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1 // -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
2 // vim: ts=8 sw=2 smarttab
3
4 #ifndef CEPH_CRUSH_WRAPPER_H
5 #define CEPH_CRUSH_WRAPPER_H
6
7 #include <stdlib.h>
8 #include <map>
9 #include <set>
10 #include <string>
11
12 #include <iosfwd>
13
14 #include "include/types.h"
15
16 extern "C" {
17 #include "crush.h"
18 #include "hash.h"
19 #include "mapper.h"
20 #include "builder.h"
21 }
22
23 #include "include/assert.h"
24 #include "include/err.h"
25 #include "include/encoding.h"
26 #include "include/mempool.h"
27
28 #include "common/Mutex.h"
29
30 #define BUG_ON(x) assert(!(x))
31
32 namespace ceph {
33 class Formatter;
34 }
35
36 namespace CrushTreeDumper {
37 typedef mempool::osdmap::map<int64_t,string> name_map_t;
38 }
39
40 WRITE_RAW_ENCODER(crush_rule_mask) // it's all u8's
41
42 inline static void encode(const crush_rule_step &s, bufferlist &bl)
43 {
44 ::encode(s.op, bl);
45 ::encode(s.arg1, bl);
46 ::encode(s.arg2, bl);
47 }
48 inline static void decode(crush_rule_step &s, bufferlist::iterator &p)
49 {
50 ::decode(s.op, p);
51 ::decode(s.arg1, p);
52 ::decode(s.arg2, p);
53 }
54
55 using namespace std;
56 class CrushWrapper {
57 public:
58 // magic value used by OSDMap for a "default" fallback choose_args, used if
59 // the choose_arg_map passed to do_rule does not exist. if this also
60 // doesn't exist, fall back to canonical weights.
61 enum {
62 DEFAULT_CHOOSE_ARGS = -1
63 };
64
65 std::map<int32_t, string> type_map; /* bucket/device type names */
66 std::map<int32_t, string> name_map; /* bucket/device names */
67 std::map<int32_t, string> rule_name_map;
68
69 std::map<int32_t, int32_t> class_map; /* item id -> class id */
70 std::map<int32_t, string> class_name; /* class id -> class name */
71 std::map<string, int32_t> class_rname; /* class name -> class id */
72 std::map<int32_t, map<int32_t, int32_t> > class_bucket; /* bucket[id][class] == id */
73 std::map<int64_t, crush_choose_arg_map> choose_args;
74
75 private:
76 struct crush_map *crush;
77
78 bool have_uniform_rules = false;
79
80 /* reverse maps */
81 mutable bool have_rmaps;
82 mutable std::map<string, int> type_rmap, name_rmap, rule_name_rmap;
83 void build_rmaps() const {
84 if (have_rmaps) return;
85 build_rmap(type_map, type_rmap);
86 build_rmap(name_map, name_rmap);
87 build_rmap(rule_name_map, rule_name_rmap);
88 have_rmaps = true;
89 }
90 void build_rmap(const map<int, string> &f, std::map<string, int> &r) const {
91 r.clear();
92 for (std::map<int, string>::const_iterator p = f.begin(); p != f.end(); ++p)
93 r[p->second] = p->first;
94 }
95
96 public:
97 CrushWrapper(const CrushWrapper& other);
98 const CrushWrapper& operator=(const CrushWrapper& other);
99
100 CrushWrapper() : crush(0), have_rmaps(false) {
101 create();
102 }
103 ~CrushWrapper() {
104 if (crush)
105 crush_destroy(crush);
106 choose_args_clear();
107 }
108
109 crush_map *get_crush_map() { return crush; }
110
111 /* building */
112 void create() {
113 if (crush)
114 crush_destroy(crush);
115 crush = crush_create();
116 choose_args_clear();
117 assert(crush);
118 have_rmaps = false;
119
120 set_tunables_default();
121 }
122
123 /**
124 * true if any rule has a rule id != its position in the array
125 *
126 * These indicate "ruleset" IDs that were created by older versions
127 * of Ceph. They are cleaned up in renumber_rules so that eventually
128 * we can remove the code for handling them.
129 */
130 bool has_legacy_rule_ids() const;
131
132 /**
133 * fix rules whose ruleid != ruleset
134 *
135 * These rules were created in older versions of Ceph. The concept
136 * of a ruleset no longer exists.
137 *
138 * Return a map of old ID -> new ID. Caller must update OSDMap
139 * to use new IDs.
140 */
141 std::map<int, int> renumber_rules();
142
143 /// true if any buckets that aren't straw2
144 bool has_non_straw2_buckets() const;
145
146 // tunables
147 void set_tunables_argonaut() {
148 crush->choose_local_tries = 2;
149 crush->choose_local_fallback_tries = 5;
150 crush->choose_total_tries = 19;
151 crush->chooseleaf_descend_once = 0;
152 crush->chooseleaf_vary_r = 0;
153 crush->chooseleaf_stable = 0;
154 crush->allowed_bucket_algs = CRUSH_LEGACY_ALLOWED_BUCKET_ALGS;
155 }
156 void set_tunables_bobtail() {
157 crush->choose_local_tries = 0;
158 crush->choose_local_fallback_tries = 0;
159 crush->choose_total_tries = 50;
160 crush->chooseleaf_descend_once = 1;
161 crush->chooseleaf_vary_r = 0;
162 crush->chooseleaf_stable = 0;
163 crush->allowed_bucket_algs = CRUSH_LEGACY_ALLOWED_BUCKET_ALGS;
164 }
165 void set_tunables_firefly() {
166 crush->choose_local_tries = 0;
167 crush->choose_local_fallback_tries = 0;
168 crush->choose_total_tries = 50;
169 crush->chooseleaf_descend_once = 1;
170 crush->chooseleaf_vary_r = 1;
171 crush->chooseleaf_stable = 0;
172 crush->allowed_bucket_algs = CRUSH_LEGACY_ALLOWED_BUCKET_ALGS;
173 }
174 void set_tunables_hammer() {
175 crush->choose_local_tries = 0;
176 crush->choose_local_fallback_tries = 0;
177 crush->choose_total_tries = 50;
178 crush->chooseleaf_descend_once = 1;
179 crush->chooseleaf_vary_r = 1;
180 crush->chooseleaf_stable = 0;
181 crush->allowed_bucket_algs =
182 (1 << CRUSH_BUCKET_UNIFORM) |
183 (1 << CRUSH_BUCKET_LIST) |
184 (1 << CRUSH_BUCKET_STRAW) |
185 (1 << CRUSH_BUCKET_STRAW2);
186 }
187 void set_tunables_jewel() {
188 crush->choose_local_tries = 0;
189 crush->choose_local_fallback_tries = 0;
190 crush->choose_total_tries = 50;
191 crush->chooseleaf_descend_once = 1;
192 crush->chooseleaf_vary_r = 1;
193 crush->chooseleaf_stable = 1;
194 crush->allowed_bucket_algs =
195 (1 << CRUSH_BUCKET_UNIFORM) |
196 (1 << CRUSH_BUCKET_LIST) |
197 (1 << CRUSH_BUCKET_STRAW) |
198 (1 << CRUSH_BUCKET_STRAW2);
199 }
200
201 void set_tunables_legacy() {
202 set_tunables_argonaut();
203 crush->straw_calc_version = 0;
204 }
205 void set_tunables_optimal() {
206 set_tunables_jewel();
207 crush->straw_calc_version = 1;
208 }
209 void set_tunables_default() {
210 set_tunables_jewel();
211 crush->straw_calc_version = 1;
212 }
213
214 int get_choose_local_tries() const {
215 return crush->choose_local_tries;
216 }
217 void set_choose_local_tries(int n) {
218 crush->choose_local_tries = n;
219 }
220
221 int get_choose_local_fallback_tries() const {
222 return crush->choose_local_fallback_tries;
223 }
224 void set_choose_local_fallback_tries(int n) {
225 crush->choose_local_fallback_tries = n;
226 }
227
228 int get_choose_total_tries() const {
229 return crush->choose_total_tries;
230 }
231 void set_choose_total_tries(int n) {
232 crush->choose_total_tries = n;
233 }
234
235 int get_chooseleaf_descend_once() const {
236 return crush->chooseleaf_descend_once;
237 }
238 void set_chooseleaf_descend_once(int n) {
239 crush->chooseleaf_descend_once = !!n;
240 }
241
242 int get_chooseleaf_vary_r() const {
243 return crush->chooseleaf_vary_r;
244 }
245 void set_chooseleaf_vary_r(int n) {
246 crush->chooseleaf_vary_r = n;
247 }
248
249 int get_chooseleaf_stable() const {
250 return crush->chooseleaf_stable;
251 }
252 void set_chooseleaf_stable(int n) {
253 crush->chooseleaf_stable = n;
254 }
255
256 int get_straw_calc_version() const {
257 return crush->straw_calc_version;
258 }
259 void set_straw_calc_version(int n) {
260 crush->straw_calc_version = n;
261 }
262
263 unsigned get_allowed_bucket_algs() const {
264 return crush->allowed_bucket_algs;
265 }
266 void set_allowed_bucket_algs(unsigned n) {
267 crush->allowed_bucket_algs = n;
268 }
269
270 bool has_argonaut_tunables() const {
271 return
272 crush->choose_local_tries == 2 &&
273 crush->choose_local_fallback_tries == 5 &&
274 crush->choose_total_tries == 19 &&
275 crush->chooseleaf_descend_once == 0 &&
276 crush->chooseleaf_vary_r == 0 &&
277 crush->chooseleaf_stable == 0 &&
278 crush->allowed_bucket_algs == CRUSH_LEGACY_ALLOWED_BUCKET_ALGS;
279 }
280 bool has_bobtail_tunables() const {
281 return
282 crush->choose_local_tries == 0 &&
283 crush->choose_local_fallback_tries == 0 &&
284 crush->choose_total_tries == 50 &&
285 crush->chooseleaf_descend_once == 1 &&
286 crush->chooseleaf_vary_r == 0 &&
287 crush->chooseleaf_stable == 0 &&
288 crush->allowed_bucket_algs == CRUSH_LEGACY_ALLOWED_BUCKET_ALGS;
289 }
290 bool has_firefly_tunables() const {
291 return
292 crush->choose_local_tries == 0 &&
293 crush->choose_local_fallback_tries == 0 &&
294 crush->choose_total_tries == 50 &&
295 crush->chooseleaf_descend_once == 1 &&
296 crush->chooseleaf_vary_r == 1 &&
297 crush->chooseleaf_stable == 0 &&
298 crush->allowed_bucket_algs == CRUSH_LEGACY_ALLOWED_BUCKET_ALGS;
299 }
300 bool has_hammer_tunables() const {
301 return
302 crush->choose_local_tries == 0 &&
303 crush->choose_local_fallback_tries == 0 &&
304 crush->choose_total_tries == 50 &&
305 crush->chooseleaf_descend_once == 1 &&
306 crush->chooseleaf_vary_r == 1 &&
307 crush->chooseleaf_stable == 0 &&
308 crush->allowed_bucket_algs == ((1 << CRUSH_BUCKET_UNIFORM) |
309 (1 << CRUSH_BUCKET_LIST) |
310 (1 << CRUSH_BUCKET_STRAW) |
311 (1 << CRUSH_BUCKET_STRAW2));
312 }
313 bool has_jewel_tunables() const {
314 return
315 crush->choose_local_tries == 0 &&
316 crush->choose_local_fallback_tries == 0 &&
317 crush->choose_total_tries == 50 &&
318 crush->chooseleaf_descend_once == 1 &&
319 crush->chooseleaf_vary_r == 1 &&
320 crush->chooseleaf_stable == 1 &&
321 crush->allowed_bucket_algs == ((1 << CRUSH_BUCKET_UNIFORM) |
322 (1 << CRUSH_BUCKET_LIST) |
323 (1 << CRUSH_BUCKET_STRAW) |
324 (1 << CRUSH_BUCKET_STRAW2));
325 }
326
327 bool has_optimal_tunables() const {
328 return has_jewel_tunables();
329 }
330 bool has_legacy_tunables() const {
331 return has_argonaut_tunables();
332 }
333
334 bool has_nondefault_tunables() const {
335 return
336 (crush->choose_local_tries != 2 ||
337 crush->choose_local_fallback_tries != 5 ||
338 crush->choose_total_tries != 19);
339 }
340 bool has_nondefault_tunables2() const {
341 return
342 crush->chooseleaf_descend_once != 0;
343 }
344 bool has_nondefault_tunables3() const {
345 return
346 crush->chooseleaf_vary_r != 0;
347 }
348 bool has_nondefault_tunables5() const {
349 return
350 crush->chooseleaf_stable != 0;
351 }
352
353 bool has_v2_rules() const;
354 bool has_v3_rules() const;
355 bool has_v4_buckets() const;
356 bool has_v5_rules() const;
357 bool has_choose_args() const; // any choose_args
358 bool has_incompat_choose_args() const; // choose_args that can't be made compat
359
360 bool is_v2_rule(unsigned ruleid) const;
361 bool is_v3_rule(unsigned ruleid) const;
362 bool is_v5_rule(unsigned ruleid) const;
363
364 string get_min_required_version() const {
365 if (has_v5_rules() || has_nondefault_tunables5())
366 return "jewel";
367 else if (has_v4_buckets())
368 return "hammer";
369 else if (has_nondefault_tunables3())
370 return "firefly";
371 else if (has_nondefault_tunables2() || has_nondefault_tunables())
372 return "bobtail";
373 else
374 return "argonaut";
375 }
376
377 // default bucket types
378 unsigned get_default_bucket_alg() const {
379 // in order of preference
380 if (crush->allowed_bucket_algs & (1 << CRUSH_BUCKET_STRAW2))
381 return CRUSH_BUCKET_STRAW2;
382 if (crush->allowed_bucket_algs & (1 << CRUSH_BUCKET_STRAW))
383 return CRUSH_BUCKET_STRAW;
384 if (crush->allowed_bucket_algs & (1 << CRUSH_BUCKET_TREE))
385 return CRUSH_BUCKET_TREE;
386 if (crush->allowed_bucket_algs & (1 << CRUSH_BUCKET_LIST))
387 return CRUSH_BUCKET_LIST;
388 if (crush->allowed_bucket_algs & (1 << CRUSH_BUCKET_UNIFORM))
389 return CRUSH_BUCKET_UNIFORM;
390 return 0;
391 }
392
393 // bucket types
394 int get_num_type_names() const {
395 return type_map.size();
396 }
397 int get_max_type_id() const {
398 if (type_map.empty())
399 return 0;
400 return type_map.rbegin()->first;
401 }
402 int get_type_id(const string& name) const {
403 build_rmaps();
404 if (type_rmap.count(name))
405 return type_rmap[name];
406 return -1;
407 }
408 const char *get_type_name(int t) const {
409 std::map<int,string>::const_iterator p = type_map.find(t);
410 if (p != type_map.end())
411 return p->second.c_str();
412 return 0;
413 }
414 void set_type_name(int i, const string& name) {
415 type_map[i] = name;
416 if (have_rmaps)
417 type_rmap[name] = i;
418 }
419
420 // item/bucket names
421 bool name_exists(const string& name) const {
422 build_rmaps();
423 return name_rmap.count(name);
424 }
425 bool item_exists(int i) const {
426 return name_map.count(i);
427 }
428 int get_item_id(const string& name) const {
429 build_rmaps();
430 if (name_rmap.count(name))
431 return name_rmap[name];
432 return 0; /* hrm */
433 }
434 const char *get_item_name(int t) const {
435 std::map<int,string>::const_iterator p = name_map.find(t);
436 if (p != name_map.end())
437 return p->second.c_str();
438 return 0;
439 }
440 int set_item_name(int i, const string& name) {
441 if (!is_valid_crush_name(name))
442 return -EINVAL;
443 name_map[i] = name;
444 if (have_rmaps)
445 name_rmap[name] = i;
446 return 0;
447 }
448 void swap_names(int a, int b) {
449 string an = name_map[a];
450 string bn = name_map[b];
451 name_map[a] = bn;
452 name_map[b] = an;
453 if (have_rmaps) {
454 name_rmap[an] = b;
455 name_rmap[bn] = a;
456 }
457 }
458 int split_id_class(int i, int *idout, int *classout) const;
459
460 bool class_exists(const string& name) const {
461 return class_rname.count(name);
462 }
463 const char *get_class_name(int i) const {
464 auto p = class_name.find(i);
465 if (p != class_name.end())
466 return p->second.c_str();
467 return 0;
468 }
469 int get_class_id(const string& name) const {
470 auto p = class_rname.find(name);
471 if (p != class_rname.end())
472 return p->second;
473 else
474 return -EINVAL;
475 }
476 int remove_class_name(const string& name) {
477 auto p = class_rname.find(name);
478 if (p == class_rname.end())
479 return -ENOENT;
480 int class_id = p->second;
481 auto q = class_name.find(class_id);
482 if (q == class_name.end())
483 return -ENOENT;
484 class_rname.erase(name);
485 class_name.erase(class_id);
486 return 0;
487 }
488
489 int32_t _alloc_class_id() const;
490
491 int get_or_create_class_id(const string& name) {
492 int c = get_class_id(name);
493 if (c < 0) {
494 int i = _alloc_class_id();
495 class_name[i] = name;
496 class_rname[name] = i;
497 return i;
498 } else {
499 return c;
500 }
501 }
502
503 const char *get_item_class(int t) const {
504 std::map<int,int>::const_iterator p = class_map.find(t);
505 if (p == class_map.end())
506 return 0;
507 return get_class_name(p->second);
508 }
509 int set_item_class(int i, const string& name) {
510 if (!is_valid_crush_name(name))
511 return -EINVAL;
512 class_map[i] = get_or_create_class_id(name);
513 return 0;
514 }
515 int set_item_class(int i, int c) {
516 class_map[i] = c;
517 return c;
518 }
519 void get_devices_by_class(const string &name, set<int> *devices) const {
520 assert(devices);
521 devices->clear();
522 if (!class_exists(name)) {
523 return;
524 }
525 auto cid = get_class_id(name);
526 for (auto& p : class_map) {
527 if (p.first >= 0 && p.second == cid) {
528 devices->insert(p.first);
529 }
530 }
531 }
532 void class_remove_item(int i) {
533 auto it = class_map.find(i);
534 if (it == class_map.end()) {
535 return;
536 }
537 class_map.erase(it);
538 }
539 int can_rename_item(const string& srcname,
540 const string& dstname,
541 ostream *ss) const;
542 int rename_item(const string& srcname,
543 const string& dstname,
544 ostream *ss);
545 int can_rename_bucket(const string& srcname,
546 const string& dstname,
547 ostream *ss) const;
548 int rename_bucket(const string& srcname,
549 const string& dstname,
550 ostream *ss);
551
552 // rule names
553 int rename_rule(const string& srcname,
554 const string& dstname,
555 ostream *ss);
556 bool rule_exists(string name) const {
557 build_rmaps();
558 return rule_name_rmap.count(name);
559 }
560 int get_rule_id(string name) const {
561 build_rmaps();
562 if (rule_name_rmap.count(name))
563 return rule_name_rmap[name];
564 return -ENOENT;
565 }
566 const char *get_rule_name(int t) const {
567 std::map<int,string>::const_iterator p = rule_name_map.find(t);
568 if (p != rule_name_map.end())
569 return p->second.c_str();
570 return 0;
571 }
572 void set_rule_name(int i, const string& name) {
573 rule_name_map[i] = name;
574 if (have_rmaps)
575 rule_name_rmap[name] = i;
576 }
577 bool is_shadow_item(int id) const {
578 const char *name = get_item_name(id);
579 return name && !is_valid_crush_name(name);
580 }
581
582
583 /**
584 * find tree nodes referenced by rules by a 'take' command
585 *
586 * Note that these may not be parentless roots.
587 */
588 void find_takes(set<int> *roots) const;
589
590 /**
591 * find tree roots
592 *
593 * These are parentless nodes in the map.
594 */
595 void find_roots(set<int> *roots) const;
596
597
598 /**
599 * find tree roots that contain shadow (device class) items only
600 */
601 void find_shadow_roots(set<int> *roots) const {
602 set<int> all;
603 find_roots(&all);
604 for (auto& p: all) {
605 if (is_shadow_item(p)) {
606 roots->insert(p);
607 }
608 }
609 }
610
611 /**
612 * find tree roots that are not shadow (device class) items
613 *
614 * These are parentless nodes in the map that are not shadow
615 * items for device classes.
616 */
617 void find_nonshadow_roots(set<int> *roots) const {
618 set<int> all;
619 find_roots(&all);
620 for (auto& p: all) {
621 if (!is_shadow_item(p)) {
622 roots->insert(p);
623 }
624 }
625 }
626
627 /**
628 * see if an item is contained within a subtree
629 *
630 * @param root haystack
631 * @param item needle
632 * @return true if the item is located beneath the given node
633 */
634 bool subtree_contains(int root, int item) const;
635
636 private:
637 /**
638 * search for an item in any bucket
639 *
640 * @param i item
641 * @return true if present
642 */
643 bool _search_item_exists(int i) const;
644 public:
645
646 /**
647 * see if item is located where we think it is
648 *
649 * This verifies that the given item is located at a particular
650 * location in the hierarchy. However, that check is imprecise; we
651 * are actually verifying that the most specific location key/value
652 * is correct. For example, if loc specifies that rack=foo and
653 * host=bar, it will verify that host=bar is correct; any placement
654 * above that level in the hierarchy is ignored. This matches the
655 * semantics for insert_item().
656 *
657 * @param cct cct
658 * @param item item id
659 * @param loc location to check (map of type to bucket names)
660 * @param weight optional pointer to weight of item at that location
661 * @return true if item is at specified location
662 */
663 bool check_item_loc(CephContext *cct, int item, const map<string,string>& loc, int *iweight);
664 bool check_item_loc(CephContext *cct, int item, const map<string,string>& loc, float *weight) {
665 int iweight;
666 bool ret = check_item_loc(cct, item, loc, &iweight);
667 if (weight)
668 *weight = (float)iweight / (float)0x10000;
669 return ret;
670 }
671
672
673 /**
674 * returns the (type, name) of the parent bucket of id
675 *
676 * FIXME: ambiguous for items that occur multiple times in the map
677 */
678 pair<string,string> get_immediate_parent(int id, int *ret = NULL);
679
680 int get_immediate_parent_id(int id, int *parent) const;
681
682 /**
683 * return ancestor of the given type, or 0 if none
684 * (parent is always a bucket and thus <0)
685 */
686 int get_parent_of_type(int id, int type) const;
687
688 /**
689 * get the fully qualified location of a device by successively finding
690 * parents beginning at ID and ending at highest type number specified in
691 * the CRUSH map which assumes that if device foo is under device bar, the
692 * type_id of foo < bar where type_id is the integer specified in the CRUSH map
693 *
694 * returns the location in the form of (type=foo) where type is a type of bucket
695 * specified in the CRUSH map and foo is a name specified in the CRUSH map
696 */
697 map<string, string> get_full_location(int id);
698
699 /*
700 * identical to get_full_location(int id) although it returns the type/name
701 * pairs in the order they occur in the hierarchy.
702 *
703 * returns -ENOENT if id is not found.
704 */
705 int get_full_location_ordered(int id, vector<pair<string, string> >& path);
706
707 /*
708 * identical to get_full_location_ordered(int id, vector<pair<string, string> >& path),
709 * although it returns a concatenated string with the type/name pairs in descending
710 * hierarchical order with format key1=val1,key2=val2.
711 *
712 * returns the location in descending hierarchy as a string.
713 */
714 string get_full_location_ordered_string(int id);
715
716 /**
717 * returns (type_id, type) of all parent buckets between id and
718 * default, can be used to check for anomolous CRUSH maps
719 */
720 map<int, string> get_parent_hierarchy(int id);
721
722 /**
723 * enumerate immediate children of given node
724 *
725 * @param id parent bucket or device id
726 * @return number of items, or error
727 */
728 int get_children(int id, list<int> *children);
729
730 /**
731 * get failure-domain type of a specific crush rule
732 * @param rule_id crush rule id
733 * @return type of failure-domain or a negative errno on error.
734 */
735 int get_rule_failure_domain(int rule_id);
736
737 /**
738 * enumerate leaves(devices) of given node
739 *
740 * @param name parent bucket name
741 * @return 0 on success or a negative errno on error.
742 */
743 int get_leaves(const string &name, set<int> *leaves);
744 int _get_leaves(int id, list<int> *leaves); // worker
745
746 /**
747 * insert an item into the map at a specific position
748 *
749 * Add an item as a specific location of the hierarchy.
750 * Specifically, we look for the most specific location constraint
751 * for which a bucket already exists, and then create intervening
752 * buckets beneath that in order to place the item.
753 *
754 * Note that any location specifiers *above* the most specific match
755 * are ignored. For example, if we specify that osd.12 goes in
756 * host=foo, rack=bar, and row=baz, and rack=bar is the most
757 * specific match, we will create host=foo beneath that point and
758 * put osd.12 inside it. However, we will not verify that rack=bar
759 * is beneath row=baz or move it.
760 *
761 * In short, we will build out a hierarchy, and move leaves around,
762 * but not adjust the hierarchy's internal structure. Yet.
763 *
764 * If the item is already present in the map, we will return EEXIST.
765 * If the location key/value pairs are nonsensical
766 * (rack=nameofdevice), or location specifies that do not attach us
767 * to any existing part of the hierarchy, we will return EINVAL.
768 *
769 * @param cct cct
770 * @param id item id
771 * @param weight item weight
772 * @param name item name
773 * @param loc location (map of type to bucket names)
774 * @return 0 for success, negative on error
775 */
776 int insert_item(CephContext *cct, int id, float weight, string name, const map<string,string>& loc);
777
778 /**
779 * move a bucket in the hierarchy to the given location
780 *
781 * This has the same location and ancestor creation behavior as
782 * insert_item(), but will relocate the specified existing bucket.
783 *
784 * @param cct cct
785 * @param id bucket id
786 * @param loc location (map of type to bucket names)
787 * @return 0 for success, negative on error
788 */
789 int move_bucket(CephContext *cct, int id, const map<string,string>& loc);
790
791 /**
792 * swap bucket contents of two buckets without touching bucket ids
793 *
794 * @param cct cct
795 * @param src bucket a
796 * @param dst bucket b
797 * @return 0 for success, negative on error
798 */
799 int swap_bucket(CephContext *cct, int src, int dst);
800
801 /**
802 * add a link to an existing bucket in the hierarchy to the new location
803 *
804 * This has the same location and ancestor creation behavior as
805 * insert_item(), but will add a new link to the specified existing
806 * bucket.
807 *
808 * @param cct cct
809 * @param id bucket id
810 * @param loc location (map of type to bucket names)
811 * @return 0 for success, negative on error
812 */
813 int link_bucket(CephContext *cct, int id, const map<string,string>& loc);
814
815 /**
816 * add or update an item's position in the map
817 *
818 * This is analogous to insert_item, except we will move an item if
819 * it is already present.
820 *
821 * @param cct cct
822 * @param id item id
823 * @param weight item weight
824 * @param name item name
825 * @param loc location (map of type to bucket names)
826 * @return 0 for no change, 1 for successful change, negative on error
827 */
828 int update_item(CephContext *cct, int id, float weight, string name, const map<string,string>& loc);
829
830 /**
831 * create or move an item, but do not adjust its weight if it already exists
832 *
833 * @param cct cct
834 * @param item item id
835 * @param weight initial item weight (if we need to create it)
836 * @param name item name
837 * @param loc location (map of type to bucket names)
838 * @return 0 for no change, 1 for successful change, negative on error
839 */
840 int create_or_move_item(CephContext *cct, int item, float weight, string name,
841 const map<string,string>& loc);
842
843 /**
844 * remove all instances of an item from the map
845 *
846 * @param cct cct
847 * @param id item id to remove
848 * @param unlink_only unlink but do not remove bucket (useful if multiple links or not empty)
849 * @return 0 on success, negative on error
850 */
851 int remove_item(CephContext *cct, int id, bool unlink_only);
852
853 /**
854 * recursively remove buckets starting at item and stop removing
855 * when a bucket is in use.
856 *
857 * @param item id to remove
858 * @return 0 on success, negative on error
859 */
860 int remove_root(int item);
861
862 /**
863 * remove all instances of an item nested beneath a certain point from the map
864 *
865 * @param cct cct
866 * @param id item id to remove
867 * @param ancestor ancestor item id under which to search for id
868 * @param unlink_only unlink but do not remove bucket (useful if bucket has multiple links or is not empty)
869 * @return 0 on success, negative on error
870 */
871 private:
872 bool _maybe_remove_last_instance(CephContext *cct, int id, bool unlink_only);
873 int _remove_item_under(CephContext *cct, int id, int ancestor, bool unlink_only);
874 bool _bucket_is_in_use(int id);
875 public:
876 int remove_item_under(CephContext *cct, int id, int ancestor, bool unlink_only);
877
878 /**
879 * calculate the locality/distance from a given id to a crush location map
880 *
881 * Specifically, we look for the lowest-valued type for which the
882 * location of id matches that described in loc.
883 *
884 * @param cct cct
885 * @param id the existing id in the map
886 * @param loc a set of key=value pairs describing a location in the hierarchy
887 */
888 int get_common_ancestor_distance(CephContext *cct, int id,
889 const std::multimap<string,string>& loc);
890
891 /**
892 * parse a set of key/value pairs out of a string vector
893 *
894 * These are used to describe a location in the CRUSH hierarchy.
895 *
896 * @param args list of strings (each key= or key=value)
897 * @param ploc pointer to a resulting location map or multimap
898 */
899 static int parse_loc_map(const std::vector<string>& args,
900 std::map<string,string> *ploc);
901 static int parse_loc_multimap(const std::vector<string>& args,
902 std::multimap<string,string> *ploc);
903
904 /**
905 * get an item's weight
906 *
907 * Will return the weight for the first instance it finds.
908 *
909 * @param id item id to check
910 * @return weight of item
911 */
912 int get_item_weight(int id) const;
913 float get_item_weightf(int id) const {
914 return (float)get_item_weight(id) / (float)0x10000;
915 }
916 int get_item_weight_in_loc(int id, const map<string,string> &loc);
917 float get_item_weightf_in_loc(int id, const map<string,string> &loc) {
918 return (float)get_item_weight_in_loc(id, loc) / (float)0x10000;
919 }
920
921 int validate_weightf(float weight) {
922 uint64_t iweight = weight * 0x10000;
923 if (iweight > std::numeric_limits<int>::max()) {
924 return -EOVERFLOW;
925 }
926 return 0;
927 }
928 int adjust_item_weight(CephContext *cct, int id, int weight);
929 int adjust_item_weightf(CephContext *cct, int id, float weight) {
930 int r = validate_weightf(weight);
931 if (r < 0) {
932 return r;
933 }
934 return adjust_item_weight(cct, id, (int)(weight * (float)0x10000));
935 }
936 int adjust_item_weight_in_loc(CephContext *cct, int id, int weight, const map<string,string>& loc);
937 int adjust_item_weightf_in_loc(CephContext *cct, int id, float weight, const map<string,string>& loc) {
938 int r = validate_weightf(weight);
939 if (r < 0) {
940 return r;
941 }
942 return adjust_item_weight_in_loc(cct, id, (int)(weight * (float)0x10000), loc);
943 }
944 void reweight(CephContext *cct);
945
946 int adjust_subtree_weight(CephContext *cct, int id, int weight);
947 int adjust_subtree_weightf(CephContext *cct, int id, float weight) {
948 int r = validate_weightf(weight);
949 if (r < 0) {
950 return r;
951 }
952 return adjust_subtree_weight(cct, id, (int)(weight * (float)0x10000));
953 }
954
955 /// check if item id is present in the map hierarchy
956 bool check_item_present(int id) const;
957
958
959 /*** devices ***/
960 int get_max_devices() const {
961 if (!crush) return 0;
962 return crush->max_devices;
963 }
964
965
966 /*** rules ***/
967 private:
968 crush_rule *get_rule(unsigned ruleno) const {
969 if (!crush) return (crush_rule *)(-ENOENT);
970 if (ruleno >= crush->max_rules)
971 return 0;
972 return crush->rules[ruleno];
973 }
974 crush_rule_step *get_rule_step(unsigned ruleno, unsigned step) const {
975 crush_rule *n = get_rule(ruleno);
976 if (IS_ERR(n)) return (crush_rule_step *)(-EINVAL);
977 if (step >= n->len) return (crush_rule_step *)(-EINVAL);
978 return &n->steps[step];
979 }
980
981 public:
982 /* accessors */
983 int get_max_rules() const {
984 if (!crush) return 0;
985 return crush->max_rules;
986 }
987 bool rule_exists(unsigned ruleno) const {
988 if (!crush) return false;
989 if (ruleno < crush->max_rules &&
990 crush->rules[ruleno] != NULL)
991 return true;
992 return false;
993 }
994 bool rule_has_take(unsigned ruleno, int take) const {
995 if (!crush) return false;
996 crush_rule *rule = get_rule(ruleno);
997 for (unsigned i = 0; i < rule->len; ++i) {
998 if (rule->steps[i].op == CRUSH_RULE_TAKE &&
999 rule->steps[i].arg1 == take) {
1000 return true;
1001 }
1002 }
1003 return false;
1004 }
1005 int get_rule_len(unsigned ruleno) const {
1006 crush_rule *r = get_rule(ruleno);
1007 if (IS_ERR(r)) return PTR_ERR(r);
1008 return r->len;
1009 }
1010 int get_rule_mask_ruleset(unsigned ruleno) const {
1011 crush_rule *r = get_rule(ruleno);
1012 if (IS_ERR(r)) return -1;
1013 return r->mask.ruleset;
1014 }
1015 int get_rule_mask_type(unsigned ruleno) const {
1016 crush_rule *r = get_rule(ruleno);
1017 if (IS_ERR(r)) return -1;
1018 return r->mask.type;
1019 }
1020 int get_rule_mask_min_size(unsigned ruleno) const {
1021 crush_rule *r = get_rule(ruleno);
1022 if (IS_ERR(r)) return -1;
1023 return r->mask.min_size;
1024 }
1025 int get_rule_mask_max_size(unsigned ruleno) const {
1026 crush_rule *r = get_rule(ruleno);
1027 if (IS_ERR(r)) return -1;
1028 return r->mask.max_size;
1029 }
1030 int get_rule_op(unsigned ruleno, unsigned step) const {
1031 crush_rule_step *s = get_rule_step(ruleno, step);
1032 if (IS_ERR(s)) return PTR_ERR(s);
1033 return s->op;
1034 }
1035 int get_rule_arg1(unsigned ruleno, unsigned step) const {
1036 crush_rule_step *s = get_rule_step(ruleno, step);
1037 if (IS_ERR(s)) return PTR_ERR(s);
1038 return s->arg1;
1039 }
1040 int get_rule_arg2(unsigned ruleno, unsigned step) const {
1041 crush_rule_step *s = get_rule_step(ruleno, step);
1042 if (IS_ERR(s)) return PTR_ERR(s);
1043 return s->arg2;
1044 }
1045
1046 private:
1047 float _get_take_weight_osd_map(int root, map<int,float> *pmap) const;
1048 void _normalize_weight_map(float sum, const map<int,float>& m,
1049 map<int,float> *pmap) const;
1050
1051 public:
1052 /**
1053 * calculate a map of osds to weights for a given rule
1054 *
1055 * Generate a map of which OSDs get how much relative weight for a
1056 * given rule.
1057 *
1058 * @param ruleno [in] rule id
1059 * @param pmap [out] map of osd to weight
1060 * @return 0 for success, or negative error code
1061 */
1062 int get_rule_weight_osd_map(unsigned ruleno, map<int,float> *pmap) const;
1063
1064 /**
1065 * calculate a map of osds to weights for a given starting root
1066 *
1067 * Generate a map of which OSDs get how much relative weight for a
1068 * given starting root
1069 *
1070 * @param root node
1071 * @param pmap [out] map of osd to weight
1072 * @return 0 for success, or negative error code
1073 */
1074 int get_take_weight_osd_map(int root, map<int,float> *pmap) const;
1075
1076 /* modifiers */
1077
1078 int add_rule(int ruleno, int len, int type, int minsize, int maxsize) {
1079 if (!crush) return -ENOENT;
1080 crush_rule *n = crush_make_rule(len, ruleno, type, minsize, maxsize);
1081 assert(n);
1082 ruleno = crush_add_rule(crush, n, ruleno);
1083 return ruleno;
1084 }
1085 int set_rule_mask_max_size(unsigned ruleno, int max_size) {
1086 crush_rule *r = get_rule(ruleno);
1087 if (IS_ERR(r)) return -1;
1088 return r->mask.max_size = max_size;
1089 }
1090 int set_rule_step(unsigned ruleno, unsigned step, int op, int arg1, int arg2) {
1091 if (!crush) return -ENOENT;
1092 crush_rule *n = get_rule(ruleno);
1093 if (!n) return -1;
1094 crush_rule_set_step(n, step, op, arg1, arg2);
1095 return 0;
1096 }
1097 int set_rule_step_take(unsigned ruleno, unsigned step, int val) {
1098 return set_rule_step(ruleno, step, CRUSH_RULE_TAKE, val, 0);
1099 }
1100 int set_rule_step_set_choose_tries(unsigned ruleno, unsigned step, int val) {
1101 return set_rule_step(ruleno, step, CRUSH_RULE_SET_CHOOSE_TRIES, val, 0);
1102 }
1103 int set_rule_step_set_choose_local_tries(unsigned ruleno, unsigned step, int val) {
1104 return set_rule_step(ruleno, step, CRUSH_RULE_SET_CHOOSE_LOCAL_TRIES, val, 0);
1105 }
1106 int set_rule_step_set_choose_local_fallback_tries(unsigned ruleno, unsigned step, int val) {
1107 return set_rule_step(ruleno, step, CRUSH_RULE_SET_CHOOSE_LOCAL_FALLBACK_TRIES, val, 0);
1108 }
1109 int set_rule_step_set_chooseleaf_tries(unsigned ruleno, unsigned step, int val) {
1110 return set_rule_step(ruleno, step, CRUSH_RULE_SET_CHOOSELEAF_TRIES, val, 0);
1111 }
1112 int set_rule_step_set_chooseleaf_vary_r(unsigned ruleno, unsigned step, int val) {
1113 return set_rule_step(ruleno, step, CRUSH_RULE_SET_CHOOSELEAF_VARY_R, val, 0);
1114 }
1115 int set_rule_step_set_chooseleaf_stable(unsigned ruleno, unsigned step, int val) {
1116 return set_rule_step(ruleno, step, CRUSH_RULE_SET_CHOOSELEAF_STABLE, val, 0);
1117 }
1118 int set_rule_step_choose_firstn(unsigned ruleno, unsigned step, int val, int type) {
1119 return set_rule_step(ruleno, step, CRUSH_RULE_CHOOSE_FIRSTN, val, type);
1120 }
1121 int set_rule_step_choose_indep(unsigned ruleno, unsigned step, int val, int type) {
1122 return set_rule_step(ruleno, step, CRUSH_RULE_CHOOSE_INDEP, val, type);
1123 }
1124 int set_rule_step_choose_leaf_firstn(unsigned ruleno, unsigned step, int val, int type) {
1125 return set_rule_step(ruleno, step, CRUSH_RULE_CHOOSELEAF_FIRSTN, val, type);
1126 }
1127 int set_rule_step_choose_leaf_indep(unsigned ruleno, unsigned step, int val, int type) {
1128 return set_rule_step(ruleno, step, CRUSH_RULE_CHOOSELEAF_INDEP, val, type);
1129 }
1130 int set_rule_step_emit(unsigned ruleno, unsigned step) {
1131 return set_rule_step(ruleno, step, CRUSH_RULE_EMIT, 0, 0);
1132 }
1133
1134 int add_simple_rule(
1135 string name, string root_name, string failure_domain_type,
1136 string device_class,
1137 string mode, int rule_type, ostream *err = 0);
1138
1139 /**
1140 * @param rno rule[set] id to use, -1 to pick the lowest available
1141 */
1142 int add_simple_rule_at(
1143 string name, string root_name,
1144 string failure_domain_type, string device_class, string mode,
1145 int rule_type, int rno, ostream *err = 0);
1146
1147 int remove_rule(int ruleno);
1148
1149
1150 /** buckets **/
1151 const crush_bucket *get_bucket(int id) const {
1152 if (!crush)
1153 return (crush_bucket *)(-EINVAL);
1154 unsigned int pos = (unsigned int)(-1 - id);
1155 unsigned int max_buckets = crush->max_buckets;
1156 if (pos >= max_buckets)
1157 return (crush_bucket *)(-ENOENT);
1158 crush_bucket *ret = crush->buckets[pos];
1159 if (ret == NULL)
1160 return (crush_bucket *)(-ENOENT);
1161 return ret;
1162 }
1163 private:
1164 crush_bucket *get_bucket(int id) {
1165 if (!crush)
1166 return (crush_bucket *)(-EINVAL);
1167 unsigned int pos = (unsigned int)(-1 - id);
1168 unsigned int max_buckets = crush->max_buckets;
1169 if (pos >= max_buckets)
1170 return (crush_bucket *)(-ENOENT);
1171 crush_bucket *ret = crush->buckets[pos];
1172 if (ret == NULL)
1173 return (crush_bucket *)(-ENOENT);
1174 return ret;
1175 }
1176 /**
1177 * detach a bucket from its parent and adjust the parent weight
1178 *
1179 * returns the weight of the detached bucket
1180 **/
1181 int detach_bucket(CephContext *cct, int item);
1182
1183 public:
1184 int get_max_buckets() const {
1185 if (!crush) return -EINVAL;
1186 return crush->max_buckets;
1187 }
1188 int get_next_bucket_id() const {
1189 if (!crush) return -EINVAL;
1190 return crush_get_next_bucket_id(crush);
1191 }
1192 bool bucket_exists(int id) const {
1193 const crush_bucket *b = get_bucket(id);
1194 if (IS_ERR(b))
1195 return false;
1196 return true;
1197 }
1198 int get_bucket_weight(int id) const {
1199 const crush_bucket *b = get_bucket(id);
1200 if (IS_ERR(b)) return PTR_ERR(b);
1201 return b->weight;
1202 }
1203 float get_bucket_weightf(int id) const {
1204 const crush_bucket *b = get_bucket(id);
1205 if (IS_ERR(b)) return 0;
1206 return b->weight / (float)0x10000;
1207 }
1208 int get_bucket_type(int id) const {
1209 const crush_bucket *b = get_bucket(id);
1210 if (IS_ERR(b)) return PTR_ERR(b);
1211 return b->type;
1212 }
1213 int get_bucket_alg(int id) const {
1214 const crush_bucket *b = get_bucket(id);
1215 if (IS_ERR(b)) return PTR_ERR(b);
1216 return b->alg;
1217 }
1218 int get_bucket_hash(int id) const {
1219 const crush_bucket *b = get_bucket(id);
1220 if (IS_ERR(b)) return PTR_ERR(b);
1221 return b->hash;
1222 }
1223 int get_bucket_size(int id) const {
1224 const crush_bucket *b = get_bucket(id);
1225 if (IS_ERR(b)) return PTR_ERR(b);
1226 return b->size;
1227 }
1228 int get_bucket_item(int id, int pos) const {
1229 const crush_bucket *b = get_bucket(id);
1230 if (IS_ERR(b)) return PTR_ERR(b);
1231 if ((__u32)pos >= b->size)
1232 return PTR_ERR(b);
1233 return b->items[pos];
1234 }
1235 int get_bucket_item_weight(int id, int pos) const {
1236 const crush_bucket *b = get_bucket(id);
1237 if (IS_ERR(b)) return PTR_ERR(b);
1238 return crush_get_bucket_item_weight(b, pos);
1239 }
1240 float get_bucket_item_weightf(int id, int pos) const {
1241 const crush_bucket *b = get_bucket(id);
1242 if (IS_ERR(b)) return 0;
1243 return (float)crush_get_bucket_item_weight(b, pos) / (float)0x10000;
1244 }
1245
1246 /* modifiers */
1247 int add_bucket(int bucketno, int alg, int hash, int type, int size,
1248 int *items, int *weights, int *idout);
1249 int bucket_add_item(crush_bucket *bucket, int item, int weight);
1250 int bucket_remove_item(struct crush_bucket *bucket, int item);
1251 int bucket_adjust_item_weight(CephContext *cct, struct crush_bucket *bucket, int item, int weight);
1252
1253 void finalize() {
1254 assert(crush);
1255 crush_finalize(crush);
1256 if (!name_map.empty() &&
1257 name_map.rbegin()->first >= crush->max_devices) {
1258 crush->max_devices = name_map.rbegin()->first + 1;
1259 }
1260 have_uniform_rules = !has_legacy_rule_ids();
1261 }
1262 int bucket_set_alg(int id, int alg);
1263
1264 int update_device_class(int id, const string& class_name, const string& name, ostream *ss);
1265 int remove_device_class(CephContext *cct, int id, ostream *ss);
1266 int device_class_clone(
1267 int original, int device_class,
1268 const std::map<int32_t, map<int32_t, int32_t>>& old_class_bucket,
1269 const std::set<int32_t>& used_ids,
1270 int *clone,
1271 map<int,map<int,vector<int>>> *cmap_item_weight);
1272 int rename_class(const string& srcname, const string& dstname);
1273 int populate_classes(
1274 const std::map<int32_t, map<int32_t, int32_t>>& old_class_bucket);
1275 int get_rules_by_class(const string &class_name, set<int> *rules);
1276 int get_rules_by_osd(int osd, set<int> *rules);
1277 bool _class_is_dead(int class_id);
1278 void cleanup_dead_classes();
1279 int rebuild_roots_with_classes();
1280 /* remove unused roots generated for class devices */
1281 int trim_roots_with_class();
1282
1283 void start_choose_profile() {
1284 free(crush->choose_tries);
1285 /*
1286 * the original choose_total_tries value was off by one (it
1287 * counted "retries" and not "tries"). add one to alloc.
1288 */
1289 crush->choose_tries = (__u32 *)calloc(sizeof(*crush->choose_tries),
1290 (crush->choose_total_tries + 1));
1291 memset(crush->choose_tries, 0,
1292 sizeof(*crush->choose_tries) * (crush->choose_total_tries + 1));
1293 }
1294 void stop_choose_profile() {
1295 free(crush->choose_tries);
1296 crush->choose_tries = 0;
1297 }
1298
1299 int get_choose_profile(__u32 **vec) {
1300 if (crush->choose_tries) {
1301 *vec = crush->choose_tries;
1302 return crush->choose_total_tries;
1303 }
1304 return 0;
1305 }
1306
1307
1308 void set_max_devices(int m) {
1309 crush->max_devices = m;
1310 }
1311
1312 int find_rule(int ruleset, int type, int size) const {
1313 if (!crush) return -1;
1314 if (have_uniform_rules &&
1315 ruleset < (int)crush->max_rules &&
1316 crush->rules[ruleset] &&
1317 crush->rules[ruleset]->mask.type == type &&
1318 crush->rules[ruleset]->mask.min_size <= size &&
1319 crush->rules[ruleset]->mask.max_size >= size) {
1320 return ruleset;
1321 }
1322 return crush_find_rule(crush, ruleset, type, size);
1323 }
1324
1325 bool ruleset_exists(const int ruleset) const {
1326 for (size_t i = 0; i < crush->max_rules; ++i) {
1327 if (rule_exists(i) && crush->rules[i]->mask.ruleset == ruleset) {
1328 return true;
1329 }
1330 }
1331
1332 return false;
1333 }
1334
1335 /**
1336 * Return the lowest numbered ruleset of type `type`
1337 *
1338 * @returns a ruleset ID, or -1 if no matching rules found.
1339 */
1340 int find_first_ruleset(int type) const {
1341 int result = -1;
1342
1343 for (size_t i = 0; i < crush->max_rules; ++i) {
1344 if (crush->rules[i]
1345 && crush->rules[i]->mask.type == type
1346 && (crush->rules[i]->mask.ruleset < result || result == -1)) {
1347 result = crush->rules[i]->mask.ruleset;
1348 }
1349 }
1350
1351 return result;
1352 }
1353
1354 bool have_choose_args(int64_t choose_args_index) const {
1355 return choose_args.count(choose_args_index);
1356 }
1357
1358 crush_choose_arg_map choose_args_get_with_fallback(
1359 int64_t choose_args_index) const {
1360 auto i = choose_args.find(choose_args_index);
1361 if (i == choose_args.end()) {
1362 i = choose_args.find(DEFAULT_CHOOSE_ARGS);
1363 }
1364 if (i == choose_args.end()) {
1365 crush_choose_arg_map arg_map;
1366 arg_map.args = NULL;
1367 arg_map.size = 0;
1368 return arg_map;
1369 } else {
1370 return i->second;
1371 }
1372 }
1373 crush_choose_arg_map choose_args_get(int64_t choose_args_index) const {
1374 auto i = choose_args.find(choose_args_index);
1375 if (i == choose_args.end()) {
1376 crush_choose_arg_map arg_map;
1377 arg_map.args = NULL;
1378 arg_map.size = 0;
1379 return arg_map;
1380 } else {
1381 return i->second;
1382 }
1383 }
1384
1385 void destroy_choose_args(crush_choose_arg_map arg_map) {
1386 for (__u32 i = 0; i < arg_map.size; i++) {
1387 crush_choose_arg *arg = &arg_map.args[i];
1388 for (__u32 j = 0; j < arg->weight_set_size; j++) {
1389 crush_weight_set *weight_set = &arg->weight_set[j];
1390 free(weight_set->weights);
1391 }
1392 if (arg->weight_set)
1393 free(arg->weight_set);
1394 if (arg->ids)
1395 free(arg->ids);
1396 }
1397 free(arg_map.args);
1398 }
1399
1400 void create_choose_args(int64_t id, int positions) {
1401 if (choose_args.count(id))
1402 return;
1403 assert(positions);
1404 auto &cmap = choose_args[id];
1405 cmap.args = (crush_choose_arg*)calloc(sizeof(crush_choose_arg),
1406 crush->max_buckets);
1407 cmap.size = crush->max_buckets;
1408 for (int bidx=0; bidx < crush->max_buckets; ++bidx) {
1409 crush_bucket *b = crush->buckets[bidx];
1410 auto &carg = cmap.args[bidx];
1411 carg.ids = NULL;
1412 carg.ids_size = 0;
1413 if (b && b->alg == CRUSH_BUCKET_STRAW2) {
1414 crush_bucket_straw2 *sb = (crush_bucket_straw2*)b;
1415 carg.weight_set_size = positions;
1416 carg.weight_set = (crush_weight_set*)calloc(sizeof(crush_weight_set),
1417 carg.weight_set_size);
1418 // initialize with canonical weights
1419 for (int pos = 0; pos < positions; ++pos) {
1420 carg.weight_set[pos].size = b->size;
1421 carg.weight_set[pos].weights = (__u32*)calloc(4, b->size);
1422 for (unsigned i = 0; i < b->size; ++i) {
1423 carg.weight_set[pos].weights[i] = sb->item_weights[i];
1424 }
1425 }
1426 } else {
1427 carg.weight_set = NULL;
1428 carg.weight_set_size = 0;
1429 }
1430 }
1431 }
1432
1433 void rm_choose_args(int64_t id) {
1434 auto p = choose_args.find(id);
1435 if (p != choose_args.end()) {
1436 destroy_choose_args(p->second);
1437 choose_args.erase(p);
1438 }
1439 }
1440
1441 void choose_args_clear() {
1442 for (auto w : choose_args)
1443 destroy_choose_args(w.second);
1444 choose_args.clear();
1445 }
1446
1447 // adjust choose_args_map weight, preserving the hierarchical summation
1448 // property. used by callers optimizing layouts by tweaking weights.
1449 int _choose_args_adjust_item_weight_in_bucket(
1450 CephContext *cct,
1451 crush_choose_arg_map cmap,
1452 int bucketid,
1453 int id,
1454 const vector<int>& weight,
1455 ostream *ss);
1456 int choose_args_adjust_item_weight(
1457 CephContext *cct,
1458 crush_choose_arg_map cmap,
1459 int id, const vector<int>& weight,
1460 ostream *ss);
1461 int choose_args_adjust_item_weightf(
1462 CephContext *cct,
1463 crush_choose_arg_map cmap,
1464 int id, const vector<double>& weightf,
1465 ostream *ss) {
1466 vector<int> weight(weightf.size());
1467 for (unsigned i = 0; i < weightf.size(); ++i) {
1468 weight[i] = (int)(weightf[i] * (float)0x10000);
1469 }
1470 return choose_args_adjust_item_weight(cct, cmap, id, weight, ss);
1471 }
1472
1473 int get_choose_args_positions(crush_choose_arg_map cmap) {
1474 // infer positions from other buckets
1475 for (unsigned j = 0; j < cmap.size; ++j) {
1476 if (cmap.args[j].weight_set_size) {
1477 return cmap.args[j].weight_set_size;
1478 }
1479 }
1480 return 1;
1481 }
1482
1483 template<typename WeightVector>
1484 void do_rule(int rule, int x, vector<int>& out, int maxout,
1485 const WeightVector& weight,
1486 uint64_t choose_args_index) const {
1487 int rawout[maxout];
1488 char work[crush_work_size(crush, maxout)];
1489 crush_init_workspace(crush, work);
1490 crush_choose_arg_map arg_map = choose_args_get_with_fallback(
1491 choose_args_index);
1492 int numrep = crush_do_rule(crush, rule, x, rawout, maxout, &weight[0],
1493 weight.size(), work, arg_map.args);
1494 if (numrep < 0)
1495 numrep = 0;
1496 out.resize(numrep);
1497 for (int i=0; i<numrep; i++)
1498 out[i] = rawout[i];
1499 }
1500
1501 int _choose_type_stack(
1502 CephContext *cct,
1503 const vector<pair<int,int>>& stack,
1504 const set<int>& overfull,
1505 const vector<int>& underfull,
1506 const vector<int>& orig,
1507 vector<int>::const_iterator& i,
1508 set<int>& used,
1509 vector<int> *pw) const;
1510
1511 int try_remap_rule(
1512 CephContext *cct,
1513 int rule,
1514 int maxout,
1515 const set<int>& overfull,
1516 const vector<int>& underfull,
1517 const vector<int>& orig,
1518 vector<int> *out) const;
1519
1520 bool check_crush_rule(int ruleset, int type, int size, ostream& ss) {
1521 assert(crush);
1522
1523 __u32 i;
1524 for (i = 0; i < crush->max_rules; i++) {
1525 if (crush->rules[i] &&
1526 crush->rules[i]->mask.ruleset == ruleset &&
1527 crush->rules[i]->mask.type == type) {
1528
1529 if (crush->rules[i]->mask.min_size <= size &&
1530 crush->rules[i]->mask.max_size >= size) {
1531 return true;
1532 } else if (size < crush->rules[i]->mask.min_size) {
1533 ss << "pool size is smaller than the crush rule min size";
1534 return false;
1535 } else {
1536 ss << "pool size is bigger than the crush rule max size";
1537 return false;
1538 }
1539 }
1540 }
1541
1542 return false;
1543 }
1544
1545 void encode(bufferlist &bl, uint64_t features) const;
1546 void decode(bufferlist::iterator &blp);
1547 void decode_crush_bucket(crush_bucket** bptr, bufferlist::iterator &blp);
1548 void dump(Formatter *f) const;
1549 void dump_rules(Formatter *f) const;
1550 void dump_rule(int ruleset, Formatter *f) const;
1551 void dump_tunables(Formatter *f) const;
1552 void dump_choose_args(Formatter *f) const;
1553 void list_rules(Formatter *f) const;
1554 void list_rules(ostream *ss) const;
1555 void dump_tree(ostream *out,
1556 Formatter *f,
1557 const CrushTreeDumper::name_map_t& ws,
1558 bool show_shadow = false) const;
1559 void dump_tree(ostream *out, Formatter *f) {
1560 dump_tree(out, f, CrushTreeDumper::name_map_t());
1561 }
1562 void dump_tree(Formatter *f,
1563 const CrushTreeDumper::name_map_t& ws) const;
1564 static void generate_test_instances(list<CrushWrapper*>& o);
1565
1566 int get_osd_pool_default_crush_replicated_ruleset(CephContext *cct);
1567
1568 static bool is_valid_crush_name(const string& s);
1569 static bool is_valid_crush_loc(CephContext *cct,
1570 const map<string,string>& loc);
1571 };
1572 WRITE_CLASS_ENCODER_FEATURES(CrushWrapper)
1573
1574 #endif