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1 /** @file
2 Random number generator services that uses RdRand instruction access
3 to provide high-quality random numbers.
4
5 Copyright (c) 2015, Intel Corporation. All rights reserved.<BR>
6 SPDX-License-Identifier: BSD-2-Clause-Patent
7
8 **/
9
10 #include <Library/BaseLib.h>
11 #include <Library/DebugLib.h>
12
13 //
14 // Bit mask used to determine if RdRand instruction is supported.
15 //
16 #define RDRAND_MASK BIT30
17
18 //
19 // Limited retry number when valid random data is returned.
20 // Uses the recommended value defined in Section 7.3.17 of "Intel 64 and IA-32
21 // Architectures Software Developer's Mannual".
22 //
23 #define RDRAND_RETRY_LIMIT 10
24
25 /**
26 The constructor function checks whether or not RDRAND instruction is supported
27 by the host hardware.
28
29 The constructor function checks whether or not RDRAND instruction is supported.
30 It will ASSERT() if RDRAND instruction is not supported.
31 It will always return RETURN_SUCCESS.
32
33 @retval RETURN_SUCCESS The constructor always returns EFI_SUCCESS.
34
35 **/
36 RETURN_STATUS
37 EFIAPI
38 BaseRngLibConstructor (
39 VOID
40 )
41 {
42 UINT32 RegEcx;
43
44 //
45 // Determine RDRAND support by examining bit 30 of the ECX register returned by
46 // CPUID. A value of 1 indicates that processor support RDRAND instruction.
47 //
48 AsmCpuid (1, 0, 0, &RegEcx, 0);
49 ASSERT ((RegEcx & RDRAND_MASK) == RDRAND_MASK);
50
51 return RETURN_SUCCESS;
52 }
53
54 /**
55 Generates a 16-bit random number.
56
57 if Rand is NULL, then ASSERT().
58
59 @param[out] Rand Buffer pointer to store the 16-bit random value.
60
61 @retval TRUE Random number generated successfully.
62 @retval FALSE Failed to generate the random number.
63
64 **/
65 BOOLEAN
66 EFIAPI
67 GetRandomNumber16 (
68 OUT UINT16 *Rand
69 )
70 {
71 UINT32 Index;
72
73 ASSERT (Rand != NULL);
74
75 //
76 // A loop to fetch a 16 bit random value with a retry count limit.
77 //
78 for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
79 if (AsmRdRand16 (Rand)) {
80 return TRUE;
81 }
82 }
83
84 return FALSE;
85 }
86
87 /**
88 Generates a 32-bit random number.
89
90 if Rand is NULL, then ASSERT().
91
92 @param[out] Rand Buffer pointer to store the 32-bit random value.
93
94 @retval TRUE Random number generated successfully.
95 @retval FALSE Failed to generate the random number.
96
97 **/
98 BOOLEAN
99 EFIAPI
100 GetRandomNumber32 (
101 OUT UINT32 *Rand
102 )
103 {
104 UINT32 Index;
105
106 ASSERT (Rand != NULL);
107
108 //
109 // A loop to fetch a 32 bit random value with a retry count limit.
110 //
111 for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
112 if (AsmRdRand32 (Rand)) {
113 return TRUE;
114 }
115 }
116
117 return FALSE;
118 }
119
120 /**
121 Generates a 64-bit random number.
122
123 if Rand is NULL, then ASSERT().
124
125 @param[out] Rand Buffer pointer to store the 64-bit random value.
126
127 @retval TRUE Random number generated successfully.
128 @retval FALSE Failed to generate the random number.
129
130 **/
131 BOOLEAN
132 EFIAPI
133 GetRandomNumber64 (
134 OUT UINT64 *Rand
135 )
136 {
137 UINT32 Index;
138
139 ASSERT (Rand != NULL);
140
141 //
142 // A loop to fetch a 64 bit random value with a retry count limit.
143 //
144 for (Index = 0; Index < RDRAND_RETRY_LIMIT; Index++) {
145 if (AsmRdRand64 (Rand)) {
146 return TRUE;
147 }
148 }
149
150 return FALSE;
151 }
152
153 /**
154 Generates a 128-bit random number.
155
156 if Rand is NULL, then ASSERT().
157
158 @param[out] Rand Buffer pointer to store the 128-bit random value.
159
160 @retval TRUE Random number generated successfully.
161 @retval FALSE Failed to generate the random number.
162
163 **/
164 BOOLEAN
165 EFIAPI
166 GetRandomNumber128 (
167 OUT UINT64 *Rand
168 )
169 {
170 ASSERT (Rand != NULL);
171
172 //
173 // Read first 64 bits
174 //
175 if (!GetRandomNumber64 (Rand)) {
176 return FALSE;
177 }
178
179 //
180 // Read second 64 bits
181 //
182 return GetRandomNumber64 (++Rand);
183 }