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1/** @file\r
2 Random number generator services that uses RdRand instruction access\r
3 to provide high-quality random numbers.\r
4\r
5Copyright (c) 2015, Intel Corporation. All rights reserved.<BR>\r
6This program and the accompanying materials\r
7are licensed and made available under the terms and conditions of the BSD License\r
8which accompanies this distribution. The full text of the license may be found at\r
9http://opensource.org/licenses/bsd-license.php\r
10\r
11THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,\r
12WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.\r
13\r
14**/\r
15\r
16#include <Library/BaseLib.h>\r
17#include <Library/DebugLib.h>\r
18\r
19//\r
20// Bit mask used to determine if RdRand instruction is supported.\r
21//\r
22#define RDRAND_MASK BIT30\r
23\r
24//\r
25// Limited retry number when valid random data is returned.\r
26// Uses the recommended value defined in Section 7.3.17 of "Intel 64 and IA-32\r
27// Architectures Software Developer's Mannual".\r
28//\r
29#define RDRAND_RETRY_LIMIT 10\r
30\r
31/**\r
32 The constructor function checks whether or not RDRAND instruction is supported\r
33 by the host hardware.\r
34\r
35 The constructor function checks whether or not RDRAND instruction is supported.\r
36 It will ASSERT() if RDRAND instruction is not supported.\r
37 It will always return RETURN_SUCCESS.\r
38\r
39 @retval RETURN_SUCCESS The constructor always returns EFI_SUCCESS.\r
40\r
41**/\r
42RETURN_STATUS\r
43EFIAPI\r
44BaseRngLibConstructor (\r
45 VOID\r
46 )\r
47{\r
48 UINT32 RegEcx;\r
49\r
50 //\r
51 // Determine RDRAND support by examining bit 30 of the ECX register returned by\r
52 // CPUID. A value of 1 indicates that processor support RDRAND instruction.\r
53 //\r
54 AsmCpuid (1, 0, 0, &RegEcx, 0);\r
55 ASSERT ((RegEcx & RDRAND_MASK) == RDRAND_MASK);\r
56\r
57 return RETURN_SUCCESS;\r
58}\r
59\r
60/**\r
61 Generates a 16-bit random number.\r
62\r
63 if Rand is NULL, then ASSERT().\r
64\r
65 @param[out] Rand Buffer pointer to store the 16-bit random value.\r
66\r
67 @retval TRUE Random number generated successfully.\r
68 @retval FALSE Failed to generate the random number.\r
69\r
70**/\r
71BOOLEAN\r
72EFIAPI\r
73GetRandomNumber16 (\r
74 OUT UINT16 *Rand\r
75 )\r
76{\r
77 UINT32 Index;\r
78\r
79 ASSERT (Rand != NULL);\r
80\r
81 //\r
82 // A loop to fetch a 16 bit random value with a retry count limit.\r
83 //\r
84 for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {\r
85 if (AsmRdRand16 (Rand)) {\r
86 return TRUE;\r
87 }\r
88 }\r
89\r
90 return FALSE;\r
91}\r
92\r
93/**\r
94 Generates a 32-bit random number.\r
95\r
96 if Rand is NULL, then ASSERT().\r
97\r
98 @param[out] Rand Buffer pointer to store the 32-bit random value.\r
99\r
100 @retval TRUE Random number generated successfully.\r
101 @retval FALSE Failed to generate the random number.\r
102\r
103**/\r
104BOOLEAN\r
105EFIAPI\r
106GetRandomNumber32 (\r
107 OUT UINT32 *Rand\r
108 )\r
109{\r
110 UINT32 Index;\r
111\r
112 ASSERT (Rand != NULL);\r
113\r
114 //\r
115 // A loop to fetch a 32 bit random value with a retry count limit.\r
116 //\r
117 for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {\r
118 if (AsmRdRand32 (Rand)) {\r
119 return TRUE;\r
120 }\r
121 }\r
122\r
123 return FALSE;\r
124}\r
125\r
126/**\r
127 Generates a 64-bit random number.\r
128\r
129 if Rand is NULL, then ASSERT().\r
130\r
131 @param[out] Rand Buffer pointer to store the 64-bit random value.\r
132\r
133 @retval TRUE Random number generated successfully.\r
134 @retval FALSE Failed to generate the random number.\r
135\r
136**/\r
137BOOLEAN\r
138EFIAPI\r
139GetRandomNumber64 (\r
140 OUT UINT64 *Rand\r
141 )\r
142{\r
143 UINT32 Index;\r
144\r
145 ASSERT (Rand != NULL);\r
146\r
147 //\r
148 // A loop to fetch a 64 bit random value with a retry count limit.\r
149 //\r
150 for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {\r
151 if (AsmRdRand64 (Rand)) {\r
152 return TRUE;\r
153 }\r
154 }\r
155\r
156 return FALSE;\r
157}\r
c8b6f16d
TP
158\r
159/**\r
160 Generates a 128-bit random number.\r
161\r
162 if Rand is NULL, then ASSERT().\r
163\r
164 @param[out] Rand Buffer pointer to store the 128-bit random value.\r
165\r
166 @retval TRUE Random number generated successfully.\r
167 @retval FALSE Failed to generate the random number.\r
168\r
169**/\r
170BOOLEAN\r
171EFIAPI\r
172GetRandomNumber128 (\r
173 OUT UINT64 *Rand\r
174 )\r
175{\r
176 ASSERT (Rand != NULL);\r
177\r
178 //\r
179 // Read first 64 bits\r
180 //\r
181 if (!GetRandomNumber64 (Rand)) {\r
182 return FALSE;\r
183 }\r
184\r
185 //\r
186 // Read second 64 bits\r
187 //\r
188 return GetRandomNumber64 (++Rand);\r
189}\r