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1 \input texinfo @c -*- texinfo -*-
2 @c %**start of header
3 @setfilename qemu-tech.info
4 @settitle QEMU Internals
5 @exampleindent 0
6 @paragraphindent 0
7 @c %**end of header
8
9 @iftex
10 @titlepage
11 @sp 7
12 @center @titlefont{QEMU Internals}
13 @sp 3
14 @end titlepage
15 @end iftex
16
17 @ifnottex
18 @node Top
19 @top
20
21 @menu
22 * Introduction::
23 * QEMU Internals::
24 * Regression Tests::
25 * Index::
26 @end menu
27 @end ifnottex
28
29 @contents
30
31 @node Introduction
32 @chapter Introduction
33
34 @menu
35 * intro_features:: Features
36 * intro_x86_emulation:: x86 emulation
37 * intro_arm_emulation:: ARM emulation
38 * intro_ppc_emulation:: PowerPC emulation
39 * intro_sparc_emulation:: SPARC emulation
40 @end menu
41
42 @node intro_features
43 @section Features
44
45 QEMU is a FAST! processor emulator using a portable dynamic
46 translator.
47
48 QEMU has two operating modes:
49
50 @itemize @minus
51
52 @item
53 Full system emulation. In this mode, QEMU emulates a full system
54 (usually a PC), including a processor and various peripherals. It can
55 be used to launch an different Operating System without rebooting the
56 PC or to debug system code.
57
58 @item
59 User mode emulation (Linux host only). In this mode, QEMU can launch
60 Linux processes compiled for one CPU on another CPU. It can be used to
61 launch the Wine Windows API emulator (@url{http://www.winehq.org}) or
62 to ease cross-compilation and cross-debugging.
63
64 @end itemize
65
66 As QEMU requires no host kernel driver to run, it is very safe and
67 easy to use.
68
69 QEMU generic features:
70
71 @itemize
72
73 @item User space only or full system emulation.
74
75 @item Using dynamic translation to native code for reasonable speed.
76
77 @item Working on x86 and PowerPC hosts. Being tested on ARM, Sparc32, Alpha and S390.
78
79 @item Self-modifying code support.
80
81 @item Precise exceptions support.
82
83 @item The virtual CPU is a library (@code{libqemu}) which can be used
84 in other projects (look at @file{qemu/tests/qruncom.c} to have an
85 example of user mode @code{libqemu} usage).
86
87 @end itemize
88
89 QEMU user mode emulation features:
90 @itemize
91 @item Generic Linux system call converter, including most ioctls.
92
93 @item clone() emulation using native CPU clone() to use Linux scheduler for threads.
94
95 @item Accurate signal handling by remapping host signals to target signals.
96 @end itemize
97
98 QEMU full system emulation features:
99 @itemize
100 @item QEMU can either use a full software MMU for maximum portability or use the host system call mmap() to simulate the target MMU.
101 @end itemize
102
103 @node intro_x86_emulation
104 @section x86 emulation
105
106 QEMU x86 target features:
107
108 @itemize
109
110 @item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation.
111 LDT/GDT and IDT are emulated. VM86 mode is also supported to run DOSEMU.
112
113 @item Support of host page sizes bigger than 4KB in user mode emulation.
114
115 @item QEMU can emulate itself on x86.
116
117 @item An extensive Linux x86 CPU test program is included @file{tests/test-i386}.
118 It can be used to test other x86 virtual CPUs.
119
120 @end itemize
121
122 Current QEMU limitations:
123
124 @itemize
125
126 @item No SSE/MMX support (yet).
127
128 @item No x86-64 support.
129
130 @item IPC syscalls are missing.
131
132 @item The x86 segment limits and access rights are not tested at every
133 memory access (yet). Hopefully, very few OSes seem to rely on that for
134 normal use.
135
136 @item On non x86 host CPUs, @code{double}s are used instead of the non standard
137 10 byte @code{long double}s of x86 for floating point emulation to get
138 maximum performances.
139
140 @end itemize
141
142 @node intro_arm_emulation
143 @section ARM emulation
144
145 @itemize
146
147 @item Full ARM 7 user emulation.
148
149 @item NWFPE FPU support included in user Linux emulation.
150
151 @item Can run most ARM Linux binaries.
152
153 @end itemize
154
155 @node intro_ppc_emulation
156 @section PowerPC emulation
157
158 @itemize
159
160 @item Full PowerPC 32 bit emulation, including privileged instructions,
161 FPU and MMU.
162
163 @item Can run most PowerPC Linux binaries.
164
165 @end itemize
166
167 @node intro_sparc_emulation
168 @section SPARC emulation
169
170 @itemize
171
172 @item Somewhat complete SPARC V8 emulation, including privileged
173 instructions, FPU and MMU. SPARC V9 emulation includes most privileged
174 instructions, FPU and I/D MMU, but misses VIS instructions.
175
176 @item Can run some 32-bit SPARC Linux binaries.
177
178 @end itemize
179
180 Current QEMU limitations:
181
182 @itemize
183
184 @item Tagged add/subtract instructions are not supported, but they are
185 probably not used.
186
187 @item IPC syscalls are missing.
188
189 @item 128-bit floating point operations are not supported, though none of the
190 real CPUs implement them either. FCMPE[SD] are not correctly
191 implemented. Floating point exception support is untested.
192
193 @item Alignment is not enforced at all.
194
195 @item Atomic instructions are not correctly implemented.
196
197 @item Sparc64 emulators are not usable for anything yet.
198
199 @end itemize
200
201 @node QEMU Internals
202 @chapter QEMU Internals
203
204 @menu
205 * QEMU compared to other emulators::
206 * Portable dynamic translation::
207 * Register allocation::
208 * Condition code optimisations::
209 * CPU state optimisations::
210 * Translation cache::
211 * Direct block chaining::
212 * Self-modifying code and translated code invalidation::
213 * Exception support::
214 * MMU emulation::
215 * Hardware interrupts::
216 * User emulation specific details::
217 * Bibliography::
218 @end menu
219
220 @node QEMU compared to other emulators
221 @section QEMU compared to other emulators
222
223 Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than
224 bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC
225 emulation while QEMU can emulate several processors.
226
227 Like Valgrind [2], QEMU does user space emulation and dynamic
228 translation. Valgrind is mainly a memory debugger while QEMU has no
229 support for it (QEMU could be used to detect out of bound memory
230 accesses as Valgrind, but it has no support to track uninitialised data
231 as Valgrind does). The Valgrind dynamic translator generates better code
232 than QEMU (in particular it does register allocation) but it is closely
233 tied to an x86 host and target and has no support for precise exceptions
234 and system emulation.
235
236 EM86 [4] is the closest project to user space QEMU (and QEMU still uses
237 some of its code, in particular the ELF file loader). EM86 was limited
238 to an alpha host and used a proprietary and slow interpreter (the
239 interpreter part of the FX!32 Digital Win32 code translator [5]).
240
241 TWIN [6] is a Windows API emulator like Wine. It is less accurate than
242 Wine but includes a protected mode x86 interpreter to launch x86 Windows
243 executables. Such an approach has greater potential because most of the
244 Windows API is executed natively but it is far more difficult to develop
245 because all the data structures and function parameters exchanged
246 between the API and the x86 code must be converted.
247
248 User mode Linux [7] was the only solution before QEMU to launch a
249 Linux kernel as a process while not needing any host kernel
250 patches. However, user mode Linux requires heavy kernel patches while
251 QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is
252 slower.
253
254 The new Plex86 [8] PC virtualizer is done in the same spirit as the
255 qemu-fast system emulator. It requires a patched Linux kernel to work
256 (you cannot launch the same kernel on your PC), but the patches are
257 really small. As it is a PC virtualizer (no emulation is done except
258 for some priveledged instructions), it has the potential of being
259 faster than QEMU. The downside is that a complicated (and potentially
260 unsafe) host kernel patch is needed.
261
262 The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo
263 [11]) are faster than QEMU, but they all need specific, proprietary
264 and potentially unsafe host drivers. Moreover, they are unable to
265 provide cycle exact simulation as an emulator can.
266
267 @node Portable dynamic translation
268 @section Portable dynamic translation
269
270 QEMU is a dynamic translator. When it first encounters a piece of code,
271 it converts it to the host instruction set. Usually dynamic translators
272 are very complicated and highly CPU dependent. QEMU uses some tricks
273 which make it relatively easily portable and simple while achieving good
274 performances.
275
276 The basic idea is to split every x86 instruction into fewer simpler
277 instructions. Each simple instruction is implemented by a piece of C
278 code (see @file{target-i386/op.c}). Then a compile time tool
279 (@file{dyngen}) takes the corresponding object file (@file{op.o})
280 to generate a dynamic code generator which concatenates the simple
281 instructions to build a function (see @file{op.h:dyngen_code()}).
282
283 In essence, the process is similar to [1], but more work is done at
284 compile time.
285
286 A key idea to get optimal performances is that constant parameters can
287 be passed to the simple operations. For that purpose, dummy ELF
288 relocations are generated with gcc for each constant parameter. Then,
289 the tool (@file{dyngen}) can locate the relocations and generate the
290 appriopriate C code to resolve them when building the dynamic code.
291
292 That way, QEMU is no more difficult to port than a dynamic linker.
293
294 To go even faster, GCC static register variables are used to keep the
295 state of the virtual CPU.
296
297 @node Register allocation
298 @section Register allocation
299
300 Since QEMU uses fixed simple instructions, no efficient register
301 allocation can be done. However, because RISC CPUs have a lot of
302 register, most of the virtual CPU state can be put in registers without
303 doing complicated register allocation.
304
305 @node Condition code optimisations
306 @section Condition code optimisations
307
308 Good CPU condition codes emulation (@code{EFLAGS} register on x86) is a
309 critical point to get good performances. QEMU uses lazy condition code
310 evaluation: instead of computing the condition codes after each x86
311 instruction, it just stores one operand (called @code{CC_SRC}), the
312 result (called @code{CC_DST}) and the type of operation (called
313 @code{CC_OP}).
314
315 @code{CC_OP} is almost never explicitely set in the generated code
316 because it is known at translation time.
317
318 In order to increase performances, a backward pass is performed on the
319 generated simple instructions (see
320 @code{target-i386/translate.c:optimize_flags()}). When it can be proved that
321 the condition codes are not needed by the next instructions, no
322 condition codes are computed at all.
323
324 @node CPU state optimisations
325 @section CPU state optimisations
326
327 The x86 CPU has many internal states which change the way it evaluates
328 instructions. In order to achieve a good speed, the translation phase
329 considers that some state information of the virtual x86 CPU cannot
330 change in it. For example, if the SS, DS and ES segments have a zero
331 base, then the translator does not even generate an addition for the
332 segment base.
333
334 [The FPU stack pointer register is not handled that way yet].
335
336 @node Translation cache
337 @section Translation cache
338
339 A 16 MByte cache holds the most recently used translations. For
340 simplicity, it is completely flushed when it is full. A translation unit
341 contains just a single basic block (a block of x86 instructions
342 terminated by a jump or by a virtual CPU state change which the
343 translator cannot deduce statically).
344
345 @node Direct block chaining
346 @section Direct block chaining
347
348 After each translated basic block is executed, QEMU uses the simulated
349 Program Counter (PC) and other cpu state informations (such as the CS
350 segment base value) to find the next basic block.
351
352 In order to accelerate the most common cases where the new simulated PC
353 is known, QEMU can patch a basic block so that it jumps directly to the
354 next one.
355
356 The most portable code uses an indirect jump. An indirect jump makes
357 it easier to make the jump target modification atomic. On some host
358 architectures (such as x86 or PowerPC), the @code{JUMP} opcode is
359 directly patched so that the block chaining has no overhead.
360
361 @node Self-modifying code and translated code invalidation
362 @section Self-modifying code and translated code invalidation
363
364 Self-modifying code is a special challenge in x86 emulation because no
365 instruction cache invalidation is signaled by the application when code
366 is modified.
367
368 When translated code is generated for a basic block, the corresponding
369 host page is write protected if it is not already read-only (with the
370 system call @code{mprotect()}). Then, if a write access is done to the
371 page, Linux raises a SEGV signal. QEMU then invalidates all the
372 translated code in the page and enables write accesses to the page.
373
374 Correct translated code invalidation is done efficiently by maintaining
375 a linked list of every translated block contained in a given page. Other
376 linked lists are also maintained to undo direct block chaining.
377
378 Although the overhead of doing @code{mprotect()} calls is important,
379 most MSDOS programs can be emulated at reasonnable speed with QEMU and
380 DOSEMU.
381
382 Note that QEMU also invalidates pages of translated code when it detects
383 that memory mappings are modified with @code{mmap()} or @code{munmap()}.
384
385 When using a software MMU, the code invalidation is more efficient: if
386 a given code page is invalidated too often because of write accesses,
387 then a bitmap representing all the code inside the page is
388 built. Every store into that page checks the bitmap to see if the code
389 really needs to be invalidated. It avoids invalidating the code when
390 only data is modified in the page.
391
392 @node Exception support
393 @section Exception support
394
395 longjmp() is used when an exception such as division by zero is
396 encountered.
397
398 The host SIGSEGV and SIGBUS signal handlers are used to get invalid
399 memory accesses. The exact CPU state can be retrieved because all the
400 x86 registers are stored in fixed host registers. The simulated program
401 counter is found by retranslating the corresponding basic block and by
402 looking where the host program counter was at the exception point.
403
404 The virtual CPU cannot retrieve the exact @code{EFLAGS} register because
405 in some cases it is not computed because of condition code
406 optimisations. It is not a big concern because the emulated code can
407 still be restarted in any cases.
408
409 @node MMU emulation
410 @section MMU emulation
411
412 For system emulation, QEMU uses the mmap() system call to emulate the
413 target CPU MMU. It works as long the emulated OS does not use an area
414 reserved by the host OS (such as the area above 0xc0000000 on x86
415 Linux).
416
417 In order to be able to launch any OS, QEMU also supports a soft
418 MMU. In that mode, the MMU virtual to physical address translation is
419 done at every memory access. QEMU uses an address translation cache to
420 speed up the translation.
421
422 In order to avoid flushing the translated code each time the MMU
423 mappings change, QEMU uses a physically indexed translation cache. It
424 means that each basic block is indexed with its physical address.
425
426 When MMU mappings change, only the chaining of the basic blocks is
427 reset (i.e. a basic block can no longer jump directly to another one).
428
429 @node Hardware interrupts
430 @section Hardware interrupts
431
432 In order to be faster, QEMU does not check at every basic block if an
433 hardware interrupt is pending. Instead, the user must asynchrously
434 call a specific function to tell that an interrupt is pending. This
435 function resets the chaining of the currently executing basic
436 block. It ensures that the execution will return soon in the main loop
437 of the CPU emulator. Then the main loop can test if the interrupt is
438 pending and handle it.
439
440 @node User emulation specific details
441 @section User emulation specific details
442
443 @subsection Linux system call translation
444
445 QEMU includes a generic system call translator for Linux. It means that
446 the parameters of the system calls can be converted to fix the
447 endianness and 32/64 bit issues. The IOCTLs are converted with a generic
448 type description system (see @file{ioctls.h} and @file{thunk.c}).
449
450 QEMU supports host CPUs which have pages bigger than 4KB. It records all
451 the mappings the process does and try to emulated the @code{mmap()}
452 system calls in cases where the host @code{mmap()} call would fail
453 because of bad page alignment.
454
455 @subsection Linux signals
456
457 Normal and real-time signals are queued along with their information
458 (@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt
459 request is done to the virtual CPU. When it is interrupted, one queued
460 signal is handled by generating a stack frame in the virtual CPU as the
461 Linux kernel does. The @code{sigreturn()} system call is emulated to return
462 from the virtual signal handler.
463
464 Some signals (such as SIGALRM) directly come from the host. Other
465 signals are synthetized from the virtual CPU exceptions such as SIGFPE
466 when a division by zero is done (see @code{main.c:cpu_loop()}).
467
468 The blocked signal mask is still handled by the host Linux kernel so
469 that most signal system calls can be redirected directly to the host
470 Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system
471 calls need to be fully emulated (see @file{signal.c}).
472
473 @subsection clone() system call and threads
474
475 The Linux clone() system call is usually used to create a thread. QEMU
476 uses the host clone() system call so that real host threads are created
477 for each emulated thread. One virtual CPU instance is created for each
478 thread.
479
480 The virtual x86 CPU atomic operations are emulated with a global lock so
481 that their semantic is preserved.
482
483 Note that currently there are still some locking issues in QEMU. In
484 particular, the translated cache flush is not protected yet against
485 reentrancy.
486
487 @subsection Self-virtualization
488
489 QEMU was conceived so that ultimately it can emulate itself. Although
490 it is not very useful, it is an important test to show the power of the
491 emulator.
492
493 Achieving self-virtualization is not easy because there may be address
494 space conflicts. QEMU solves this problem by being an executable ELF
495 shared object as the ld-linux.so ELF interpreter. That way, it can be
496 relocated at load time.
497
498 @node Bibliography
499 @section Bibliography
500
501 @table @asis
502
503 @item [1]
504 @url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing
505 direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio
506 Riccardi.
507
508 @item [2]
509 @url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source
510 memory debugger for x86-GNU/Linux, by Julian Seward.
511
512 @item [3]
513 @url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
514 by Kevin Lawton et al.
515
516 @item [4]
517 @url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86
518 x86 emulator on Alpha-Linux.
519
520 @item [5]
521 @url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf},
522 DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
523 Chernoff and Ray Hookway.
524
525 @item [6]
526 @url{http://www.willows.com/}, Windows API library emulation from
527 Willows Software.
528
529 @item [7]
530 @url{http://user-mode-linux.sourceforge.net/},
531 The User-mode Linux Kernel.
532
533 @item [8]
534 @url{http://www.plex86.org/},
535 The new Plex86 project.
536
537 @item [9]
538 @url{http://www.vmware.com/},
539 The VMWare PC virtualizer.
540
541 @item [10]
542 @url{http://www.microsoft.com/windowsxp/virtualpc/},
543 The VirtualPC PC virtualizer.
544
545 @item [11]
546 @url{http://www.twoostwo.org/},
547 The TwoOStwo PC virtualizer.
548
549 @end table
550
551 @node Regression Tests
552 @chapter Regression Tests
553
554 In the directory @file{tests/}, various interesting testing programs
555 are available. There are used for regression testing.
556
557 @menu
558 * test-i386::
559 * linux-test::
560 * qruncom.c::
561 @end menu
562
563 @node test-i386
564 @section @file{test-i386}
565
566 This program executes most of the 16 bit and 32 bit x86 instructions and
567 generates a text output. It can be compared with the output obtained with
568 a real CPU or another emulator. The target @code{make test} runs this
569 program and a @code{diff} on the generated output.
570
571 The Linux system call @code{modify_ldt()} is used to create x86 selectors
572 to test some 16 bit addressing and 32 bit with segmentation cases.
573
574 The Linux system call @code{vm86()} is used to test vm86 emulation.
575
576 Various exceptions are raised to test most of the x86 user space
577 exception reporting.
578
579 @node linux-test
580 @section @file{linux-test}
581
582 This program tests various Linux system calls. It is used to verify
583 that the system call parameters are correctly converted between target
584 and host CPUs.
585
586 @node qruncom.c
587 @section @file{qruncom.c}
588
589 Example of usage of @code{libqemu} to emulate a user mode i386 CPU.
590
591 @node Index
592 @chapter Index
593 @printindex cp
594
595 @bye