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1 \input texinfo @c -*- texinfo -*-
2 @c %**start of header
3 @setfilename qemu-tech.info
4
5 @documentlanguage en
6 @documentencoding UTF-8
7
8 @settitle QEMU Internals
9 @exampleindent 0
10 @paragraphindent 0
11 @c %**end of header
12
13 @ifinfo
14 @direntry
15 * QEMU Internals: (qemu-tech). The QEMU Emulator Internals.
16 @end direntry
17 @end ifinfo
18
19 @iftex
20 @titlepage
21 @sp 7
22 @center @titlefont{QEMU Internals}
23 @sp 3
24 @end titlepage
25 @end iftex
26
27 @ifnottex
28 @node Top
29 @top
30
31 @menu
32 * Introduction::
33 * QEMU Internals::
34 * Regression Tests::
35 * Index::
36 @end menu
37 @end ifnottex
38
39 @contents
40
41 @node Introduction
42 @chapter Introduction
43
44 @menu
45 * intro_features:: Features
46 * intro_x86_emulation:: x86 and x86-64 emulation
47 * intro_arm_emulation:: ARM emulation
48 * intro_mips_emulation:: MIPS emulation
49 * intro_ppc_emulation:: PowerPC emulation
50 * intro_sparc_emulation:: Sparc32 and Sparc64 emulation
51 * intro_xtensa_emulation:: Xtensa emulation
52 * intro_other_emulation:: Other CPU emulation
53 @end menu
54
55 @node intro_features
56 @section Features
57
58 QEMU is a FAST! processor emulator using a portable dynamic
59 translator.
60
61 QEMU has two operating modes:
62
63 @itemize @minus
64
65 @item
66 Full system emulation. In this mode (full platform virtualization),
67 QEMU emulates a full system (usually a PC), including a processor and
68 various peripherals. It can be used to launch several different
69 Operating Systems at once without rebooting the host machine or to
70 debug system code.
71
72 @item
73 User mode emulation. In this mode (application level virtualization),
74 QEMU can launch processes compiled for one CPU on another CPU, however
75 the Operating Systems must match. This can be used for example to ease
76 cross-compilation and cross-debugging.
77 @end itemize
78
79 As QEMU requires no host kernel driver to run, it is very safe and
80 easy to use.
81
82 QEMU generic features:
83
84 @itemize
85
86 @item User space only or full system emulation.
87
88 @item Using dynamic translation to native code for reasonable speed.
89
90 @item
91 Working on x86, x86_64 and PowerPC32/64 hosts. Being tested on ARM,
92 HPPA, Sparc32 and Sparc64. Previous versions had some support for
93 Alpha and S390 hosts, but TCG (see below) doesn't support those yet.
94
95 @item Self-modifying code support.
96
97 @item Precise exceptions support.
98
99 @item The virtual CPU is a library (@code{libqemu}) which can be used
100 in other projects (look at @file{qemu/tests/qruncom.c} to have an
101 example of user mode @code{libqemu} usage).
102
103 @item
104 Floating point library supporting both full software emulation and
105 native host FPU instructions.
106
107 @end itemize
108
109 QEMU user mode emulation features:
110 @itemize
111 @item Generic Linux system call converter, including most ioctls.
112
113 @item clone() emulation using native CPU clone() to use Linux scheduler for threads.
114
115 @item Accurate signal handling by remapping host signals to target signals.
116 @end itemize
117
118 Linux user emulator (Linux host only) can be used to launch the Wine
119 Windows API emulator (@url{http://www.winehq.org}). A Darwin user
120 emulator (Darwin hosts only) exists and a BSD user emulator for BSD
121 hosts is under development. It would also be possible to develop a
122 similar user emulator for Solaris.
123
124 QEMU full system emulation features:
125 @itemize
126 @item
127 QEMU uses a full software MMU for maximum portability.
128
129 @item
130 QEMU can optionally use an in-kernel accelerator, like kvm. The accelerators
131 execute some of the guest code natively, while
132 continuing to emulate the rest of the machine.
133
134 @item
135 Various hardware devices can be emulated and in some cases, host
136 devices (e.g. serial and parallel ports, USB, drives) can be used
137 transparently by the guest Operating System. Host device passthrough
138 can be used for talking to external physical peripherals (e.g. a
139 webcam, modem or tape drive).
140
141 @item
142 Symmetric multiprocessing (SMP) even on a host with a single CPU. On a
143 SMP host system, QEMU can use only one CPU fully due to difficulty in
144 implementing atomic memory accesses efficiently.
145
146 @end itemize
147
148 @node intro_x86_emulation
149 @section x86 and x86-64 emulation
150
151 QEMU x86 target features:
152
153 @itemize
154
155 @item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation.
156 LDT/GDT and IDT are emulated. VM86 mode is also supported to run
157 DOSEMU. There is some support for MMX/3DNow!, SSE, SSE2, SSE3, SSSE3,
158 and SSE4 as well as x86-64 SVM.
159
160 @item Support of host page sizes bigger than 4KB in user mode emulation.
161
162 @item QEMU can emulate itself on x86.
163
164 @item An extensive Linux x86 CPU test program is included @file{tests/test-i386}.
165 It can be used to test other x86 virtual CPUs.
166
167 @end itemize
168
169 Current QEMU limitations:
170
171 @itemize
172
173 @item Limited x86-64 support.
174
175 @item IPC syscalls are missing.
176
177 @item The x86 segment limits and access rights are not tested at every
178 memory access (yet). Hopefully, very few OSes seem to rely on that for
179 normal use.
180
181 @end itemize
182
183 @node intro_arm_emulation
184 @section ARM emulation
185
186 @itemize
187
188 @item Full ARM 7 user emulation.
189
190 @item NWFPE FPU support included in user Linux emulation.
191
192 @item Can run most ARM Linux binaries.
193
194 @end itemize
195
196 @node intro_mips_emulation
197 @section MIPS emulation
198
199 @itemize
200
201 @item The system emulation allows full MIPS32/MIPS64 Release 2 emulation,
202 including privileged instructions, FPU and MMU, in both little and big
203 endian modes.
204
205 @item The Linux userland emulation can run many 32 bit MIPS Linux binaries.
206
207 @end itemize
208
209 Current QEMU limitations:
210
211 @itemize
212
213 @item Self-modifying code is not always handled correctly.
214
215 @item 64 bit userland emulation is not implemented.
216
217 @item The system emulation is not complete enough to run real firmware.
218
219 @item The watchpoint debug facility is not implemented.
220
221 @end itemize
222
223 @node intro_ppc_emulation
224 @section PowerPC emulation
225
226 @itemize
227
228 @item Full PowerPC 32 bit emulation, including privileged instructions,
229 FPU and MMU.
230
231 @item Can run most PowerPC Linux binaries.
232
233 @end itemize
234
235 @node intro_sparc_emulation
236 @section Sparc32 and Sparc64 emulation
237
238 @itemize
239
240 @item Full SPARC V8 emulation, including privileged
241 instructions, FPU and MMU. SPARC V9 emulation includes most privileged
242 and VIS instructions, FPU and I/D MMU. Alignment is fully enforced.
243
244 @item Can run most 32-bit SPARC Linux binaries, SPARC32PLUS Linux binaries and
245 some 64-bit SPARC Linux binaries.
246
247 @end itemize
248
249 Current QEMU limitations:
250
251 @itemize
252
253 @item IPC syscalls are missing.
254
255 @item Floating point exception support is buggy.
256
257 @item Atomic instructions are not correctly implemented.
258
259 @item There are still some problems with Sparc64 emulators.
260
261 @end itemize
262
263 @node intro_xtensa_emulation
264 @section Xtensa emulation
265
266 @itemize
267
268 @item Core Xtensa ISA emulation, including most options: code density,
269 loop, extended L32R, 16- and 32-bit multiplication, 32-bit division,
270 MAC16, miscellaneous operations, boolean, multiprocessor synchronization,
271 conditional store, exceptions, relocatable vectors, unaligned exception,
272 interrupts (including high priority and timer), hardware alignment,
273 region protection, region translation, MMU, windowed registers, thread
274 pointer, processor ID.
275
276 @item Not implemented options: FP coprocessor, coprocessor context,
277 data/instruction cache (including cache prefetch and locking), XLMI,
278 processor interface, debug. Also options not covered by the core ISA
279 (e.g. FLIX, wide branches) are not implemented.
280
281 @item Can run most Xtensa Linux binaries.
282
283 @item New core configuration that requires no additional instructions
284 may be created from overlay with minimal amount of hand-written code.
285
286 @end itemize
287
288 @node intro_other_emulation
289 @section Other CPU emulation
290
291 In addition to the above, QEMU supports emulation of other CPUs with
292 varying levels of success. These are:
293
294 @itemize
295
296 @item
297 Alpha
298 @item
299 CRIS
300 @item
301 M68k
302 @item
303 SH4
304 @end itemize
305
306 @node QEMU Internals
307 @chapter QEMU Internals
308
309 @menu
310 * QEMU compared to other emulators::
311 * Portable dynamic translation::
312 * Condition code optimisations::
313 * CPU state optimisations::
314 * Translation cache::
315 * Direct block chaining::
316 * Self-modifying code and translated code invalidation::
317 * Exception support::
318 * MMU emulation::
319 * Device emulation::
320 * Hardware interrupts::
321 * User emulation specific details::
322 * Bibliography::
323 @end menu
324
325 @node QEMU compared to other emulators
326 @section QEMU compared to other emulators
327
328 Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than
329 bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC
330 emulation while QEMU can emulate several processors.
331
332 Like Valgrind [2], QEMU does user space emulation and dynamic
333 translation. Valgrind is mainly a memory debugger while QEMU has no
334 support for it (QEMU could be used to detect out of bound memory
335 accesses as Valgrind, but it has no support to track uninitialised data
336 as Valgrind does). The Valgrind dynamic translator generates better code
337 than QEMU (in particular it does register allocation) but it is closely
338 tied to an x86 host and target and has no support for precise exceptions
339 and system emulation.
340
341 EM86 [4] is the closest project to user space QEMU (and QEMU still uses
342 some of its code, in particular the ELF file loader). EM86 was limited
343 to an alpha host and used a proprietary and slow interpreter (the
344 interpreter part of the FX!32 Digital Win32 code translator [5]).
345
346 TWIN [6] is a Windows API emulator like Wine. It is less accurate than
347 Wine but includes a protected mode x86 interpreter to launch x86 Windows
348 executables. Such an approach has greater potential because most of the
349 Windows API is executed natively but it is far more difficult to develop
350 because all the data structures and function parameters exchanged
351 between the API and the x86 code must be converted.
352
353 User mode Linux [7] was the only solution before QEMU to launch a
354 Linux kernel as a process while not needing any host kernel
355 patches. However, user mode Linux requires heavy kernel patches while
356 QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is
357 slower.
358
359 The Plex86 [8] PC virtualizer is done in the same spirit as the now
360 obsolete qemu-fast system emulator. It requires a patched Linux kernel
361 to work (you cannot launch the same kernel on your PC), but the
362 patches are really small. As it is a PC virtualizer (no emulation is
363 done except for some privileged instructions), it has the potential of
364 being faster than QEMU. The downside is that a complicated (and
365 potentially unsafe) host kernel patch is needed.
366
367 The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo
368 [11]) are faster than QEMU, but they all need specific, proprietary
369 and potentially unsafe host drivers. Moreover, they are unable to
370 provide cycle exact simulation as an emulator can.
371
372 VirtualBox [12], Xen [13] and KVM [14] are based on QEMU. QEMU-SystemC
373 [15] uses QEMU to simulate a system where some hardware devices are
374 developed in SystemC.
375
376 @node Portable dynamic translation
377 @section Portable dynamic translation
378
379 QEMU is a dynamic translator. When it first encounters a piece of code,
380 it converts it to the host instruction set. Usually dynamic translators
381 are very complicated and highly CPU dependent. QEMU uses some tricks
382 which make it relatively easily portable and simple while achieving good
383 performances.
384
385 After the release of version 0.9.1, QEMU switched to a new method of
386 generating code, Tiny Code Generator or TCG. TCG relaxes the
387 dependency on the exact version of the compiler used. The basic idea
388 is to split every target instruction into a couple of RISC-like TCG
389 ops (see @code{target-i386/translate.c}). Some optimizations can be
390 performed at this stage, including liveness analysis and trivial
391 constant expression evaluation. TCG ops are then implemented in the
392 host CPU back end, also known as TCG target (see
393 @code{tcg/i386/tcg-target.c}). For more information, please take a
394 look at @code{tcg/README}.
395
396 @node Condition code optimisations
397 @section Condition code optimisations
398
399 Lazy evaluation of CPU condition codes (@code{EFLAGS} register on x86)
400 is important for CPUs where every instruction sets the condition
401 codes. It tends to be less important on conventional RISC systems
402 where condition codes are only updated when explicitly requested. On
403 Sparc64, costly update of both 32 and 64 bit condition codes can be
404 avoided with lazy evaluation.
405
406 Instead of computing the condition codes after each x86 instruction,
407 QEMU just stores one operand (called @code{CC_SRC}), the result
408 (called @code{CC_DST}) and the type of operation (called
409 @code{CC_OP}). When the condition codes are needed, the condition
410 codes can be calculated using this information. In addition, an
411 optimized calculation can be performed for some instruction types like
412 conditional branches.
413
414 @code{CC_OP} is almost never explicitly set in the generated code
415 because it is known at translation time.
416
417 The lazy condition code evaluation is used on x86, m68k, cris and
418 Sparc. ARM uses a simplified variant for the N and Z flags.
419
420 @node CPU state optimisations
421 @section CPU state optimisations
422
423 The target CPUs have many internal states which change the way it
424 evaluates instructions. In order to achieve a good speed, the
425 translation phase considers that some state information of the virtual
426 CPU cannot change in it. The state is recorded in the Translation
427 Block (TB). If the state changes (e.g. privilege level), a new TB will
428 be generated and the previous TB won't be used anymore until the state
429 matches the state recorded in the previous TB. For example, if the SS,
430 DS and ES segments have a zero base, then the translator does not even
431 generate an addition for the segment base.
432
433 [The FPU stack pointer register is not handled that way yet].
434
435 @node Translation cache
436 @section Translation cache
437
438 A 16 MByte cache holds the most recently used translations. For
439 simplicity, it is completely flushed when it is full. A translation unit
440 contains just a single basic block (a block of x86 instructions
441 terminated by a jump or by a virtual CPU state change which the
442 translator cannot deduce statically).
443
444 @node Direct block chaining
445 @section Direct block chaining
446
447 After each translated basic block is executed, QEMU uses the simulated
448 Program Counter (PC) and other cpu state informations (such as the CS
449 segment base value) to find the next basic block.
450
451 In order to accelerate the most common cases where the new simulated PC
452 is known, QEMU can patch a basic block so that it jumps directly to the
453 next one.
454
455 The most portable code uses an indirect jump. An indirect jump makes
456 it easier to make the jump target modification atomic. On some host
457 architectures (such as x86 or PowerPC), the @code{JUMP} opcode is
458 directly patched so that the block chaining has no overhead.
459
460 @node Self-modifying code and translated code invalidation
461 @section Self-modifying code and translated code invalidation
462
463 Self-modifying code is a special challenge in x86 emulation because no
464 instruction cache invalidation is signaled by the application when code
465 is modified.
466
467 When translated code is generated for a basic block, the corresponding
468 host page is write protected if it is not already read-only. Then, if
469 a write access is done to the page, Linux raises a SEGV signal. QEMU
470 then invalidates all the translated code in the page and enables write
471 accesses to the page.
472
473 Correct translated code invalidation is done efficiently by maintaining
474 a linked list of every translated block contained in a given page. Other
475 linked lists are also maintained to undo direct block chaining.
476
477 On RISC targets, correctly written software uses memory barriers and
478 cache flushes, so some of the protection above would not be
479 necessary. However, QEMU still requires that the generated code always
480 matches the target instructions in memory in order to handle
481 exceptions correctly.
482
483 @node Exception support
484 @section Exception support
485
486 longjmp() is used when an exception such as division by zero is
487 encountered.
488
489 The host SIGSEGV and SIGBUS signal handlers are used to get invalid
490 memory accesses. The simulated program counter is found by
491 retranslating the corresponding basic block and by looking where the
492 host program counter was at the exception point.
493
494 The virtual CPU cannot retrieve the exact @code{EFLAGS} register because
495 in some cases it is not computed because of condition code
496 optimisations. It is not a big concern because the emulated code can
497 still be restarted in any cases.
498
499 @node MMU emulation
500 @section MMU emulation
501
502 For system emulation QEMU supports a soft MMU. In that mode, the MMU
503 virtual to physical address translation is done at every memory
504 access. QEMU uses an address translation cache to speed up the
505 translation.
506
507 In order to avoid flushing the translated code each time the MMU
508 mappings change, QEMU uses a physically indexed translation cache. It
509 means that each basic block is indexed with its physical address.
510
511 When MMU mappings change, only the chaining of the basic blocks is
512 reset (i.e. a basic block can no longer jump directly to another one).
513
514 @node Device emulation
515 @section Device emulation
516
517 Systems emulated by QEMU are organized by boards. At initialization
518 phase, each board instantiates a number of CPUs, devices, RAM and
519 ROM. Each device in turn can assign I/O ports or memory areas (for
520 MMIO) to its handlers. When the emulation starts, an access to the
521 ports or MMIO memory areas assigned to the device causes the
522 corresponding handler to be called.
523
524 RAM and ROM are handled more optimally, only the offset to the host
525 memory needs to be added to the guest address.
526
527 The video RAM of VGA and other display cards is special: it can be
528 read or written directly like RAM, but write accesses cause the memory
529 to be marked with VGA_DIRTY flag as well.
530
531 QEMU supports some device classes like serial and parallel ports, USB,
532 drives and network devices, by providing APIs for easier connection to
533 the generic, higher level implementations. The API hides the
534 implementation details from the devices, like native device use or
535 advanced block device formats like QCOW.
536
537 Usually the devices implement a reset method and register support for
538 saving and loading of the device state. The devices can also use
539 timers, especially together with the use of bottom halves (BHs).
540
541 @node Hardware interrupts
542 @section Hardware interrupts
543
544 In order to be faster, QEMU does not check at every basic block if an
545 hardware interrupt is pending. Instead, the user must asynchronously
546 call a specific function to tell that an interrupt is pending. This
547 function resets the chaining of the currently executing basic
548 block. It ensures that the execution will return soon in the main loop
549 of the CPU emulator. Then the main loop can test if the interrupt is
550 pending and handle it.
551
552 @node User emulation specific details
553 @section User emulation specific details
554
555 @subsection Linux system call translation
556
557 QEMU includes a generic system call translator for Linux. It means that
558 the parameters of the system calls can be converted to fix the
559 endianness and 32/64 bit issues. The IOCTLs are converted with a generic
560 type description system (see @file{ioctls.h} and @file{thunk.c}).
561
562 QEMU supports host CPUs which have pages bigger than 4KB. It records all
563 the mappings the process does and try to emulated the @code{mmap()}
564 system calls in cases where the host @code{mmap()} call would fail
565 because of bad page alignment.
566
567 @subsection Linux signals
568
569 Normal and real-time signals are queued along with their information
570 (@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt
571 request is done to the virtual CPU. When it is interrupted, one queued
572 signal is handled by generating a stack frame in the virtual CPU as the
573 Linux kernel does. The @code{sigreturn()} system call is emulated to return
574 from the virtual signal handler.
575
576 Some signals (such as SIGALRM) directly come from the host. Other
577 signals are synthesized from the virtual CPU exceptions such as SIGFPE
578 when a division by zero is done (see @code{main.c:cpu_loop()}).
579
580 The blocked signal mask is still handled by the host Linux kernel so
581 that most signal system calls can be redirected directly to the host
582 Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system
583 calls need to be fully emulated (see @file{signal.c}).
584
585 @subsection clone() system call and threads
586
587 The Linux clone() system call is usually used to create a thread. QEMU
588 uses the host clone() system call so that real host threads are created
589 for each emulated thread. One virtual CPU instance is created for each
590 thread.
591
592 The virtual x86 CPU atomic operations are emulated with a global lock so
593 that their semantic is preserved.
594
595 Note that currently there are still some locking issues in QEMU. In
596 particular, the translated cache flush is not protected yet against
597 reentrancy.
598
599 @subsection Self-virtualization
600
601 QEMU was conceived so that ultimately it can emulate itself. Although
602 it is not very useful, it is an important test to show the power of the
603 emulator.
604
605 Achieving self-virtualization is not easy because there may be address
606 space conflicts. QEMU user emulators solve this problem by being an
607 executable ELF shared object as the ld-linux.so ELF interpreter. That
608 way, it can be relocated at load time.
609
610 @node Bibliography
611 @section Bibliography
612
613 @table @asis
614
615 @item [1]
616 @url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing
617 direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio
618 Riccardi.
619
620 @item [2]
621 @url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source
622 memory debugger for x86-GNU/Linux, by Julian Seward.
623
624 @item [3]
625 @url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
626 by Kevin Lawton et al.
627
628 @item [4]
629 @url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86
630 x86 emulator on Alpha-Linux.
631
632 @item [5]
633 @url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf},
634 DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
635 Chernoff and Ray Hookway.
636
637 @item [6]
638 @url{http://www.willows.com/}, Windows API library emulation from
639 Willows Software.
640
641 @item [7]
642 @url{http://user-mode-linux.sourceforge.net/},
643 The User-mode Linux Kernel.
644
645 @item [8]
646 @url{http://www.plex86.org/},
647 The new Plex86 project.
648
649 @item [9]
650 @url{http://www.vmware.com/},
651 The VMWare PC virtualizer.
652
653 @item [10]
654 @url{http://www.microsoft.com/windowsxp/virtualpc/},
655 The VirtualPC PC virtualizer.
656
657 @item [11]
658 @url{http://www.twoostwo.org/},
659 The TwoOStwo PC virtualizer.
660
661 @item [12]
662 @url{http://virtualbox.org/},
663 The VirtualBox PC virtualizer.
664
665 @item [13]
666 @url{http://www.xen.org/},
667 The Xen hypervisor.
668
669 @item [14]
670 @url{http://kvm.qumranet.com/kvmwiki/Front_Page},
671 Kernel Based Virtual Machine (KVM).
672
673 @item [15]
674 @url{http://www.greensocs.com/projects/QEMUSystemC},
675 QEMU-SystemC, a hardware co-simulator.
676
677 @end table
678
679 @node Regression Tests
680 @chapter Regression Tests
681
682 In the directory @file{tests/}, various interesting testing programs
683 are available. They are used for regression testing.
684
685 @menu
686 * test-i386::
687 * linux-test::
688 * qruncom.c::
689 @end menu
690
691 @node test-i386
692 @section @file{test-i386}
693
694 This program executes most of the 16 bit and 32 bit x86 instructions and
695 generates a text output. It can be compared with the output obtained with
696 a real CPU or another emulator. The target @code{make test} runs this
697 program and a @code{diff} on the generated output.
698
699 The Linux system call @code{modify_ldt()} is used to create x86 selectors
700 to test some 16 bit addressing and 32 bit with segmentation cases.
701
702 The Linux system call @code{vm86()} is used to test vm86 emulation.
703
704 Various exceptions are raised to test most of the x86 user space
705 exception reporting.
706
707 @node linux-test
708 @section @file{linux-test}
709
710 This program tests various Linux system calls. It is used to verify
711 that the system call parameters are correctly converted between target
712 and host CPUs.
713
714 @node qruncom.c
715 @section @file{qruncom.c}
716
717 Example of usage of @code{libqemu} to emulate a user mode i386 CPU.
718
719 @node Index
720 @chapter Index
721 @printindex cp
722
723 @bye