LAST_ARG=
RUN_EMULATOR=no
CLEAN_TYPE=none
-UNIXPKG_TOOLS=GCC44
+TARGET_TOOLS=GCC44
NETWORK_SUPPORT=
BUILD_NEW_SHELL=
BUILD_FAT=
echo UnixPkg requires Snow Leopard or later OS
exit 1
else
- TARGET_TOOLS=XCODE32
- UNIXPKG_TOOLS=XCLANG
+ HOST_TOOLS=XCODE32
+ TARGET_TOOLS=XCLANG
fi
BUILD_NEW_SHELL="-D BUILD_NEW_SHELL"
BUILD_FAT="-D BUILD_FAT"
PLATFORMFILE=$arg
;;
-t)
- TARGET_TOOLS=$arg
+ HOST_TOOLS=$arg
;;
*)
BUILD_OPTIONS="$BUILD_OPTIONS $arg"
fi
shift
done
-if [ -z "$TARGET_TOOLS" ]
+if [ -z "$HOST_TOOLS" ]
then
- TARGET_TOOLS=$UNIXPKG_TOOLS
+ HOST_TOOLS=$TARGET_TOOLS
fi
if [ -z "$PROCESSOR" ]
PLATFORMFILE=$WORKSPACE/EmulatorPkg/EmulatorPkg.dsc
-BUILD_ROOT_ARCH=$BUILD_OUTPUT_DIR/DEBUG_"$UNIXPKG_TOOLS"/$PROCESSOR
+BUILD_ROOT_ARCH=$BUILD_OUTPUT_DIR/DEBUG_"$TARGET_TOOLS"/$PROCESSOR
if [[ ! -f `which build` || ! -f `which GenFv` ]];
then
# This .gdbinit script sets a breakpoint that loads symbols for the PE/COFFEE
# images that get loaded in Host
#
- cp $WORKSPACE/EmulatorPkg/Unix/.gdbinit $BUILD_OUTPUT_DIR/DEBUG_"$UNIXPKG_TOOLS"/$PROCESSOR
+ cp $WORKSPACE/EmulatorPkg/Unix/.gdbinit $BUILD_OUTPUT_DIR/DEBUG_"$TARGET_TOOLS"/$PROCESSOR
;;
esac
case $CLEAN_TYPE in
clean)
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D UNIX_SEC_BUILD -n 3 clean
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $UNIXPKG_TOOLS -n 3 clean
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 clean
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
exit $?
;;
cleanall)
make -C $WORKSPACE/BaseTools clean
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D UNIX_SEC_BUILD -n 3 clean
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $UNIXPKG_TOOLS -n 3 clean
- build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a IA32 -b $BUILDTARGET -t $UNIXPKG_TOOLS -n 3 clean
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D UNIX_SEC_BUILD -n 3 clean
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
+ build -p $WORKSPACE/ShellPkg/ShellPkg.dsc -a IA32 -b $BUILDTARGET -t $TARGET_TOOLS -n 3 clean
exit $?
;;
esac
#
# Build the edk2 EmulatorPkg
#
-if [[ $TARGET_TOOLS == $UNIXPKG_TOOLS ]]; then
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $UNIXPKG_TOOLS -D BUILD_$ARCH_SIZE -D UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
+if [[ $HOST_TOOLS == $TARGET_TOOLS ]]; then
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE -D UNIX_SEC_BUILD $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
else
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE -D UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 modules
- build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $UNIXPKG_TOOLS -D BUILD_$ARCH_SIZE $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
- cp $BUILD_OUTPUT_DIR/DEBUG_"$TARGET_TOOLS"/$PROCESSOR/Host $BUILD_ROOT_ARCH
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $HOST_TOOLS -D BUILD_$ARCH_SIZE -D UNIX_SEC_BUILD -D SKIP_MAIN_BUILD -n 3 modules
+ build -p $WORKSPACE/EmulatorPkg/EmulatorPkg.dsc $BUILD_OPTIONS -a $PROCESSOR -b $BUILDTARGET -t $TARGET_TOOLS -D BUILD_$ARCH_SIZE $NETWORK_SUPPORT $BUILD_NEW_SHELL $BUILD_FAT -n 3
+ cp $BUILD_OUTPUT_DIR/DEBUG_"$HOST_TOOLS"/$PROCESSOR/Host $BUILD_ROOT_ARCH
fi
exit $?