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1 /** @file
2 This module contains EBC support routines that are customized based on
3 the target processor.
4
5 Copyright (c) 2006 - 2012, Intel Corporation. All rights reserved.<BR>
6 This program and the accompanying materials
7 are licensed and made available under the terms and conditions of the BSD License
8 which accompanies this distribution. The full text of the license may be found at
9 http://opensource.org/licenses/bsd-license.php
10
11 THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
12 WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
13
14 **/
15
16 #include "EbcInt.h"
17 #include "EbcExecute.h"
18 #include "EbcSupport.h"
19
20 /**
21 Given raw bytes of Itanium based code, format them into a bundle and
22 write them out.
23
24 @param MemPtr pointer to memory location to write the bundles
25 to.
26 @param Template 5-bit template.
27 @param Slot0 Instruction slot 0 data for the bundle.
28 @param Slot1 Instruction slot 1 data for the bundle.
29 @param Slot2 Instruction slot 2 data for the bundle.
30
31 @retval EFI_INVALID_PARAMETER Pointer is not aligned
32 @retval EFI_INVALID_PARAMETER No more than 5 bits in template
33 @retval EFI_INVALID_PARAMETER More than 41 bits used in code
34 @retval EFI_SUCCESS All data is written.
35
36 **/
37 EFI_STATUS
38 WriteBundle (
39 IN VOID *MemPtr,
40 IN UINT8 Template,
41 IN UINT64 Slot0,
42 IN UINT64 Slot1,
43 IN UINT64 Slot2
44 );
45
46 /**
47 Pushes a 64 bit unsigned value to the VM stack.
48
49 @param VmPtr The pointer to current VM context.
50 @param Arg The value to be pushed.
51
52 **/
53 VOID
54 PushU64 (
55 IN VM_CONTEXT *VmPtr,
56 IN UINT64 Arg
57 )
58 {
59 //
60 // Advance the VM stack down, and then copy the argument to the stack.
61 // Hope it's aligned.
62 //
63 VmPtr->Gpr[0] -= sizeof (UINT64);
64 *(UINT64 *) VmPtr->Gpr[0] = Arg;
65 }
66
67 /**
68 Begin executing an EBC image. The address of the entry point is passed
69 in via a processor register, so we'll need to make a call to get the
70 value.
71
72 This is a thunk function. Microsoft x64 compiler only provide fast_call
73 calling convention, so the first four arguments are passed by rcx, rdx,
74 r8, and r9, while other arguments are passed in stack.
75
76 @param Arg1 The 1st argument.
77 @param ... The variable arguments list.
78
79 @return The value returned by the EBC application we're going to run.
80
81 **/
82 UINT64
83 EFIAPI
84 EbcInterpret (
85 UINT64 Arg1,
86 ...
87 )
88 {
89 //
90 // Create a new VM context on the stack
91 //
92 VM_CONTEXT VmContext;
93 UINTN Addr;
94 EFI_STATUS Status;
95 UINTN StackIndex;
96 VA_LIST List;
97 UINT64 Arg2;
98 UINT64 Arg3;
99 UINT64 Arg4;
100 UINT64 Arg5;
101 UINT64 Arg6;
102 UINT64 Arg7;
103 UINT64 Arg8;
104 UINT64 Arg9;
105 UINT64 Arg10;
106 UINT64 Arg11;
107 UINT64 Arg12;
108 UINT64 Arg13;
109 UINT64 Arg14;
110 UINT64 Arg15;
111 UINT64 Arg16;
112 //
113 // Get the EBC entry point from the processor register. Make sure you don't
114 // call any functions before this or you could mess up the register the
115 // entry point is passed in.
116 //
117 Addr = EbcLLGetEbcEntryPoint ();
118 //
119 // Need the args off the stack.
120 //
121 VA_START (List, Arg1);
122 Arg2 = VA_ARG (List, UINT64);
123 Arg3 = VA_ARG (List, UINT64);
124 Arg4 = VA_ARG (List, UINT64);
125 Arg5 = VA_ARG (List, UINT64);
126 Arg6 = VA_ARG (List, UINT64);
127 Arg7 = VA_ARG (List, UINT64);
128 Arg8 = VA_ARG (List, UINT64);
129 Arg9 = VA_ARG (List, UINT64);
130 Arg10 = VA_ARG (List, UINT64);
131 Arg11 = VA_ARG (List, UINT64);
132 Arg12 = VA_ARG (List, UINT64);
133 Arg13 = VA_ARG (List, UINT64);
134 Arg14 = VA_ARG (List, UINT64);
135 Arg15 = VA_ARG (List, UINT64);
136 Arg16 = VA_ARG (List, UINT64);
137 VA_END (List);
138 //
139 // Now clear out our context
140 //
141 ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
142 //
143 // Set the VM instruction pointer to the correct location in memory.
144 //
145 VmContext.Ip = (VMIP) Addr;
146 //
147 // Initialize the stack pointer for the EBC. Get the current system stack
148 // pointer and adjust it down by the max needed for the interpreter.
149 //
150 //
151 // NOTE: Eventually we should have the interpreter allocate memory
152 // for stack space which it will use during its execution. This
153 // would likely improve performance because the interpreter would
154 // no longer be required to test each memory access and adjust
155 // those reading from the stack gap.
156 //
157 // For IPF, the stack looks like (assuming 10 args passed)
158 // arg10
159 // arg9 (Bottom of high stack)
160 // [ stack gap for interpreter execution ]
161 // [ magic value for detection of stack corruption ]
162 // arg8 (Top of low stack)
163 // arg7....
164 // arg1
165 // [ 64-bit return address ]
166 // [ ebc stack ]
167 // If the EBC accesses memory in the stack gap, then we assume that it's
168 // actually trying to access args9 and greater. Therefore we need to
169 // adjust memory accesses in this region to point above the stack gap.
170 //
171 //
172 // Now adjust the EBC stack pointer down to leave a gap for interpreter
173 // execution. Then stuff a magic value there.
174 //
175
176 Status = GetEBCStack((EFI_HANDLE)(UINTN)-1, &VmContext.StackPool, &StackIndex);
177 if (EFI_ERROR(Status)) {
178 return Status;
179 }
180 VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
181 VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
182 VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];
183 VmContext.Gpr[0] -= sizeof (UINTN);
184
185
186 PushU64 (&VmContext, (UINT64) VM_STACK_KEY_VALUE);
187 VmContext.StackMagicPtr = (UINTN *) VmContext.Gpr[0];
188 VmContext.LowStackTop = (UINTN) VmContext.Gpr[0];
189 //
190 // Push the EBC arguments on the stack. Does not matter that they may not
191 // all be valid.
192 //
193 PushU64 (&VmContext, Arg16);
194 PushU64 (&VmContext, Arg15);
195 PushU64 (&VmContext, Arg14);
196 PushU64 (&VmContext, Arg13);
197 PushU64 (&VmContext, Arg12);
198 PushU64 (&VmContext, Arg11);
199 PushU64 (&VmContext, Arg10);
200 PushU64 (&VmContext, Arg9);
201 PushU64 (&VmContext, Arg8);
202 PushU64 (&VmContext, Arg7);
203 PushU64 (&VmContext, Arg6);
204 PushU64 (&VmContext, Arg5);
205 PushU64 (&VmContext, Arg4);
206 PushU64 (&VmContext, Arg3);
207 PushU64 (&VmContext, Arg2);
208 PushU64 (&VmContext, Arg1);
209 //
210 // Push a bogus return address on the EBC stack because the
211 // interpreter expects one there. For stack alignment purposes on IPF,
212 // EBC return addresses are always 16 bytes. Push a bogus value as well.
213 //
214 PushU64 (&VmContext, 0);
215 PushU64 (&VmContext, 0xDEADBEEFDEADBEEF);
216 VmContext.StackRetAddr = (UINT64) VmContext.Gpr[0];
217 //
218 // Begin executing the EBC code
219 //
220 EbcExecute (&VmContext);
221 //
222 // Return the value in R[7] unless there was an error
223 //
224 ReturnEBCStack(StackIndex);
225 return (UINT64) VmContext.Gpr[7];
226 }
227
228
229 /**
230 Begin executing an EBC image. The address of the entry point is passed
231 in via a processor register, so we'll need to make a call to get the
232 value.
233
234 @param ImageHandle image handle for the EBC application we're executing
235 @param SystemTable standard system table passed into an driver's entry
236 point
237
238 @return The value returned by the EBC application we're going to run.
239
240 **/
241 UINT64
242 EFIAPI
243 ExecuteEbcImageEntryPoint (
244 IN EFI_HANDLE ImageHandle,
245 IN EFI_SYSTEM_TABLE *SystemTable
246 )
247 {
248 //
249 // Create a new VM context on the stack
250 //
251 VM_CONTEXT VmContext;
252 UINTN Addr;
253 EFI_STATUS Status;
254 UINTN StackIndex;
255
256 //
257 // Get the EBC entry point from the processor register. Make sure you don't
258 // call any functions before this or you could mess up the register the
259 // entry point is passed in.
260 //
261 Addr = EbcLLGetEbcEntryPoint ();
262
263 //
264 // Now clear out our context
265 //
266 ZeroMem ((VOID *) &VmContext, sizeof (VM_CONTEXT));
267
268 //
269 // Save the image handle so we can track the thunks created for this image
270 //
271 VmContext.ImageHandle = ImageHandle;
272 VmContext.SystemTable = SystemTable;
273
274 //
275 // Set the VM instruction pointer to the correct location in memory.
276 //
277 VmContext.Ip = (VMIP) Addr;
278
279 //
280 // Get the stack pointer. This is the bottom of the upper stack.
281 //
282
283 Status = GetEBCStack(ImageHandle, &VmContext.StackPool, &StackIndex);
284 if (EFI_ERROR(Status)) {
285 return Status;
286 }
287 VmContext.StackTop = (UINT8*)VmContext.StackPool + (STACK_REMAIN_SIZE);
288 VmContext.Gpr[0] = (UINT64) ((UINT8*)VmContext.StackPool + STACK_POOL_SIZE);
289 VmContext.HighStackBottom = (UINTN) VmContext.Gpr[0];
290 VmContext.Gpr[0] -= sizeof (UINTN);
291
292
293 //
294 // Allocate stack space for the interpreter. Then put a magic value
295 // at the bottom so we can detect stack corruption.
296 //
297 PushU64 (&VmContext, (UINT64) VM_STACK_KEY_VALUE);
298 VmContext.StackMagicPtr = (UINTN *) (UINTN) VmContext.Gpr[0];
299
300 //
301 // When we thunk to external native code, we copy the last 8 qwords from
302 // the EBC stack into the processor registers, and adjust the stack pointer
303 // up. If the caller is not passing 8 parameters, then we've moved the
304 // stack pointer up into the stack gap. If this happens, then the caller
305 // can mess up the stack gap contents (in particular our magic value).
306 // Therefore, leave another gap below the magic value. Pick 10 qwords down,
307 // just as a starting point.
308 //
309 VmContext.Gpr[0] -= 10 * sizeof (UINT64);
310
311 //
312 // Align the stack pointer such that after pushing the system table,
313 // image handle, and return address on the stack, it's aligned on a 16-byte
314 // boundary as required for IPF.
315 //
316 VmContext.Gpr[0] &= (INT64)~0x0f;
317 VmContext.LowStackTop = (UINTN) VmContext.Gpr[0];
318 //
319 // Simply copy the image handle and system table onto the EBC stack.
320 // Greatly simplifies things by not having to spill the args
321 //
322 PushU64 (&VmContext, (UINT64) SystemTable);
323 PushU64 (&VmContext, (UINT64) ImageHandle);
324
325 //
326 // Interpreter assumes 64-bit return address is pushed on the stack.
327 // IPF does not do this so pad the stack accordingly. Also, a
328 // "return address" is 16 bytes as required for IPF stack alignments.
329 //
330 PushU64 (&VmContext, (UINT64) 0);
331 PushU64 (&VmContext, (UINT64) 0x1234567887654321);
332 VmContext.StackRetAddr = (UINT64) VmContext.Gpr[0];
333
334 //
335 // Begin executing the EBC code
336 //
337 EbcExecute (&VmContext);
338
339 //
340 // Return the value in R[7] unless there was an error
341 //
342 ReturnEBCStack(StackIndex);
343 return (UINT64) VmContext.Gpr[7];
344 }
345
346
347 /**
348 Create thunks for an EBC image entry point, or an EBC protocol service.
349
350 @param ImageHandle Image handle for the EBC image. If not null, then
351 we're creating a thunk for an image entry point.
352 @param EbcEntryPoint Address of the EBC code that the thunk is to call
353 @param Thunk Returned thunk we create here
354 @param Flags Flags indicating options for creating the thunk
355
356 @retval EFI_SUCCESS The thunk was created successfully.
357 @retval EFI_INVALID_PARAMETER The parameter of EbcEntryPoint is not 16-bit
358 aligned.
359 @retval EFI_OUT_OF_RESOURCES There is not enough memory to created the EBC
360 Thunk.
361 @retval EFI_BUFFER_TOO_SMALL EBC_THUNK_SIZE is not larger enough.
362
363 **/
364 EFI_STATUS
365 EbcCreateThunks (
366 IN EFI_HANDLE ImageHandle,
367 IN VOID *EbcEntryPoint,
368 OUT VOID **Thunk,
369 IN UINT32 Flags
370 )
371 {
372 UINT8 *Ptr;
373 UINT8 *ThunkBase;
374 UINT64 Addr;
375 UINT64 Code[3]; // Code in a bundle
376 UINT64 RegNum; // register number for MOVL
377 UINT64 BitI; // bits of MOVL immediate data
378 UINT64 BitIc; // bits of MOVL immediate data
379 UINT64 BitImm5c; // bits of MOVL immediate data
380 UINT64 BitImm9d; // bits of MOVL immediate data
381 UINT64 BitImm7b; // bits of MOVL immediate data
382 UINT64 Br; // branch register for loading and jumping
383 UINT64 *Data64Ptr;
384 UINT32 ThunkSize;
385 UINT32 Size;
386
387 //
388 // Check alignment of pointer to EBC code, which must always be aligned
389 // on a 2-byte boundary.
390 //
391 if ((UINT32) (UINTN) EbcEntryPoint & 0x01) {
392 return EFI_INVALID_PARAMETER;
393 }
394 //
395 // Allocate memory for the thunk. Make the (most likely incorrect) assumption
396 // that the returned buffer is not aligned, so round up to the next
397 // alignment size.
398 //
399 Size = EBC_THUNK_SIZE + EBC_THUNK_ALIGNMENT - 1;
400 ThunkSize = Size;
401 Ptr = AllocatePool (Size);
402
403 if (Ptr == NULL) {
404 return EFI_OUT_OF_RESOURCES;
405 }
406 //
407 // Save the start address of the buffer.
408 //
409 ThunkBase = Ptr;
410
411 //
412 // Make sure it's aligned for code execution. If not, then
413 // round up.
414 //
415 if ((UINT32) (UINTN) Ptr & (EBC_THUNK_ALIGNMENT - 1)) {
416 Ptr = (UINT8 *) (((UINTN) Ptr + (EBC_THUNK_ALIGNMENT - 1)) &~ (UINT64) (EBC_THUNK_ALIGNMENT - 1));
417 }
418 //
419 // Return the pointer to the thunk to the caller to user as the
420 // image entry point.
421 //
422 *Thunk = (VOID *) Ptr;
423
424 //
425 // Clear out the thunk entry
426 // ZeroMem(Ptr, Size);
427 //
428 // For IPF, when you do a call via a function pointer, the function pointer
429 // actually points to a function descriptor which consists of a 64-bit
430 // address of the function, followed by a 64-bit gp for the function being
431 // called. See the the Software Conventions and Runtime Architecture Guide
432 // for details.
433 // So first off in our thunk, create a descriptor for our actual thunk code.
434 // This means we need to create a pointer to the thunk code (which follows
435 // the descriptor we're going to create), followed by the gp of the Vm
436 // interpret function we're going to eventually execute.
437 //
438 Data64Ptr = (UINT64 *) Ptr;
439
440 //
441 // Write the function's entry point (which is our thunk code that follows
442 // this descriptor we're creating).
443 //
444 *Data64Ptr = (UINT64) (Data64Ptr + 2);
445 //
446 // Get the gp from the descriptor for EbcInterpret and stuff it in our thunk
447 // descriptor.
448 //
449 *(Data64Ptr + 1) = *(UINT64 *) ((UINT64 *) (UINTN) EbcInterpret + 1);
450 //
451 // Advance our thunk data pointer past the descriptor. Since the
452 // descriptor consists of 16 bytes, the pointer is still aligned for
453 // IPF code execution (on 16-byte boundary).
454 //
455 Ptr += sizeof (UINT64) * 2;
456
457 //
458 // *************************** MAGIC BUNDLE ********************************
459 //
460 // Write magic code bundle for: movl r8 = 0xca112ebcca112ebc to help the VM
461 // to recognize it is a thunk.
462 //
463 Addr = (UINT64) 0xCA112EBCCA112EBC;
464
465 //
466 // Now generate the code bytes. First is nop.m 0x0
467 //
468 Code[0] = OPCODE_NOP;
469
470 //
471 // Next is simply Addr[62:22] (41 bits) of the address
472 //
473 Code[1] = RShiftU64 (Addr, 22) & 0x1ffffffffff;
474
475 //
476 // Extract bits from the address for insertion into the instruction
477 // i = Addr[63:63]
478 //
479 BitI = RShiftU64 (Addr, 63) & 0x01;
480 //
481 // ic = Addr[21:21]
482 //
483 BitIc = RShiftU64 (Addr, 21) & 0x01;
484 //
485 // imm5c = Addr[20:16] for 5 bits
486 //
487 BitImm5c = RShiftU64 (Addr, 16) & 0x1F;
488 //
489 // imm9d = Addr[15:7] for 9 bits
490 //
491 BitImm9d = RShiftU64 (Addr, 7) & 0x1FF;
492 //
493 // imm7b = Addr[6:0] for 7 bits
494 //
495 BitImm7b = Addr & 0x7F;
496
497 //
498 // The EBC entry point will be put into r8, so r8 can be used here
499 // temporary. R8 is general register and is auto-serialized.
500 //
501 RegNum = 8;
502
503 //
504 // Next is jumbled data, including opcode and rest of address
505 //
506 Code[2] = LShiftU64 (BitImm7b, 13);
507 Code[2] = Code[2] | LShiftU64 (0x00, 20); // vc
508 Code[2] = Code[2] | LShiftU64 (BitIc, 21);
509 Code[2] = Code[2] | LShiftU64 (BitImm5c, 22);
510 Code[2] = Code[2] | LShiftU64 (BitImm9d, 27);
511 Code[2] = Code[2] | LShiftU64 (BitI, 36);
512 Code[2] = Code[2] | LShiftU64 ((UINT64)MOVL_OPCODE, 37);
513 Code[2] = Code[2] | LShiftU64 ((RegNum & 0x7F), 6);
514
515 WriteBundle ((VOID *) Ptr, 0x05, Code[0], Code[1], Code[2]);
516
517 //
518 // *************************** FIRST BUNDLE ********************************
519 //
520 // Write code bundle for: movl r8 = EBC_ENTRY_POINT so we pass
521 // the ebc entry point in to the interpreter function via a processor
522 // register.
523 // Note -- we could easily change this to pass in a pointer to a structure
524 // that contained, among other things, the EBC image's entry point. But
525 // for now pass it directly.
526 //
527 Ptr += 16;
528 Addr = (UINT64) EbcEntryPoint;
529
530 //
531 // Now generate the code bytes. First is nop.m 0x0
532 //
533 Code[0] = OPCODE_NOP;
534
535 //
536 // Next is simply Addr[62:22] (41 bits) of the address
537 //
538 Code[1] = RShiftU64 (Addr, 22) & 0x1ffffffffff;
539
540 //
541 // Extract bits from the address for insertion into the instruction
542 // i = Addr[63:63]
543 //
544 BitI = RShiftU64 (Addr, 63) & 0x01;
545 //
546 // ic = Addr[21:21]
547 //
548 BitIc = RShiftU64 (Addr, 21) & 0x01;
549 //
550 // imm5c = Addr[20:16] for 5 bits
551 //
552 BitImm5c = RShiftU64 (Addr, 16) & 0x1F;
553 //
554 // imm9d = Addr[15:7] for 9 bits
555 //
556 BitImm9d = RShiftU64 (Addr, 7) & 0x1FF;
557 //
558 // imm7b = Addr[6:0] for 7 bits
559 //
560 BitImm7b = Addr & 0x7F;
561
562 //
563 // Put the EBC entry point in r8, which is the location of the return value
564 // for functions.
565 //
566 RegNum = 8;
567
568 //
569 // Next is jumbled data, including opcode and rest of address
570 //
571 Code[2] = LShiftU64 (BitImm7b, 13);
572 Code[2] = Code[2] | LShiftU64 (0x00, 20); // vc
573 Code[2] = Code[2] | LShiftU64 (BitIc, 21);
574 Code[2] = Code[2] | LShiftU64 (BitImm5c, 22);
575 Code[2] = Code[2] | LShiftU64 (BitImm9d, 27);
576 Code[2] = Code[2] | LShiftU64 (BitI, 36);
577 Code[2] = Code[2] | LShiftU64 ((UINT64)MOVL_OPCODE, 37);
578 Code[2] = Code[2] | LShiftU64 ((RegNum & 0x7F), 6);
579
580 WriteBundle ((VOID *) Ptr, 0x05, Code[0], Code[1], Code[2]);
581
582 //
583 // *************************** NEXT BUNDLE *********************************
584 //
585 // Write code bundle for:
586 // movl rx = offset_of(EbcInterpret|ExecuteEbcImageEntryPoint)
587 //
588 // Advance pointer to next bundle, then compute the offset from this bundle
589 // to the address of the entry point of the interpreter.
590 //
591 Ptr += 16;
592 if ((Flags & FLAG_THUNK_ENTRY_POINT) != 0) {
593 Addr = (UINT64) ExecuteEbcImageEntryPoint;
594 } else {
595 Addr = (UINT64) EbcInterpret;
596 }
597 //
598 // Indirection on Itanium-based systems
599 //
600 Addr = *(UINT64 *) Addr;
601
602 //
603 // Now write the code to load the offset into a register
604 //
605 Code[0] = OPCODE_NOP;
606
607 //
608 // Next is simply Addr[62:22] (41 bits) of the address
609 //
610 Code[1] = RShiftU64 (Addr, 22) & 0x1ffffffffff;
611
612 //
613 // Extract bits from the address for insertion into the instruction
614 // i = Addr[63:63]
615 //
616 BitI = RShiftU64 (Addr, 63) & 0x01;
617 //
618 // ic = Addr[21:21]
619 //
620 BitIc = RShiftU64 (Addr, 21) & 0x01;
621 //
622 // imm5c = Addr[20:16] for 5 bits
623 //
624 BitImm5c = RShiftU64 (Addr, 16) & 0x1F;
625 //
626 // imm9d = Addr[15:7] for 9 bits
627 //
628 BitImm9d = RShiftU64 (Addr, 7) & 0x1FF;
629 //
630 // imm7b = Addr[6:0] for 7 bits
631 //
632 BitImm7b = Addr & 0x7F;
633
634 //
635 // Put it in r31, a scratch register
636 //
637 RegNum = 31;
638
639 //
640 // Next is jumbled data, including opcode and rest of address
641 //
642 Code[2] = LShiftU64(BitImm7b, 13);
643 Code[2] = Code[2] | LShiftU64 (0x00, 20); // vc
644 Code[2] = Code[2] | LShiftU64 (BitIc, 21);
645 Code[2] = Code[2] | LShiftU64 (BitImm5c, 22);
646 Code[2] = Code[2] | LShiftU64 (BitImm9d, 27);
647 Code[2] = Code[2] | LShiftU64 (BitI, 36);
648 Code[2] = Code[2] | LShiftU64 ((UINT64)MOVL_OPCODE, 37);
649 Code[2] = Code[2] | LShiftU64 ((RegNum & 0x7F), 6);
650
651 WriteBundle ((VOID *) Ptr, 0x05, Code[0], Code[1], Code[2]);
652
653 //
654 // *************************** NEXT BUNDLE *********************************
655 //
656 // Load branch register with EbcInterpret() function offset from the bundle
657 // address: mov b6 = RegNum
658 //
659 // See volume 3 page 4-29 of the Arch. Software Developer's Manual.
660 //
661 // Advance pointer to next bundle
662 //
663 Ptr += 16;
664 Code[0] = OPCODE_NOP;
665 Code[1] = OPCODE_NOP;
666 Code[2] = OPCODE_MOV_BX_RX;
667
668 //
669 // Pick a branch register to use. Then fill in the bits for the branch
670 // register and user register (same user register as previous bundle).
671 //
672 Br = 6;
673 Code[2] |= LShiftU64 (Br, 6);
674 Code[2] |= LShiftU64 (RegNum, 13);
675 WriteBundle ((VOID *) Ptr, 0x0d, Code[0], Code[1], Code[2]);
676
677 //
678 // *************************** NEXT BUNDLE *********************************
679 //
680 // Now do the branch: (p0) br.cond.sptk.few b6
681 //
682 // Advance pointer to next bundle.
683 // Fill in the bits for the branch register (same reg as previous bundle)
684 //
685 Ptr += 16;
686 Code[0] = OPCODE_NOP;
687 Code[1] = OPCODE_NOP;
688 Code[2] = OPCODE_BR_COND_SPTK_FEW;
689 Code[2] |= LShiftU64 (Br, 13);
690 WriteBundle ((VOID *) Ptr, 0x1d, Code[0], Code[1], Code[2]);
691
692 //
693 // Add the thunk to our list of allocated thunks so we can do some cleanup
694 // when the image is unloaded. Do this last since the Add function flushes
695 // the instruction cache for us.
696 //
697 EbcAddImageThunk (ImageHandle, (VOID *) ThunkBase, ThunkSize);
698
699 //
700 // Done
701 //
702 return EFI_SUCCESS;
703 }
704
705
706 /**
707 Given raw bytes of Itanium based code, format them into a bundle and
708 write them out.
709
710 @param MemPtr pointer to memory location to write the bundles
711 to.
712 @param Template 5-bit template.
713 @param Slot0 Instruction slot 0 data for the bundle.
714 @param Slot1 Instruction slot 1 data for the bundle.
715 @param Slot2 Instruction slot 2 data for the bundle.
716
717 @retval EFI_INVALID_PARAMETER Pointer is not aligned
718 @retval EFI_INVALID_PARAMETER No more than 5 bits in template
719 @retval EFI_INVALID_PARAMETER More than 41 bits used in code
720 @retval EFI_SUCCESS All data is written.
721
722 **/
723 EFI_STATUS
724 WriteBundle (
725 IN VOID *MemPtr,
726 IN UINT8 Template,
727 IN UINT64 Slot0,
728 IN UINT64 Slot1,
729 IN UINT64 Slot2
730 )
731 {
732 UINT8 *BPtr;
733 UINT32 Index;
734 UINT64 Low64;
735 UINT64 High64;
736
737 //
738 // Verify pointer is aligned
739 //
740 if ((UINT64) MemPtr & 0xF) {
741 return EFI_INVALID_PARAMETER;
742 }
743 //
744 // Verify no more than 5 bits in template
745 //
746 if ((Template &~0x1F) != 0) {
747 return EFI_INVALID_PARAMETER;
748 }
749 //
750 // Verify max of 41 bits used in code
751 //
752 if (((Slot0 | Slot1 | Slot2) &~0x1ffffffffff) != 0) {
753 return EFI_INVALID_PARAMETER;
754 }
755
756 Low64 = LShiftU64 (Slot1, 46);
757 Low64 = Low64 | LShiftU64 (Slot0, 5) | Template;
758
759 High64 = RShiftU64 (Slot1, 18);
760 High64 = High64 | LShiftU64 (Slot2, 23);
761
762 //
763 // Now write it all out
764 //
765 BPtr = (UINT8 *) MemPtr;
766 for (Index = 0; Index < 8; Index++) {
767 *BPtr = (UINT8) Low64;
768 Low64 = RShiftU64 (Low64, 8);
769 BPtr++;
770 }
771
772 for (Index = 0; Index < 8; Index++) {
773 *BPtr = (UINT8) High64;
774 High64 = RShiftU64 (High64, 8);
775 BPtr++;
776 }
777
778 return EFI_SUCCESS;
779 }
780
781
782 /**
783 This function is called to execute an EBC CALLEX instruction.
784 The function check the callee's content to see whether it is common native
785 code or a thunk to another piece of EBC code.
786 If the callee is common native code, use EbcLLCAllEXASM to manipulate,
787 otherwise, set the VM->IP to target EBC code directly to avoid another VM
788 be startup which cost time and stack space.
789
790 @param VmPtr Pointer to a VM context.
791 @param FuncAddr Callee's address
792 @param NewStackPointer New stack pointer after the call
793 @param FramePtr New frame pointer after the call
794 @param Size The size of call instruction
795
796 **/
797 VOID
798 EbcLLCALLEX (
799 IN VM_CONTEXT *VmPtr,
800 IN UINTN FuncAddr,
801 IN UINTN NewStackPointer,
802 IN VOID *FramePtr,
803 IN UINT8 Size
804 )
805 {
806 UINTN IsThunk;
807 UINTN TargetEbcAddr;
808 UINTN CodeOne18;
809 UINTN CodeOne23;
810 UINTN CodeTwoI;
811 UINTN CodeTwoIc;
812 UINTN CodeTwo7b;
813 UINTN CodeTwo5c;
814 UINTN CodeTwo9d;
815 UINTN CalleeAddr;
816
817 IsThunk = 1;
818 TargetEbcAddr = 0;
819
820 //
821 // FuncAddr points to the descriptor of the target instructions.
822 //
823 CalleeAddr = *((UINT64 *)FuncAddr);
824
825 //
826 // Processor specific code to check whether the callee is a thunk to EBC.
827 //
828 if (*((UINT64 *)CalleeAddr) != 0xBCCA000100000005) {
829 IsThunk = 0;
830 goto Action;
831 }
832 if (*((UINT64 *)CalleeAddr + 1) != 0x697623C1004A112E) {
833 IsThunk = 0;
834 goto Action;
835 }
836
837 CodeOne18 = RShiftU64 (*((UINT64 *)CalleeAddr + 2), 46) & 0x3FFFF;
838 CodeOne23 = (*((UINT64 *)CalleeAddr + 3)) & 0x7FFFFF;
839 CodeTwoI = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 59) & 0x1;
840 CodeTwoIc = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 44) & 0x1;
841 CodeTwo7b = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 36) & 0x7F;
842 CodeTwo5c = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 45) & 0x1F;
843 CodeTwo9d = RShiftU64 (*((UINT64 *)CalleeAddr + 3), 50) & 0x1FF;
844
845 TargetEbcAddr = CodeTwo7b;
846 TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeTwo9d, 7);
847 TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeTwo5c, 16);
848 TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeTwoIc, 21);
849 TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeOne18, 22);
850 TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeOne23, 40);
851 TargetEbcAddr = TargetEbcAddr | LShiftU64 (CodeTwoI, 63);
852
853 Action:
854 if (IsThunk == 1){
855 //
856 // The callee is a thunk to EBC, adjust the stack pointer down 16 bytes and
857 // put our return address and frame pointer on the VM stack.
858 // Then set the VM's IP to new EBC code.
859 //
860 VmPtr->Gpr[0] -= 8;
861 VmWriteMemN (VmPtr, (UINTN) VmPtr->Gpr[0], (UINTN) FramePtr);
862 VmPtr->FramePtr = (VOID *) (UINTN) VmPtr->Gpr[0];
863 VmPtr->Gpr[0] -= 8;
864 VmWriteMem64 (VmPtr, (UINTN) VmPtr->Gpr[0], (UINT64) (VmPtr->Ip + Size));
865
866 VmPtr->Ip = (VMIP) (UINTN) TargetEbcAddr;
867 } else {
868 //
869 // The callee is not a thunk to EBC, call native code,
870 // and get return value.
871 //
872 VmPtr->Gpr[7] = EbcLLCALLEXNative (FuncAddr, NewStackPointer, FramePtr);
873
874 //
875 // Advance the IP.
876 //
877 VmPtr->Ip += Size;
878 }
879 }