5 import { CharMeasure } from './utils/CharMeasure';
6 import { CircularList } from './utils/CircularList';
7 import { EventEmitter } from './EventEmitter';
8 import * as Mouse from './utils/Mouse';
9 import { ITerminal } from './Interfaces';
10 import { SelectionModel } from './SelectionModel';
13 * The number of pixels the mouse needs to be above or below the viewport in
14 * order to scroll at the maximum speed.
16 const DRAG_SCROLL_MAX_THRESHOLD = 50;
19 * The maximum scrolling speed
21 const DRAG_SCROLL_MAX_SPEED = 15;
24 * The number of milliseconds between drag scroll updates.
26 const DRAG_SCROLL_INTERVAL = 50;
29 * The amount of time before mousedown events are no longer stacked to create
30 * double/triple click events.
32 const CLEAR_MOUSE_DOWN_TIME = 400;
35 * The number of pixels in each direction that the mouse must move before
36 * mousedown events are no longer stacked to create double/triple click events.
38 const CLEAR_MOUSE_DISTANCE = 10;
40 // TODO: Move these constants elsewhere, they belong in a buffer or buffer
42 const LINE_DATA_CHAR_INDEX = 1;
43 const LINE_DATA_WIDTH_INDEX = 2;
45 export class SelectionManager extends EventEmitter {
46 protected _model: SelectionModel;
49 * The amount to scroll every drag scroll update (depends on how far the mouse
50 * drag is above or below the terminal).
52 private _dragScrollAmount: number;
55 * The last time the mousedown event fired, this is used to track double and
58 private _lastMouseDownTime: number;
61 * The last position the mouse was clicked [x, y].
63 private _lastMousePosition: [number, number];
66 * The number of clicks of the mousedown event. This is used to keep track of
67 * double and triple clicks.
69 private _clickCount: number;
72 * Whether line select mode is active, this occurs after a triple click.
74 private _isLineSelectModeActive: boolean;
77 * A setInterval timer that is active while the mouse is down whose callback
78 * scrolls the viewport when necessary.
80 private _dragScrollIntervalTimer: NodeJS.Timer;
82 private _refreshAnimationFrame: number;
84 private _bufferTrimListener: any;
85 private _mouseMoveListener: EventListener;
86 private _mouseDownListener: EventListener;
87 private _mouseUpListener: EventListener;
90 private _terminal: ITerminal,
91 private _buffer: CircularList<any>,
92 private _rowContainer: HTMLElement,
93 private _charMeasure: CharMeasure
96 this._initListeners();
99 this._model = new SelectionModel(_terminal);
100 this._lastMouseDownTime = 0;
101 this._isLineSelectModeActive = false;
105 * Initializes listener variables.
107 private _initListeners() {
108 this._bufferTrimListener = (amount: number) => this._onTrim(amount);
109 this._mouseMoveListener = event => this._onMouseMove(<MouseEvent>event);
110 this._mouseDownListener = event => this._onMouseDown(<MouseEvent>event);
111 this._mouseUpListener = event => this._onMouseUp(<MouseEvent>event);
115 * Disables the selection manager. This is useful for when terminal mouse
119 this._model.selectionStart = null;
120 this._model.selectionEnd = null;
122 this._buffer.off('trim', this._bufferTrimListener);
123 this._rowContainer.removeEventListener('mousedown', this._mouseDownListener);
124 this._removeMouseDownListeners();
128 * Enable the selection manager.
131 // Only adjust the selection on trim, shiftElements is rarely used (only in
132 // reverseIndex) and delete in a splice is only ever used when the same
133 // number of elements was just added. Given this is could actually be
134 // beneficial to leave the selection as is for these cases.
135 this._buffer.on('trim', this._bufferTrimListener);
136 this._rowContainer.addEventListener('mousedown', this._mouseDownListener);
140 * Gets the text currently selected.
142 public get selectionText(): string {
143 const start = this._model.finalSelectionStart;
144 const end = this._model.finalSelectionEnd;
145 if (!start || !end) {
150 const startRowEndCol = start[1] === end[1] ? end[0] : null;
151 let result: string[] = [];
152 result.push(this._translateBufferLineToString(this._buffer.get(start[1]), true, start[0], startRowEndCol));
155 for (let i = start[1] + 1; i <= end[1] - 1; i++) {
156 result.push(this._translateBufferLineToString(this._buffer.get(i), true));
160 if (start[1] !== end[1]) {
161 result.push(this._translateBufferLineToString(this._buffer.get(end[1]), true, 0, end[0]));
164 return result.join('\n');
168 * Translates a buffer line to a string, with optional start and end columns.
169 * Wide characters will count as two columns in the resulting string. This
170 * function is useful for getting the actual text underneath the raw selection
172 * @param line The line being translated.
173 * @param trimRight Whether to trim whitespace to the right.
174 * @param startCol The column to start at.
175 * @param endCol The column to end at.
177 private _translateBufferLineToString(line: any, trimRight: boolean, startCol: number = 0, endCol: number = null): string {
178 // TODO: This function should live in a buffer or buffer line class
182 let widthAdjustedStartCol = startCol;
183 let widthAdjustedEndCol = endCol;
184 for (let i = 0; i < line.length; i++) {
185 const char = line[i];
186 lineString += char[LINE_DATA_CHAR_INDEX];
187 // Adjust start and end cols for wide characters if they affect their
189 if (char[LINE_DATA_WIDTH_INDEX] === 0) {
191 widthAdjustedStartCol--;
194 widthAdjustedEndCol--;
199 // Calculate the final end col by trimming whitespace on the right of the
201 let finalEndCol = widthAdjustedEndCol || line.length;
203 const rightWhitespaceIndex = lineString.search(/\s+$/);
204 if (rightWhitespaceIndex !== -1) {
205 finalEndCol = Math.min(finalEndCol, rightWhitespaceIndex);
207 // Return the empty string if only trimmed whitespace is selected
208 if (finalEndCol <= widthAdjustedStartCol) {
213 return lineString.substring(widthAdjustedStartCol, finalEndCol);
217 * Queues a refresh, redrawing the selection on the next opportunity.
219 public refresh(): void {
220 if (!this._refreshAnimationFrame) {
221 this._refreshAnimationFrame = window.requestAnimationFrame(() => this._refresh());
226 * Fires the refresh event, causing consumers to pick it up and redraw the
229 private _refresh(): void {
230 this._refreshAnimationFrame = null;
231 this.emit('refresh', { start: this._model.finalSelectionStart, end: this._model.finalSelectionEnd });
235 * Selects all text within the terminal.
237 public selectAll(): void {
238 this._model.isSelectAllActive = true;
243 * Handle the buffer being trimmed, adjust the selection position.
244 * @param amount The amount the buffer is being trimmed.
246 private _onTrim(amount: number) {
247 const needsRefresh = this._model.onTrim(amount);
254 * Gets the 0-based [x, y] buffer coordinates of the current mouse event.
255 * @param event The mouse event.
257 private _getMouseBufferCoords(event: MouseEvent): [number, number] {
258 const coords = Mouse.getCoords(event, this._rowContainer, this._charMeasure, this._terminal.cols, this._terminal.rows);
259 // Convert to 0-based
262 // Convert viewport coords to buffer coords
263 coords[1] += this._terminal.ydisp;
268 * Gets the amount the viewport should be scrolled based on how far out of the
269 * terminal the mouse is.
270 * @param event The mouse event.
272 private _getMouseEventScrollAmount(event: MouseEvent): number {
273 let offset = Mouse.getCoordsRelativeToElement(event, this._rowContainer)[1];
274 const terminalHeight = this._terminal.rows * this._charMeasure.height;
275 if (offset >= 0 && offset <= terminalHeight) {
278 if (offset > terminalHeight) {
279 offset -= terminalHeight;
282 offset = Math.min(Math.max(offset, -DRAG_SCROLL_MAX_THRESHOLD), DRAG_SCROLL_MAX_THRESHOLD);
283 offset /= DRAG_SCROLL_MAX_THRESHOLD;
284 return (offset / Math.abs(offset)) + Math.round(offset * (DRAG_SCROLL_MAX_SPEED - 1));
288 * Handles te mousedown event, setting up for a new selection.
289 * @param event The mousedown event.
291 private _onMouseDown(event: MouseEvent) {
292 // Only action the primary button
293 if (event.button !== 0) {
297 // Reset drag scroll state
298 this._dragScrollAmount = 0;
300 this._setMouseClickCount(event);
302 if (event.shiftKey) {
303 this._onShiftClick(event);
305 if (this._clickCount === 1) {
306 this._onSingleClick(event);
307 } else if (this._clickCount === 2) {
308 this._onDoubleClick(event);
309 } else if (this._clickCount === 3) {
310 this._onTripleClick(event);
314 this._addMouseDownListeners();
319 * Adds listeners when mousedown is triggered.
321 private _addMouseDownListeners(): void {
322 // Listen on the document so that dragging outside of viewport works
323 this._rowContainer.ownerDocument.addEventListener('mousemove', this._mouseMoveListener);
324 this._rowContainer.ownerDocument.addEventListener('mouseup', this._mouseUpListener);
325 this._dragScrollIntervalTimer = setInterval(() => this._dragScroll(), DRAG_SCROLL_INTERVAL);
329 * Removes the listeners that are registered when mousedown is triggered.
331 private _removeMouseDownListeners(): void {
332 this._rowContainer.ownerDocument.removeEventListener('mousemove', this._mouseMoveListener);
333 this._rowContainer.ownerDocument.removeEventListener('mouseup', this._mouseUpListener);
334 clearInterval(this._dragScrollIntervalTimer);
335 this._dragScrollIntervalTimer = null;
339 * Performs a shift click, setting the selection end position to the mouse
341 * @param event The mouse event.
343 private _onShiftClick(event: MouseEvent): void {
344 if (this._model.selectionStart) {
345 this._model.selectionEnd = this._getMouseBufferCoords(event);
350 * Performs a single click, resetting relevant state and setting the selection
352 * @param event The mouse event.
354 private _onSingleClick(event: MouseEvent): void {
355 this._model.selectionStartLength = 0;
356 this._model.isSelectAllActive = false;
357 this._isLineSelectModeActive = false;
358 this._model.selectionStart = this._getMouseBufferCoords(event);
359 if (this._model.selectionStart) {
360 this._model.selectionEnd = null;
361 // If the mouse is over the second half of a wide character, adjust the
362 // selection to cover the whole character
363 const char = this._buffer.get(this._model.selectionStart[1])[this._model.selectionStart[0]];
364 if (char[LINE_DATA_WIDTH_INDEX] === 0) {
365 this._model.selectionStart[0]++;
371 * Performs a double click, selecting the current work.
372 * @param event The mouse event.
374 private _onDoubleClick(event: MouseEvent): void {
375 const coords = this._getMouseBufferCoords(event);
377 this._selectWordAt(coords);
382 * Performs a triple click, selecting the current line and activating line
384 * @param event The mouse event.
386 private _onTripleClick(event: MouseEvent): void {
387 const coords = this._getMouseBufferCoords(event);
389 this._isLineSelectModeActive = true;
390 this._selectLineAt(coords[1]);
395 * Sets the number of clicks for the current mousedown event based on the time
396 * and position of the last mousedown event.
397 * @param event The mouse event.
399 private _setMouseClickCount(event: MouseEvent): void {
400 let currentTime = (new Date()).getTime();
401 if (currentTime - this._lastMouseDownTime > CLEAR_MOUSE_DOWN_TIME || this._distanceFromLastMousePosition(event) > CLEAR_MOUSE_DISTANCE) {
402 this._clickCount = 0;
404 this._lastMouseDownTime = currentTime;
405 this._lastMousePosition = [event.pageX, event.pageY];
410 * Gets the maximum number of pixels in each direction the mouse has moved.
411 * @param event The mouse event.
413 private _distanceFromLastMousePosition(event: MouseEvent): number {
414 const result = Math.max(
415 Math.abs(this._lastMousePosition[0] - event.pageX),
416 Math.abs(this._lastMousePosition[1] - event.pageY));
421 * Handles the mousemove event when the mouse button is down, recording the
422 * end of the selection and refreshing the selection.
423 * @param event The mousemove event.
425 private _onMouseMove(event: MouseEvent) {
426 // Record the previous position so we know whether to redraw the selection
428 const previousSelectionEnd = this._model.selectionEnd ? [this._model.selectionEnd[0], this._model.selectionEnd[1]] : null;
430 // Set the initial selection end based on the mouse coordinates
431 this._model.selectionEnd = this._getMouseBufferCoords(event);
433 // Select the entire line if line select mode is active.
434 if (this._isLineSelectModeActive) {
435 if (this._model.selectionEnd[1] < this._model.selectionStart[1]) {
436 this._model.selectionEnd[0] = 0;
438 this._model.selectionEnd[0] = this._terminal.cols;
442 // Determine the amount of scrolling that will happen.
443 this._dragScrollAmount = this._getMouseEventScrollAmount(event);
445 // If the cursor was above or below the viewport, make sure it's at the
446 // start or end of the viewport respectively.
447 if (this._dragScrollAmount > 0) {
448 this._model.selectionEnd[0] = this._terminal.cols - 1;
449 } else if (this._dragScrollAmount < 0) {
450 this._model.selectionEnd[0] = 0;
453 // If the character is a wide character include the cell to the right in the
454 // selection. Note that selections at the very end of the line will never
456 if (this._model.selectionEnd[1] < this._buffer.length) {
457 const char = this._buffer.get(this._model.selectionEnd[1])[this._model.selectionEnd[0]];
458 if (char && char[2] === 0) {
459 this._model.selectionEnd[0]++;
463 // Only draw here if the selection changes.
464 if (!previousSelectionEnd ||
465 previousSelectionEnd[0] !== this._model.selectionEnd[0] ||
466 previousSelectionEnd[1] !== this._model.selectionEnd[1]) {
472 * The callback that occurs every DRAG_SCROLL_INTERVAL ms that does the
473 * scrolling of the viewport.
475 private _dragScroll() {
476 if (this._dragScrollAmount) {
477 this._terminal.scrollDisp(this._dragScrollAmount, false);
478 // Re-evaluate selection
479 if (this._dragScrollAmount > 0) {
480 this._model.selectionEnd = [this._terminal.cols - 1, this._terminal.ydisp + this._terminal.rows];
482 this._model.selectionEnd = [0, this._terminal.ydisp];
489 * Handles the mouseup event, removing the mousedown listeners.
490 * @param event The mouseup event.
492 private _onMouseUp(event: MouseEvent) {
493 this._removeMouseDownListeners();
497 * Converts a viewport column to the character index on the buffer line, the
498 * latter takes into account wide characters.
499 * @param coords The coordinates to find the 2 index for.
501 private _convertViewportColToCharacterIndex(bufferLine: any, coords: [number, number]): number {
502 let charIndex = coords[0];
503 for (let i = 0; coords[0] >= i; i++) {
504 const char = bufferLine[i];
505 if (char[LINE_DATA_WIDTH_INDEX] === 0) {
513 * Selects the word at the coordinates specified. Words are defined as all
514 * non-whitespace characters.
515 * @param coords The coordinates to get the word at.
517 protected _selectWordAt(coords: [number, number]): void {
518 const bufferLine = this._buffer.get(coords[1]);
519 const line = this._translateBufferLineToString(bufferLine, false);
521 // Get actual index, taking into consideration wide characters
522 let endIndex = this._convertViewportColToCharacterIndex(bufferLine, coords);
523 let startIndex = endIndex;
525 // Record offset to be used later
526 const charOffset = coords[0] - startIndex;
527 let leftWideCharCount = 0;
528 let rightWideCharCount = 0;
530 if (line.charAt(startIndex) === ' ') {
531 // Expand until non-whitespace is hit
532 while (startIndex > 0 && line.charAt(startIndex - 1) === ' ') {
535 while (endIndex < line.length && line.charAt(endIndex + 1) === ' ') {
539 // Expand until whitespace is hit. This algorithm works by scanning left
540 // and right from the starting position, keeping both the index format
541 // (line) and the column format (bufferLine) in sync. When a wide
542 // character is hit, it is recorded and the column index is adjusted.
543 let startCol = coords[0];
544 let endCol = coords[0];
545 // Consider the initial position, skip it and increment the wide char
547 if (bufferLine[startCol][LINE_DATA_WIDTH_INDEX] === 0) {
551 if (bufferLine[endCol][LINE_DATA_WIDTH_INDEX] === 2) {
552 rightWideCharCount++;
555 // Expand the string in both directions until a space is hit
556 while (startIndex > 0 && line.charAt(startIndex - 1) !== ' ') {
557 if (bufferLine[startCol - 1][LINE_DATA_WIDTH_INDEX] === 0) {
558 // If the next character is a wide char, record it and skip the column
565 while (endIndex + 1 < line.length && line.charAt(endIndex + 1) !== ' ') {
566 if (bufferLine[endCol + 1][LINE_DATA_WIDTH_INDEX] === 2) {
567 // If the next character is a wide char, record it and skip the column
568 rightWideCharCount++;
576 // Record the resulting selection
577 this._model.selectionStart = [startIndex + charOffset - leftWideCharCount, coords[1]];
578 this._model.selectionStartLength = Math.min(endIndex - startIndex + leftWideCharCount + rightWideCharCount + 1/*include endIndex char*/, this._terminal.cols);
582 * Selects the line specified.
583 * @param line The line index.
585 protected _selectLineAt(line: number): void {
586 this._model.selectionStart = [0, line];
587 this._model.selectionStartLength = this._terminal.cols;