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1 /* Javascript plotting library for jQuery, version 0.8.2.
2
3 Copyright (c) 2007-2013 IOLA and Ole Laursen.
4 Licensed under the MIT license.
5
6 */
7
8 // first an inline dependency, jquery.colorhelpers.js, we inline it here
9 // for convenience
10
11 /* Plugin for jQuery for working with colors.
12 *
13 * Version 1.1.
14 *
15 * Inspiration from jQuery color animation plugin by John Resig.
16 *
17 * Released under the MIT license by Ole Laursen, October 2009.
18 *
19 * Examples:
20 *
21 * $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
22 * var c = $.color.extract($("#mydiv"), 'background-color');
23 * console.log(c.r, c.g, c.b, c.a);
24 * $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
25 *
26 * Note that .scale() and .add() return the same modified object
27 * instead of making a new one.
28 *
29 * V. 1.1: Fix error handling so e.g. parsing an empty string does
30 * produce a color rather than just crashing.
31 */
32 (function($){$.color={};$.color.make=function(r,g,b,a){var o={};o.r=r||0;o.g=g||0;o.b=b||0;o.a=a!=null?a:1;o.add=function(c,d){for(var i=0;i<c.length;++i)o[c.charAt(i)]+=d;return o.normalize()};o.scale=function(c,f){for(var i=0;i<c.length;++i)o[c.charAt(i)]*=f;return o.normalize()};o.toString=function(){if(o.a>=1){return"rgb("+[o.r,o.g,o.b].join(",")+")"}else{return"rgba("+[o.r,o.g,o.b,o.a].join(",")+")"}};o.normalize=function(){function clamp(min,value,max){return value<min?min:value>max?max:value}o.r=clamp(0,parseInt(o.r),255);o.g=clamp(0,parseInt(o.g),255);o.b=clamp(0,parseInt(o.b),255);o.a=clamp(0,o.a,1);return o};o.clone=function(){return $.color.make(o.r,o.b,o.g,o.a)};return o.normalize()};$.color.extract=function(elem,css){var c;do{c=elem.css(css).toLowerCase();if(c!=""&&c!="transparent")break;elem=elem.parent()}while(elem.length&&!$.nodeName(elem.get(0),"body"));if(c=="rgba(0, 0, 0, 0)")c="transparent";return $.color.parse(c)};$.color.parse=function(str){var res,m=$.color.make;if(res=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10));if(res=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10),parseFloat(res[4]));if(res=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55);if(res=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55,parseFloat(res[4]));if(res=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))return m(parseInt(res[1],16),parseInt(res[2],16),parseInt(res[3],16));if(res=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))return m(parseInt(res[1]+res[1],16),parseInt(res[2]+res[2],16),parseInt(res[3]+res[3],16));var name=$.trim(str).toLowerCase();if(name=="transparent")return m(255,255,255,0);else{res=lookupColors[name]||[0,0,0];return m(res[0],res[1],res[2])}};var lookupColors={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
33
34 // the actual Flot code
35 (function($) {
36
37 // Cache the prototype hasOwnProperty for faster access
38
39 var hasOwnProperty = Object.prototype.hasOwnProperty;
40
41 ///////////////////////////////////////////////////////////////////////////
42 // The Canvas object is a wrapper around an HTML5 <canvas> tag.
43 //
44 // @constructor
45 // @param {string} cls List of classes to apply to the canvas.
46 // @param {element} container Element onto which to append the canvas.
47 //
48 // Requiring a container is a little iffy, but unfortunately canvas
49 // operations don't work unless the canvas is attached to the DOM.
50
51 function Canvas(cls, container) {
52
53 var element = container.children("." + cls)[0];
54
55 if (element == null) {
56
57 element = document.createElement("canvas");
58 element.className = cls;
59
60 $(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })
61 .appendTo(container);
62
63 // If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas
64
65 if (!element.getContext) {
66 if (window.G_vmlCanvasManager) {
67 element = window.G_vmlCanvasManager.initElement(element);
68 } else {
69 throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
70 }
71 }
72 }
73
74 this.element = element;
75
76 var context = this.context = element.getContext("2d");
77
78 // Determine the screen's ratio of physical to device-independent
79 // pixels. This is the ratio between the canvas width that the browser
80 // advertises and the number of pixels actually present in that space.
81
82 // The iPhone 4, for example, has a device-independent width of 320px,
83 // but its screen is actually 640px wide. It therefore has a pixel
84 // ratio of 2, while most normal devices have a ratio of 1.
85
86 var devicePixelRatio = window.devicePixelRatio || 1,
87 backingStoreRatio =
88 context.webkitBackingStorePixelRatio ||
89 context.mozBackingStorePixelRatio ||
90 context.msBackingStorePixelRatio ||
91 context.oBackingStorePixelRatio ||
92 context.backingStorePixelRatio || 1;
93
94 this.pixelRatio = devicePixelRatio / backingStoreRatio;
95
96 // Size the canvas to match the internal dimensions of its container
97
98 this.resize(container.width(), container.height());
99
100 // Collection of HTML div layers for text overlaid onto the canvas
101
102 this.textContainer = null;
103 this.text = {};
104
105 // Cache of text fragments and metrics, so we can avoid expensively
106 // re-calculating them when the plot is re-rendered in a loop.
107
108 this._textCache = {};
109 }
110
111 // Resizes the canvas to the given dimensions.
112 //
113 // @param {number} width New width of the canvas, in pixels.
114 // @param {number} width New height of the canvas, in pixels.
115
116 Canvas.prototype.resize = function(width, height) {
117
118 if (width <= 0 || height <= 0) {
119 throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);
120 }
121
122 var element = this.element,
123 context = this.context,
124 pixelRatio = this.pixelRatio;
125
126 // Resize the canvas, increasing its density based on the display's
127 // pixel ratio; basically giving it more pixels without increasing the
128 // size of its element, to take advantage of the fact that retina
129 // displays have that many more pixels in the same advertised space.
130
131 // Resizing should reset the state (excanvas seems to be buggy though)
132
133 if (this.width != width) {
134 element.width = width * pixelRatio;
135 element.style.width = width + "px";
136 this.width = width;
137 }
138
139 if (this.height != height) {
140 element.height = height * pixelRatio;
141 element.style.height = height + "px";
142 this.height = height;
143 }
144
145 // Save the context, so we can reset in case we get replotted. The
146 // restore ensure that we're really back at the initial state, and
147 // should be safe even if we haven't saved the initial state yet.
148
149 context.restore();
150 context.save();
151
152 // Scale the coordinate space to match the display density; so even though we
153 // may have twice as many pixels, we still want lines and other drawing to
154 // appear at the same size; the extra pixels will just make them crisper.
155
156 context.scale(pixelRatio, pixelRatio);
157 };
158
159 // Clears the entire canvas area, not including any overlaid HTML text
160
161 Canvas.prototype.clear = function() {
162 this.context.clearRect(0, 0, this.width, this.height);
163 };
164
165 // Finishes rendering the canvas, including managing the text overlay.
166
167 Canvas.prototype.render = function() {
168
169 var cache = this._textCache;
170
171 // For each text layer, add elements marked as active that haven't
172 // already been rendered, and remove those that are no longer active.
173
174 for (var layerKey in cache) {
175 if (hasOwnProperty.call(cache, layerKey)) {
176
177 var layer = this.getTextLayer(layerKey),
178 layerCache = cache[layerKey];
179
180 layer.hide();
181
182 for (var styleKey in layerCache) {
183 if (hasOwnProperty.call(layerCache, styleKey)) {
184 var styleCache = layerCache[styleKey];
185 for (var key in styleCache) {
186 if (hasOwnProperty.call(styleCache, key)) {
187
188 var positions = styleCache[key].positions;
189
190 for (var i = 0, position; position = positions[i]; i++) {
191 if (position.active) {
192 if (!position.rendered) {
193 layer.append(position.element);
194 position.rendered = true;
195 }
196 } else {
197 positions.splice(i--, 1);
198 if (position.rendered) {
199 position.element.detach();
200 }
201 }
202 }
203
204 if (positions.length == 0) {
205 delete styleCache[key];
206 }
207 }
208 }
209 }
210 }
211
212 layer.show();
213 }
214 }
215 };
216
217 // Creates (if necessary) and returns the text overlay container.
218 //
219 // @param {string} classes String of space-separated CSS classes used to
220 // uniquely identify the text layer.
221 // @return {object} The jQuery-wrapped text-layer div.
222
223 Canvas.prototype.getTextLayer = function(classes) {
224
225 var layer = this.text[classes];
226
227 // Create the text layer if it doesn't exist
228
229 if (layer == null) {
230
231 // Create the text layer container, if it doesn't exist
232
233 if (this.textContainer == null) {
234 this.textContainer = $("<div class='flot-text'></div>")
235 .css({
236 position: "absolute",
237 top: 0,
238 left: 0,
239 bottom: 0,
240 right: 0,
241 'font-size': "smaller",
242 color: "#545454"
243 })
244 .insertAfter(this.element);
245 }
246
247 layer = this.text[classes] = $("<div></div>")
248 .addClass(classes)
249 .css({
250 position: "absolute",
251 top: 0,
252 left: 0,
253 bottom: 0,
254 right: 0
255 })
256 .appendTo(this.textContainer);
257 }
258
259 return layer;
260 };
261
262 // Creates (if necessary) and returns a text info object.
263 //
264 // The object looks like this:
265 //
266 // {
267 // width: Width of the text's wrapper div.
268 // height: Height of the text's wrapper div.
269 // element: The jQuery-wrapped HTML div containing the text.
270 // positions: Array of positions at which this text is drawn.
271 // }
272 //
273 // The positions array contains objects that look like this:
274 //
275 // {
276 // active: Flag indicating whether the text should be visible.
277 // rendered: Flag indicating whether the text is currently visible.
278 // element: The jQuery-wrapped HTML div containing the text.
279 // x: X coordinate at which to draw the text.
280 // y: Y coordinate at which to draw the text.
281 // }
282 //
283 // Each position after the first receives a clone of the original element.
284 //
285 // The idea is that that the width, height, and general 'identity' of the
286 // text is constant no matter where it is placed; the placements are a
287 // secondary property.
288 //
289 // Canvas maintains a cache of recently-used text info objects; getTextInfo
290 // either returns the cached element or creates a new entry.
291 //
292 // @param {string} layer A string of space-separated CSS classes uniquely
293 // identifying the layer containing this text.
294 // @param {string} text Text string to retrieve info for.
295 // @param {(string|object)=} font Either a string of space-separated CSS
296 // classes or a font-spec object, defining the text's font and style.
297 // @param {number=} angle Angle at which to rotate the text, in degrees.
298 // Angle is currently unused, it will be implemented in the future.
299 // @param {number=} width Maximum width of the text before it wraps.
300 // @return {object} a text info object.
301
302 Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
303
304 var textStyle, layerCache, styleCache, info;
305
306 // Cast the value to a string, in case we were given a number or such
307
308 text = "" + text;
309
310 // If the font is a font-spec object, generate a CSS font definition
311
312 if (typeof font === "object") {
313 textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family;
314 } else {
315 textStyle = font;
316 }
317
318 // Retrieve (or create) the cache for the text's layer and styles
319
320 layerCache = this._textCache[layer];
321
322 if (layerCache == null) {
323 layerCache = this._textCache[layer] = {};
324 }
325
326 styleCache = layerCache[textStyle];
327
328 if (styleCache == null) {
329 styleCache = layerCache[textStyle] = {};
330 }
331
332 info = styleCache[text];
333
334 // If we can't find a matching element in our cache, create a new one
335
336 if (info == null) {
337
338 var element = $("<div></div>").html(text)
339 .css({
340 position: "absolute",
341 'max-width': width,
342 top: -9999
343 })
344 .appendTo(this.getTextLayer(layer));
345
346 if (typeof font === "object") {
347 element.css({
348 font: textStyle,
349 color: font.color
350 });
351 } else if (typeof font === "string") {
352 element.addClass(font);
353 }
354
355 info = styleCache[text] = {
356 width: element.outerWidth(true),
357 height: element.outerHeight(true),
358 element: element,
359 positions: []
360 };
361
362 element.detach();
363 }
364
365 return info;
366 };
367
368 // Adds a text string to the canvas text overlay.
369 //
370 // The text isn't drawn immediately; it is marked as rendering, which will
371 // result in its addition to the canvas on the next render pass.
372 //
373 // @param {string} layer A string of space-separated CSS classes uniquely
374 // identifying the layer containing this text.
375 // @param {number} x X coordinate at which to draw the text.
376 // @param {number} y Y coordinate at which to draw the text.
377 // @param {string} text Text string to draw.
378 // @param {(string|object)=} font Either a string of space-separated CSS
379 // classes or a font-spec object, defining the text's font and style.
380 // @param {number=} angle Angle at which to rotate the text, in degrees.
381 // Angle is currently unused, it will be implemented in the future.
382 // @param {number=} width Maximum width of the text before it wraps.
383 // @param {string=} halign Horizontal alignment of the text; either "left",
384 // "center" or "right".
385 // @param {string=} valign Vertical alignment of the text; either "top",
386 // "middle" or "bottom".
387
388 Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
389
390 var info = this.getTextInfo(layer, text, font, angle, width),
391 positions = info.positions;
392
393 // Tweak the div's position to match the text's alignment
394
395 if (halign == "center") {
396 x -= info.width / 2;
397 } else if (halign == "right") {
398 x -= info.width;
399 }
400
401 if (valign == "middle") {
402 y -= info.height / 2;
403 } else if (valign == "bottom") {
404 y -= info.height;
405 }
406
407 // Determine whether this text already exists at this position.
408 // If so, mark it for inclusion in the next render pass.
409
410 for (var i = 0, position; position = positions[i]; i++) {
411 if (position.x == x && position.y == y) {
412 position.active = true;
413 return;
414 }
415 }
416
417 // If the text doesn't exist at this position, create a new entry
418
419 // For the very first position we'll re-use the original element,
420 // while for subsequent ones we'll clone it.
421
422 position = {
423 active: true,
424 rendered: false,
425 element: positions.length ? info.element.clone() : info.element,
426 x: x,
427 y: y
428 };
429
430 positions.push(position);
431
432 // Move the element to its final position within the container
433
434 position.element.css({
435 top: Math.round(y),
436 left: Math.round(x),
437 'text-align': halign // In case the text wraps
438 });
439 };
440
441 // Removes one or more text strings from the canvas text overlay.
442 //
443 // If no parameters are given, all text within the layer is removed.
444 //
445 // Note that the text is not immediately removed; it is simply marked as
446 // inactive, which will result in its removal on the next render pass.
447 // This avoids the performance penalty for 'clear and redraw' behavior,
448 // where we potentially get rid of all text on a layer, but will likely
449 // add back most or all of it later, as when redrawing axes, for example.
450 //
451 // @param {string} layer A string of space-separated CSS classes uniquely
452 // identifying the layer containing this text.
453 // @param {number=} x X coordinate of the text.
454 // @param {number=} y Y coordinate of the text.
455 // @param {string=} text Text string to remove.
456 // @param {(string|object)=} font Either a string of space-separated CSS
457 // classes or a font-spec object, defining the text's font and style.
458 // @param {number=} angle Angle at which the text is rotated, in degrees.
459 // Angle is currently unused, it will be implemented in the future.
460
461 Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
462 if (text == null) {
463 var layerCache = this._textCache[layer];
464 if (layerCache != null) {
465 for (var styleKey in layerCache) {
466 if (hasOwnProperty.call(layerCache, styleKey)) {
467 var styleCache = layerCache[styleKey];
468 for (var key in styleCache) {
469 if (hasOwnProperty.call(styleCache, key)) {
470 var positions = styleCache[key].positions;
471 for (var i = 0, position; position = positions[i]; i++) {
472 position.active = false;
473 }
474 }
475 }
476 }
477 }
478 }
479 } else {
480 var positions = this.getTextInfo(layer, text, font, angle).positions;
481 for (var i = 0, position; position = positions[i]; i++) {
482 if (position.x == x && position.y == y) {
483 position.active = false;
484 }
485 }
486 }
487 };
488
489 ///////////////////////////////////////////////////////////////////////////
490 // The top-level container for the entire plot.
491
492 function Plot(placeholder, data_, options_, plugins) {
493 // data is on the form:
494 // [ series1, series2 ... ]
495 // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
496 // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
497
498 var series = [],
499 options = {
500 // the color theme used for graphs
501 colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
502 legend: {
503 show: true,
504 noColumns: 1, // number of colums in legend table
505 labelFormatter: null, // fn: string -> string
506 labelBoxBorderColor: "#ccc", // border color for the little label boxes
507 container: null, // container (as jQuery object) to put legend in, null means default on top of graph
508 position: "ne", // position of default legend container within plot
509 margin: 5, // distance from grid edge to default legend container within plot
510 backgroundColor: null, // null means auto-detect
511 backgroundOpacity: 0.85, // set to 0 to avoid background
512 sorted: null // default to no legend sorting
513 },
514 xaxis: {
515 show: null, // null = auto-detect, true = always, false = never
516 position: "bottom", // or "top"
517 mode: null, // null or "time"
518 font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
519 color: null, // base color, labels, ticks
520 tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
521 transform: null, // null or f: number -> number to transform axis
522 inverseTransform: null, // if transform is set, this should be the inverse function
523 min: null, // min. value to show, null means set automatically
524 max: null, // max. value to show, null means set automatically
525 autoscaleMargin: null, // margin in % to add if auto-setting min/max
526 ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
527 tickFormatter: null, // fn: number -> string
528 labelWidth: null, // size of tick labels in pixels
529 labelHeight: null,
530 reserveSpace: null, // whether to reserve space even if axis isn't shown
531 tickLength: null, // size in pixels of ticks, or "full" for whole line
532 alignTicksWithAxis: null, // axis number or null for no sync
533 tickDecimals: null, // no. of decimals, null means auto
534 tickSize: null, // number or [number, "unit"]
535 minTickSize: null // number or [number, "unit"]
536 },
537 yaxis: {
538 autoscaleMargin: 0.02,
539 position: "left" // or "right"
540 },
541 xaxes: [],
542 yaxes: [],
543 series: {
544 points: {
545 show: false,
546 radius: 3,
547 lineWidth: 2, // in pixels
548 fill: true,
549 fillColor: "#ffffff",
550 symbol: "circle" // or callback
551 },
552 lines: {
553 // we don't put in show: false so we can see
554 // whether lines were actively disabled
555 lineWidth: 2, // in pixels
556 fill: false,
557 fillColor: null,
558 steps: false
559 // Omit 'zero', so we can later default its value to
560 // match that of the 'fill' option.
561 },
562 bars: {
563 show: false,
564 lineWidth: 2, // in pixels
565 barWidth: 1, // in units of the x axis
566 fill: true,
567 fillColor: null,
568 align: "left", // "left", "right", or "center"
569 horizontal: false,
570 zero: true
571 },
572 shadowSize: 3,
573 highlightColor: null
574 },
575 grid: {
576 show: true,
577 aboveData: false,
578 color: "#545454", // primary color used for outline and labels
579 backgroundColor: null, // null for transparent, else color
580 borderColor: null, // set if different from the grid color
581 tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
582 margin: 0, // distance from the canvas edge to the grid
583 labelMargin: 5, // in pixels
584 axisMargin: 8, // in pixels
585 borderWidth: 2, // in pixels
586 minBorderMargin: null, // in pixels, null means taken from points radius
587 markings: null, // array of ranges or fn: axes -> array of ranges
588 markingsColor: "#f4f4f4",
589 markingsLineWidth: 2,
590 // interactive stuff
591 clickable: false,
592 hoverable: false,
593 autoHighlight: true, // highlight in case mouse is near
594 mouseActiveRadius: 10 // how far the mouse can be away to activate an item
595 },
596 interaction: {
597 redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
598 },
599 hooks: {}
600 },
601 surface = null, // the canvas for the plot itself
602 overlay = null, // canvas for interactive stuff on top of plot
603 eventHolder = null, // jQuery object that events should be bound to
604 ctx = null, octx = null,
605 xaxes = [], yaxes = [],
606 plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
607 plotWidth = 0, plotHeight = 0,
608 hooks = {
609 processOptions: [],
610 processRawData: [],
611 processDatapoints: [],
612 processOffset: [],
613 drawBackground: [],
614 drawSeries: [],
615 draw: [],
616 bindEvents: [],
617 drawOverlay: [],
618 shutdown: []
619 },
620 plot = this;
621
622 // public functions
623 plot.setData = setData;
624 plot.setupGrid = setupGrid;
625 plot.draw = draw;
626 plot.getPlaceholder = function() { return placeholder; };
627 plot.getCanvas = function() { return surface.element; };
628 plot.getPlotOffset = function() { return plotOffset; };
629 plot.width = function () { return plotWidth; };
630 plot.height = function () { return plotHeight; };
631 plot.offset = function () {
632 var o = eventHolder.offset();
633 o.left += plotOffset.left;
634 o.top += plotOffset.top;
635 return o;
636 };
637 plot.getData = function () { return series; };
638 plot.getAxes = function () {
639 var res = {}, i;
640 $.each(xaxes.concat(yaxes), function (_, axis) {
641 if (axis)
642 res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
643 });
644 return res;
645 };
646 plot.getXAxes = function () { return xaxes; };
647 plot.getYAxes = function () { return yaxes; };
648 plot.c2p = canvasToAxisCoords;
649 plot.p2c = axisToCanvasCoords;
650 plot.getOptions = function () { return options; };
651 plot.highlight = highlight;
652 plot.unhighlight = unhighlight;
653 plot.triggerRedrawOverlay = triggerRedrawOverlay;
654 plot.pointOffset = function(point) {
655 return {
656 left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
657 top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
658 };
659 };
660 plot.shutdown = shutdown;
661 plot.destroy = function () {
662 shutdown();
663 placeholder.removeData("plot").empty();
664
665 series = [];
666 options = null;
667 surface = null;
668 overlay = null;
669 eventHolder = null;
670 ctx = null;
671 octx = null;
672 xaxes = [];
673 yaxes = [];
674 hooks = null;
675 highlights = [];
676 plot = null;
677 };
678 plot.resize = function () {
679 var width = placeholder.width(),
680 height = placeholder.height();
681 surface.resize(width, height);
682 overlay.resize(width, height);
683 };
684
685 // public attributes
686 plot.hooks = hooks;
687
688 // initialize
689 initPlugins(plot);
690 parseOptions(options_);
691 setupCanvases();
692 setData(data_);
693 setupGrid();
694 draw();
695 bindEvents();
696
697
698 function executeHooks(hook, args) {
699 args = [plot].concat(args);
700 for (var i = 0; i < hook.length; ++i)
701 hook[i].apply(this, args);
702 }
703
704 function initPlugins() {
705
706 // References to key classes, allowing plugins to modify them
707
708 var classes = {
709 Canvas: Canvas
710 };
711
712 for (var i = 0; i < plugins.length; ++i) {
713 var p = plugins[i];
714 p.init(plot, classes);
715 if (p.options)
716 $.extend(true, options, p.options);
717 }
718 }
719
720 function parseOptions(opts) {
721
722 $.extend(true, options, opts);
723
724 // $.extend merges arrays, rather than replacing them. When less
725 // colors are provided than the size of the default palette, we
726 // end up with those colors plus the remaining defaults, which is
727 // not expected behavior; avoid it by replacing them here.
728
729 if (opts && opts.colors) {
730 options.colors = opts.colors;
731 }
732
733 if (options.xaxis.color == null)
734 options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
735 if (options.yaxis.color == null)
736 options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
737
738 if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility
739 options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;
740 if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility
741 options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;
742
743 if (options.grid.borderColor == null)
744 options.grid.borderColor = options.grid.color;
745 if (options.grid.tickColor == null)
746 options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
747
748 // Fill in defaults for axis options, including any unspecified
749 // font-spec fields, if a font-spec was provided.
750
751 // If no x/y axis options were provided, create one of each anyway,
752 // since the rest of the code assumes that they exist.
753
754 var i, axisOptions, axisCount,
755 fontSize = placeholder.css("font-size"),
756 fontSizeDefault = fontSize ? +fontSize.replace("px", "") : 13,
757 fontDefaults = {
758 style: placeholder.css("font-style"),
759 size: Math.round(0.8 * fontSizeDefault),
760 variant: placeholder.css("font-variant"),
761 weight: placeholder.css("font-weight"),
762 family: placeholder.css("font-family")
763 };
764
765 axisCount = options.xaxes.length || 1;
766 for (i = 0; i < axisCount; ++i) {
767
768 axisOptions = options.xaxes[i];
769 if (axisOptions && !axisOptions.tickColor) {
770 axisOptions.tickColor = axisOptions.color;
771 }
772
773 axisOptions = $.extend(true, {}, options.xaxis, axisOptions);
774 options.xaxes[i] = axisOptions;
775
776 if (axisOptions.font) {
777 axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
778 if (!axisOptions.font.color) {
779 axisOptions.font.color = axisOptions.color;
780 }
781 if (!axisOptions.font.lineHeight) {
782 axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
783 }
784 }
785 }
786
787 axisCount = options.yaxes.length || 1;
788 for (i = 0; i < axisCount; ++i) {
789
790 axisOptions = options.yaxes[i];
791 if (axisOptions && !axisOptions.tickColor) {
792 axisOptions.tickColor = axisOptions.color;
793 }
794
795 axisOptions = $.extend(true, {}, options.yaxis, axisOptions);
796 options.yaxes[i] = axisOptions;
797
798 if (axisOptions.font) {
799 axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
800 if (!axisOptions.font.color) {
801 axisOptions.font.color = axisOptions.color;
802 }
803 if (!axisOptions.font.lineHeight) {
804 axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
805 }
806 }
807 }
808
809 // backwards compatibility, to be removed in future
810 if (options.xaxis.noTicks && options.xaxis.ticks == null)
811 options.xaxis.ticks = options.xaxis.noTicks;
812 if (options.yaxis.noTicks && options.yaxis.ticks == null)
813 options.yaxis.ticks = options.yaxis.noTicks;
814 if (options.x2axis) {
815 options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
816 options.xaxes[1].position = "top";
817 }
818 if (options.y2axis) {
819 options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
820 options.yaxes[1].position = "right";
821 }
822 if (options.grid.coloredAreas)
823 options.grid.markings = options.grid.coloredAreas;
824 if (options.grid.coloredAreasColor)
825 options.grid.markingsColor = options.grid.coloredAreasColor;
826 if (options.lines)
827 $.extend(true, options.series.lines, options.lines);
828 if (options.points)
829 $.extend(true, options.series.points, options.points);
830 if (options.bars)
831 $.extend(true, options.series.bars, options.bars);
832 if (options.shadowSize != null)
833 options.series.shadowSize = options.shadowSize;
834 if (options.highlightColor != null)
835 options.series.highlightColor = options.highlightColor;
836
837 // save options on axes for future reference
838 for (i = 0; i < options.xaxes.length; ++i)
839 getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
840 for (i = 0; i < options.yaxes.length; ++i)
841 getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
842
843 // add hooks from options
844 for (var n in hooks)
845 if (options.hooks[n] && options.hooks[n].length)
846 hooks[n] = hooks[n].concat(options.hooks[n]);
847
848 executeHooks(hooks.processOptions, [options]);
849 }
850
851 function setData(d) {
852 series = parseData(d);
853 fillInSeriesOptions();
854 processData();
855 }
856
857 function parseData(d) {
858 var res = [];
859 for (var i = 0; i < d.length; ++i) {
860 var s = $.extend(true, {}, options.series);
861
862 if (d[i].data != null) {
863 s.data = d[i].data; // move the data instead of deep-copy
864 delete d[i].data;
865
866 $.extend(true, s, d[i]);
867
868 d[i].data = s.data;
869 }
870 else
871 s.data = d[i];
872 res.push(s);
873 }
874
875 return res;
876 }
877
878 function axisNumber(obj, coord) {
879 var a = obj[coord + "axis"];
880 if (typeof a == "object") // if we got a real axis, extract number
881 a = a.n;
882 if (typeof a != "number")
883 a = 1; // default to first axis
884 return a;
885 }
886
887 function allAxes() {
888 // return flat array without annoying null entries
889 return $.grep(xaxes.concat(yaxes), function (a) { return a; });
890 }
891
892 function canvasToAxisCoords(pos) {
893 // return an object with x/y corresponding to all used axes
894 var res = {}, i, axis;
895 for (i = 0; i < xaxes.length; ++i) {
896 axis = xaxes[i];
897 if (axis && axis.used)
898 res["x" + axis.n] = axis.c2p(pos.left);
899 }
900
901 for (i = 0; i < yaxes.length; ++i) {
902 axis = yaxes[i];
903 if (axis && axis.used)
904 res["y" + axis.n] = axis.c2p(pos.top);
905 }
906
907 if (res.x1 !== undefined)
908 res.x = res.x1;
909 if (res.y1 !== undefined)
910 res.y = res.y1;
911
912 return res;
913 }
914
915 function axisToCanvasCoords(pos) {
916 // get canvas coords from the first pair of x/y found in pos
917 var res = {}, i, axis, key;
918
919 for (i = 0; i < xaxes.length; ++i) {
920 axis = xaxes[i];
921 if (axis && axis.used) {
922 key = "x" + axis.n;
923 if (pos[key] == null && axis.n == 1)
924 key = "x";
925
926 if (pos[key] != null) {
927 res.left = axis.p2c(pos[key]);
928 break;
929 }
930 }
931 }
932
933 for (i = 0; i < yaxes.length; ++i) {
934 axis = yaxes[i];
935 if (axis && axis.used) {
936 key = "y" + axis.n;
937 if (pos[key] == null && axis.n == 1)
938 key = "y";
939
940 if (pos[key] != null) {
941 res.top = axis.p2c(pos[key]);
942 break;
943 }
944 }
945 }
946
947 return res;
948 }
949
950 function getOrCreateAxis(axes, number) {
951 if (!axes[number - 1])
952 axes[number - 1] = {
953 n: number, // save the number for future reference
954 direction: axes == xaxes ? "x" : "y",
955 options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
956 };
957
958 return axes[number - 1];
959 }
960
961 function fillInSeriesOptions() {
962
963 var neededColors = series.length, maxIndex = -1, i;
964
965 // Subtract the number of series that already have fixed colors or
966 // color indexes from the number that we still need to generate.
967
968 for (i = 0; i < series.length; ++i) {
969 var sc = series[i].color;
970 if (sc != null) {
971 neededColors--;
972 if (typeof sc == "number" && sc > maxIndex) {
973 maxIndex = sc;
974 }
975 }
976 }
977
978 // If any of the series have fixed color indexes, then we need to
979 // generate at least as many colors as the highest index.
980
981 if (neededColors <= maxIndex) {
982 neededColors = maxIndex + 1;
983 }
984
985 // Generate all the colors, using first the option colors and then
986 // variations on those colors once they're exhausted.
987
988 var c, colors = [], colorPool = options.colors,
989 colorPoolSize = colorPool.length, variation = 0;
990
991 for (i = 0; i < neededColors; i++) {
992
993 c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
994
995 // Each time we exhaust the colors in the pool we adjust
996 // a scaling factor used to produce more variations on
997 // those colors. The factor alternates negative/positive
998 // to produce lighter/darker colors.
999
1000 // Reset the variation after every few cycles, or else
1001 // it will end up producing only white or black colors.
1002
1003 if (i % colorPoolSize == 0 && i) {
1004 if (variation >= 0) {
1005 if (variation < 0.5) {
1006 variation = -variation - 0.2;
1007 } else variation = 0;
1008 } else variation = -variation;
1009 }
1010
1011 colors[i] = c.scale('rgb', 1 + variation);
1012 }
1013
1014 // Finalize the series options, filling in their colors
1015
1016 var colori = 0, s;
1017 for (i = 0; i < series.length; ++i) {
1018 s = series[i];
1019
1020 // assign colors
1021 if (s.color == null) {
1022 s.color = colors[colori].toString();
1023 ++colori;
1024 }
1025 else if (typeof s.color == "number")
1026 s.color = colors[s.color].toString();
1027
1028 // turn on lines automatically in case nothing is set
1029 if (s.lines.show == null) {
1030 var v, show = true;
1031 for (v in s)
1032 if (s[v] && s[v].show) {
1033 show = false;
1034 break;
1035 }
1036 if (show)
1037 s.lines.show = true;
1038 }
1039
1040 // If nothing was provided for lines.zero, default it to match
1041 // lines.fill, since areas by default should extend to zero.
1042
1043 if (s.lines.zero == null) {
1044 s.lines.zero = !!s.lines.fill;
1045 }
1046
1047 // setup axes
1048 s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
1049 s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
1050 }
1051 }
1052
1053 function processData() {
1054 var topSentry = Number.POSITIVE_INFINITY,
1055 bottomSentry = Number.NEGATIVE_INFINITY,
1056 fakeInfinity = Number.MAX_VALUE,
1057 i, j, k, m, length,
1058 s, points, ps, x, y, axis, val, f, p,
1059 data, format;
1060
1061 function updateAxis(axis, min, max) {
1062 if (min < axis.datamin && min != -fakeInfinity)
1063 axis.datamin = min;
1064 if (max > axis.datamax && max != fakeInfinity)
1065 axis.datamax = max;
1066 }
1067
1068 $.each(allAxes(), function (_, axis) {
1069 // init axis
1070 axis.datamin = topSentry;
1071 axis.datamax = bottomSentry;
1072 axis.used = false;
1073 });
1074
1075 for (i = 0; i < series.length; ++i) {
1076 s = series[i];
1077 s.datapoints = { points: [] };
1078
1079 executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
1080 }
1081
1082 // first pass: clean and copy data
1083 for (i = 0; i < series.length; ++i) {
1084 s = series[i];
1085
1086 data = s.data;
1087 format = s.datapoints.format;
1088
1089 if (!format) {
1090 format = [];
1091 // find out how to copy
1092 format.push({ x: true, number: true, required: true });
1093 format.push({ y: true, number: true, required: true });
1094
1095 if (s.bars.show || (s.lines.show && s.lines.fill)) {
1096 var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
1097 format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });
1098 if (s.bars.horizontal) {
1099 delete format[format.length - 1].y;
1100 format[format.length - 1].x = true;
1101 }
1102 }
1103
1104 s.datapoints.format = format;
1105 }
1106
1107 if (s.datapoints.pointsize != null)
1108 continue; // already filled in
1109
1110 s.datapoints.pointsize = format.length;
1111
1112 ps = s.datapoints.pointsize;
1113 points = s.datapoints.points;
1114
1115 var insertSteps = s.lines.show && s.lines.steps;
1116 s.xaxis.used = s.yaxis.used = true;
1117
1118 for (j = k = 0; j < data.length; ++j, k += ps) {
1119 p = data[j];
1120
1121 var nullify = p == null;
1122 if (!nullify) {
1123 for (m = 0; m < ps; ++m) {
1124 val = p[m];
1125 f = format[m];
1126
1127 if (f) {
1128 if (f.number && val != null) {
1129 val = +val; // convert to number
1130 if (isNaN(val))
1131 val = null;
1132 else if (val == Infinity)
1133 val = fakeInfinity;
1134 else if (val == -Infinity)
1135 val = -fakeInfinity;
1136 }
1137
1138 if (val == null) {
1139 if (f.required)
1140 nullify = true;
1141
1142 if (f.defaultValue != null)
1143 val = f.defaultValue;
1144 }
1145 }
1146
1147 points[k + m] = val;
1148 }
1149 }
1150
1151 if (nullify) {
1152 for (m = 0; m < ps; ++m) {
1153 val = points[k + m];
1154 if (val != null) {
1155 f = format[m];
1156 // extract min/max info
1157 if (f.autoscale !== false) {
1158 if (f.x) {
1159 updateAxis(s.xaxis, val, val);
1160 }
1161 if (f.y) {
1162 updateAxis(s.yaxis, val, val);
1163 }
1164 }
1165 }
1166 points[k + m] = null;
1167 }
1168 }
1169 else {
1170 // a little bit of line specific stuff that
1171 // perhaps shouldn't be here, but lacking
1172 // better means...
1173 if (insertSteps && k > 0
1174 && points[k - ps] != null
1175 && points[k - ps] != points[k]
1176 && points[k - ps + 1] != points[k + 1]) {
1177 // copy the point to make room for a middle point
1178 for (m = 0; m < ps; ++m)
1179 points[k + ps + m] = points[k + m];
1180
1181 // middle point has same y
1182 points[k + 1] = points[k - ps + 1];
1183
1184 // we've added a point, better reflect that
1185 k += ps;
1186 }
1187 }
1188 }
1189 }
1190
1191 // give the hooks a chance to run
1192 for (i = 0; i < series.length; ++i) {
1193 s = series[i];
1194
1195 executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
1196 }
1197
1198 // second pass: find datamax/datamin for auto-scaling
1199 for (i = 0; i < series.length; ++i) {
1200 s = series[i];
1201 points = s.datapoints.points;
1202 ps = s.datapoints.pointsize;
1203 format = s.datapoints.format;
1204
1205 var xmin = topSentry, ymin = topSentry,
1206 xmax = bottomSentry, ymax = bottomSentry;
1207
1208 for (j = 0; j < points.length; j += ps) {
1209 if (points[j] == null)
1210 continue;
1211
1212 for (m = 0; m < ps; ++m) {
1213 val = points[j + m];
1214 f = format[m];
1215 if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
1216 continue;
1217
1218 if (f.x) {
1219 if (val < xmin)
1220 xmin = val;
1221 if (val > xmax)
1222 xmax = val;
1223 }
1224 if (f.y) {
1225 if (val < ymin)
1226 ymin = val;
1227 if (val > ymax)
1228 ymax = val;
1229 }
1230 }
1231 }
1232
1233 if (s.bars.show) {
1234 // make sure we got room for the bar on the dancing floor
1235 var delta;
1236
1237 switch (s.bars.align) {
1238 case "left":
1239 delta = 0;
1240 break;
1241 case "right":
1242 delta = -s.bars.barWidth;
1243 break;
1244 default:
1245 delta = -s.bars.barWidth / 2;
1246 }
1247
1248 if (s.bars.horizontal) {
1249 ymin += delta;
1250 ymax += delta + s.bars.barWidth;
1251 }
1252 else {
1253 xmin += delta;
1254 xmax += delta + s.bars.barWidth;
1255 }
1256 }
1257
1258 updateAxis(s.xaxis, xmin, xmax);
1259 updateAxis(s.yaxis, ymin, ymax);
1260 }
1261
1262 $.each(allAxes(), function (_, axis) {
1263 if (axis.datamin == topSentry)
1264 axis.datamin = null;
1265 if (axis.datamax == bottomSentry)
1266 axis.datamax = null;
1267 });
1268 }
1269
1270 function setupCanvases() {
1271
1272 // Make sure the placeholder is clear of everything except canvases
1273 // from a previous plot in this container that we'll try to re-use.
1274
1275 placeholder.css("padding", 0) // padding messes up the positioning
1276 .children().filter(function(){
1277 return !$(this).hasClass("flot-overlay") && !$(this).hasClass('flot-base');
1278 }).remove();
1279
1280 if (placeholder.css("position") == 'static')
1281 placeholder.css("position", "relative"); // for positioning labels and overlay
1282
1283 surface = new Canvas("flot-base", placeholder);
1284 overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features
1285
1286 ctx = surface.context;
1287 octx = overlay.context;
1288
1289 // define which element we're listening for events on
1290 eventHolder = $(overlay.element).unbind();
1291
1292 // If we're re-using a plot object, shut down the old one
1293
1294 var existing = placeholder.data("plot");
1295
1296 if (existing) {
1297 existing.shutdown();
1298 overlay.clear();
1299 }
1300
1301 // save in case we get replotted
1302 placeholder.data("plot", plot);
1303 }
1304
1305 function bindEvents() {
1306 // bind events
1307 if (options.grid.hoverable) {
1308 eventHolder.mousemove(onMouseMove);
1309
1310 // Use bind, rather than .mouseleave, because we officially
1311 // still support jQuery 1.2.6, which doesn't define a shortcut
1312 // for mouseenter or mouseleave. This was a bug/oversight that
1313 // was fixed somewhere around 1.3.x. We can return to using
1314 // .mouseleave when we drop support for 1.2.6.
1315
1316 eventHolder.bind("mouseleave", onMouseLeave);
1317 }
1318
1319 if (options.grid.clickable)
1320 eventHolder.click(onClick);
1321
1322 executeHooks(hooks.bindEvents, [eventHolder]);
1323 }
1324
1325 function shutdown() {
1326 if (redrawTimeout)
1327 clearTimeout(redrawTimeout);
1328
1329 eventHolder.unbind("mousemove", onMouseMove);
1330 eventHolder.unbind("mouseleave", onMouseLeave);
1331 eventHolder.unbind("click", onClick);
1332
1333 executeHooks(hooks.shutdown, [eventHolder]);
1334 }
1335
1336 function setTransformationHelpers(axis) {
1337 // set helper functions on the axis, assumes plot area
1338 // has been computed already
1339
1340 function identity(x) { return x; }
1341
1342 var s, m, t = axis.options.transform || identity,
1343 it = axis.options.inverseTransform;
1344
1345 // precompute how much the axis is scaling a point
1346 // in canvas space
1347 if (axis.direction == "x") {
1348 s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
1349 m = Math.min(t(axis.max), t(axis.min));
1350 }
1351 else {
1352 s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
1353 s = -s;
1354 m = Math.max(t(axis.max), t(axis.min));
1355 }
1356
1357 // data point to canvas coordinate
1358 if (t == identity) // slight optimization
1359 axis.p2c = function (p) { return (p - m) * s; };
1360 else
1361 axis.p2c = function (p) { return (t(p) - m) * s; };
1362 // canvas coordinate to data point
1363 if (!it)
1364 axis.c2p = function (c) { return m + c / s; };
1365 else
1366 axis.c2p = function (c) { return it(m + c / s); };
1367 }
1368
1369 function measureTickLabels(axis) {
1370
1371 var opts = axis.options,
1372 ticks = axis.ticks || [],
1373 labelWidth = opts.labelWidth || 0,
1374 labelHeight = opts.labelHeight || 0,
1375 maxWidth = labelWidth || (axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null),
1376 legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
1377 layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
1378 font = opts.font || "flot-tick-label tickLabel";
1379
1380 for (var i = 0; i < ticks.length; ++i) {
1381
1382 var t = ticks[i];
1383
1384 if (!t.label)
1385 continue;
1386
1387 var info = surface.getTextInfo(layer, t.label, font, null, maxWidth);
1388
1389 labelWidth = Math.max(labelWidth, info.width);
1390 labelHeight = Math.max(labelHeight, info.height);
1391 }
1392
1393 axis.labelWidth = opts.labelWidth || labelWidth;
1394 axis.labelHeight = opts.labelHeight || labelHeight;
1395 }
1396
1397 function allocateAxisBoxFirstPhase(axis) {
1398 // find the bounding box of the axis by looking at label
1399 // widths/heights and ticks, make room by diminishing the
1400 // plotOffset; this first phase only looks at one
1401 // dimension per axis, the other dimension depends on the
1402 // other axes so will have to wait
1403
1404 var lw = axis.labelWidth,
1405 lh = axis.labelHeight,
1406 pos = axis.options.position,
1407 isXAxis = axis.direction === "x",
1408 tickLength = axis.options.tickLength,
1409 axisMargin = options.grid.axisMargin,
1410 padding = options.grid.labelMargin,
1411 innermost = true,
1412 outermost = true,
1413 first = true,
1414 found = false;
1415
1416 // Determine the axis's position in its direction and on its side
1417
1418 $.each(isXAxis ? xaxes : yaxes, function(i, a) {
1419 if (a && a.reserveSpace) {
1420 if (a === axis) {
1421 found = true;
1422 } else if (a.options.position === pos) {
1423 if (found) {
1424 outermost = false;
1425 } else {
1426 innermost = false;
1427 }
1428 }
1429 if (!found) {
1430 first = false;
1431 }
1432 }
1433 });
1434
1435 // The outermost axis on each side has no margin
1436
1437 if (outermost) {
1438 axisMargin = 0;
1439 }
1440
1441 // The ticks for the first axis in each direction stretch across
1442
1443 if (tickLength == null) {
1444 tickLength = first ? "full" : 5;
1445 }
1446
1447 if (!isNaN(+tickLength))
1448 padding += +tickLength;
1449
1450 if (isXAxis) {
1451 lh += padding;
1452
1453 if (pos == "bottom") {
1454 plotOffset.bottom += lh + axisMargin;
1455 axis.box = { top: surface.height - plotOffset.bottom, height: lh };
1456 }
1457 else {
1458 axis.box = { top: plotOffset.top + axisMargin, height: lh };
1459 plotOffset.top += lh + axisMargin;
1460 }
1461 }
1462 else {
1463 lw += padding;
1464
1465 if (pos == "left") {
1466 axis.box = { left: plotOffset.left + axisMargin, width: lw };
1467 plotOffset.left += lw + axisMargin;
1468 }
1469 else {
1470 plotOffset.right += lw + axisMargin;
1471 axis.box = { left: surface.width - plotOffset.right, width: lw };
1472 }
1473 }
1474
1475 // save for future reference
1476 axis.position = pos;
1477 axis.tickLength = tickLength;
1478 axis.box.padding = padding;
1479 axis.innermost = innermost;
1480 }
1481
1482 function allocateAxisBoxSecondPhase(axis) {
1483 // now that all axis boxes have been placed in one
1484 // dimension, we can set the remaining dimension coordinates
1485 if (axis.direction == "x") {
1486 axis.box.left = plotOffset.left - axis.labelWidth / 2;
1487 axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;
1488 }
1489 else {
1490 axis.box.top = plotOffset.top - axis.labelHeight / 2;
1491 axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;
1492 }
1493 }
1494
1495 function adjustLayoutForThingsStickingOut() {
1496 // possibly adjust plot offset to ensure everything stays
1497 // inside the canvas and isn't clipped off
1498
1499 var minMargin = options.grid.minBorderMargin,
1500 axis, i;
1501
1502 // check stuff from the plot (FIXME: this should just read
1503 // a value from the series, otherwise it's impossible to
1504 // customize)
1505 if (minMargin == null) {
1506 minMargin = 0;
1507 for (i = 0; i < series.length; ++i)
1508 minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
1509 }
1510
1511 var margins = {
1512 left: minMargin,
1513 right: minMargin,
1514 top: minMargin,
1515 bottom: minMargin
1516 };
1517
1518 // check axis labels, note we don't check the actual
1519 // labels but instead use the overall width/height to not
1520 // jump as much around with replots
1521 $.each(allAxes(), function (_, axis) {
1522 if (axis.reserveSpace && axis.ticks && axis.ticks.length) {
1523 var lastTick = axis.ticks[axis.ticks.length - 1];
1524 if (axis.direction === "x") {
1525 margins.left = Math.max(margins.left, axis.labelWidth / 2);
1526 if (lastTick.v <= axis.max) {
1527 margins.right = Math.max(margins.right, axis.labelWidth / 2);
1528 }
1529 } else {
1530 margins.bottom = Math.max(margins.bottom, axis.labelHeight / 2);
1531 if (lastTick.v <= axis.max) {
1532 margins.top = Math.max(margins.top, axis.labelHeight / 2);
1533 }
1534 }
1535 }
1536 });
1537
1538 plotOffset.left = Math.ceil(Math.max(margins.left, plotOffset.left));
1539 plotOffset.right = Math.ceil(Math.max(margins.right, plotOffset.right));
1540 plotOffset.top = Math.ceil(Math.max(margins.top, plotOffset.top));
1541 plotOffset.bottom = Math.ceil(Math.max(margins.bottom, plotOffset.bottom));
1542 }
1543
1544 function setupGrid() {
1545 var i, axes = allAxes(), showGrid = options.grid.show;
1546
1547 // Initialize the plot's offset from the edge of the canvas
1548
1549 for (var a in plotOffset) {
1550 var margin = options.grid.margin || 0;
1551 plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
1552 }
1553
1554 executeHooks(hooks.processOffset, [plotOffset]);
1555
1556 // If the grid is visible, add its border width to the offset
1557
1558 for (var a in plotOffset) {
1559 if(typeof(options.grid.borderWidth) == "object") {
1560 plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;
1561 }
1562 else {
1563 plotOffset[a] += showGrid ? options.grid.borderWidth : 0;
1564 }
1565 }
1566
1567 // init axes
1568 $.each(axes, function (_, axis) {
1569 axis.show = axis.options.show;
1570 if (axis.show == null)
1571 axis.show = axis.used; // by default an axis is visible if it's got data
1572
1573 axis.reserveSpace = axis.show || axis.options.reserveSpace;
1574
1575 setRange(axis);
1576 });
1577
1578 if (showGrid) {
1579
1580 var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });
1581
1582 $.each(allocatedAxes, function (_, axis) {
1583 // make the ticks
1584 setupTickGeneration(axis);
1585 setTicks(axis);
1586 snapRangeToTicks(axis, axis.ticks);
1587 // find labelWidth/Height for axis
1588 measureTickLabels(axis);
1589 });
1590
1591 // with all dimensions calculated, we can compute the
1592 // axis bounding boxes, start from the outside
1593 // (reverse order)
1594 for (i = allocatedAxes.length - 1; i >= 0; --i)
1595 allocateAxisBoxFirstPhase(allocatedAxes[i]);
1596
1597 // make sure we've got enough space for things that
1598 // might stick out
1599 adjustLayoutForThingsStickingOut();
1600
1601 $.each(allocatedAxes, function (_, axis) {
1602 allocateAxisBoxSecondPhase(axis);
1603 });
1604 }
1605
1606 plotWidth = surface.width - plotOffset.left - plotOffset.right;
1607 plotHeight = surface.height - plotOffset.bottom - plotOffset.top;
1608
1609 // now we got the proper plot dimensions, we can compute the scaling
1610 $.each(axes, function (_, axis) {
1611 setTransformationHelpers(axis);
1612 });
1613
1614 if (showGrid) {
1615 drawAxisLabels();
1616 }
1617
1618 insertLegend();
1619 }
1620
1621 function setRange(axis) {
1622 var opts = axis.options,
1623 min = +(opts.min != null ? opts.min : axis.datamin),
1624 max = +(opts.max != null ? opts.max : axis.datamax),
1625 delta = max - min;
1626
1627 if (delta == 0.0) {
1628 // degenerate case
1629 var widen = max == 0 ? 1 : 0.01;
1630
1631 if (opts.min == null)
1632 min -= widen;
1633 // always widen max if we couldn't widen min to ensure we
1634 // don't fall into min == max which doesn't work
1635 if (opts.max == null || opts.min != null)
1636 max += widen;
1637 }
1638 else {
1639 // consider autoscaling
1640 var margin = opts.autoscaleMargin;
1641 if (margin != null) {
1642 if (opts.min == null) {
1643 min -= delta * margin;
1644 // make sure we don't go below zero if all values
1645 // are positive
1646 if (min < 0 && axis.datamin != null && axis.datamin >= 0)
1647 min = 0;
1648 }
1649 if (opts.max == null) {
1650 max += delta * margin;
1651 if (max > 0 && axis.datamax != null && axis.datamax <= 0)
1652 max = 0;
1653 }
1654 }
1655 }
1656 axis.min = min;
1657 axis.max = max;
1658 }
1659
1660 function setupTickGeneration(axis) {
1661 var opts = axis.options;
1662
1663 // estimate number of ticks
1664 var noTicks;
1665 if (typeof opts.ticks == "number" && opts.ticks > 0)
1666 noTicks = opts.ticks;
1667 else
1668 // heuristic based on the model a*sqrt(x) fitted to
1669 // some data points that seemed reasonable
1670 noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);
1671
1672 var delta = (axis.max - axis.min) / noTicks,
1673 dec = -Math.floor(Math.log(delta) / Math.LN10),
1674 maxDec = opts.tickDecimals;
1675
1676 if (maxDec != null && dec > maxDec) {
1677 dec = maxDec;
1678 }
1679
1680 var magn = Math.pow(10, -dec),
1681 norm = delta / magn, // norm is between 1.0 and 10.0
1682 size;
1683
1684 if (norm < 1.5) {
1685 size = 1;
1686 } else if (norm < 3) {
1687 size = 2;
1688 // special case for 2.5, requires an extra decimal
1689 if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
1690 size = 2.5;
1691 ++dec;
1692 }
1693 } else if (norm < 7.5) {
1694 size = 5;
1695 } else {
1696 size = 10;
1697 }
1698
1699 size *= magn;
1700
1701 if (opts.minTickSize != null && size < opts.minTickSize) {
1702 size = opts.minTickSize;
1703 }
1704
1705 axis.delta = delta;
1706 axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
1707 axis.tickSize = opts.tickSize || size;
1708
1709 // Time mode was moved to a plug-in in 0.8, but since so many people use this
1710 // we'll add an especially friendly make sure they remembered to include it.
1711
1712 if (opts.mode == "time" && !axis.tickGenerator) {
1713 throw new Error("Time mode requires the flot.time plugin.");
1714 }
1715
1716 // Flot supports base-10 axes; any other mode else is handled by a plug-in,
1717 // like flot.time.js.
1718
1719 if (!axis.tickGenerator) {
1720
1721 axis.tickGenerator = function (axis) {
1722
1723 var ticks = [],
1724 start = floorInBase(axis.min, axis.tickSize),
1725 i = 0,
1726 v = Number.NaN,
1727 prev;
1728
1729 do {
1730 prev = v;
1731 v = start + i * axis.tickSize;
1732 ticks.push(v);
1733 ++i;
1734 } while (v < axis.max && v != prev);
1735 return ticks;
1736 };
1737
1738 axis.tickFormatter = function (value, axis) {
1739
1740 var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;
1741 var formatted = "" + Math.round(value * factor) / factor;
1742
1743 // If tickDecimals was specified, ensure that we have exactly that
1744 // much precision; otherwise default to the value's own precision.
1745
1746 if (axis.tickDecimals != null) {
1747 var decimal = formatted.indexOf(".");
1748 var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
1749 if (precision < axis.tickDecimals) {
1750 return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
1751 }
1752 }
1753
1754 return formatted;
1755 };
1756 }
1757
1758 if ($.isFunction(opts.tickFormatter))
1759 axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
1760
1761 if (opts.alignTicksWithAxis != null) {
1762 var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
1763 if (otherAxis && otherAxis.used && otherAxis != axis) {
1764 // consider snapping min/max to outermost nice ticks
1765 var niceTicks = axis.tickGenerator(axis);
1766 if (niceTicks.length > 0) {
1767 if (opts.min == null)
1768 axis.min = Math.min(axis.min, niceTicks[0]);
1769 if (opts.max == null && niceTicks.length > 1)
1770 axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
1771 }
1772
1773 axis.tickGenerator = function (axis) {
1774 // copy ticks, scaled to this axis
1775 var ticks = [], v, i;
1776 for (i = 0; i < otherAxis.ticks.length; ++i) {
1777 v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
1778 v = axis.min + v * (axis.max - axis.min);
1779 ticks.push(v);
1780 }
1781 return ticks;
1782 };
1783
1784 // we might need an extra decimal since forced
1785 // ticks don't necessarily fit naturally
1786 if (!axis.mode && opts.tickDecimals == null) {
1787 var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
1788 ts = axis.tickGenerator(axis);
1789
1790 // only proceed if the tick interval rounded
1791 // with an extra decimal doesn't give us a
1792 // zero at end
1793 if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
1794 axis.tickDecimals = extraDec;
1795 }
1796 }
1797 }
1798 }
1799
1800 function setTicks(axis) {
1801 var oticks = axis.options.ticks, ticks = [];
1802 if (oticks == null || (typeof oticks == "number" && oticks > 0))
1803 ticks = axis.tickGenerator(axis);
1804 else if (oticks) {
1805 if ($.isFunction(oticks))
1806 // generate the ticks
1807 ticks = oticks(axis);
1808 else
1809 ticks = oticks;
1810 }
1811
1812 // clean up/labelify the supplied ticks, copy them over
1813 var i, v;
1814 axis.ticks = [];
1815 for (i = 0; i < ticks.length; ++i) {
1816 var label = null;
1817 var t = ticks[i];
1818 if (typeof t == "object") {
1819 v = +t[0];
1820 if (t.length > 1)
1821 label = t[1];
1822 }
1823 else
1824 v = +t;
1825 if (label == null)
1826 label = axis.tickFormatter(v, axis);
1827 if (!isNaN(v))
1828 axis.ticks.push({ v: v, label: label });
1829 }
1830 }
1831
1832 function snapRangeToTicks(axis, ticks) {
1833 if (axis.options.autoscaleMargin && ticks.length > 0) {
1834 // snap to ticks
1835 if (axis.options.min == null)
1836 axis.min = Math.min(axis.min, ticks[0].v);
1837 if (axis.options.max == null && ticks.length > 1)
1838 axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
1839 }
1840 }
1841
1842 function draw() {
1843
1844 surface.clear();
1845
1846 executeHooks(hooks.drawBackground, [ctx]);
1847
1848 var grid = options.grid;
1849
1850 // draw background, if any
1851 if (grid.show && grid.backgroundColor)
1852 drawBackground();
1853
1854 if (grid.show && !grid.aboveData) {
1855 drawGrid();
1856 }
1857
1858 for (var i = 0; i < series.length; ++i) {
1859 executeHooks(hooks.drawSeries, [ctx, series[i]]);
1860 drawSeries(series[i]);
1861 }
1862
1863 executeHooks(hooks.draw, [ctx]);
1864
1865 if (grid.show && grid.aboveData) {
1866 drawGrid();
1867 }
1868
1869 surface.render();
1870
1871 // A draw implies that either the axes or data have changed, so we
1872 // should probably update the overlay highlights as well.
1873
1874 triggerRedrawOverlay();
1875 }
1876
1877 function extractRange(ranges, coord) {
1878 var axis, from, to, key, axes = allAxes();
1879
1880 for (var i = 0; i < axes.length; ++i) {
1881 axis = axes[i];
1882 if (axis.direction == coord) {
1883 key = coord + axis.n + "axis";
1884 if (!ranges[key] && axis.n == 1)
1885 key = coord + "axis"; // support x1axis as xaxis
1886 if (ranges[key]) {
1887 from = ranges[key].from;
1888 to = ranges[key].to;
1889 break;
1890 }
1891 }
1892 }
1893
1894 // backwards-compat stuff - to be removed in future
1895 if (!ranges[key]) {
1896 axis = coord == "x" ? xaxes[0] : yaxes[0];
1897 from = ranges[coord + "1"];
1898 to = ranges[coord + "2"];
1899 }
1900
1901 // auto-reverse as an added bonus
1902 if (from != null && to != null && from > to) {
1903 var tmp = from;
1904 from = to;
1905 to = tmp;
1906 }
1907
1908 return { from: from, to: to, axis: axis };
1909 }
1910
1911 function drawBackground() {
1912 ctx.save();
1913 ctx.translate(plotOffset.left, plotOffset.top);
1914
1915 ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
1916 ctx.fillRect(0, 0, plotWidth, plotHeight);
1917 ctx.restore();
1918 }
1919
1920 function drawGrid() {
1921 var i, axes, bw, bc;
1922
1923 ctx.save();
1924 ctx.translate(plotOffset.left, plotOffset.top);
1925
1926 // draw markings
1927 var markings = options.grid.markings;
1928 if (markings) {
1929 if ($.isFunction(markings)) {
1930 axes = plot.getAxes();
1931 // xmin etc. is backwards compatibility, to be
1932 // removed in the future
1933 axes.xmin = axes.xaxis.min;
1934 axes.xmax = axes.xaxis.max;
1935 axes.ymin = axes.yaxis.min;
1936 axes.ymax = axes.yaxis.max;
1937
1938 markings = markings(axes);
1939 }
1940
1941 for (i = 0; i < markings.length; ++i) {
1942 var m = markings[i],
1943 xrange = extractRange(m, "x"),
1944 yrange = extractRange(m, "y");
1945
1946 // fill in missing
1947 if (xrange.from == null)
1948 xrange.from = xrange.axis.min;
1949 if (xrange.to == null)
1950 xrange.to = xrange.axis.max;
1951 if (yrange.from == null)
1952 yrange.from = yrange.axis.min;
1953 if (yrange.to == null)
1954 yrange.to = yrange.axis.max;
1955
1956 // clip
1957 if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
1958 yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
1959 continue;
1960
1961 xrange.from = Math.max(xrange.from, xrange.axis.min);
1962 xrange.to = Math.min(xrange.to, xrange.axis.max);
1963 yrange.from = Math.max(yrange.from, yrange.axis.min);
1964 yrange.to = Math.min(yrange.to, yrange.axis.max);
1965
1966 if (xrange.from == xrange.to && yrange.from == yrange.to)
1967 continue;
1968
1969 // then draw
1970 xrange.from = xrange.axis.p2c(xrange.from);
1971 xrange.to = xrange.axis.p2c(xrange.to);
1972 yrange.from = yrange.axis.p2c(yrange.from);
1973 yrange.to = yrange.axis.p2c(yrange.to);
1974
1975 if (xrange.from == xrange.to || yrange.from == yrange.to) {
1976 // draw line
1977 ctx.beginPath();
1978 ctx.strokeStyle = m.color || options.grid.markingsColor;
1979 ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;
1980 ctx.moveTo(xrange.from, yrange.from);
1981 ctx.lineTo(xrange.to, yrange.to);
1982 ctx.stroke();
1983 }
1984 else {
1985 // fill area
1986 ctx.fillStyle = m.color || options.grid.markingsColor;
1987 ctx.fillRect(xrange.from, yrange.to,
1988 xrange.to - xrange.from,
1989 yrange.from - yrange.to);
1990 }
1991 }
1992 }
1993
1994 // draw the ticks
1995 axes = allAxes();
1996 bw = options.grid.borderWidth;
1997
1998 for (var j = 0; j < axes.length; ++j) {
1999 var axis = axes[j], box = axis.box,
2000 t = axis.tickLength, x, y, xoff, yoff;
2001 if (!axis.show || axis.ticks.length == 0)
2002 continue;
2003
2004 ctx.lineWidth = 1;
2005
2006 // find the edges
2007 if (axis.direction == "x") {
2008 x = 0;
2009 if (t == "full")
2010 y = (axis.position == "top" ? 0 : plotHeight);
2011 else
2012 y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
2013 }
2014 else {
2015 y = 0;
2016 if (t == "full")
2017 x = (axis.position == "left" ? 0 : plotWidth);
2018 else
2019 x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
2020 }
2021
2022 // draw tick bar
2023 if (!axis.innermost) {
2024 ctx.strokeStyle = axis.options.color;
2025 ctx.beginPath();
2026 xoff = yoff = 0;
2027 if (axis.direction == "x")
2028 xoff = plotWidth + 1;
2029 else
2030 yoff = plotHeight + 1;
2031
2032 if (ctx.lineWidth == 1) {
2033 if (axis.direction == "x") {
2034 y = Math.floor(y) + 0.5;
2035 } else {
2036 x = Math.floor(x) + 0.5;
2037 }
2038 }
2039
2040 ctx.moveTo(x, y);
2041 ctx.lineTo(x + xoff, y + yoff);
2042 ctx.stroke();
2043 }
2044
2045 // draw ticks
2046
2047 ctx.strokeStyle = axis.options.tickColor;
2048
2049 ctx.beginPath();
2050 for (i = 0; i < axis.ticks.length; ++i) {
2051 var v = axis.ticks[i].v;
2052
2053 xoff = yoff = 0;
2054
2055 if (isNaN(v) || v < axis.min || v > axis.max
2056 // skip those lying on the axes if we got a border
2057 || (t == "full"
2058 && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
2059 && (v == axis.min || v == axis.max)))
2060 continue;
2061
2062 if (axis.direction == "x") {
2063 x = axis.p2c(v);
2064 yoff = t == "full" ? -plotHeight : t;
2065
2066 if (axis.position == "top")
2067 yoff = -yoff;
2068 }
2069 else {
2070 y = axis.p2c(v);
2071 xoff = t == "full" ? -plotWidth : t;
2072
2073 if (axis.position == "left")
2074 xoff = -xoff;
2075 }
2076
2077 if (ctx.lineWidth == 1) {
2078 if (axis.direction == "x")
2079 x = Math.floor(x) + 0.5;
2080 else
2081 y = Math.floor(y) + 0.5;
2082 }
2083
2084 ctx.moveTo(x, y);
2085 ctx.lineTo(x + xoff, y + yoff);
2086 }
2087
2088 ctx.stroke();
2089 }
2090
2091
2092 // draw border
2093 if (bw) {
2094 // If either borderWidth or borderColor is an object, then draw the border
2095 // line by line instead of as one rectangle
2096 bc = options.grid.borderColor;
2097 if(typeof bw == "object" || typeof bc == "object") {
2098 if (typeof bw !== "object") {
2099 bw = {top: bw, right: bw, bottom: bw, left: bw};
2100 }
2101 if (typeof bc !== "object") {
2102 bc = {top: bc, right: bc, bottom: bc, left: bc};
2103 }
2104
2105 if (bw.top > 0) {
2106 ctx.strokeStyle = bc.top;
2107 ctx.lineWidth = bw.top;
2108 ctx.beginPath();
2109 ctx.moveTo(0 - bw.left, 0 - bw.top/2);
2110 ctx.lineTo(plotWidth, 0 - bw.top/2);
2111 ctx.stroke();
2112 }
2113
2114 if (bw.right > 0) {
2115 ctx.strokeStyle = bc.right;
2116 ctx.lineWidth = bw.right;
2117 ctx.beginPath();
2118 ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
2119 ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
2120 ctx.stroke();
2121 }
2122
2123 if (bw.bottom > 0) {
2124 ctx.strokeStyle = bc.bottom;
2125 ctx.lineWidth = bw.bottom;
2126 ctx.beginPath();
2127 ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
2128 ctx.lineTo(0, plotHeight + bw.bottom / 2);
2129 ctx.stroke();
2130 }
2131
2132 if (bw.left > 0) {
2133 ctx.strokeStyle = bc.left;
2134 ctx.lineWidth = bw.left;
2135 ctx.beginPath();
2136 ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
2137 ctx.lineTo(0- bw.left/2, 0);
2138 ctx.stroke();
2139 }
2140 }
2141 else {
2142 ctx.lineWidth = bw;
2143 ctx.strokeStyle = options.grid.borderColor;
2144 ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
2145 }
2146 }
2147
2148 ctx.restore();
2149 }
2150
2151 function drawAxisLabels() {
2152
2153 $.each(allAxes(), function (_, axis) {
2154 var box = axis.box,
2155 legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
2156 layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
2157 font = axis.options.font || "flot-tick-label tickLabel",
2158 tick, x, y, halign, valign;
2159
2160 // Remove text before checking for axis.show and ticks.length;
2161 // otherwise plugins, like flot-tickrotor, that draw their own
2162 // tick labels will end up with both theirs and the defaults.
2163
2164 surface.removeText(layer);
2165
2166 if (!axis.show || axis.ticks.length == 0)
2167 return;
2168
2169 for (var i = 0; i < axis.ticks.length; ++i) {
2170
2171 tick = axis.ticks[i];
2172 if (!tick.label || tick.v < axis.min || tick.v > axis.max)
2173 continue;
2174
2175 if (axis.direction == "x") {
2176 halign = "center";
2177 x = plotOffset.left + axis.p2c(tick.v);
2178 if (axis.position == "bottom") {
2179 y = box.top + box.padding;
2180 } else {
2181 y = box.top + box.height - box.padding;
2182 valign = "bottom";
2183 }
2184 } else {
2185 valign = "middle";
2186 y = plotOffset.top + axis.p2c(tick.v);
2187 if (axis.position == "left") {
2188 x = box.left + box.width - box.padding;
2189 halign = "right";
2190 } else {
2191 x = box.left + box.padding;
2192 }
2193 }
2194
2195 surface.addText(layer, x, y, tick.label, font, null, null, halign, valign);
2196 }
2197 });
2198 }
2199
2200 function drawSeries(series) {
2201 if (series.lines.show)
2202 drawSeriesLines(series);
2203 if (series.bars.show)
2204 drawSeriesBars(series);
2205 if (series.points.show)
2206 drawSeriesPoints(series);
2207 }
2208
2209 function drawSeriesLines(series) {
2210 function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
2211 var points = datapoints.points,
2212 ps = datapoints.pointsize,
2213 prevx = null, prevy = null;
2214
2215 ctx.beginPath();
2216 for (var i = ps; i < points.length; i += ps) {
2217 var x1 = points[i - ps], y1 = points[i - ps + 1],
2218 x2 = points[i], y2 = points[i + 1];
2219
2220 if (x1 == null || x2 == null)
2221 continue;
2222
2223 // clip with ymin
2224 if (y1 <= y2 && y1 < axisy.min) {
2225 if (y2 < axisy.min)
2226 continue; // line segment is outside
2227 // compute new intersection point
2228 x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2229 y1 = axisy.min;
2230 }
2231 else if (y2 <= y1 && y2 < axisy.min) {
2232 if (y1 < axisy.min)
2233 continue;
2234 x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2235 y2 = axisy.min;
2236 }
2237
2238 // clip with ymax
2239 if (y1 >= y2 && y1 > axisy.max) {
2240 if (y2 > axisy.max)
2241 continue;
2242 x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2243 y1 = axisy.max;
2244 }
2245 else if (y2 >= y1 && y2 > axisy.max) {
2246 if (y1 > axisy.max)
2247 continue;
2248 x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2249 y2 = axisy.max;
2250 }
2251
2252 // clip with xmin
2253 if (x1 <= x2 && x1 < axisx.min) {
2254 if (x2 < axisx.min)
2255 continue;
2256 y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2257 x1 = axisx.min;
2258 }
2259 else if (x2 <= x1 && x2 < axisx.min) {
2260 if (x1 < axisx.min)
2261 continue;
2262 y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2263 x2 = axisx.min;
2264 }
2265
2266 // clip with xmax
2267 if (x1 >= x2 && x1 > axisx.max) {
2268 if (x2 > axisx.max)
2269 continue;
2270 y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2271 x1 = axisx.max;
2272 }
2273 else if (x2 >= x1 && x2 > axisx.max) {
2274 if (x1 > axisx.max)
2275 continue;
2276 y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2277 x2 = axisx.max;
2278 }
2279
2280 if (x1 != prevx || y1 != prevy)
2281 ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
2282
2283 prevx = x2;
2284 prevy = y2;
2285 ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
2286 }
2287 ctx.stroke();
2288 }
2289
2290 function plotLineArea(datapoints, axisx, axisy) {
2291 var points = datapoints.points,
2292 ps = datapoints.pointsize,
2293 bottom = Math.min(Math.max(0, axisy.min), axisy.max),
2294 i = 0, top, areaOpen = false,
2295 ypos = 1, segmentStart = 0, segmentEnd = 0;
2296
2297 // we process each segment in two turns, first forward
2298 // direction to sketch out top, then once we hit the
2299 // end we go backwards to sketch the bottom
2300 while (true) {
2301 if (ps > 0 && i > points.length + ps)
2302 break;
2303
2304 i += ps; // ps is negative if going backwards
2305
2306 var x1 = points[i - ps],
2307 y1 = points[i - ps + ypos],
2308 x2 = points[i], y2 = points[i + ypos];
2309
2310 if (areaOpen) {
2311 if (ps > 0 && x1 != null && x2 == null) {
2312 // at turning point
2313 segmentEnd = i;
2314 ps = -ps;
2315 ypos = 2;
2316 continue;
2317 }
2318
2319 if (ps < 0 && i == segmentStart + ps) {
2320 // done with the reverse sweep
2321 ctx.fill();
2322 areaOpen = false;
2323 ps = -ps;
2324 ypos = 1;
2325 i = segmentStart = segmentEnd + ps;
2326 continue;
2327 }
2328 }
2329
2330 if (x1 == null || x2 == null)
2331 continue;
2332
2333 // clip x values
2334
2335 // clip with xmin
2336 if (x1 <= x2 && x1 < axisx.min) {
2337 if (x2 < axisx.min)
2338 continue;
2339 y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2340 x1 = axisx.min;
2341 }
2342 else if (x2 <= x1 && x2 < axisx.min) {
2343 if (x1 < axisx.min)
2344 continue;
2345 y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
2346 x2 = axisx.min;
2347 }
2348
2349 // clip with xmax
2350 if (x1 >= x2 && x1 > axisx.max) {
2351 if (x2 > axisx.max)
2352 continue;
2353 y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2354 x1 = axisx.max;
2355 }
2356 else if (x2 >= x1 && x2 > axisx.max) {
2357 if (x1 > axisx.max)
2358 continue;
2359 y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
2360 x2 = axisx.max;
2361 }
2362
2363 if (!areaOpen) {
2364 // open area
2365 ctx.beginPath();
2366 ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
2367 areaOpen = true;
2368 }
2369
2370 // now first check the case where both is outside
2371 if (y1 >= axisy.max && y2 >= axisy.max) {
2372 ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
2373 ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
2374 continue;
2375 }
2376 else if (y1 <= axisy.min && y2 <= axisy.min) {
2377 ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
2378 ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
2379 continue;
2380 }
2381
2382 // else it's a bit more complicated, there might
2383 // be a flat maxed out rectangle first, then a
2384 // triangular cutout or reverse; to find these
2385 // keep track of the current x values
2386 var x1old = x1, x2old = x2;
2387
2388 // clip the y values, without shortcutting, we
2389 // go through all cases in turn
2390
2391 // clip with ymin
2392 if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
2393 x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2394 y1 = axisy.min;
2395 }
2396 else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
2397 x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
2398 y2 = axisy.min;
2399 }
2400
2401 // clip with ymax
2402 if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
2403 x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2404 y1 = axisy.max;
2405 }
2406 else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
2407 x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
2408 y2 = axisy.max;
2409 }
2410
2411 // if the x value was changed we got a rectangle
2412 // to fill
2413 if (x1 != x1old) {
2414 ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
2415 // it goes to (x1, y1), but we fill that below
2416 }
2417
2418 // fill triangular section, this sometimes result
2419 // in redundant points if (x1, y1) hasn't changed
2420 // from previous line to, but we just ignore that
2421 ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
2422 ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2423
2424 // fill the other rectangle if it's there
2425 if (x2 != x2old) {
2426 ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
2427 ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
2428 }
2429 }
2430 }
2431
2432 ctx.save();
2433 ctx.translate(plotOffset.left, plotOffset.top);
2434 ctx.lineJoin = "round";
2435
2436 var lw = series.lines.lineWidth,
2437 sw = series.shadowSize;
2438 // FIXME: consider another form of shadow when filling is turned on
2439 if (lw > 0 && sw > 0) {
2440 // draw shadow as a thick and thin line with transparency
2441 ctx.lineWidth = sw;
2442 ctx.strokeStyle = "rgba(0,0,0,0.1)";
2443 // position shadow at angle from the mid of line
2444 var angle = Math.PI/18;
2445 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
2446 ctx.lineWidth = sw/2;
2447 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
2448 }
2449
2450 ctx.lineWidth = lw;
2451 ctx.strokeStyle = series.color;
2452 var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
2453 if (fillStyle) {
2454 ctx.fillStyle = fillStyle;
2455 plotLineArea(series.datapoints, series.xaxis, series.yaxis);
2456 }
2457
2458 if (lw > 0)
2459 plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
2460 ctx.restore();
2461 }
2462
2463 function drawSeriesPoints(series) {
2464 function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
2465 var points = datapoints.points, ps = datapoints.pointsize;
2466
2467 for (var i = 0; i < points.length; i += ps) {
2468 var x = points[i], y = points[i + 1];
2469 if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
2470 continue;
2471
2472 ctx.beginPath();
2473 x = axisx.p2c(x);
2474 y = axisy.p2c(y) + offset;
2475 if (symbol == "circle")
2476 ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
2477 else
2478 symbol(ctx, x, y, radius, shadow);
2479 ctx.closePath();
2480
2481 if (fillStyle) {
2482 ctx.fillStyle = fillStyle;
2483 ctx.fill();
2484 }
2485 ctx.stroke();
2486 }
2487 }
2488
2489 ctx.save();
2490 ctx.translate(plotOffset.left, plotOffset.top);
2491
2492 var lw = series.points.lineWidth,
2493 sw = series.shadowSize,
2494 radius = series.points.radius,
2495 symbol = series.points.symbol;
2496
2497 // If the user sets the line width to 0, we change it to a very
2498 // small value. A line width of 0 seems to force the default of 1.
2499 // Doing the conditional here allows the shadow setting to still be
2500 // optional even with a lineWidth of 0.
2501
2502 if( lw == 0 )
2503 lw = 0.0001;
2504
2505 if (lw > 0 && sw > 0) {
2506 // draw shadow in two steps
2507 var w = sw / 2;
2508 ctx.lineWidth = w;
2509 ctx.strokeStyle = "rgba(0,0,0,0.1)";
2510 plotPoints(series.datapoints, radius, null, w + w/2, true,
2511 series.xaxis, series.yaxis, symbol);
2512
2513 ctx.strokeStyle = "rgba(0,0,0,0.2)";
2514 plotPoints(series.datapoints, radius, null, w/2, true,
2515 series.xaxis, series.yaxis, symbol);
2516 }
2517
2518 ctx.lineWidth = lw;
2519 ctx.strokeStyle = series.color;
2520 plotPoints(series.datapoints, radius,
2521 getFillStyle(series.points, series.color), 0, false,
2522 series.xaxis, series.yaxis, symbol);
2523 ctx.restore();
2524 }
2525
2526 function drawBar(x, y, b, barLeft, barRight, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
2527 var left, right, bottom, top,
2528 drawLeft, drawRight, drawTop, drawBottom,
2529 tmp;
2530
2531 // in horizontal mode, we start the bar from the left
2532 // instead of from the bottom so it appears to be
2533 // horizontal rather than vertical
2534 if (horizontal) {
2535 drawBottom = drawRight = drawTop = true;
2536 drawLeft = false;
2537 left = b;
2538 right = x;
2539 top = y + barLeft;
2540 bottom = y + barRight;
2541
2542 // account for negative bars
2543 if (right < left) {
2544 tmp = right;
2545 right = left;
2546 left = tmp;
2547 drawLeft = true;
2548 drawRight = false;
2549 }
2550 }
2551 else {
2552 drawLeft = drawRight = drawTop = true;
2553 drawBottom = false;
2554 left = x + barLeft;
2555 right = x + barRight;
2556 bottom = b;
2557 top = y;
2558
2559 // account for negative bars
2560 if (top < bottom) {
2561 tmp = top;
2562 top = bottom;
2563 bottom = tmp;
2564 drawBottom = true;
2565 drawTop = false;
2566 }
2567 }
2568
2569 // clip
2570 if (right < axisx.min || left > axisx.max ||
2571 top < axisy.min || bottom > axisy.max)
2572 return;
2573
2574 if (left < axisx.min) {
2575 left = axisx.min;
2576 drawLeft = false;
2577 }
2578
2579 if (right > axisx.max) {
2580 right = axisx.max;
2581 drawRight = false;
2582 }
2583
2584 if (bottom < axisy.min) {
2585 bottom = axisy.min;
2586 drawBottom = false;
2587 }
2588
2589 if (top > axisy.max) {
2590 top = axisy.max;
2591 drawTop = false;
2592 }
2593
2594 left = axisx.p2c(left);
2595 bottom = axisy.p2c(bottom);
2596 right = axisx.p2c(right);
2597 top = axisy.p2c(top);
2598
2599 // fill the bar
2600 if (fillStyleCallback) {
2601 c.fillStyle = fillStyleCallback(bottom, top);
2602 c.fillRect(left, top, right - left, bottom - top)
2603 }
2604
2605 // draw outline
2606 if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
2607 c.beginPath();
2608
2609 // FIXME: inline moveTo is buggy with excanvas
2610 c.moveTo(left, bottom);
2611 if (drawLeft)
2612 c.lineTo(left, top);
2613 else
2614 c.moveTo(left, top);
2615 if (drawTop)
2616 c.lineTo(right, top);
2617 else
2618 c.moveTo(right, top);
2619 if (drawRight)
2620 c.lineTo(right, bottom);
2621 else
2622 c.moveTo(right, bottom);
2623 if (drawBottom)
2624 c.lineTo(left, bottom);
2625 else
2626 c.moveTo(left, bottom);
2627 c.stroke();
2628 }
2629 }
2630
2631 function drawSeriesBars(series) {
2632 function plotBars(datapoints, barLeft, barRight, fillStyleCallback, axisx, axisy) {
2633 var points = datapoints.points, ps = datapoints.pointsize;
2634
2635 for (var i = 0; i < points.length; i += ps) {
2636 if (points[i] == null)
2637 continue;
2638 drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
2639 }
2640 }
2641
2642 ctx.save();
2643 ctx.translate(plotOffset.left, plotOffset.top);
2644
2645 // FIXME: figure out a way to add shadows (for instance along the right edge)
2646 ctx.lineWidth = series.bars.lineWidth;
2647 ctx.strokeStyle = series.color;
2648
2649 var barLeft;
2650
2651 switch (series.bars.align) {
2652 case "left":
2653 barLeft = 0;
2654 break;
2655 case "right":
2656 barLeft = -series.bars.barWidth;
2657 break;
2658 default:
2659 barLeft = -series.bars.barWidth / 2;
2660 }
2661
2662 var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
2663 plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, fillStyleCallback, series.xaxis, series.yaxis);
2664 ctx.restore();
2665 }
2666
2667 function getFillStyle(filloptions, seriesColor, bottom, top) {
2668 var fill = filloptions.fill;
2669 if (!fill)
2670 return null;
2671
2672 if (filloptions.fillColor)
2673 return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
2674
2675 var c = $.color.parse(seriesColor);
2676 c.a = typeof fill == "number" ? fill : 0.4;
2677 c.normalize();
2678 return c.toString();
2679 }
2680
2681 function insertLegend() {
2682
2683 if (options.legend.container != null) {
2684 $(options.legend.container).html("");
2685 } else {
2686 placeholder.find(".legend").remove();
2687 }
2688
2689 if (!options.legend.show) {
2690 return;
2691 }
2692
2693 var fragments = [], entries = [], rowStarted = false,
2694 lf = options.legend.labelFormatter, s, label;
2695
2696 // Build a list of legend entries, with each having a label and a color
2697
2698 for (var i = 0; i < series.length; ++i) {
2699 s = series[i];
2700 if (s.label) {
2701 label = lf ? lf(s.label, s) : s.label;
2702 if (label) {
2703 entries.push({
2704 label: label,
2705 color: s.color
2706 });
2707 }
2708 }
2709 }
2710
2711 // Sort the legend using either the default or a custom comparator
2712
2713 if (options.legend.sorted) {
2714 if ($.isFunction(options.legend.sorted)) {
2715 entries.sort(options.legend.sorted);
2716 } else if (options.legend.sorted == "reverse") {
2717 entries.reverse();
2718 } else {
2719 var ascending = options.legend.sorted != "descending";
2720 entries.sort(function(a, b) {
2721 return a.label == b.label ? 0 : (
2722 (a.label < b.label) != ascending ? 1 : -1 // Logical XOR
2723 );
2724 });
2725 }
2726 }
2727
2728 // Generate markup for the list of entries, in their final order
2729
2730 for (var i = 0; i < entries.length; ++i) {
2731
2732 var entry = entries[i];
2733
2734 if (i % options.legend.noColumns == 0) {
2735 if (rowStarted)
2736 fragments.push('</tr>');
2737 fragments.push('<tr>');
2738 rowStarted = true;
2739 }
2740
2741 fragments.push(
2742 '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +
2743 '<td class="legendLabel">' + entry.label + '</td>'
2744 );
2745 }
2746
2747 if (rowStarted)
2748 fragments.push('</tr>');
2749
2750 if (fragments.length == 0)
2751 return;
2752
2753 var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
2754 if (options.legend.container != null)
2755 $(options.legend.container).html(table);
2756 else {
2757 var pos = "",
2758 p = options.legend.position,
2759 m = options.legend.margin;
2760 if (m[0] == null)
2761 m = [m, m];
2762 if (p.charAt(0) == "n")
2763 pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
2764 else if (p.charAt(0) == "s")
2765 pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
2766 if (p.charAt(1) == "e")
2767 pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
2768 else if (p.charAt(1) == "w")
2769 pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
2770 var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
2771 if (options.legend.backgroundOpacity != 0.0) {
2772 // put in the transparent background
2773 // separately to avoid blended labels and
2774 // label boxes
2775 var c = options.legend.backgroundColor;
2776 if (c == null) {
2777 c = options.grid.backgroundColor;
2778 if (c && typeof c == "string")
2779 c = $.color.parse(c);
2780 else
2781 c = $.color.extract(legend, 'background-color');
2782 c.a = 1;
2783 c = c.toString();
2784 }
2785 var div = legend.children();
2786 $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
2787 }
2788 }
2789 }
2790
2791
2792 // interactive features
2793
2794 var highlights = [],
2795 redrawTimeout = null;
2796
2797 // returns the data item the mouse is over, or null if none is found
2798 function findNearbyItem(mouseX, mouseY, seriesFilter) {
2799 var maxDistance = options.grid.mouseActiveRadius,
2800 smallestDistance = maxDistance * maxDistance + 1,
2801 item = null, foundPoint = false, i, j, ps;
2802
2803 for (i = series.length - 1; i >= 0; --i) {
2804 if (!seriesFilter(series[i]))
2805 continue;
2806
2807 var s = series[i],
2808 axisx = s.xaxis,
2809 axisy = s.yaxis,
2810 points = s.datapoints.points,
2811 mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
2812 my = axisy.c2p(mouseY),
2813 maxx = maxDistance / axisx.scale,
2814 maxy = maxDistance / axisy.scale;
2815
2816 ps = s.datapoints.pointsize;
2817 // with inverse transforms, we can't use the maxx/maxy
2818 // optimization, sadly
2819 if (axisx.options.inverseTransform)
2820 maxx = Number.MAX_VALUE;
2821 if (axisy.options.inverseTransform)
2822 maxy = Number.MAX_VALUE;
2823
2824 if (s.lines.show || s.points.show) {
2825 for (j = 0; j < points.length; j += ps) {
2826 var x = points[j], y = points[j + 1];
2827 if (x == null)
2828 continue;
2829
2830 // For points and lines, the cursor must be within a
2831 // certain distance to the data point
2832 if (x - mx > maxx || x - mx < -maxx ||
2833 y - my > maxy || y - my < -maxy)
2834 continue;
2835
2836 // We have to calculate distances in pixels, not in
2837 // data units, because the scales of the axes may be different
2838 var dx = Math.abs(axisx.p2c(x) - mouseX),
2839 dy = Math.abs(axisy.p2c(y) - mouseY),
2840 dist = dx * dx + dy * dy; // we save the sqrt
2841
2842 // use <= to ensure last point takes precedence
2843 // (last generally means on top of)
2844 if (dist < smallestDistance) {
2845 smallestDistance = dist;
2846 item = [i, j / ps];
2847 }
2848 }
2849 }
2850
2851 if (s.bars.show && !item) { // no other point can be nearby
2852
2853 var barLeft, barRight;
2854
2855 switch (s.bars.align) {
2856 case "left":
2857 barLeft = 0;
2858 break;
2859 case "right":
2860 barLeft = -s.bars.barWidth;
2861 break;
2862 default:
2863 barLeft = -s.bars.barWidth / 2;
2864 }
2865
2866 barRight = barLeft + s.bars.barWidth;
2867
2868 for (j = 0; j < points.length; j += ps) {
2869 var x = points[j], y = points[j + 1], b = points[j + 2];
2870 if (x == null)
2871 continue;
2872
2873 // for a bar graph, the cursor must be inside the bar
2874 if (series[i].bars.horizontal ?
2875 (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
2876 my >= y + barLeft && my <= y + barRight) :
2877 (mx >= x + barLeft && mx <= x + barRight &&
2878 my >= Math.min(b, y) && my <= Math.max(b, y)))
2879 item = [i, j / ps];
2880 }
2881 }
2882 }
2883
2884 if (item) {
2885 i = item[0];
2886 j = item[1];
2887 ps = series[i].datapoints.pointsize;
2888
2889 return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
2890 dataIndex: j,
2891 series: series[i],
2892 seriesIndex: i };
2893 }
2894
2895 return null;
2896 }
2897
2898 function onMouseMove(e) {
2899 if (options.grid.hoverable)
2900 triggerClickHoverEvent("plothover", e,
2901 function (s) { return s["hoverable"] != false; });
2902 }
2903
2904 function onMouseLeave(e) {
2905 if (options.grid.hoverable)
2906 triggerClickHoverEvent("plothover", e,
2907 function (s) { return false; });
2908 }
2909
2910 function onClick(e) {
2911 triggerClickHoverEvent("plotclick", e,
2912 function (s) { return s["clickable"] != false; });
2913 }
2914
2915 // trigger click or hover event (they send the same parameters
2916 // so we share their code)
2917 function triggerClickHoverEvent(eventname, event, seriesFilter) {
2918 var offset = eventHolder.offset(),
2919 canvasX = event.pageX - offset.left - plotOffset.left,
2920 canvasY = event.pageY - offset.top - plotOffset.top,
2921 pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
2922
2923 pos.pageX = event.pageX;
2924 pos.pageY = event.pageY;
2925
2926 var item = findNearbyItem(canvasX, canvasY, seriesFilter);
2927
2928 if (item) {
2929 // fill in mouse pos for any listeners out there
2930 item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
2931 item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
2932 }
2933
2934 if (options.grid.autoHighlight) {
2935 // clear auto-highlights
2936 for (var i = 0; i < highlights.length; ++i) {
2937 var h = highlights[i];
2938 if (h.auto == eventname &&
2939 !(item && h.series == item.series &&
2940 h.point[0] == item.datapoint[0] &&
2941 h.point[1] == item.datapoint[1]))
2942 unhighlight(h.series, h.point);
2943 }
2944
2945 if (item)
2946 highlight(item.series, item.datapoint, eventname);
2947 }
2948
2949 placeholder.trigger(eventname, [ pos, item ]);
2950 }
2951
2952 function triggerRedrawOverlay() {
2953 var t = options.interaction.redrawOverlayInterval;
2954 if (t == -1) { // skip event queue
2955 drawOverlay();
2956 return;
2957 }
2958
2959 if (!redrawTimeout)
2960 redrawTimeout = setTimeout(drawOverlay, t);
2961 }
2962
2963 function drawOverlay() {
2964 redrawTimeout = null;
2965
2966 // draw highlights
2967 octx.save();
2968 overlay.clear();
2969 octx.translate(plotOffset.left, plotOffset.top);
2970
2971 var i, hi;
2972 for (i = 0; i < highlights.length; ++i) {
2973 hi = highlights[i];
2974
2975 if (hi.series.bars.show)
2976 drawBarHighlight(hi.series, hi.point);
2977 else
2978 drawPointHighlight(hi.series, hi.point);
2979 }
2980 octx.restore();
2981
2982 executeHooks(hooks.drawOverlay, [octx]);
2983 }
2984
2985 function highlight(s, point, auto) {
2986 if (typeof s == "number")
2987 s = series[s];
2988
2989 if (typeof point == "number") {
2990 var ps = s.datapoints.pointsize;
2991 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
2992 }
2993
2994 var i = indexOfHighlight(s, point);
2995 if (i == -1) {
2996 highlights.push({ series: s, point: point, auto: auto });
2997
2998 triggerRedrawOverlay();
2999 }
3000 else if (!auto)
3001 highlights[i].auto = false;
3002 }
3003
3004 function unhighlight(s, point) {
3005 if (s == null && point == null) {
3006 highlights = [];
3007 triggerRedrawOverlay();
3008 return;
3009 }
3010
3011 if (typeof s == "number")
3012 s = series[s];
3013
3014 if (typeof point == "number") {
3015 var ps = s.datapoints.pointsize;
3016 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
3017 }
3018
3019 var i = indexOfHighlight(s, point);
3020 if (i != -1) {
3021 highlights.splice(i, 1);
3022
3023 triggerRedrawOverlay();
3024 }
3025 }
3026
3027 function indexOfHighlight(s, p) {
3028 for (var i = 0; i < highlights.length; ++i) {
3029 var h = highlights[i];
3030 if (h.series == s && h.point[0] == p[0]
3031 && h.point[1] == p[1])
3032 return i;
3033 }
3034 return -1;
3035 }
3036
3037 function drawPointHighlight(series, point) {
3038 var x = point[0], y = point[1],
3039 axisx = series.xaxis, axisy = series.yaxis,
3040 highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
3041
3042 if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
3043 return;
3044
3045 var pointRadius = series.points.radius + series.points.lineWidth / 2;
3046 octx.lineWidth = pointRadius;
3047 octx.strokeStyle = highlightColor;
3048 var radius = 1.5 * pointRadius;
3049 x = axisx.p2c(x);
3050 y = axisy.p2c(y);
3051
3052 octx.beginPath();
3053 if (series.points.symbol == "circle")
3054 octx.arc(x, y, radius, 0, 2 * Math.PI, false);
3055 else
3056 series.points.symbol(octx, x, y, radius, false);
3057 octx.closePath();
3058 octx.stroke();
3059 }
3060
3061 function drawBarHighlight(series, point) {
3062 var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
3063 fillStyle = highlightColor,
3064 barLeft;
3065
3066 switch (series.bars.align) {
3067 case "left":
3068 barLeft = 0;
3069 break;
3070 case "right":
3071 barLeft = -series.bars.barWidth;
3072 break;
3073 default:
3074 barLeft = -series.bars.barWidth / 2;
3075 }
3076
3077 octx.lineWidth = series.bars.lineWidth;
3078 octx.strokeStyle = highlightColor;
3079
3080 drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
3081 function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
3082 }
3083
3084 function getColorOrGradient(spec, bottom, top, defaultColor) {
3085 if (typeof spec == "string")
3086 return spec;
3087 else {
3088 // assume this is a gradient spec; IE currently only
3089 // supports a simple vertical gradient properly, so that's
3090 // what we support too
3091 var gradient = ctx.createLinearGradient(0, top, 0, bottom);
3092
3093 for (var i = 0, l = spec.colors.length; i < l; ++i) {
3094 var c = spec.colors[i];
3095 if (typeof c != "string") {
3096 var co = $.color.parse(defaultColor);
3097 if (c.brightness != null)
3098 co = co.scale('rgb', c.brightness);
3099 if (c.opacity != null)
3100 co.a *= c.opacity;
3101 c = co.toString();
3102 }
3103 gradient.addColorStop(i / (l - 1), c);
3104 }
3105
3106 return gradient;
3107 }
3108 }
3109 }
3110
3111 // Add the plot function to the top level of the jQuery object
3112
3113 $.plot = function(placeholder, data, options) {
3114 //var t0 = new Date();
3115 var plot = new Plot($(placeholder), data, options, $.plot.plugins);
3116 //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
3117 return plot;
3118 };
3119
3120 $.plot.version = "0.8.2";
3121
3122 $.plot.plugins = [];
3123
3124 // Also add the plot function as a chainable property
3125
3126 $.fn.plot = function(data, options) {
3127 return this.each(function() {
3128 $.plot(this, data, options);
3129 });
3130 };
3131
3132 // round to nearby lower multiple of base
3133 function floorInBase(n, base) {
3134 return base * Math.floor(n / base);
3135 }
3136
3137 })(jQuery);