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1 // Copyright 2005, Google Inc.
2 // All rights reserved.
3 //
4 // Redistribution and use in source and binary forms, with or without
5 // modification, are permitted provided that the following conditions are
6 // met:
7 //
8 // * Redistributions of source code must retain the above copyright
9 // notice, this list of conditions and the following disclaimer.
10 // * Redistributions in binary form must reproduce the above
11 // copyright notice, this list of conditions and the following disclaimer
12 // in the documentation and/or other materials provided with the
13 // distribution.
14 // * Neither the name of Google Inc. nor the names of its
15 // contributors may be used to endorse or promote products derived from
16 // this software without specific prior written permission.
17 //
18 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29
30 // A sample program demonstrating using Google C++ testing framework.
31 //
32 // Author: wan@google.com (Zhanyong Wan)
33
34 #ifndef GTEST_SAMPLES_SAMPLE3_INL_H_
35 #define GTEST_SAMPLES_SAMPLE3_INL_H_
36
37 #include <stddef.h>
38
39
40 // Queue is a simple queue implemented as a singled-linked list.
41 //
42 // The element type must support copy constructor.
43 template <typename E> // E is the element type
44 class Queue;
45
46 // QueueNode is a node in a Queue, which consists of an element of
47 // type E and a pointer to the next node.
48 template <typename E> // E is the element type
49 class QueueNode {
50 friend class Queue<E>;
51
52 public:
53 // Gets the element in this node.
54 const E& element() const { return element_; }
55
56 // Gets the next node in the queue.
57 QueueNode* next() { return next_; }
58 const QueueNode* next() const { return next_; }
59
60 private:
61 // Creates a node with a given element value. The next pointer is
62 // set to NULL.
63 explicit QueueNode(const E& an_element) : element_(an_element), next_(NULL) {}
64
65 // We disable the default assignment operator and copy c'tor.
66 const QueueNode& operator = (const QueueNode&);
67 QueueNode(const QueueNode&);
68
69 E element_;
70 QueueNode* next_;
71 };
72
73 template <typename E> // E is the element type.
74 class Queue {
75 public:
76 // Creates an empty queue.
77 Queue() : head_(NULL), last_(NULL), size_(0) {}
78
79 // D'tor. Clears the queue.
80 ~Queue() { Clear(); }
81
82 // Clears the queue.
83 void Clear() {
84 if (size_ > 0) {
85 // 1. Deletes every node.
86 QueueNode<E>* node = head_;
87 QueueNode<E>* next = node->next();
88 for (; ;) {
89 delete node;
90 node = next;
91 if (node == NULL) break;
92 next = node->next();
93 }
94
95 // 2. Resets the member variables.
96 head_ = last_ = NULL;
97 size_ = 0;
98 }
99 }
100
101 // Gets the number of elements.
102 size_t Size() const { return size_; }
103
104 // Gets the first element of the queue, or NULL if the queue is empty.
105 QueueNode<E>* Head() { return head_; }
106 const QueueNode<E>* Head() const { return head_; }
107
108 // Gets the last element of the queue, or NULL if the queue is empty.
109 QueueNode<E>* Last() { return last_; }
110 const QueueNode<E>* Last() const { return last_; }
111
112 // Adds an element to the end of the queue. A copy of the element is
113 // created using the copy constructor, and then stored in the queue.
114 // Changes made to the element in the queue doesn't affect the source
115 // object, and vice versa.
116 void Enqueue(const E& element) {
117 QueueNode<E>* new_node = new QueueNode<E>(element);
118
119 if (size_ == 0) {
120 head_ = last_ = new_node;
121 size_ = 1;
122 } else {
123 last_->next_ = new_node;
124 last_ = new_node;
125 size_++;
126 }
127 }
128
129 // Removes the head of the queue and returns it. Returns NULL if
130 // the queue is empty.
131 E* Dequeue() {
132 if (size_ == 0) {
133 return NULL;
134 }
135
136 const QueueNode<E>* const old_head = head_;
137 head_ = head_->next_;
138 size_--;
139 if (size_ == 0) {
140 last_ = NULL;
141 }
142
143 E* element = new E(old_head->element());
144 delete old_head;
145
146 return element;
147 }
148
149 // Applies a function/functor on each element of the queue, and
150 // returns the result in a new queue. The original queue is not
151 // affected.
152 template <typename F>
153 Queue* Map(F function) const {
154 Queue* new_queue = new Queue();
155 for (const QueueNode<E>* node = head_; node != NULL; node = node->next_) {
156 new_queue->Enqueue(function(node->element()));
157 }
158
159 return new_queue;
160 }
161
162 private:
163 QueueNode<E>* head_; // The first node of the queue.
164 QueueNode<E>* last_; // The last node of the queue.
165 size_t size_; // The number of elements in the queue.
166
167 // We disallow copying a queue.
168 Queue(const Queue&);
169 const Queue& operator = (const Queue&);
170 };
171
172 #endif // GTEST_SAMPLES_SAMPLE3_INL_H_