]> git.proxmox.com Git - ceph.git/blob - ceph/src/msg/simple/SimpleMessenger.cc
update sources to v12.1.1
[ceph.git] / ceph / src / msg / simple / SimpleMessenger.cc
1 // -*- mode:C++; tab-width:8; c-basic-offset:2; indent-tabs-mode:t -*-
2 // vim: ts=8 sw=2 smarttab
3 /*
4 * Ceph - scalable distributed file system
5 *
6 * Copyright (C) 2004-2006 Sage Weil <sage@newdream.net>
7 *
8 * This is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Lesser General Public
10 * License version 2.1, as published by the Free Software
11 * Foundation. See file COPYING.
12 *
13 */
14
15 #include <errno.h>
16 #include <iostream>
17 #include <fstream>
18
19
20 #include "SimpleMessenger.h"
21
22 #include "common/config.h"
23 #include "common/Timer.h"
24 #include "common/errno.h"
25 #include "common/valgrind.h"
26 #include "auth/Crypto.h"
27 #include "include/Spinlock.h"
28
29 #define dout_subsys ceph_subsys_ms
30 #undef dout_prefix
31 #define dout_prefix _prefix(_dout, this)
32 static ostream& _prefix(std::ostream *_dout, SimpleMessenger *msgr) {
33 return *_dout << "-- " << msgr->get_myaddr() << " ";
34 }
35
36
37 /*******************
38 * SimpleMessenger
39 */
40
41 SimpleMessenger::SimpleMessenger(CephContext *cct, entity_name_t name,
42 string mname, uint64_t _nonce)
43 : SimplePolicyMessenger(cct, name,mname, _nonce),
44 accepter(this, _nonce),
45 dispatch_queue(cct, this, mname),
46 reaper_thread(this),
47 nonce(_nonce),
48 lock("SimpleMessenger::lock"), need_addr(true), did_bind(false),
49 global_seq(0),
50 cluster_protocol(0),
51 reaper_started(false), reaper_stop(false),
52 timeout(0),
53 local_connection(new PipeConnection(cct, this))
54 {
55 ANNOTATE_BENIGN_RACE_SIZED(&timeout, sizeof(timeout),
56 "SimpleMessenger read timeout");
57 ceph_spin_init(&global_seq_lock);
58 init_local_connection();
59 }
60
61 /**
62 * Destroy the SimpleMessenger. Pretty simple since all the work is done
63 * elsewhere.
64 */
65 SimpleMessenger::~SimpleMessenger()
66 {
67 assert(!did_bind); // either we didn't bind or we shut down the Accepter
68 assert(rank_pipe.empty()); // we don't have any running Pipes.
69 assert(!reaper_started); // the reaper thread is stopped
70 ceph_spin_destroy(&global_seq_lock);
71 }
72
73 void SimpleMessenger::ready()
74 {
75 ldout(cct,10) << "ready " << get_myaddr() << dendl;
76 dispatch_queue.start();
77
78 lock.Lock();
79 if (did_bind)
80 accepter.start();
81 lock.Unlock();
82 }
83
84
85 int SimpleMessenger::shutdown()
86 {
87 ldout(cct,10) << "shutdown " << get_myaddr() << dendl;
88 mark_down_all();
89
90 // break ref cycles on the loopback connection
91 local_connection->set_priv(NULL);
92
93 lock.Lock();
94 stop_cond.Signal();
95 stopped = true;
96 lock.Unlock();
97
98 return 0;
99 }
100
101 int SimpleMessenger::_send_message(Message *m, const entity_inst_t& dest)
102 {
103 // set envelope
104 m->get_header().src = get_myname();
105 m->set_cct(cct);
106
107 if (!m->get_priority()) m->set_priority(get_default_send_priority());
108
109 ldout(cct,1) <<"--> " << dest.name << " "
110 << dest.addr << " -- " << *m
111 << " -- ?+" << m->get_data().length()
112 << " " << m
113 << dendl;
114
115 if (dest.addr == entity_addr_t()) {
116 ldout(cct,0) << "send_message message " << *m
117 << " with empty dest " << dest.addr << dendl;
118 m->put();
119 return -EINVAL;
120 }
121
122 lock.Lock();
123 Pipe *pipe = _lookup_pipe(dest.addr);
124 submit_message(m, (pipe ? pipe->connection_state.get() : NULL),
125 dest.addr, dest.name.type(), true);
126 lock.Unlock();
127 return 0;
128 }
129
130 int SimpleMessenger::_send_message(Message *m, Connection *con)
131 {
132 //set envelope
133 m->get_header().src = get_myname();
134
135 if (!m->get_priority()) m->set_priority(get_default_send_priority());
136
137 ldout(cct,1) << "--> " << con->get_peer_addr()
138 << " -- " << *m
139 << " -- ?+" << m->get_data().length()
140 << " " << m << " con " << con
141 << dendl;
142
143 submit_message(m, static_cast<PipeConnection*>(con),
144 con->get_peer_addr(), con->get_peer_type(), false);
145 return 0;
146 }
147
148 /**
149 * If my_inst.addr doesn't have an IP set, this function
150 * will fill it in from the passed addr. Otherwise it does nothing and returns.
151 */
152 void SimpleMessenger::set_addr_unknowns(const entity_addr_t &addr)
153 {
154 if (my_inst.addr.is_blank_ip()) {
155 int port = my_inst.addr.get_port();
156 my_inst.addr.u = addr.u;
157 my_inst.addr.set_port(port);
158 init_local_connection();
159 }
160 }
161
162 void SimpleMessenger::set_addr(const entity_addr_t &addr)
163 {
164 entity_addr_t t = addr;
165 t.set_nonce(nonce);
166 set_myaddr(t);
167 init_local_connection();
168 }
169
170 int SimpleMessenger::get_proto_version(int peer_type, bool connect)
171 {
172 int my_type = my_inst.name.type();
173
174 // set reply protocol version
175 if (peer_type == my_type) {
176 // internal
177 return cluster_protocol;
178 } else {
179 // public
180 if (connect) {
181 switch (peer_type) {
182 case CEPH_ENTITY_TYPE_OSD: return CEPH_OSDC_PROTOCOL;
183 case CEPH_ENTITY_TYPE_MDS: return CEPH_MDSC_PROTOCOL;
184 case CEPH_ENTITY_TYPE_MON: return CEPH_MONC_PROTOCOL;
185 }
186 } else {
187 switch (my_type) {
188 case CEPH_ENTITY_TYPE_OSD: return CEPH_OSDC_PROTOCOL;
189 case CEPH_ENTITY_TYPE_MDS: return CEPH_MDSC_PROTOCOL;
190 case CEPH_ENTITY_TYPE_MON: return CEPH_MONC_PROTOCOL;
191 }
192 }
193 }
194 return 0;
195 }
196
197
198
199
200
201
202
203 /********************************************
204 * SimpleMessenger
205 */
206 #undef dout_prefix
207 #define dout_prefix _prefix(_dout, this)
208
209 void SimpleMessenger::reaper_entry()
210 {
211 ldout(cct,10) << "reaper_entry start" << dendl;
212 lock.Lock();
213 while (!reaper_stop) {
214 reaper(); // may drop and retake the lock
215 if (reaper_stop)
216 break;
217 reaper_cond.Wait(lock);
218 }
219 lock.Unlock();
220 ldout(cct,10) << "reaper_entry done" << dendl;
221 }
222
223 /*
224 * note: assumes lock is held
225 */
226 void SimpleMessenger::reaper()
227 {
228 ldout(cct,10) << "reaper" << dendl;
229 assert(lock.is_locked());
230
231 while (!pipe_reap_queue.empty()) {
232 Pipe *p = pipe_reap_queue.front();
233 pipe_reap_queue.pop_front();
234 ldout(cct,10) << "reaper reaping pipe " << p << " " <<
235 p->get_peer_addr() << dendl;
236 p->pipe_lock.Lock();
237 p->discard_out_queue();
238 if (p->connection_state) {
239 // mark_down, mark_down_all, or fault() should have done this,
240 // or accept() may have switch the Connection to a different
241 // Pipe... but make sure!
242 bool cleared = p->connection_state->clear_pipe(p);
243 assert(!cleared);
244 }
245 p->pipe_lock.Unlock();
246 p->unregister_pipe();
247 assert(pipes.count(p));
248 pipes.erase(p);
249
250 // drop msgr lock while joining thread; the delay through could be
251 // trying to fast dispatch, preventing it from joining without
252 // blocking and deadlocking.
253 lock.Unlock();
254 p->join();
255 lock.Lock();
256
257 if (p->sd >= 0)
258 ::close(p->sd);
259 ldout(cct,10) << "reaper reaped pipe " << p << " " << p->get_peer_addr() << dendl;
260 p->put();
261 ldout(cct,10) << "reaper deleted pipe " << p << dendl;
262 }
263 ldout(cct,10) << "reaper done" << dendl;
264 }
265
266 void SimpleMessenger::queue_reap(Pipe *pipe)
267 {
268 ldout(cct,10) << "queue_reap " << pipe << dendl;
269 lock.Lock();
270 pipe_reap_queue.push_back(pipe);
271 reaper_cond.Signal();
272 lock.Unlock();
273 }
274
275 bool SimpleMessenger::is_connected(Connection *con)
276 {
277 bool r = false;
278 if (con) {
279 Pipe *p = static_cast<Pipe *>(static_cast<PipeConnection*>(con)->get_pipe());
280 if (p) {
281 assert(p->msgr == this);
282 r = p->is_connected();
283 p->put();
284 }
285 }
286 return r;
287 }
288
289 int SimpleMessenger::bind(const entity_addr_t &bind_addr)
290 {
291 lock.Lock();
292 if (started) {
293 ldout(cct,10) << "rank.bind already started" << dendl;
294 lock.Unlock();
295 return -1;
296 }
297 ldout(cct,10) << "rank.bind " << bind_addr << dendl;
298 lock.Unlock();
299
300 // bind to a socket
301 set<int> avoid_ports;
302 int r = accepter.bind(bind_addr, avoid_ports);
303 if (r >= 0)
304 did_bind = true;
305 return r;
306 }
307
308 int SimpleMessenger::rebind(const set<int>& avoid_ports)
309 {
310 ldout(cct,1) << "rebind avoid " << avoid_ports << dendl;
311 assert(did_bind);
312 accepter.stop();
313 mark_down_all();
314 return accepter.rebind(avoid_ports);
315 }
316
317
318 int SimpleMessenger::client_bind(const entity_addr_t &bind_addr)
319 {
320 if (!cct->_conf->ms_bind_before_connect)
321 return 0;
322 Mutex::Locker l(lock);
323 if (did_bind) {
324 assert(my_inst.addr == bind_addr);
325 return 0;
326 }
327 if (started) {
328 ldout(cct,10) << "rank.bind already started" << dendl;
329 return -1;
330 }
331 ldout(cct,10) << "rank.bind " << bind_addr << dendl;
332
333 set_myaddr(bind_addr);
334 return 0;
335 }
336
337
338 int SimpleMessenger::start()
339 {
340 lock.Lock();
341 ldout(cct,1) << "messenger.start" << dendl;
342
343 // register at least one entity, first!
344 assert(my_inst.name.type() >= 0);
345
346 assert(!started);
347 started = true;
348 stopped = false;
349
350 if (!did_bind) {
351 my_inst.addr.nonce = nonce;
352 init_local_connection();
353 }
354
355 lock.Unlock();
356
357 reaper_started = true;
358 reaper_thread.create("ms_reaper");
359 return 0;
360 }
361
362 Pipe *SimpleMessenger::add_accept_pipe(int sd)
363 {
364 lock.Lock();
365 Pipe *p = new Pipe(this, Pipe::STATE_ACCEPTING, NULL);
366 p->sd = sd;
367 p->pipe_lock.Lock();
368 p->start_reader();
369 p->pipe_lock.Unlock();
370 pipes.insert(p);
371 accepting_pipes.insert(p);
372 lock.Unlock();
373 return p;
374 }
375
376 /* connect_rank
377 * NOTE: assumes messenger.lock held.
378 */
379 Pipe *SimpleMessenger::connect_rank(const entity_addr_t& addr,
380 int type,
381 PipeConnection *con,
382 Message *first)
383 {
384 assert(lock.is_locked());
385 assert(addr != my_inst.addr);
386
387 ldout(cct,10) << "connect_rank to " << addr << ", creating pipe and registering" << dendl;
388
389 // create pipe
390 Pipe *pipe = new Pipe(this, Pipe::STATE_CONNECTING,
391 static_cast<PipeConnection*>(con));
392 pipe->pipe_lock.Lock();
393 pipe->set_peer_type(type);
394 pipe->set_peer_addr(addr);
395 pipe->policy = get_policy(type);
396 pipe->start_writer();
397 if (first)
398 pipe->_send(first);
399 pipe->pipe_lock.Unlock();
400 pipe->register_pipe();
401 pipes.insert(pipe);
402
403 return pipe;
404 }
405
406
407
408
409
410
411 AuthAuthorizer *SimpleMessenger::get_authorizer(int peer_type, bool force_new)
412 {
413 return ms_deliver_get_authorizer(peer_type, force_new);
414 }
415
416 bool SimpleMessenger::verify_authorizer(Connection *con, int peer_type,
417 int protocol, bufferlist& authorizer, bufferlist& authorizer_reply,
418 bool& isvalid,CryptoKey& session_key)
419 {
420 return ms_deliver_verify_authorizer(con, peer_type, protocol, authorizer, authorizer_reply, isvalid,session_key);
421 }
422
423 ConnectionRef SimpleMessenger::get_connection(const entity_inst_t& dest)
424 {
425 Mutex::Locker l(lock);
426 if (my_inst.addr == dest.addr) {
427 // local
428 return local_connection;
429 }
430
431 // remote
432 while (true) {
433 Pipe *pipe = _lookup_pipe(dest.addr);
434 if (pipe) {
435 ldout(cct, 10) << "get_connection " << dest << " existing " << pipe << dendl;
436 } else {
437 pipe = connect_rank(dest.addr, dest.name.type(), NULL, NULL);
438 ldout(cct, 10) << "get_connection " << dest << " new " << pipe << dendl;
439 }
440 Mutex::Locker l(pipe->pipe_lock);
441 if (pipe->connection_state)
442 return pipe->connection_state;
443 // we failed too quickly! retry. FIXME.
444 }
445 }
446
447 ConnectionRef SimpleMessenger::get_loopback_connection()
448 {
449 return local_connection;
450 }
451
452 void SimpleMessenger::submit_message(Message *m, PipeConnection *con,
453 const entity_addr_t& dest_addr, int dest_type,
454 bool already_locked)
455 {
456 m->trace.event("simple submitting message");
457 if (cct->_conf->ms_dump_on_send) {
458 m->encode(-1, true);
459 ldout(cct, 0) << "submit_message " << *m << "\n";
460 m->get_payload().hexdump(*_dout);
461 if (m->get_data().length() > 0) {
462 *_dout << " data:\n";
463 m->get_data().hexdump(*_dout);
464 }
465 *_dout << dendl;
466 m->clear_payload();
467 }
468
469 // existing connection?
470 if (con) {
471 Pipe *pipe = NULL;
472 bool ok = static_cast<PipeConnection*>(con)->try_get_pipe(&pipe);
473 if (!ok) {
474 ldout(cct,0) << "submit_message " << *m << " remote, " << dest_addr
475 << ", failed lossy con, dropping message " << m << dendl;
476 m->put();
477 return;
478 }
479 while (pipe && ok) {
480 // we loop in case of a racing reconnect, either from us or them
481 pipe->pipe_lock.Lock(); // can't use a Locker because of the Pipe ref
482 if (pipe->state != Pipe::STATE_CLOSED) {
483 ldout(cct,20) << "submit_message " << *m << " remote, " << dest_addr << ", have pipe." << dendl;
484 pipe->_send(m);
485 pipe->pipe_lock.Unlock();
486 pipe->put();
487 return;
488 }
489 Pipe *current_pipe;
490 ok = con->try_get_pipe(&current_pipe);
491 pipe->pipe_lock.Unlock();
492 if (current_pipe == pipe) {
493 ldout(cct,20) << "submit_message " << *m << " remote, " << dest_addr
494 << ", had pipe " << pipe << ", but it closed." << dendl;
495 pipe->put();
496 current_pipe->put();
497 m->put();
498 return;
499 } else {
500 pipe->put();
501 pipe = current_pipe;
502 }
503 }
504 }
505
506 // local?
507 if (my_inst.addr == dest_addr) {
508 // local
509 ldout(cct,20) << "submit_message " << *m << " local" << dendl;
510 m->set_connection(local_connection.get());
511 dispatch_queue.local_delivery(m, m->get_priority());
512 return;
513 }
514
515 // remote, no existing pipe.
516 const Policy& policy = get_policy(dest_type);
517 if (policy.server) {
518 ldout(cct,20) << "submit_message " << *m << " remote, " << dest_addr << ", lossy server for target type "
519 << ceph_entity_type_name(dest_type) << ", no session, dropping." << dendl;
520 m->put();
521 } else {
522 ldout(cct,20) << "submit_message " << *m << " remote, " << dest_addr << ", new pipe." << dendl;
523 if (!already_locked) {
524 /** We couldn't handle the Message without reference to global data, so
525 * grab the lock and do it again. If we got here, we know it's a non-lossy
526 * Connection, so we can use our existing pointer without doing another lookup. */
527 Mutex::Locker l(lock);
528 submit_message(m, con, dest_addr, dest_type, true);
529 } else {
530 connect_rank(dest_addr, dest_type, static_cast<PipeConnection*>(con), m);
531 }
532 }
533 }
534
535 int SimpleMessenger::send_keepalive(Connection *con)
536 {
537 int ret = 0;
538 Pipe *pipe = static_cast<Pipe *>(
539 static_cast<PipeConnection*>(con)->get_pipe());
540 if (pipe) {
541 ldout(cct,20) << "send_keepalive con " << con << ", have pipe." << dendl;
542 assert(pipe->msgr == this);
543 pipe->pipe_lock.Lock();
544 pipe->_send_keepalive();
545 pipe->pipe_lock.Unlock();
546 pipe->put();
547 } else {
548 ldout(cct,0) << "send_keepalive con " << con << ", no pipe." << dendl;
549 ret = -EPIPE;
550 }
551 return ret;
552 }
553
554
555
556 void SimpleMessenger::wait()
557 {
558 lock.Lock();
559 if (!started) {
560 lock.Unlock();
561 return;
562 }
563 if (!stopped)
564 stop_cond.Wait(lock);
565
566 lock.Unlock();
567
568 // done! clean up.
569 if (did_bind) {
570 ldout(cct,20) << "wait: stopping accepter thread" << dendl;
571 accepter.stop();
572 did_bind = false;
573 ldout(cct,20) << "wait: stopped accepter thread" << dendl;
574 }
575
576 dispatch_queue.shutdown();
577 if (dispatch_queue.is_started()) {
578 ldout(cct,10) << "wait: waiting for dispatch queue" << dendl;
579 dispatch_queue.wait();
580 dispatch_queue.discard_local();
581 ldout(cct,10) << "wait: dispatch queue is stopped" << dendl;
582 }
583
584 if (reaper_started) {
585 ldout(cct,20) << "wait: stopping reaper thread" << dendl;
586 lock.Lock();
587 reaper_cond.Signal();
588 reaper_stop = true;
589 lock.Unlock();
590 reaper_thread.join();
591 reaper_started = false;
592 ldout(cct,20) << "wait: stopped reaper thread" << dendl;
593 }
594
595 // close+reap all pipes
596 lock.Lock();
597 {
598 ldout(cct,10) << "wait: closing pipes" << dendl;
599
600 while (!rank_pipe.empty()) {
601 Pipe *p = rank_pipe.begin()->second;
602 p->unregister_pipe();
603 p->pipe_lock.Lock();
604 p->stop_and_wait();
605 // don't generate an event here; we're shutting down anyway.
606 PipeConnectionRef con = p->connection_state;
607 if (con)
608 con->clear_pipe(p);
609 p->pipe_lock.Unlock();
610 }
611
612 reaper();
613 ldout(cct,10) << "wait: waiting for pipes " << pipes << " to close" << dendl;
614 while (!pipes.empty()) {
615 reaper_cond.Wait(lock);
616 reaper();
617 }
618 }
619 lock.Unlock();
620
621 ldout(cct,10) << "wait: done." << dendl;
622 ldout(cct,1) << "shutdown complete." << dendl;
623 started = false;
624 }
625
626
627 void SimpleMessenger::mark_down_all()
628 {
629 ldout(cct,1) << "mark_down_all" << dendl;
630 lock.Lock();
631 for (set<Pipe*>::iterator q = accepting_pipes.begin(); q != accepting_pipes.end(); ++q) {
632 Pipe *p = *q;
633 ldout(cct,5) << "mark_down_all accepting_pipe " << p << dendl;
634 p->pipe_lock.Lock();
635 p->stop();
636 PipeConnectionRef con = p->connection_state;
637 if (con && con->clear_pipe(p))
638 dispatch_queue.queue_reset(con.get());
639 p->pipe_lock.Unlock();
640 }
641 accepting_pipes.clear();
642
643 while (!rank_pipe.empty()) {
644 ceph::unordered_map<entity_addr_t,Pipe*>::iterator it = rank_pipe.begin();
645 Pipe *p = it->second;
646 ldout(cct,5) << "mark_down_all " << it->first << " " << p << dendl;
647 rank_pipe.erase(it);
648 p->unregister_pipe();
649 p->pipe_lock.Lock();
650 p->stop();
651 PipeConnectionRef con = p->connection_state;
652 if (con && con->clear_pipe(p))
653 dispatch_queue.queue_reset(con.get());
654 p->pipe_lock.Unlock();
655 }
656 lock.Unlock();
657 }
658
659 void SimpleMessenger::mark_down(const entity_addr_t& addr)
660 {
661 lock.Lock();
662 Pipe *p = _lookup_pipe(addr);
663 if (p) {
664 ldout(cct,1) << "mark_down " << addr << " -- " << p << dendl;
665 p->unregister_pipe();
666 p->pipe_lock.Lock();
667 p->stop();
668 if (p->connection_state) {
669 // generate a reset event for the caller in this case, even
670 // though they asked for it, since this is the addr-based (and
671 // not Connection* based) interface
672 PipeConnectionRef con = p->connection_state;
673 if (con && con->clear_pipe(p))
674 dispatch_queue.queue_reset(con.get());
675 }
676 p->pipe_lock.Unlock();
677 } else {
678 ldout(cct,1) << "mark_down " << addr << " -- pipe dne" << dendl;
679 }
680 lock.Unlock();
681 }
682
683 void SimpleMessenger::mark_down(Connection *con)
684 {
685 if (con == NULL)
686 return;
687 lock.Lock();
688 Pipe *p = static_cast<Pipe *>(static_cast<PipeConnection*>(con)->get_pipe());
689 if (p) {
690 ldout(cct,1) << "mark_down " << con << " -- " << p << dendl;
691 assert(p->msgr == this);
692 p->unregister_pipe();
693 p->pipe_lock.Lock();
694 p->stop();
695 if (p->connection_state) {
696 // do not generate a reset event for the caller in this case,
697 // since they asked for it.
698 p->connection_state->clear_pipe(p);
699 }
700 p->pipe_lock.Unlock();
701 p->put();
702 } else {
703 ldout(cct,1) << "mark_down " << con << " -- pipe dne" << dendl;
704 }
705 lock.Unlock();
706 }
707
708 void SimpleMessenger::mark_disposable(Connection *con)
709 {
710 lock.Lock();
711 Pipe *p = static_cast<Pipe *>(static_cast<PipeConnection*>(con)->get_pipe());
712 if (p) {
713 ldout(cct,1) << "mark_disposable " << con << " -- " << p << dendl;
714 assert(p->msgr == this);
715 p->pipe_lock.Lock();
716 p->policy.lossy = true;
717 p->pipe_lock.Unlock();
718 p->put();
719 } else {
720 ldout(cct,1) << "mark_disposable " << con << " -- pipe dne" << dendl;
721 }
722 lock.Unlock();
723 }
724
725 void SimpleMessenger::learned_addr(const entity_addr_t &peer_addr_for_me)
726 {
727 // be careful here: multiple threads may block here, and readers of
728 // my_inst.addr do NOT hold any lock.
729
730 // this always goes from true -> false under the protection of the
731 // mutex. if it is already false, we need not retake the mutex at
732 // all.
733 if (!need_addr)
734 return;
735
736 lock.Lock();
737 if (need_addr) {
738 entity_addr_t t = peer_addr_for_me;
739 t.set_port(my_inst.addr.get_port());
740 t.set_nonce(my_inst.addr.get_nonce());
741 ANNOTATE_BENIGN_RACE_SIZED(&my_inst.addr, sizeof(my_inst.addr),
742 "SimpleMessenger learned addr");
743 my_inst.addr = t;
744 ldout(cct,1) << "learned my addr " << my_inst.addr << dendl;
745 need_addr = false;
746 init_local_connection();
747 }
748 lock.Unlock();
749 }
750
751 void SimpleMessenger::init_local_connection()
752 {
753 local_connection->peer_addr = my_inst.addr;
754 local_connection->peer_type = my_inst.name.type();
755 local_connection->set_features(CEPH_FEATURES_ALL);
756 ms_deliver_handle_fast_connect(local_connection.get());
757 }