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1 | #\r | |
2 | # Copyright (c) 2006 - 2019, Intel Corporation. All rights reserved.<BR>\r | |
3 | #\r | |
4 | # SPDX-License-Identifier: BSD-2-Clause-Patent\r | |
5 | #\r | |
6 | #\r | |
7 | # ALL Paths are Relative to WORKSPACE\r | |
8 | \r | |
9 | # Separate multiple LIST entries with a SINGLE SPACE character, do not use comma characters.\r | |
10 | # Un-set an option by either commenting out the line, or not setting a value.\r | |
11 | \r | |
12 | #\r | |
13 | # PROPERTY Type Use Description\r | |
14 | # ---------------- -------- -------- -----------------------------------------------------------\r | |
15 | # ACTIVE_PLATFORM Filename Recommended Specify the WORKSPACE relative Path and Filename\r | |
16 | # of the platform description file that will be used for the\r | |
17 | # build. This line is required if and only if the current\r | |
18 | # working directory does not contain one or more description\r | |
19 | # files.\r | |
20 | ACTIVE_PLATFORM = EmulatorPkg/EmulatorPkg.dsc\r | |
21 | \r | |
22 | # TARGET List Optional Zero or more of the following: DEBUG, RELEASE, NOOPT\r | |
23 | # UserDefined; separated by a space character.\r | |
24 | # If the line is missing or no value is specified, all\r | |
25 | # valid targets specified in the platform description file \r | |
26 | # will attempt to be built. The following line will build \r | |
27 | # DEBUG platform target.\r | |
28 | TARGET = DEBUG\r | |
29 | \r | |
30 | # TARGET_ARCH List Optional What kind of architecture is the binary being target for.\r | |
31 | # One, or more, of the following, IA32, IPF, X64, EBC, ARM\r | |
32 | # or AArch64.\r | |
33 | # Multiple values can be specified on a single line, using\r | |
34 | # space characters to separate the values. These are used\r | |
35 | # during the parsing of a platform description file, \r | |
36 | # restricting the build output target(s.)\r | |
37 | # The Build Target ARCH is determined by (precedence high to low):\r | |
38 | # Command-line: -a ARCH option\r | |
39 | # target.txt: TARGET_ARCH values\r | |
40 | # DSC file: [Defines] SUPPORTED_ARCHITECTURES tag\r | |
41 | # If not specified, then all valid architectures specified\r | |
42 | # in the platform file, for which tools are available, will be\r | |
43 | # built.\r | |
44 | TARGET_ARCH = IA32\r | |
45 | \r | |
46 | # TOOL_DEFINITION_FILE Filename Optional Specify the name of the filename to use for specifying\r | |
47 | # the tools to use for the build. If not specified,\r | |
48 | # WORKSPACE/Conf/tools_def.txt will be used for the build.\r | |
49 | TOOL_CHAIN_CONF = Conf/tools_def.txt\r | |
50 | \r | |
51 | # TAGNAME List Optional Specify the name(s) of the tools_def.txt TagName to use.\r | |
52 | # If not specified, all applicable TagName tools will be\r | |
53 | # used for the build. The list uses space character separation.\r | |
54 | TOOL_CHAIN_TAG = VS2015x86\r | |
55 | \r | |
56 | # MAX_CONCURRENT_THREAD_NUMBER NUMBER Optional The number of concurrent threads. If not specified or set\r | |
57 | # to zero, tool automatically detect number of processor\r | |
58 | # threads. Recommend to set this value to one less than the\r | |
59 | # number of your computer cores or CPUs. When value set to 1,\r | |
60 | # means disable multi-thread build, value set to more than 1,\r | |
61 | # means user specify the thread number to build. Not specify\r | |
62 | # the default value in this file.\r | |
63 | # MAX_CONCURRENT_THREAD_NUMBER = 1\r | |
64 | \r | |
65 | \r | |
66 | # BUILD_RULE_CONF Filename Optional Specify the file name to use for the build rules that are followed\r | |
67 | # when generating Makefiles. If not specified, the file: \r | |
68 | # WORKSPACE/Conf/build_rule.txt will be used\r | |
69 | BUILD_RULE_CONF = Conf/build_rule.txt\r | |
70 | \r |