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1 /** @file
2 IA-32/x64 AsmFxSave()
3
4 Copyright (c) 2006, Intel Corporation<BR>
5 All rights reserved. This program and the accompanying materials
6 are licensed and made available under the terms and conditions of the BSD License
7 which accompanies this distribution. The full text of the license may be found at
8 http://opensource.org/licenses/bsd-license.php
9
10 THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
11 WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
12
13 **/
14
15 //
16 // Include common header file for this module.
17 //
18
19
20 #include "BaseLibInternals.h"
21
22 /**
23 Save the current floating point/SSE/SSE2 context to a buffer.
24
25 Saves the current floating point/SSE/SSE2 state to the buffer specified by
26 Buffer. Buffer must be aligned on a 16-byte boundary. This function is only
27 available on IA-32 and X64.
28
29 If Buffer is NULL, then ASSERT().
30 If Buffer is not aligned on a 16-byte boundary, then ASSERT().
31
32 @param Buffer Pointer to a buffer to save the floating point/SSE/SSE2 context.
33
34 **/
35 VOID
36 EFIAPI
37 AsmFxSave (
38 OUT IA32_FX_BUFFER *Buffer
39 )
40 {
41 ASSERT (Buffer != NULL);
42 ASSERT (0 == ((UINTN)Buffer & 0xf));
43
44 InternalX86FxSave (Buffer);
45
46 //
47 // Mark one flag at end of Buffer, it will be check by AsmFxRestor()
48 //
49 *(UINT32 *) (&Buffer[sizeof (IA32_FX_BUFFER) - 4]) = 0xAA5555AA;
50 }