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6527f429 DM |
1 | /**\r |
2 | * @class Ext.sparkline.TriState\r | |
3 | *\r | |
4 | * Plots bars based upon "win"/"draw" or "lose" status of the input {@link #values} array. Positive values mean\r | |
5 | * a win, zero a draw, and negative a lose. \r | |
6 | *\r | |
7 | * See {@link Ext.sparkline.Base the base class} for a simple example.\r | |
8 | */\r | |
9 | Ext.define('Ext.sparkline.TriState', {\r | |
10 | extend: 'Ext.sparkline.BarBase',\r | |
11 | requires: [\r | |
12 | 'Ext.sparkline.RangeMap'\r | |
13 | ],\r | |
14 | \r | |
15 | alias: 'widget.sparklinetristate',\r | |
16 | \r | |
17 | config: {\r | |
18 | \r | |
19 | /**\r | |
20 | * @cfg {Number} [barWidth=4] The pixel width of each bar.\r | |
21 | */\r | |
22 | barWidth: 4,\r | |
23 | \r | |
24 | /**\r | |
25 | * @cfg {Number} [barSpacing=1] The pixel spacing between each bar.\r | |
26 | */\r | |
27 | barSpacing: 1,\r | |
28 | \r | |
29 | /**\r | |
30 | * @cfg {String} [posBarColor=#6f6] The color for positive value bars.\r | |
31 | */\r | |
32 | posBarColor: '#6f6',\r | |
33 | \r | |
34 | /**\r | |
35 | * @cfg {String} [negBarColor=#f44] The color for negative value bars.\r | |
36 | */\r | |
37 | negBarColor: '#f44',\r | |
38 | \r | |
39 | /**\r | |
40 | * @cfg {String} [zeroBarColor=#999] The color for zero value bars.\r | |
41 | */\r | |
42 | zeroBarColor: '#999',\r | |
43 | \r | |
44 | /**\r | |
45 | * @cfg {Object} [colorMap] An object that uses range specifiers as keys to\r | |
46 | * indicate bar color values for a range of values. A range specifier is\r | |
47 | * specified in the form `[number]:[number]`, which indicates start and end range.\r | |
48 | * Omitting either means an open ended range.\r | |
49 | *\r | |
50 | * For example, to render green bars on all values less than -1 and red on values\r | |
51 | * higher than 1, you would use:\r | |
52 | *\r | |
53 | * colorMap: {\r | |
54 | * // Open ended range, with max value -1\r | |
55 | * ":-1": "green",\r | |
56 | *\r | |
57 | * // Open ended range, with min value 1\r | |
58 | * "1:": "red"\r | |
59 | * }\r | |
60 | */\r | |
61 | colorMap: {},\r | |
62 | \r | |
63 | tipTpl: new Ext.XTemplate('● {value:this.states}', {\r | |
64 | states: function(v) {\r | |
65 | var value = Number(v);\r | |
66 | if (value === -1) {\r | |
67 | return 'Loss';\r | |
68 | }\r | |
69 | if (value === 0) {\r | |
70 | return 'Draw';\r | |
71 | }\r | |
72 | if (value === 1) {\r | |
73 | return 'Win';\r | |
74 | }\r | |
75 | return v;\r | |
76 | }\r | |
77 | })\r | |
78 | },\r | |
79 | \r | |
80 | applyColorMap: function(colorMap) {\r | |
81 | var me = this;\r | |
82 | \r | |
83 | if (Ext.isArray(colorMap)) {\r | |
84 | me.colorMapByIndex = colorMap;\r | |
85 | me.colorMapByValue = null;\r | |
86 | } else {\r | |
87 | me.colorMapByIndex = null;\r | |
88 | me.colorMapByValue = colorMap;\r | |
89 | if (me.colorMapByValue && me.colorMapByValue.get == null) {\r | |
90 | me.colorMapByValue = new Ext.sparkline.RangeMap(colorMap);\r | |
91 | }\r | |
92 | }\r | |
93 | return colorMap;\r | |
94 | },\r | |
95 | \r | |
96 | // Ensure values is an array of numbers\r | |
97 | applyValues: function(newValues) {\r | |
98 | newValues = Ext.Array.map(Ext.Array.from(newValues), Number);\r | |
99 | this.disabled = !(newValues && newValues.length);\r | |
100 | return newValues;\r | |
101 | },\r | |
102 | \r | |
103 | onUpdate: function() {\r | |
104 | this.totalBarWidth = this.getBarWidth() + this.getBarSpacing();\r | |
105 | },\r | |
106 | \r | |
107 | getBarWidth: function() {\r | |
108 | var values = this.values;\r | |
109 | \r | |
110 | return this._barWidth || (this.getWidth() - (values.length - 1) * this.getBarSpacing()) / values.length;\r | |
111 | },\r | |
112 | \r | |
113 | getRegion: function (x, y) {\r | |
114 | return Math.floor(x / this.totalBarWidth);\r | |
115 | },\r | |
116 | \r | |
117 | getRegionFields: function (region) {\r | |
118 | return {\r | |
119 | isNull: this.values[region] == null,\r | |
120 | value: this.values[region],\r | |
121 | color: this.calcColor(this.values[region], region),\r | |
122 | offset: region\r | |
123 | };\r | |
124 | },\r | |
125 | \r | |
126 | calcColor: function (value, valuenum) {\r | |
127 | var me = this,\r | |
128 | values = me.values,\r | |
129 | colorMapByIndex = me.colorMapByIndex,\r | |
130 | colorMapByValue = me.colorMapByValue,\r | |
131 | color, newColor;\r | |
132 | \r | |
133 | if (colorMapByValue && (newColor = colorMapByValue.get(value))) {\r | |
134 | color = newColor;\r | |
135 | } else if (colorMapByIndex && colorMapByIndex.length > valuenum) {\r | |
136 | color = colorMapByIndex[valuenum];\r | |
137 | } else if (values[valuenum] < 0) {\r | |
138 | color = me.getNegBarColor();\r | |
139 | } else if (values[valuenum] > 0) {\r | |
140 | color = me.getPosBarColor();\r | |
141 | } else {\r | |
142 | color = me.getZeroBarColor();\r | |
143 | }\r | |
144 | return color;\r | |
145 | },\r | |
146 | \r | |
147 | renderRegion: function (valuenum, highlight) {\r | |
148 | var me = this,\r | |
149 | values = me.values,\r | |
150 | canvas = me.canvas,\r | |
151 | canvasHeight, height, halfHeight, x, y, color;\r | |
152 | \r | |
153 | canvasHeight = canvas.pixelHeight;\r | |
154 | halfHeight = Math.round(canvasHeight / 2);\r | |
155 | \r | |
156 | x = valuenum * me.totalBarWidth;\r | |
157 | if (values[valuenum] < 0) {\r | |
158 | y = halfHeight;\r | |
159 | height = halfHeight - 1;\r | |
160 | } else if (values[valuenum] > 0) {\r | |
161 | y = 0;\r | |
162 | height = halfHeight - 1;\r | |
163 | } else {\r | |
164 | y = halfHeight - 1;\r | |
165 | height = 2;\r | |
166 | }\r | |
167 | color = me.calcColor(values[valuenum], valuenum);\r | |
168 | if (color == null) {\r | |
169 | return;\r | |
170 | }\r | |
171 | if (highlight) {\r | |
172 | color = me.calcHighlightColor(color);\r | |
173 | }\r | |
174 | canvas.drawRect(x, y, me.getBarWidth() - 1, height - 1, color, color).append();\r | |
175 | }\r | |
176 | }); |