */
99 /* must be registered with the collector, e.g. by using */
100 /* preprocessor-based interception of the thread primitives. */
101 /* In this case, we use a real data structure for the thread */
102 /* table. Note that there is no equivalent of linker-based */
103 /* call interception, since we don't have ELF-like */
104 /* facilities. The Windows analog appears to be "API */
105 /* hooking", which really seems to be a standard way to */
106 /* do minor binary rewriting (?). I'd prefer not to have */
107 /* the basic collector rely on such facilities, but an */
108 /* optional package that intercepts thread calls this way */
109 /* would probably be nice. */
110
111 /* GC_win32_dll_threads must be set at initialization time, */
112 /* i.e. before any collector or thread calls. We make it a */
113 /* "dynamic" option only to avoid multiple library versions. */
114 #else
115 # define GC_win32_dll_threads FALSE
116 #endif
117
118 /* We have two versions of the thread table. Which one */
119 /* we us depends on whether or not GC_win32_dll_threads */
120 /* is set. Note that before initialization, we don't */
121 /* add any entries to either table, even if DllMain is */
122 /* called. The main thread will be added on */
123 /* initialization. */
124
125 /* The type of the first argument to InterlockedExchange. */
126 /* Documented to be LONG volatile *, but at least gcc likes */
127 /* this better. */
128 typedef LONG * IE_t;
129
130 GC_bool GC_thr_initialized = FALSE;
131
132 GC_bool GC_need_to_lock = FALSE;
133
134 static GC_bool parallel_initialized = FALSE;
135
136 void GC_init_parallel(void);
137
138 #ifdef GC_DLL
139 /* Turn on GC_win32_dll_threads */
140 GC_API void GC_use_DllMain(void)
141 {
142 # ifdef THREAD_LOCAL_ALLOC
143 ABORT("Cannot use thread local allocation with DllMain-based "
144 "thread registration.");
145 /* Thread-local allocation really wants to lock at thread */
146 /* entry and exit. */
147 # endif
148 GC_ASSERT(!parallel_initialized);
149 GC_win32_dll_threads = TRUE;
150 }
151 #else
152 GC_API void GC_use_DllMain(void)
153 {
154 ABORT("GC not configured as DLL");
155 }
156 #endif
157
158 DWORD GC_main_thread = 0;
159
160 struct GC_Thread_Rep {
161 union {
162 AO_t tm_in_use; /* Updated without lock. */
163 /* We assert that unused */
164 /* entries have invalid ids of */
165 /* zero and zero stack fields. */
166 /* Used only with GC_win32_dll_threads. */
167 struct GC_Thread_Rep * tm_next;
168 /* Hash table link without */
169 /* GC_win32_dll_threads. */
170 /* More recently allocated threads */
171 /* with a given pthread id come */
172 /* first. (All but the first are */
173 /* guaranteed to be dead, but we may */
174 /* not yet have registered the join.) */
175 } table_management;
176 # define in_use table_management.tm_in_use
177 # define next table_management.tm_next
178 DWORD id;
179 HANDLE handle;
180 ptr_t stack_base; /* The cold end of the stack. */
181 /* 0 ==> entry not valid. */
182 /* !in_use ==> stack_base == 0 */
183 GC_bool suspended;
184
185 # ifdef GC_PTHREADS
186 void *status; /* hold exit value until join in case it's a pointer */
187 pthread_t pthread_id;
188 short flags; /* Protected by GC lock. */
189 # define FINISHED 1 /* Thread has exited. */
190 # define DETACHED 2 /* Thread is intended to be detached. */
191 # define KNOWN_FINISHED(t) (((t) -> flags) & FINISHED)
192 # else
193 # define KNOWN_FINISHED(t) 0
194 # endif
195 # ifdef THREAD_LOCAL_ALLOC
196 struct thread_local_freelists tlfs;
197 # endif
198 };
199
200 typedef struct GC_Thread_Rep * GC_thread;
201 typedef volatile struct GC_Thread_Rep * GC_vthread;
202
203 /*
204 * We assumed that volatile ==> memory ordering, at least among
205 * volatiles. This code should consistently use atomic_ops.
206 */
207
208 volatile GC_bool GC_please_stop = FALSE;
209
210 /*
211 * We track thread attachments while the world is supposed to be stopped.
212 * Unfortunately, we can't stop them from starting, since blocking in
213 * DllMain seems to cause the world to deadlock. Thus we have to recover
214 * If we notice this in the middle of marking.
215 */
216
217 AO_t GC_attached_thread = FALSE;
218 /* Return TRUE if an thread was attached since we last asked or */
219 /* since GC_attached_thread was explicitly reset. */
220 GC_bool GC_started_thread_while_stopped(void)
221 {
222 AO_t result;
223
224 if (GC_win32_dll_threads) {
225 AO_nop_full(); /* Prior heap reads need to complete earlier. */
226 result = AO_load(&GC_attached_thread);
227 if (result) {
228 AO_store(&GC_attached_thread, FALSE);
229 }
230 return ((GC_bool)result);
231 } else {
232 return FALSE;
233 }
234 }
235
236 /* Thread table used if GC_win32_dll_threads is set. */
237 /* This is a fixed size array. */
238 /* Since we use runtime conditionals, both versions */
239 /* are always defined. */
240 # ifndef MAX_THREADS
241 # define MAX_THREADS 512
242 # endif
243 /* Things may get quite slow for large numbers of threads, */
244 /* since we look them up with sequential search. */
245
246 volatile struct GC_Thread_Rep dll_thread_table[MAX_THREADS];
247
248 volatile LONG GC_max_thread_index = 0;
249 /* Largest index in dll_thread_table */
250 /* that was ever used. */
251
252 /* And now the version used if GC_win32_dll_threads is not set. */
253 /* This is a chained hash table, with much of the code borrowed */
254 /* From the Posix implementation. */
255 # define THREAD_TABLE_SZ 256 /* Must be power of 2 */
256 GC_thread GC_threads[THREAD_TABLE_SZ];
257
258
259 /* Add a thread to GC_threads. We assume it wasn't already there. */
260 /* Caller holds allocation lock. */
261 /* Unlike the pthreads version, the id field is set by the caller. */
262 GC_thread GC_new_thread(DWORD id)
263 {
264 word hv = ((word)id) % THREAD_TABLE_SZ;
265 GC_thread result;
266 /* It may not be safe to allocate when we register the first thread. */
267 static struct GC_Thread_Rep first_thread;
268 static GC_bool first_thread_used = FALSE;
269
270 GC_ASSERT(I_HOLD_LOCK());
271 if (!first_thread_used) {
272 result = &first_thread;
273 first_thread_used = TRUE;
274 } else {
275 GC_ASSERT(!GC_win32_dll_threads);
276 result = (struct GC_Thread_Rep *)
277 GC_INTERNAL_MALLOC(sizeof(struct GC_Thread_Rep), NORMAL);
278 # ifdef GC_PTHREADS
279 /* result can be NULL -> segfault */
280 GC_ASSERT(result -> flags == 0);
281 # endif
282 }
283 if (result == 0) return(0);
284 /* result -> id = id; Done by caller. */
285 result -> next = GC_threads[hv];
286 GC_threads[hv] = result;
287 # ifdef GC_PTHREADS
288 GC_ASSERT(result -> flags == 0 /* && result -> thread_blocked == 0 */);
289 # endif
290 return(result);
291 }
292
293 extern LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info);
294
295 #if defined(GWW_VDB) && defined(MPROTECT_VDB)
296 extern GC_bool GC_gww_dirty_init(void);
297 /* Defined in os_dep.c. Returns TRUE if GetWriteWatch is available. */
298 /* may be called repeatedly. */
299 #endif
300
301 GC_bool GC_in_thread_creation = FALSE; /* Protected by allocation lock. */
302
303 /*
304 * This may be called from DllMain, and hence operates under unusual
305 * constraints. In particular, it must be lock-free if GC_win32_dll_threads
306 * is set. Always called from the thread being added.
307 * If GC_win32_dll_threads is not set, we already hold the allocation lock,
308 * except possibly during single-threaded start-up code.
309 */
310 static GC_thread GC_register_my_thread_inner(struct GC_stack_base *sb,
311 DWORD thread_id)
312 {
313 GC_vthread me;
314
315 /* The following should be a noop according to the win32 */
316 /* documentation. There is empirical evidence that it */
317 /* isn't. - HB */
318 # if defined(MPROTECT_VDB)
319 # if defined(GWW_VDB)
320 if (GC_incremental && !GC_gww_dirty_init())
321 SetUnhandledExceptionFilter(GC_write_fault_handler);
322 # else
323 if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler);
324 # endif
325 # endif
326
327 if (GC_win32_dll_threads) {
328 int i;
329 /* It appears to be unsafe to acquire a lock here, since this */
330 /* code is apparently not preeemptible on some systems. */
331 /* (This is based on complaints, not on Microsoft's official */
332 /* documentation, which says this should perform "only simple */
333 /* initialization tasks".) */
334 /* Hence we make do with nonblocking synchronization. */
335 /* It has been claimed that DllMain is really only executed with */
336 /* a particular system lock held, and thus careful use of locking */
337 /* around code that doesn't call back into the system libraries */
338 /* might be OK. But this hasn't been tested across all win32 */
339 /* variants. */
340 /* cast away volatile qualifier */
341 for (i = 0; InterlockedExchange((IE_t)&dll_thread_table[i].in_use,1) != 0;
342 i++) {
343 /* Compare-and-swap would make this cleaner, but that's not */
344 /* supported before Windows 98 and NT 4.0. In Windows 2000, */
345 /* InterlockedExchange is supposed to be replaced by */
346 /* InterlockedExchangePointer, but that's not really what I */
347 /* want here. */
348 /* FIXME: We should eventually declare Win95 dead and use AO_ */
349 /* primitives here. */
350 if (i == MAX_THREADS - 1)
351 ABORT("too many threads");
352 }
353 /* Update GC_max_thread_index if necessary. The following is safe, */
354 /* and unlike CompareExchange-based solutions seems to work on all */
355 /* Windows95 and later platforms. */
356 /* Unfortunately, GC_max_thread_index may be temporarily out of */
357 /* bounds, so readers have to compensate. */
358 while (i > GC_max_thread_index) {
359 InterlockedIncrement((IE_t)&GC_max_thread_index);
360 }
361 if (GC_max_thread_index >= MAX_THREADS) {
362 /* We overshot due to simultaneous increments. */
363 /* Setting it to MAX_THREADS-1 is always safe. */
364 GC_max_thread_index = MAX_THREADS - 1;
365 }
366 me = dll_thread_table + i;
367 } else /* Not using DllMain */ {
368 GC_ASSERT(I_HOLD_LOCK());
369 GC_in_thread_creation = TRUE; /* OK to collect from unknown thread. */
370 me = GC_new_thread(thread_id);
371 GC_in_thread_creation = FALSE;
372 }
373 # ifdef GC_PTHREADS
374 /* me can be NULL -> segfault */
375 me -> pthread_id = pthread_self();
376 # endif
377
378 if (!DuplicateHandle(GetCurrentProcess(),
379 GetCurrentThread(),
380 GetCurrentProcess(),
381 (HANDLE*)&(me -> handle),
382 0,
383 0,
384 DUPLICATE_SAME_ACCESS)) {
385 DWORD last_error = GetLastError();
386 GC_err_printf("Last error code: %d\n", last_error);
387 ABORT("DuplicateHandle failed");
388 }
389 me -> stack_base = sb -> mem_base;
390 /* Up until this point, GC_push_all_stacks considers this thread */
391 /* invalid. */
392 /* Up until this point, this entry is viewed as reserved but invalid */
393 /* by GC_delete_thread. */
394 me -> id = thread_id;
395 # if defined(THREAD_LOCAL_ALLOC)
396 GC_init_thread_local((GC_tlfs)(&(me->tlfs)));
397 # endif
398 if (me -> stack_base == NULL)
399 ABORT("Bad stack base in GC_register_my_thread_inner");
400 if (GC_win32_dll_threads) {
401 if (GC_please_stop) {
402 AO_store(&GC_attached_thread, TRUE);
403 AO_nop_full(); // Later updates must become visible after this.
404 }
405 /* We'd like to wait here, but can't, since waiting in DllMain */
406 /* provokes deadlocks. */
407 /* Thus we force marking to be restarted instead. */
408 } else {
409 GC_ASSERT(!GC_please_stop);
410 /* Otherwise both we and the thread stopping code would be */
411 /* holding the allocation lock. */
412 }
413 return (GC_thread)(me);
414 }
415
416 /*
417 * GC_max_thread_index may temporarily be larger than MAX_THREADS.
418 * To avoid subscript errors, we check on access.
419 */
420 #ifdef __GNUC__
421 __inline__
422 #endif
423 LONG GC_get_max_thread_index()
424 {
425 LONG my_max = GC_max_thread_index;
426
427 if (my_max >= MAX_THREADS) return MAX_THREADS-1;
428 return my_max;
429 }
430
431 /* Return the GC_thread corresponding to a thread id. May be called */
432 /* without a lock, but should be called in contexts in which the */
433 /* requested thread cannot be asynchronously deleted, e.g. from the */
434 /* thread itself. */
435 /* This version assumes that either GC_win32_dll_threads is set, or */
436 /* we hold the allocator lock. */
437 /* Also used (for assertion checking only) from thread_local_alloc.c. */
438 GC_thread GC_lookup_thread_inner(DWORD thread_id) {
439 if (GC_win32_dll_threads) {
440 int i;
441 LONG my_max = GC_get_max_thread_index();
442 for (i = 0;
443 i <= my_max &&
444 (!AO_load_acquire(&(dll_thread_table[i].in_use))
445 || dll_thread_table[i].id != thread_id);
446 /* Must still be in_use, since nobody else can store our thread_id. */
447 i++) {}
448 if (i > my_max) {
449 return 0;
450 } else {
451 return (GC_thread)(dll_thread_table + i);
452 }
453 } else {
454 word hv = ((word)thread_id) % THREAD_TABLE_SZ;
455 register GC_thread p = GC_threads[hv];
456
457 GC_ASSERT(I_HOLD_LOCK());
458 while (p != 0 && p -> id != thread_id) p = p -> next;
459 return(p);
460 }
461 }
462
463 /* A version of the above that acquires the lock if necessary. Note */
464 /* that the identically named function for pthreads is different, and */
465 /* just assumes we hold the lock. */
466 /* Also used (for assertion checking only) from thread_local_alloc.c. */
467 static GC_thread GC_lookup_thread(DWORD thread_id)
468 {
469 if (GC_win32_dll_threads) {
470 return GC_lookup_thread_inner(thread_id);
471 } else {
472 GC_thread result;
473 LOCK();
474 result = GC_lookup_thread_inner(thread_id);
475 UNLOCK();
476 return result;
477 }
478 }
479
480 /* If a thread has been joined, but we have not yet */
481 /* been notified, then there may be more than one thread */
482 /* in the table with the same win32 id. */
483 /* This is OK, but we need a way to delete a specific one. */
484 /* Assumes we hold the allocation lock unless */
485 /* GC_win32_dll_threads is set. */
486 /* If GC_win32_dll_threads is set it should be called from the */
487 /* thread being deleted. */
488 void GC_delete_gc_thread(GC_vthread gc_id)
489 {
490 if (GC_win32_dll_threads) {
491 /* This is intended to be lock-free. */
492 /* It is either called synchronously from the thread being deleted, */
493 /* or by the joining thread. */
494 /* In this branch asynchronosu changes to *gc_id are possible. */
495 CloseHandle(gc_id->handle);
496 gc_id -> stack_base = 0;
497 gc_id -> id = 0;
498 # ifdef CYGWIN32
499 gc_id -> pthread_id = 0;
500 # endif /* CYGWIN32 */
501 # ifdef GC_WIN32_PTHREADS
502 gc_id -> pthread_id.p = NULL;
503 # endif /* GC_WIN32_PTHREADS */
504 AO_store_release(&(gc_id->in_use), FALSE);
505 } else {
506 /* Cast away volatile qualifier, since we have lock. */
507 GC_thread gc_nvid = (GC_thread)gc_id;
508 DWORD id = gc_nvid -> id;
509 word hv = ((word)id) % THREAD_TABLE_SZ;
510 register GC_thread p = GC_threads[hv];
511 register GC_thread prev = 0;
512
513 GC_ASSERT(I_HOLD_LOCK());
514 while (p != gc_nvid) {
515 prev = p;
516 p = p -> next;
517 }
518 if (prev == 0) {
519 GC_threads[hv] = p -> next;
520 } else {
521 prev -> next = p -> next;
522 }
523 GC_INTERNAL_FREE(p);
524 }
525 }
526
527 /* Delete a thread from GC_threads. We assume it is there. */
528 /* (The code intentionally traps if it wasn't.) */
529 /* Assumes we hold the allocation lock unless */
530 /* GC_win32_dll_threads is set. */
531 /* If GC_win32_dll_threads is set it should be called from the */
532 /* thread being deleted. */
533 void GC_delete_thread(DWORD id)
534 {
535 if (GC_win32_dll_threads) {
536 GC_thread t = GC_lookup_thread_inner(id);
537
538 if (0 == t) {
539 WARN("Removing nonexistent thread %ld\n", (GC_word)id);
540 } else {
541 GC_delete_gc_thread(t);
542 }
543 } else {
544 word hv = ((word)id) % THREAD_TABLE_SZ;
545 register GC_thread p = GC_threads[hv];
546 register GC_thread prev = 0;
547
548 GC_ASSERT(I_HOLD_LOCK());
549 while (p -> id != id) {
550 prev = p;
551 p = p -> next;
552 }
553 if (prev == 0) {
554 GC_threads[hv] = p -> next;
555 } else {
556 prev -> next = p -> next;
557 }
558 GC_INTERNAL_FREE(p);
559 }
560 }
561
562 int GC_register_my_thread(struct GC_stack_base *sb) {
563 DWORD t = GetCurrentThreadId();
564
565 if (0 == GC_lookup_thread(t)) {
566 /* We lock here, since we want to wait for an ongoing GC. */
567 LOCK();
568 GC_register_my_thread_inner(sb, t);
569 UNLOCK();
570 return GC_SUCCESS;
571 } else {
572 return GC_DUPLICATE;
573 }
574 }
575
576 int GC_unregister_my_thread(void)
577 {
578 DWORD t = GetCurrentThreadId();
579
580 # if defined(THREAD_LOCAL_ALLOC)
581 LOCK();
582 {
583 GC_thread me = GC_lookup_thread_inner(t);
584 GC_destroy_thread_local(&(me->tlfs));
585 }
586 UNLOCK();
587 # endif
588 if (GC_win32_dll_threads) {
589 /* Should we just ignore this? */
590 GC_delete_thread(t);
591 } else {
592 LOCK();
593 GC_delete_thread(t);
594 UNLOCK();
595 }
596 return GC_SUCCESS;
597 }
598
599
600 #ifdef GC_PTHREADS
601
602 /* A quick-and-dirty cache of the mapping between pthread_t */
603 /* and win32 thread id. */
604 #define PTHREAD_MAP_SIZE 512
605 DWORD GC_pthread_map_cache[PTHREAD_MAP_SIZE];
606 #define HASH(pthread_id) ((NUMERIC_THREAD_ID(pthread_id) >> 5) % PTHREAD_MAP_SIZE)
607 /* It appears pthread_t is really a pointer type ... */
608 #define SET_PTHREAD_MAP_CACHE(pthread_id, win32_id) \
609 GC_pthread_map_cache[HASH(pthread_id)] = (win32_id);
610 #define GET_PTHREAD_MAP_CACHE(pthread_id) \
611 GC_pthread_map_cache[HASH(pthread_id)]
612
613 /* Return a GC_thread corresponding to a given pthread_t. */
614 /* Returns 0 if it's not there. */
615 /* We assume that this is only called for pthread ids that */
616 /* have not yet terminated or are still joinable, and */
617 /* cannot be concurrently terminated. */
618 /* Assumes we do NOT hold the allocation lock. */
619 static GC_thread GC_lookup_pthread(pthread_t id)
620 {
621 if (GC_win32_dll_threads) {
622 int i;
623 LONG my_max = GC_get_max_thread_index();
624
625 for (i = 0;
626 i <= my_max &&
627 (!AO_load_acquire(&(dll_thread_table[i].in_use))
628 || THREAD_EQUAL(dll_thread_table[i].pthread_id, id));
629 /* Must still be in_use, since nobody else can store our thread_id. */
630 i++);
631 if (i > my_max) return 0;
632 return (GC_thread)(dll_thread_table + i);
633 } else {
634 /* We first try the cache. If that fails, we use a very slow */
635 /* approach. */
636 int hv_guess = GET_PTHREAD_MAP_CACHE(id) % THREAD_TABLE_SZ;
637 int hv;
638 GC_thread p;
639
640 LOCK();
641 for (p = GC_threads[hv_guess]; 0 != p; p = p -> next) {
642 if (THREAD_EQUAL(p -> pthread_id, id))
643 goto foundit;
644 }
645 for (hv = 0; hv < THREAD_TABLE_SZ; ++hv) {
646 for (p = GC_threads[hv]; 0 != p; p = p -> next) {
647 if (THREAD_EQUAL(p -> pthread_id, id))
648 goto foundit;
649 }
650 }
651 p = 0;
652 foundit:
653 UNLOCK();
654 return p;
655 }
656 }
657
658 #endif /* GC_PTHREADS */
659
660 void GC_push_thread_structures(void)
661 {
662 GC_ASSERT(I_HOLD_LOCK());
663 if (GC_win32_dll_threads) {
664 /* Unlike the other threads implementations, the thread table here */
665 /* contains no pointers to the collectable heap. Thus we have */
666 /* no private structures we need to preserve. */
667 # ifdef GC_PTHREADS
668 { int i; /* pthreads may keep a pointer in the thread exit value */
669 LONG my_max = GC_get_max_thread_index();
670
671 for (i = 0; i <= my_max; i++)
672 if (dll_thread_table[i].in_use)
673 GC_push_all((ptr_t)&(dll_thread_table[i].status),
674 (ptr_t)(&(dll_thread_table[i].status)+1));
675 }
676 # endif
677 } else {
678 GC_push_all((ptr_t)(GC_threads), (ptr_t)(GC_threads)+sizeof(GC_threads));
679 }
680 # if defined(THREAD_LOCAL_ALLOC)
681 GC_push_all((ptr_t)(&GC_thread_key),
682 (ptr_t)(&GC_thread_key)+sizeof(&GC_thread_key));
683 /* Just in case we ever use our own TLS implementation. */
684 # endif
685 }
686
687 /* Suspend the given thread, if it's still active. */
688 void GC_suspend(GC_thread t)
689 {
690 # ifdef MSWINCE
691 /* SuspendThread will fail if thread is running kernel code */
692 while (SuspendThread(t -> handle) == (DWORD)-1)
693 Sleep(10);
694 # else
695 /* Apparently the Windows 95 GetOpenFileName call creates */
696 /* a thread that does not properly get cleaned up, and */
697 /* SuspendThread on its descriptor may provoke a crash. */
698 /* This reduces the probability of that event, though it still */
699 /* appears there's a race here. */
700 DWORD exitCode;
701 if (GetExitCodeThread(t -> handle, &exitCode) &&
702 exitCode != STILL_ACTIVE) {
703 t -> stack_base = 0; /* prevent stack from being pushed */
704 # ifndef GC_PTHREADS
705 /* this breaks pthread_join on Cygwin, which is guaranteed to */
706 /* only see user pthreads */
707 AO_store(&(t -> in_use), FALSE);
708 CloseHandle(t -> handle);
709 # endif
710 return;
711 }
712 if (SuspendThread(t -> handle) == (DWORD)-1)
713 ABORT("SuspendThread failed");
714 # endif
715 t -> suspended = TRUE;
716 }
717
718 /* Defined in misc.c */
719 #ifndef CYGWIN32
720 extern CRITICAL_SECTION GC_write_cs;
721 #endif
722
723 void GC_stop_world(void)
724 {
725 DWORD thread_id = GetCurrentThreadId();
726 int i;
727
728 if (!GC_thr_initialized) ABORT("GC_stop_world() called before GC_thr_init()");
729 GC_ASSERT(I_HOLD_LOCK());
730
731 GC_please_stop = TRUE;
732 # ifndef CYGWIN32
733 EnterCriticalSection(&GC_write_cs);
734 # endif
735 if (GC_win32_dll_threads) {
736 /* Any threads being created during this loop will end up setting */
737 /* GC_attached_thread when they start. This will force marking to */
738 /* restart. */
739 /* This is not ideal, but hopefully correct. */
740 GC_attached_thread = FALSE;
741 for (i = 0; i <= GC_get_max_thread_index(); i++) {
742 GC_vthread t = dll_thread_table + i;
743 if (t -> stack_base != 0
744 && t -> id != thread_id) {
745 GC_suspend((GC_thread)t);
746 }
747 }
748 } else {
749 GC_thread t;
750 int i;
751
752 for (i = 0; i < THREAD_TABLE_SZ; i++) {
753 for (t = GC_threads[i]; t != 0; t = t -> next) {
754 if (t -> stack_base != 0
755 && !KNOWN_FINISHED(t)
756 && t -> id != thread_id) {
757 GC_suspend(t);
758 }
759 }
760 }
761 }
762 # ifndef CYGWIN32
763 LeaveCriticalSection(&GC_write_cs);
764 # endif
765 }
766
767 void GC_start_world(void)
768 {
769 DWORD thread_id = GetCurrentThreadId();
770 int i;
771 LONG my_max = GC_get_max_thread_index();
772
773 GC_ASSERT(I_HOLD_LOCK());
774 if (GC_win32_dll_threads) {
775 for (i = 0; i <= my_max; i++) {
776 GC_thread t = (GC_thread)(dll_thread_table + i);
777 if (t -> stack_base != 0 && t -> suspended
778 && t -> id != thread_id) {
779 if (ResumeThread(t -> handle) == (DWORD)-1)
780 ABORT("ResumeThread failed");
781 t -> suspended = FALSE;
782 }
783 }
784 } else {
785 GC_thread t;
786 int i;
787
788 for (i = 0; i < THREAD_TABLE_SZ; i++) {
789 for (t = GC_threads[i]; t != 0; t = t -> next) {
790 if (t -> stack_base != 0 && t -> suspended
791 && t -> id != thread_id) {
792 if (ResumeThread(t -> handle) == (DWORD)-1)
793 ABORT("ResumeThread failed");
794 t -> suspended = FALSE;
795 }
796 }
797 }
798 }
799 GC_please_stop = FALSE;
800 }
801
802 # ifdef MSWINCE
803 /* The VirtualQuery calls below won't work properly on WinCE, but */
804 /* since each stack is restricted to an aligned 64K region of */
805 /* virtual memory we can just take the next lowest multiple of 64K. */
806 # define GC_get_stack_min(s) \
807 ((ptr_t)(((DWORD)(s) - 1) & 0xFFFF0000))
808 # else
809 static ptr_t GC_get_stack_min(ptr_t s)
810 {
811 ptr_t bottom;
812 MEMORY_BASIC_INFORMATION info;
813 VirtualQuery(s, &info, sizeof(info));
814 do {
815 bottom = info.BaseAddress;
816 VirtualQuery(bottom - 1, &info, sizeof(info));
817 } while ((info.Protect & PAGE_READWRITE)
818 && !(info.Protect & PAGE_GUARD));
819 return(bottom);
820 }
821 # endif
822
823 void GC_push_stack_for(GC_thread thread)
824 {
825 int dummy;
826 ptr_t sp, stack_min;
827 DWORD me = GetCurrentThreadId();
828
829 if (thread -> stack_base) {
830 if (thread -> id == me) {
831 sp = (ptr_t) &dummy;
832 } else {
833 CONTEXT context;
834 context.ContextFlags = CONTEXT_INTEGER|CONTEXT_CONTROL;
835 if (!GetThreadContext(thread -> handle, &context))
836 ABORT("GetThreadContext failed");
837
838 /* Push all registers that might point into the heap. Frame */
839 /* pointer registers are included in case client code was */
840 /* compiled with the 'omit frame pointer' optimisation. */
841 # define PUSH1(reg) GC_push_one((word)context.reg)
842 # define PUSH2(r1,r2) PUSH1(r1), PUSH1(r2)
843 # define PUSH4(r1,r2,r3,r4) PUSH2(r1,r2), PUSH2(r3,r4)
844 # if defined(I386)
845 PUSH4(Edi,Esi,Ebx,Edx), PUSH2(Ecx,Eax), PUSH1(Ebp);
846 sp = (ptr_t)context.Esp;
847 # elif defined(X86_64)
848 PUSH4(Rax,Rcx,Rdx,Rbx); PUSH2(Rbp, Rsi); PUSH1(Rdi);
849 PUSH4(R8, R9, R10, R11); PUSH4(R12, R13, R14, R15);
850 sp = (ptr_t)context.Rsp;
851 # elif defined(ARM32)
852 PUSH4(R0,R1,R2,R3),PUSH4(R4,R5,R6,R7),PUSH4(R8,R9,R10,R11),PUSH1(R12);
853 sp = (ptr_t)context.Sp;
854 # elif defined(SHx)
855 PUSH4(R0,R1,R2,R3), PUSH4(R4,R5,R6,R7), PUSH4(R8,R9,R10,R11);
856 PUSH2(R12,R13), PUSH1(R14);
857 sp = (ptr_t)context.R15;
858 # elif defined(MIPS)
859 PUSH4(IntAt,IntV0,IntV1,IntA0), PUSH4(IntA1,IntA2,IntA3,IntT0);
860 PUSH4(IntT1,IntT2,IntT3,IntT4), PUSH4(IntT5,IntT6,IntT7,IntS0);
861 PUSH4(IntS1,IntS2,IntS3,IntS4), PUSH4(IntS5,IntS6,IntS7,IntT8);
862 PUSH4(IntT9,IntK0,IntK1,IntS8);
863 sp = (ptr_t)context.IntSp;
864 # elif defined(PPC)
865 PUSH4(Gpr0, Gpr3, Gpr4, Gpr5), PUSH4(Gpr6, Gpr7, Gpr8, Gpr9);
866 PUSH4(Gpr10,Gpr11,Gpr12,Gpr14), PUSH4(Gpr15,Gpr16,Gpr17,Gpr18);
867 PUSH4(Gpr19,Gpr20,Gpr21,Gpr22), PUSH4(Gpr23,Gpr24,Gpr25,Gpr26);
868 PUSH4(Gpr27,Gpr28,Gpr29,Gpr30), PUSH1(Gpr31);
869 sp = (ptr_t)context.Gpr1;
870 # elif defined(ALPHA)
871 PUSH4(IntV0,IntT0,IntT1,IntT2), PUSH4(IntT3,IntT4,IntT5,IntT6);
872 PUSH4(IntT7,IntS0,IntS1,IntS2), PUSH4(IntS3,IntS4,IntS5,IntFp);
873 PUSH4(IntA0,IntA1,IntA2,IntA3), PUSH4(IntA4,IntA5,IntT8,IntT9);
874 PUSH4(IntT10,IntT11,IntT12,IntAt);
875 sp = (ptr_t)context.IntSp;
876 # else
877 # error "architecture is not supported"
878 # endif
879 } /* ! current thread */
880
881 stack_min = GC_get_stack_min(thread->stack_base);
882
883 if (sp >= stack_min && sp < thread->stack_base) {
884 # if DEBUG_WIN32_PTHREADS || DEBUG_WIN32_THREADS \
885 || DEBUG_CYGWIN_THREADS
886 GC_printf("Pushing thread from %p to %p for 0x%x from 0x%x\n",
887 sp, thread -> stack_base, thread -> id, me);
888 # endif
889 GC_push_all_stack(sp, thread->stack_base);
890 } else {
891 WARN("Thread stack pointer 0x%lx out of range, pushing everything\n",
892 (unsigned long)(size_t)sp);
893 GC_push_all_stack(stack_min, thread->stack_base);
894 }
895 } /* thread looks live */
896 }
897
898 void GC_push_all_stacks(void)
899 {
900 DWORD me = GetCurrentThreadId();
901 GC_bool found_me = FALSE;
902 size_t nthreads = 0;
903
904 if (GC_win32_dll_threads) {
905 int i;
906 LONG my_max = GC_get_max_thread_index();
907
908 for (i = 0; i <= my_max; i++) {
909 GC_thread t = (GC_thread)(dll_thread_table + i);
910 if (t -> in_use) {
911 ++nthreads;
912 GC_push_stack_for(t);
913 if (t -> id == me) found_me = TRUE;
914 }
915 }
916 } else {
917 GC_thread t;
918 int i;
919
920 for (i = 0; i < THREAD_TABLE_SZ; i++) {
921 for (t = GC_threads[i]; t != 0; t = t -> next) {
922 ++nthreads;
923 if (!KNOWN_FINISHED(t)) GC_push_stack_for(t);
924 if (t -> id == me) found_me = TRUE;
925 }
926 }
927 }
928 if (GC_print_stats == VERBOSE) {
929 GC_log_printf("Pushed %d thread stacks ", nthreads);
930 if (GC_win32_dll_threads) {
931 GC_log_printf("based on DllMain thread tracking\n");
932 } else {
933 GC_log_printf("\n");
934 }
935 }
936 if (!found_me && !GC_in_thread_creation)
937 ABORT("Collecting from unknown thread.");
938 }
939
940 void GC_get_next_stack(char *start, char **lo, char **hi)
941 {
942 int i;
943 # define ADDR_LIMIT (char *)(-1L)
944 char * current_min = ADDR_LIMIT;
945
946 if (GC_win32_dll_threads) {
947 LONG my_max = GC_get_max_thread_index();
948
949 for (i = 0; i <= my_max; i++) {
950 ptr_t s = (ptr_t)(dll_thread_table[i].stack_base);
951
952 if (0 != s && s > start && s < current_min) {
953 current_min = s;
954 }
955 }
956 } else {
957 for (i = 0; i < THREAD_TABLE_SZ; i++) {
958 GC_thread t;
959
960 for (t = GC_threads[i]; t != 0; t = t -> next) {
961 ptr_t s = (ptr_t)(t -> stack_base);
962
963 if (0 != s && s > start && s < current_min) {
964 current_min = s;
965 }
966 }
967 }
968 }
969 *hi = current_min;
970 if (current_min == ADDR_LIMIT) {
971 *lo = ADDR_LIMIT;
972 return;
973 }
974 *lo = GC_get_stack_min(current_min);
975 if (*lo < start) *lo = start;
976 }
977
978 #ifndef GC_PTHREADS
979
980 /* We have no DllMain to take care of new threads. Thus we */
981 /* must properly intercept thread creation. */
982
983 typedef struct {
984 LPTHREAD_START_ROUTINE start;
985 LPVOID param;
986 } thread_args;
987
988 static DWORD WINAPI thread_start(LPVOID arg);
989
990 void * GC_win32_start_inner(struct GC_stack_base *sb, LPVOID arg)
991 {
992 void * ret;
993 thread_args *args = (thread_args *)arg;
994
995 # if DEBUG_WIN32_THREADS
996 GC_printf("thread 0x%x starting...\n", GetCurrentThreadId());
997 # endif
998
999 GC_register_my_thread(sb); /* This waits for an in-progress GC. */
1000
1001 /* Clear the thread entry even if we exit with an exception. */
1002 /* This is probably pointless, since an uncaught exception is */
1003 /* supposed to result in the process being killed. */
1004 #ifndef __GNUC__
1005 __try {
1006 #endif /* __GNUC__ */
1007 ret = (void *)(size_t)args->start (args->param);
1008 #ifndef __GNUC__
1009 } __finally {
1010 #endif /* __GNUC__ */
1011 GC_unregister_my_thread();
1012 GC_free(args);
1013 #ifndef __GNUC__
1014 }
1015 #endif /* __GNUC__ */
1016
1017 # if DEBUG_WIN32_THREADS
1018 GC_printf("thread 0x%x returned from start routine.\n",
1019 GetCurrentThreadId());
1020 # endif
1021 return ret;
1022 }
1023
1024 DWORD WINAPI GC_win32_start(LPVOID arg)
1025 {
1026 return (DWORD)(size_t)GC_call_with_stack_base(GC_win32_start_inner, arg);
1027 }
1028
1029 GC_API HANDLE WINAPI GC_CreateThread(
1030 LPSECURITY_ATTRIBUTES lpThreadAttributes,
1031 DWORD dwStackSize, LPTHREAD_START_ROUTINE lpStartAddress,
1032 LPVOID lpParameter, DWORD dwCreationFlags, LPDWORD lpThreadId )
1033 {
1034 HANDLE thread_h = NULL;
1035
1036 thread_args *args;
1037
1038 if (!parallel_initialized) GC_init_parallel();
1039 /* make sure GC is initialized (i.e. main thread is attached,
1040 tls initialized) */
1041
1042 # if DEBUG_WIN32_THREADS
1043 GC_printf("About to create a thread from 0x%x\n", GetCurrentThreadId());
1044 # endif
1045 if (GC_win32_dll_threads) {
1046 return CreateThread(lpThreadAttributes, dwStackSize, lpStartAddress,
1047 lpParameter, dwCreationFlags, lpThreadId);
1048 } else {
1049 args = GC_malloc_uncollectable(sizeof(thread_args));
1050 /* Handed off to and deallocated by child thread. */
1051 if (0 == args) {
1052 SetLastError(ERROR_NOT_ENOUGH_MEMORY);
1053 return NULL;
1054 }
1055
1056 /* set up thread arguments */
1057 args -> start = lpStartAddress;
1058 args -> param = lpParameter;
1059
1060 GC_need_to_lock = TRUE;
1061 thread_h = CreateThread(lpThreadAttributes,
1062 dwStackSize, GC_win32_start,
1063 args, dwCreationFlags,
1064 lpThreadId);
1065 if( thread_h == 0 ) GC_free( args );
1066 return thread_h;
1067 }
1068 }
1069
1070 void WINAPI GC_ExitThread(DWORD dwExitCode)
1071 {
1072 GC_unregister_my_thread();
1073 ExitThread(dwExitCode);
1074 }
1075
1076 uintptr_t GC_beginthreadex(
1077 void *security, unsigned stack_size,
1078 unsigned ( __stdcall *start_address )( void * ),
1079 void *arglist, unsigned initflag, unsigned *thrdaddr)
1080 {
1081 uintptr_t thread_h = -1L;
1082
1083 thread_args *args;
1084
1085 if (!parallel_initialized) GC_init_parallel();
1086 /* make sure GC is initialized (i.e. main thread is attached,
1087 tls initialized) */
1088 # if DEBUG_WIN32_THREADS
1089 GC_printf("About to create a thread from 0x%x\n", GetCurrentThreadId());
1090 # endif
1091
1092 if (GC_win32_dll_threads) {
1093 return _beginthreadex(security, stack_size, start_address,
1094 arglist, initflag, thrdaddr);
1095 } else {
1096 args = GC_malloc_uncollectable(sizeof(thread_args));
1097 /* Handed off to and deallocated by child thread. */
1098 if (0 == args) {
1099 SetLastError(ERROR_NOT_ENOUGH_MEMORY);
1100 return (uintptr_t)(-1);
1101 }
1102
1103 /* set up thread arguments */
1104 args -> start = (LPTHREAD_START_ROUTINE)start_address;
1105 args -> param = arglist;
1106
1107 GC_need_to_lock = TRUE;
1108 thread_h = _beginthreadex(security, stack_size,
1109 (unsigned (__stdcall *) (void *))GC_win32_start,
1110 args, initflag, thrdaddr);
1111 if( thread_h == 0 ) GC_free( args );
1112 return thread_h;
1113 }
1114 }
1115
1116 void GC_endthreadex(unsigned retval)
1117 {
1118 GC_unregister_my_thread();
1119 _endthreadex(retval);
1120 }
1121
1122 #endif /* !GC_PTHREADS */
1123
1124 #ifdef MSWINCE
1125
1126 typedef struct {
1127 HINSTANCE hInstance;
1128 HINSTANCE hPrevInstance;
1129 LPWSTR lpCmdLine;
1130 int nShowCmd;
1131 } main_thread_args;
1132
1133 DWORD WINAPI main_thread_start(LPVOID arg);
1134
1135 int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance,
1136 LPWSTR lpCmdLine, int nShowCmd)
1137 {
1138 DWORD exit_code = 1;
1139
1140 main_thread_args args = {
1141 hInstance, hPrevInstance, lpCmdLine, nShowCmd
1142 };
1143 HANDLE thread_h;
1144 DWORD thread_id;
1145
1146 /* initialize everything */
1147 GC_init();
1148
1149 /* start the main thread */
1150 thread_h = GC_CreateThread(
1151 NULL, 0, main_thread_start, &args, 0, &thread_id);
1152
1153 if (thread_h != NULL)
1154 {
1155 WaitForSingleObject (thread_h, INFINITE);
1156 GetExitCodeThread (thread_h, &exit_code);
1157 CloseHandle (thread_h);
1158 }
1159
1160 GC_deinit();
1161 DeleteCriticalSection(&GC_allocate_ml);
1162
1163 return (int) exit_code;
1164 }
1165
1166 DWORD WINAPI main_thread_start(LPVOID arg)
1167 {
1168 main_thread_args * args = (main_thread_args *) arg;
1169
1170 return (DWORD) GC_WinMain (args->hInstance, args->hPrevInstance,
1171 args->lpCmdLine, args->nShowCmd);
1172 }
1173
1174 # else /* !MSWINCE */
1175
1176 /* Called by GC_init() - we hold the allocation lock. */
1177 void GC_thr_init(void) {
1178 struct GC_stack_base sb;
1179 int sb_result;
1180
1181 GC_ASSERT(I_HOLD_LOCK());
1182 if (GC_thr_initialized) return;
1183 GC_main_thread = GetCurrentThreadId();
1184 GC_thr_initialized = TRUE;
1185
1186 /* Add the initial thread, so we can stop it. */
1187 sb_result = GC_get_stack_base(&sb);
1188 GC_ASSERT(sb_result == GC_SUCCESS);
1189 GC_register_my_thread(&sb);
1190 }
1191
1192 #ifdef GC_PTHREADS
1193
1194 struct start_info {
1195 void *(*start_routine)(void *);
1196 void *arg;
1197 GC_bool detached;
1198 };
1199
1200 int GC_pthread_join(pthread_t pthread_id, void **retval) {
1201 int result;
1202 int i;
1203 GC_thread joinee;
1204
1205 # if DEBUG_CYGWIN_THREADS
1206 GC_printf("thread 0x%x(0x%x) is joining thread 0x%x.\n",
1207 (int)pthread_self(), GetCurrentThreadId(), (int)pthread_id);
1208 # endif
1209 # if DEBUG_WIN32_PTHREADS
1210 GC_printf("thread 0x%x(0x%x) is joining thread 0x%x.\n",
1211 (int)(pthread_self()).p, GetCurrentThreadId(), pthread_id.p);
1212 # endif
1213
1214 if (!parallel_initialized) GC_init_parallel();
1215 /* Thread being joined might not have registered itself yet. */
1216 /* After the join,thread id may have been recycled. */
1217 /* FIXME: It would be better if this worked more like */
1218 /* pthread_support.c. */
1219
1220 #ifndef GC_WIN32_PTHREADS
1221 while ((joinee = GC_lookup_pthread(pthread_id)) == 0) Sleep(10);
1222 #endif
1223
1224 result = pthread_join(pthread_id, retval);
1225
1226 #ifdef GC_WIN32_PTHREADS
1227 /* win32_pthreads id are unique */
1228 joinee = GC_lookup_pthread(pthread_id);
1229 #endif
1230
1231 if (!GC_win32_dll_threads) {
1232 LOCK();
1233 GC_delete_gc_thread(joinee);
1234 UNLOCK();
1235 } /* otherwise dllmain handles it. */
1236
1237 # if DEBUG_CYGWIN_THREADS
1238 GC_printf("thread 0x%x(0x%x) completed join with thread 0x%x.\n",
1239 (int)pthread_self(), GetCurrentThreadId(), (int)pthread_id);
1240 # endif
1241 # if DEBUG_WIN32_PTHREADS
1242 GC_printf("thread 0x%x(0x%x) completed join with thread 0x%x.\n",
1243 (int)(pthread_self()).p, GetCurrentThreadId(), pthread_id.p);
1244 # endif
1245
1246 return result;
1247 }
1248
1249 /* Cygwin-pthreads calls CreateThread internally, but it's not
1250 * easily interceptible by us..
1251 * so intercept pthread_create instead
1252 */
1253 int
1254 GC_pthread_create(pthread_t *new_thread,
1255 const pthread_attr_t *attr,
1256 void *(*start_routine)(void *), void *arg) {
1257 int result;
1258 struct start_info * si;
1259
1260 if (!parallel_initialized) GC_init_parallel();
1261 /* make sure GC is initialized (i.e. main thread is attached) */
1262 if (GC_win32_dll_threads) {
1263 return pthread_create(new_thread, attr, start_routine, arg);
1264 }
1265
1266 /* This is otherwise saved only in an area mmapped by the thread */
1267 /* library, which isn't visible to the collector. */
1268 si = GC_malloc_uncollectable(sizeof(struct start_info));
1269 if (0 == si) return(EAGAIN);
1270
1271 si -> start_routine = start_routine;
1272 si -> arg = arg;
1273 if (attr != 0 &&
1274 pthread_attr_getdetachstate(attr, &si->detached)
1275 == PTHREAD_CREATE_DETACHED) {
1276 si->detached = TRUE;
1277 }
1278
1279 # if DEBUG_CYGWIN_THREADS
1280 GC_printf("About to create a thread from 0x%x(0x%x)\n",
1281 (int)pthread_self(), GetCurrentThreadId);
1282 # endif
1283 # if DEBUG_WIN32_PTHREADS
1284 GC_printf("About to create a thread from 0x%x(0x%x)\n",
1285 (int)(pthread_self()).p, GetCurrentThreadId());
1286 # endif
1287 GC_need_to_lock = TRUE;
1288 result = pthread_create(new_thread, attr, GC_pthread_start, si);
1289
1290 if (result) { /* failure */
1291 GC_free(si);
1292 }
1293
1294 return(result);
1295 }
1296
1297 void * GC_pthread_start_inner(struct GC_stack_base *sb, void * arg)
1298 {
1299 struct start_info * si = arg;
1300 void * result;
1301 void *(*start)(void *);
1302 void *start_arg;
1303 DWORD thread_id = GetCurrentThreadId();
1304 pthread_t pthread_id = pthread_self();
1305 GC_thread me;
1306 GC_bool detached;
1307 int i;
1308
1309 # if DEBUG_CYGWIN_THREADS
1310 GC_printf("thread 0x%x(0x%x) starting...\n",(int)pthread_id,
1311 thread_id);
1312 # endif
1313 # if DEBUG_WIN32_PTHREADS
1314 GC_printf("thread 0x%x(0x%x) starting...\n",(int) pthread_id.p,
1315 thread_id);
1316 # endif
1317
1318 GC_ASSERT(!GC_win32_dll_threads);
1319 /* If a GC occurs before the thread is registered, that GC will */
1320 /* ignore this thread. That's fine, since it will block trying to */
1321 /* acquire the allocation lock, and won't yet hold interesting */
1322 /* pointers. */
1323 LOCK();
1324 /* We register the thread here instead of in the parent, so that */
1325 /* we don't need to hold the allocation lock during pthread_create. */
1326 me = GC_register_my_thread_inner(sb, thread_id);
1327 SET_PTHREAD_MAP_CACHE(pthread_id, thread_id);
1328 UNLOCK();
1329
1330 start = si -> start_routine;
1331 start_arg = si -> arg;
1332 if (si-> detached) me -> flags |= DETACHED;
1333 me -> pthread_id = pthread_id;
1334
1335 GC_free(si); /* was allocated uncollectable */
1336
1337 pthread_cleanup_push(GC_thread_exit_proc, (void *)me);
1338 result = (*start)(start_arg);
1339 me -> status = result;
1340 pthread_cleanup_pop(1);
1341
1342 # if DEBUG_CYGWIN_THREADS
1343 GC_printf("thread 0x%x(0x%x) returned from start routine.\n",
1344 (int)pthread_self(),GetCurrentThreadId());
1345 # endif
1346 # if DEBUG_WIN32_PTHREADS
1347 GC_printf("thread 0x%x(0x%x) returned from start routine.\n",
1348 (int)(pthread_self()).p, GetCurrentThreadId());
1349 # endif
1350
1351 return(result);
1352 }
1353
1354 void * GC_pthread_start(void * arg)
1355 {
1356 return GC_call_with_stack_base(GC_pthread_start_inner, arg);
1357 }
1358
1359 void GC_thread_exit_proc(void *arg)
1360 {
1361 GC_thread me = (GC_thread)arg;
1362 int i;
1363
1364 GC_ASSERT(!GC_win32_dll_threads);
1365 # if DEBUG_CYGWIN_THREADS
1366 GC_printf("thread 0x%x(0x%x) called pthread_exit().\n",
1367 (int)pthread_self(),GetCurrentThreadId());
1368 # endif
1369 # if DEBUG_WIN32_PTHREADS
1370 GC_printf("thread 0x%x(0x%x) called pthread_exit().\n",
1371 (int)(pthread_self()).p,GetCurrentThreadId());
1372 # endif
1373
1374 LOCK();
1375 # if defined(THREAD_LOCAL_ALLOC)
1376 GC_destroy_thread_local(&(me->tlfs));
1377 # endif
1378 if (me -> flags & DETACHED) {
1379 GC_delete_thread(GetCurrentThreadId());
1380 } else {
1381 /* deallocate it as part of join */
1382 me -> flags |= FINISHED;
1383 }
1384 UNLOCK();
1385 }
1386
1387 #ifndef GC_WIN32_PTHREADS
1388 /* win32 pthread does not support sigmask */
1389 /* nothing required here... */
1390 int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset) {
1391 if (!parallel_initialized) GC_init_parallel();
1392 return pthread_sigmask(how, set, oset);
1393 }
1394 #endif
1395
1396 int GC_pthread_detach(pthread_t thread)
1397 {
1398 int result;
1399 GC_thread thread_gc_id;
1400
1401 if (!parallel_initialized) GC_init_parallel();
1402 LOCK();
1403 thread_gc_id = GC_lookup_pthread(thread);
1404 UNLOCK();
1405 result = pthread_detach(thread);
1406 if (result == 0) {
1407 LOCK();
1408 thread_gc_id -> flags |= DETACHED;
1409 /* Here the pthread thread id may have been recycled. */
1410 if (thread_gc_id -> flags & FINISHED) {
1411 GC_delete_gc_thread(thread_gc_id);
1412 }
1413 UNLOCK();
1414 }
1415 return result;
1416 }
1417
1418 #else /* !GC_PTHREADS */
1419
1420 /*
1421 * We avoid acquiring locks here, since this doesn't seem to be preemptable.
1422 * This may run with an uninitialized collector, in which case we don't do much.
1423 * This implies that no threads other than the main one should be created
1424 * with an uninitialized collector. (The alternative of initializing
1425 * the collector here seems dangerous, since DllMain is limited in what it
1426 * can do.)
1427 */
1428 #ifdef GC_DLL
1429 GC_API BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved)
1430 {
1431 struct GC_stack_base sb;
1432 DWORD thread_id;
1433 int sb_result;
1434 static int entry_count = 0;
1435
1436 if (parallel_initialized && !GC_win32_dll_threads) return TRUE;
1437
1438 switch (reason) {
1439 case DLL_THREAD_ATTACH:
1440 GC_ASSERT(entry_count == 0 || parallel_initialized);
1441 ++entry_count; /* and fall through: */
1442 case DLL_PROCESS_ATTACH:
1443 /* This may run with the collector uninitialized. */
1444 thread_id = GetCurrentThreadId();
1445 if (parallel_initialized && GC_main_thread != thread_id) {
1446 /* Don't lock here. */
1447 sb_result = GC_get_stack_base(&sb);
1448 GC_ASSERT(sb_result == GC_SUCCESS);
1449 # ifdef THREAD_LOCAL_ALLOC
1450 ABORT("Cannot initialize thread local cache from DllMain");
1451 # endif
1452 GC_register_my_thread_inner(&sb, thread_id);
1453 } /* o.w. we already did it during GC_thr_init(), called by GC_init() */
1454 break;
1455
1456 case DLL_THREAD_DETACH:
1457 /* We are hopefully running in the context of the exiting thread. */
1458 GC_ASSERT(parallel_initialized);
1459 if (!GC_win32_dll_threads) return TRUE;
1460 GC_delete_thread(GetCurrentThreadId());
1461 break;
1462
1463 case DLL_PROCESS_DETACH:
1464 {
1465 int i;
1466
1467 if (!GC_win32_dll_threads) return TRUE;
1468 for (i = 0; i <= GC_get_max_thread_index(); ++i)
1469 {
1470 if (AO_load(&(dll_thread_table[i].in_use)))
1471 GC_delete_gc_thread(dll_thread_table + i);
1472 }
1473
1474 GC_deinit();
1475 DeleteCriticalSection(&GC_allocate_ml);
1476 }
1477 break;
1478
1479 }
1480 return TRUE;
1481 }
1482 #endif /* GC_DLL */
1483 #endif /* !GC_PTHREADS */
1484
1485 # endif /* !MSWINCE */
1486
1487 /* Perform all initializations, including those that */
1488 /* may require allocation. */
1489 /* Called without allocation lock. */
1490 /* Must be called before a second thread is created. */
1491 void GC_init_parallel(void)
1492 {
1493 if (parallel_initialized) return;
1494 parallel_initialized = TRUE;
1495 /* GC_init() calls us back, so set flag first. */
1496
1497 if (!GC_is_initialized) GC_init();
1498 if (GC_win32_dll_threads) {
1499 GC_need_to_lock = TRUE;
1500 /* Cannot intercept thread creation. Hence we don't know if other */
1501 /* threads exist. However, client is not allowed to create other */
1502 /* threads before collector initialization. Thus it's OK not to */
1503 /* lock before this. */
1504 }
1505 /* Initialize thread local free lists if used. */
1506 # if defined(THREAD_LOCAL_ALLOC)
1507 LOCK();
1508 GC_init_thread_local(&(GC_lookup_thread(GetCurrentThreadId())->tlfs));
1509 UNLOCK();
1510 # endif
1511 }
1512
1513 #if defined(USE_PTHREAD_LOCKS)
1514 /* Support for pthread locking code. */
1515 /* Pthread_mutex_try_lock may not win here, */
1516 /* due to builtinsupport for spinning first? */
1517
1518 volatile GC_bool GC_collecting = 0;
1519 /* A hint that we're in the collector and */
1520 /* holding the allocation lock for an */
1521 /* extended period. */
1522
1523 void GC_lock(void)
1524 {
1525 pthread_mutex_lock(&GC_allocate_ml);
1526 }
1527 #endif /* USE_PTHREAD ... */
1528
1529 # if defined(THREAD_LOCAL_ALLOC)
1530
1531 /* Add thread-local allocation support. Microsoft uses __declspec(thread) */
1532
1533 /* We must explicitly mark ptrfree and gcj free lists, since the free */
1534 /* list links wouldn't otherwise be found. We also set them in the */
1535 /* normal free lists, since that involves touching less memory than if */
1536 /* we scanned them normally. */
1537 void GC_mark_thread_local_free_lists(void)
1538 {
1539 int i;
1540 GC_thread p;
1541
1542 for (i = 0; i < THREAD_TABLE_SZ; ++i) {
1543 for (p = GC_threads[i]; 0 != p; p = p -> next) {
1544 GC_mark_thread_local_fls_for(&(p->tlfs));
1545 }
1546 }
1547 }
1548
1549 #if defined(GC_ASSERTIONS)
1550 /* Check that all thread-local free-lists are completely marked. */
1551 /* also check that thread-specific-data structures are marked. */
1552 void GC_check_tls(void) {
1553 int i;
1554 GC_thread p;
1555
1556 for (i = 0; i < THREAD_TABLE_SZ; ++i) {
1557 for (p = GC_threads[i]; 0 != p; p = p -> next) {
1558 GC_check_tls_for(&(p->tlfs));
1559 }
1560 }
1561 # if defined(USE_CUSTOM_SPECIFIC)
1562 if (GC_thread_key != 0)
1563 GC_check_tsd_marks(GC_thread_key);
1564 # endif
1565 }
1566 #endif /* GC_ASSERTIONS */
1567
1568 #endif /* THREAD_LOCAL_ALLOC ... */
1569
1570 #endif /* GC_WIN32_THREADS */