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Only refresh the selection on an animation frame
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1 /**
2 * @license MIT
3 */
4
5 import { CharMeasure } from './utils/CharMeasure';
6 import { CircularList } from './utils/CircularList';
7 import { EventEmitter } from './EventEmitter';
8 import * as Mouse from './utils/Mouse';
9 import { ITerminal } from './Interfaces';
10 import { SelectionModel } from './SelectionModel';
11
12 /**
13 * The number of pixels the mouse needs to be above or below the viewport in
14 * order to scroll at the maximum speed.
15 */
16 const DRAG_SCROLL_MAX_THRESHOLD = 50;
17
18 /**
19 * The maximum scrolling speed
20 */
21 const DRAG_SCROLL_MAX_SPEED = 15;
22
23 /**
24 * The number of milliseconds between drag scroll updates.
25 */
26 const DRAG_SCROLL_INTERVAL = 50;
27
28 /**
29 * The amount of time before mousedown events are no longer stacked to create
30 * double/triple click events.
31 */
32 const CLEAR_MOUSE_DOWN_TIME = 400;
33
34 /**
35 * The number of pixels in each direction that the mouse must move before
36 * mousedown events are no longer stacked to create double/triple click events.
37 */
38 const CLEAR_MOUSE_DISTANCE = 10;
39
40 // TODO: Move these constants elsewhere, they belong in a buffer or buffer
41 // data/line class.
42 const LINE_DATA_CHAR_INDEX = 1;
43 const LINE_DATA_WIDTH_INDEX = 2;
44
45 export class SelectionManager extends EventEmitter {
46 protected _model: SelectionModel;
47
48 /**
49 * The amount to scroll every drag scroll update (depends on how far the mouse
50 * drag is above or below the terminal).
51 */
52 private _dragScrollAmount: number;
53
54 /**
55 * The last time the mousedown event fired, this is used to track double and
56 * triple clicks.
57 */
58 private _lastMouseDownTime: number;
59
60 /**
61 * The last position the mouse was clicked [x, y].
62 */
63 private _lastMousePosition: [number, number];
64
65 /**
66 * The number of clicks of the mousedown event. This is used to keep track of
67 * double and triple clicks.
68 */
69 private _clickCount: number;
70
71 /**
72 * Whether line select mode is active, this occurs after a triple click.
73 */
74 private _isLineSelectModeActive: boolean;
75
76 /**
77 * A setInterval timer that is active while the mouse is down whose callback
78 * scrolls the viewport when necessary.
79 */
80 private _dragScrollIntervalTimer: NodeJS.Timer;
81
82 private _refreshAnimationFrame: number;
83
84 private _bufferTrimListener: any;
85 private _mouseMoveListener: EventListener;
86 private _mouseDownListener: EventListener;
87 private _mouseUpListener: EventListener;
88
89 constructor(
90 private _terminal: ITerminal,
91 private _buffer: CircularList<any>,
92 private _rowContainer: HTMLElement,
93 private _charMeasure: CharMeasure
94 ) {
95 super();
96 this._initListeners();
97 this.enable();
98
99 this._model = new SelectionModel(_terminal);
100 this._lastMouseDownTime = 0;
101 this._isLineSelectModeActive = false;
102 }
103
104 /**
105 * Initializes listener variables.
106 */
107 private _initListeners() {
108 this._bufferTrimListener = (amount: number) => this._onTrim(amount);
109 this._mouseMoveListener = event => this._onMouseMove(<MouseEvent>event);
110 this._mouseDownListener = event => this._onMouseDown(<MouseEvent>event);
111 this._mouseUpListener = event => this._onMouseUp(<MouseEvent>event);
112 }
113
114 /**
115 * Disables the selection manager. This is useful for when terminal mouse
116 * are enabled.
117 */
118 public disable() {
119 this._model.selectionStart = null;
120 this._model.selectionEnd = null;
121 this.refresh();
122 this._buffer.off('trim', this._bufferTrimListener);
123 this._rowContainer.removeEventListener('mousedown', this._mouseDownListener);
124 this._removeMouseDownListeners();
125 }
126
127 /**
128 * Enable the selection manager.
129 */
130 public enable() {
131 // Only adjust the selection on trim, shiftElements is rarely used (only in
132 // reverseIndex) and delete in a splice is only ever used when the same
133 // number of elements was just added. Given this is could actually be
134 // beneficial to leave the selection as is for these cases.
135 this._buffer.on('trim', this._bufferTrimListener);
136 this._rowContainer.addEventListener('mousedown', this._mouseDownListener);
137 }
138
139 /**
140 * Gets the text currently selected.
141 */
142 public get selectionText(): string {
143 const start = this._model.finalSelectionStart;
144 const end = this._model.finalSelectionEnd;
145 if (!start || !end) {
146 return '';
147 }
148
149 // Get first row
150 const startRowEndCol = start[1] === end[1] ? end[0] : null;
151 let result: string[] = [];
152 result.push(this._translateBufferLineToString(this._buffer.get(start[1]), true, start[0], startRowEndCol));
153
154 // Get middle rows
155 for (let i = start[1] + 1; i <= end[1] - 1; i++) {
156 result.push(this._translateBufferLineToString(this._buffer.get(i), true));
157 }
158
159 // Get final row
160 if (start[1] !== end[1]) {
161 result.push(this._translateBufferLineToString(this._buffer.get(end[1]), true, 0, end[0]));
162 }
163
164 return result.join('\n');
165 }
166
167 /**
168 * Translates a buffer line to a string, with optional start and end columns.
169 * Wide characters will count as two columns in the resulting string. This
170 * function is useful for getting the actual text underneath the raw selection
171 * position.
172 * @param line The line being translated.
173 * @param trimRight Whether to trim whitespace to the right.
174 * @param startCol The column to start at.
175 * @param endCol The column to end at.
176 */
177 private _translateBufferLineToString(line: any, trimRight: boolean, startCol: number = 0, endCol: number = null): string {
178 // TODO: This function should live in a buffer or buffer line class
179
180 // Get full line
181 let lineString = '';
182 let widthAdjustedStartCol = startCol;
183 let widthAdjustedEndCol = endCol;
184 for (let i = 0; i < line.length; i++) {
185 const char = line[i];
186 lineString += char[LINE_DATA_CHAR_INDEX];
187 // Adjust start and end cols for wide characters if they affect their
188 // column indexes
189 if (char[LINE_DATA_WIDTH_INDEX] === 0) {
190 if (startCol >= i) {
191 widthAdjustedStartCol--;
192 }
193 if (endCol >= i) {
194 widthAdjustedEndCol--;
195 }
196 }
197 }
198
199 // Calculate the final end col by trimming whitespace on the right of the
200 // line if needed.
201 let finalEndCol = widthAdjustedEndCol || line.length;
202 if (trimRight) {
203 const rightWhitespaceIndex = lineString.search(/\s+$/);
204 if (rightWhitespaceIndex !== -1) {
205 finalEndCol = Math.min(finalEndCol, rightWhitespaceIndex);
206 }
207 // Return the empty string if only trimmed whitespace is selected
208 if (finalEndCol <= widthAdjustedStartCol) {
209 return '';
210 }
211 }
212
213 return lineString.substring(widthAdjustedStartCol, finalEndCol);
214 }
215
216 /**
217 * Queues a refresh, redrawing the selection on the next opportunity.
218 */
219 public refresh(): void {
220 if (!this._refreshAnimationFrame) {
221 this._refreshAnimationFrame = window.requestAnimationFrame(() => this._refresh());
222 }
223 }
224
225 /**
226 * Fires the refresh event, causing consumers to pick it up and redraw the
227 * selection state.
228 */
229 private _refresh(): void {
230 this._refreshAnimationFrame = null;
231 this.emit('refresh', { start: this._model.finalSelectionStart, end: this._model.finalSelectionEnd });
232 }
233
234 /**
235 * Selects all text within the terminal.
236 */
237 public selectAll(): void {
238 this._model.isSelectAllActive = true;
239 this.refresh();
240 }
241
242 /**
243 * Handle the buffer being trimmed, adjust the selection position.
244 * @param amount The amount the buffer is being trimmed.
245 */
246 private _onTrim(amount: number) {
247 const needsRefresh = this._model.onTrim(amount);
248 if (needsRefresh) {
249 this.refresh();
250 }
251 }
252
253 /**
254 * Gets the 0-based [x, y] buffer coordinates of the current mouse event.
255 * @param event The mouse event.
256 */
257 private _getMouseBufferCoords(event: MouseEvent): [number, number] {
258 const coords = Mouse.getCoords(event, this._rowContainer, this._charMeasure, this._terminal.cols, this._terminal.rows);
259 // Convert to 0-based
260 coords[0]--;
261 coords[1]--;
262 // Convert viewport coords to buffer coords
263 coords[1] += this._terminal.ydisp;
264 return coords;
265 }
266
267 /**
268 * Gets the amount the viewport should be scrolled based on how far out of the
269 * terminal the mouse is.
270 * @param event The mouse event.
271 */
272 private _getMouseEventScrollAmount(event: MouseEvent): number {
273 let offset = Mouse.getCoordsRelativeToElement(event, this._rowContainer)[1];
274 const terminalHeight = this._terminal.rows * this._charMeasure.height;
275 if (offset >= 0 && offset <= terminalHeight) {
276 return 0;
277 }
278 if (offset > terminalHeight) {
279 offset -= terminalHeight;
280 }
281
282 offset = Math.min(Math.max(offset, -DRAG_SCROLL_MAX_THRESHOLD), DRAG_SCROLL_MAX_THRESHOLD);
283 offset /= DRAG_SCROLL_MAX_THRESHOLD;
284 return (offset / Math.abs(offset)) + Math.round(offset * (DRAG_SCROLL_MAX_SPEED - 1));
285 }
286
287 /**
288 * Handles te mousedown event, setting up for a new selection.
289 * @param event The mousedown event.
290 */
291 private _onMouseDown(event: MouseEvent) {
292 // Only action the primary button
293 if (event.button !== 0) {
294 return;
295 }
296
297 // Reset drag scroll state
298 this._dragScrollAmount = 0;
299
300 this._setMouseClickCount(event);
301
302 if (event.shiftKey) {
303 this._onShiftClick(event);
304 } else {
305 if (this._clickCount === 1) {
306 this._onSingleClick(event);
307 } else if (this._clickCount === 2) {
308 this._onDoubleClick(event);
309 } else if (this._clickCount === 3) {
310 this._onTripleClick(event);
311 }
312 }
313
314 this._addMouseDownListeners();
315 this.refresh();
316 }
317
318 /**
319 * Adds listeners when mousedown is triggered.
320 */
321 private _addMouseDownListeners(): void {
322 // Listen on the document so that dragging outside of viewport works
323 this._rowContainer.ownerDocument.addEventListener('mousemove', this._mouseMoveListener);
324 this._rowContainer.ownerDocument.addEventListener('mouseup', this._mouseUpListener);
325 this._dragScrollIntervalTimer = setInterval(() => this._dragScroll(), DRAG_SCROLL_INTERVAL);
326 }
327
328 /**
329 * Removes the listeners that are registered when mousedown is triggered.
330 */
331 private _removeMouseDownListeners(): void {
332 this._rowContainer.ownerDocument.removeEventListener('mousemove', this._mouseMoveListener);
333 this._rowContainer.ownerDocument.removeEventListener('mouseup', this._mouseUpListener);
334 clearInterval(this._dragScrollIntervalTimer);
335 this._dragScrollIntervalTimer = null;
336 }
337
338 /**
339 * Performs a shift click, setting the selection end position to the mouse
340 * position.
341 * @param event The mouse event.
342 */
343 private _onShiftClick(event: MouseEvent): void {
344 if (this._model.selectionStart) {
345 this._model.selectionEnd = this._getMouseBufferCoords(event);
346 }
347 }
348
349 /**
350 * Performs a single click, resetting relevant state and setting the selection
351 * start position.
352 * @param event The mouse event.
353 */
354 private _onSingleClick(event: MouseEvent): void {
355 this._model.selectionStartLength = 0;
356 this._model.isSelectAllActive = false;
357 this._isLineSelectModeActive = false;
358 this._model.selectionStart = this._getMouseBufferCoords(event);
359 if (this._model.selectionStart) {
360 this._model.selectionEnd = null;
361 // If the mouse is over the second half of a wide character, adjust the
362 // selection to cover the whole character
363 const char = this._buffer.get(this._model.selectionStart[1])[this._model.selectionStart[0]];
364 if (char[LINE_DATA_WIDTH_INDEX] === 0) {
365 this._model.selectionStart[0]++;
366 }
367 }
368 }
369
370 /**
371 * Performs a double click, selecting the current work.
372 * @param event The mouse event.
373 */
374 private _onDoubleClick(event: MouseEvent): void {
375 const coords = this._getMouseBufferCoords(event);
376 if (coords) {
377 this._selectWordAt(coords);
378 }
379 }
380
381 /**
382 * Performs a triple click, selecting the current line and activating line
383 * select mode.
384 * @param event The mouse event.
385 */
386 private _onTripleClick(event: MouseEvent): void {
387 const coords = this._getMouseBufferCoords(event);
388 if (coords) {
389 this._isLineSelectModeActive = true;
390 this._selectLineAt(coords[1]);
391 }
392 }
393
394 /**
395 * Sets the number of clicks for the current mousedown event based on the time
396 * and position of the last mousedown event.
397 * @param event The mouse event.
398 */
399 private _setMouseClickCount(event: MouseEvent): void {
400 let currentTime = (new Date()).getTime();
401 if (currentTime - this._lastMouseDownTime > CLEAR_MOUSE_DOWN_TIME || this._distanceFromLastMousePosition(event) > CLEAR_MOUSE_DISTANCE) {
402 this._clickCount = 0;
403 }
404 this._lastMouseDownTime = currentTime;
405 this._lastMousePosition = [event.pageX, event.pageY];
406 this._clickCount++;
407 }
408
409 /**
410 * Gets the maximum number of pixels in each direction the mouse has moved.
411 * @param event The mouse event.
412 */
413 private _distanceFromLastMousePosition(event: MouseEvent): number {
414 const result = Math.max(
415 Math.abs(this._lastMousePosition[0] - event.pageX),
416 Math.abs(this._lastMousePosition[1] - event.pageY));
417 return result;
418 }
419
420 /**
421 * Handles the mousemove event when the mouse button is down, recording the
422 * end of the selection and refreshing the selection.
423 * @param event The mousemove event.
424 */
425 private _onMouseMove(event: MouseEvent) {
426 // Record the previous position so we know whether to redraw the selection
427 // at the end.
428 const previousSelectionEnd = this._model.selectionEnd ? [this._model.selectionEnd[0], this._model.selectionEnd[1]] : null;
429
430 // Set the initial selection end based on the mouse coordinates
431 this._model.selectionEnd = this._getMouseBufferCoords(event);
432
433 // Select the entire line if line select mode is active.
434 if (this._isLineSelectModeActive) {
435 if (this._model.selectionEnd[1] < this._model.selectionStart[1]) {
436 this._model.selectionEnd[0] = 0;
437 } else {
438 this._model.selectionEnd[0] = this._terminal.cols;
439 }
440 }
441
442 // Determine the amount of scrolling that will happen.
443 this._dragScrollAmount = this._getMouseEventScrollAmount(event);
444
445 // If the cursor was above or below the viewport, make sure it's at the
446 // start or end of the viewport respectively.
447 if (this._dragScrollAmount > 0) {
448 this._model.selectionEnd[0] = this._terminal.cols - 1;
449 } else if (this._dragScrollAmount < 0) {
450 this._model.selectionEnd[0] = 0;
451 }
452
453 // If the character is a wide character include the cell to the right in the
454 // selection. Note that selections at the very end of the line will never
455 // have a character.
456 if (this._model.selectionEnd[1] < this._buffer.length) {
457 const char = this._buffer.get(this._model.selectionEnd[1])[this._model.selectionEnd[0]];
458 if (char && char[2] === 0) {
459 this._model.selectionEnd[0]++;
460 }
461 }
462
463 // Only draw here if the selection changes.
464 if (!previousSelectionEnd ||
465 previousSelectionEnd[0] !== this._model.selectionEnd[0] ||
466 previousSelectionEnd[1] !== this._model.selectionEnd[1]) {
467 this.refresh();
468 }
469 }
470
471 /**
472 * The callback that occurs every DRAG_SCROLL_INTERVAL ms that does the
473 * scrolling of the viewport.
474 */
475 private _dragScroll() {
476 if (this._dragScrollAmount) {
477 this._terminal.scrollDisp(this._dragScrollAmount, false);
478 // Re-evaluate selection
479 if (this._dragScrollAmount > 0) {
480 this._model.selectionEnd = [this._terminal.cols - 1, this._terminal.ydisp + this._terminal.rows];
481 } else {
482 this._model.selectionEnd = [0, this._terminal.ydisp];
483 }
484 this.refresh();
485 }
486 }
487
488 /**
489 * Handles the mouseup event, removing the mousedown listeners.
490 * @param event The mouseup event.
491 */
492 private _onMouseUp(event: MouseEvent) {
493 this._removeMouseDownListeners();
494 }
495
496 /**
497 * Converts a viewport column to the character index on the buffer line, the
498 * latter takes into account wide characters.
499 * @param coords The coordinates to find the 2 index for.
500 */
501 private _convertViewportColToCharacterIndex(bufferLine: any, coords: [number, number]): number {
502 let charIndex = coords[0];
503 for (let i = 0; coords[0] >= i; i++) {
504 const char = bufferLine[i];
505 if (char[LINE_DATA_WIDTH_INDEX] === 0) {
506 charIndex--;
507 }
508 }
509 return charIndex;
510 }
511
512 /**
513 * Selects the word at the coordinates specified. Words are defined as all
514 * non-whitespace characters.
515 * @param coords The coordinates to get the word at.
516 */
517 protected _selectWordAt(coords: [number, number]): void {
518 const bufferLine = this._buffer.get(coords[1]);
519 const line = this._translateBufferLineToString(bufferLine, false);
520
521 // Get actual index, taking into consideration wide characters
522 let endIndex = this._convertViewportColToCharacterIndex(bufferLine, coords);
523 let startIndex = endIndex;
524
525 // Record offset to be used later
526 const charOffset = coords[0] - startIndex;
527 let leftWideCharCount = 0;
528 let rightWideCharCount = 0;
529
530 if (line.charAt(startIndex) === ' ') {
531 // Expand until non-whitespace is hit
532 while (startIndex > 0 && line.charAt(startIndex - 1) === ' ') {
533 startIndex--;
534 }
535 while (endIndex < line.length && line.charAt(endIndex + 1) === ' ') {
536 endIndex++;
537 }
538 } else {
539 // Expand until whitespace is hit. This algorithm works by scanning left
540 // and right from the starting position, keeping both the index format
541 // (line) and the column format (bufferLine) in sync. When a wide
542 // character is hit, it is recorded and the column index is adjusted.
543 let startCol = coords[0];
544 let endCol = coords[0];
545 // Consider the initial position, skip it and increment the wide char
546 // variable
547 if (bufferLine[startCol][LINE_DATA_WIDTH_INDEX] === 0) {
548 leftWideCharCount++;
549 startCol--;
550 }
551 if (bufferLine[endCol][LINE_DATA_WIDTH_INDEX] === 2) {
552 rightWideCharCount++;
553 endCol++;
554 }
555 // Expand the string in both directions until a space is hit
556 while (startIndex > 0 && line.charAt(startIndex - 1) !== ' ') {
557 if (bufferLine[startCol - 1][LINE_DATA_WIDTH_INDEX] === 0) {
558 // If the next character is a wide char, record it and skip the column
559 leftWideCharCount++;
560 startCol--;
561 }
562 startIndex--;
563 startCol--;
564 }
565 while (endIndex + 1 < line.length && line.charAt(endIndex + 1) !== ' ') {
566 if (bufferLine[endCol + 1][LINE_DATA_WIDTH_INDEX] === 2) {
567 // If the next character is a wide char, record it and skip the column
568 rightWideCharCount++;
569 endCol++;
570 }
571 endIndex++;
572 endCol++;
573 }
574 }
575
576 // Record the resulting selection
577 this._model.selectionStart = [startIndex + charOffset - leftWideCharCount, coords[1]];
578 this._model.selectionStartLength = Math.min(endIndex - startIndex + leftWideCharCount + rightWideCharCount + 1/*include endIndex char*/, this._terminal.cols);
579 }
580
581 /**
582 * Selects the line specified.
583 * @param line The line index.
584 */
585 protected _selectLineAt(line: number): void {
586 this._model.selectionStart = [0, line];
587 this._model.selectionStartLength = this._terminal.cols;
588 }
589 }