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fixed pop %sp bug
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1 /*
2 * QEMU SDL display driver
3 *
4 * Copyright (c) 2003 Fabrice Bellard
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a copy
7 * of this software and associated documentation files (the "Software"), to deal
8 * in the Software without restriction, including without limitation the rights
9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
10 * copies of the Software, and to permit persons to whom the Software is
11 * furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included in
14 * all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
22 * THE SOFTWARE.
23 */
24 #include <stdlib.h>
25 #include <stdio.h>
26 #include <stdarg.h>
27 #include <string.h>
28 #include <getopt.h>
29 #include <inttypes.h>
30 #include <unistd.h>
31 #include <sys/mman.h>
32 #include <fcntl.h>
33 #include <signal.h>
34 #include <time.h>
35 #include <sys/time.h>
36 #include <malloc.h>
37 #include <termios.h>
38 #include <sys/poll.h>
39 #include <errno.h>
40 #include <sys/wait.h>
41 #include <netinet/in.h>
42
43 #include <SDL.h>
44
45 #include "cpu.h"
46 #include "exec-all.h"
47
48 #include "vl.h"
49
50 static SDL_Surface *screen;
51 static int gui_grab; /* if true, all keyboard/mouse events are grabbed */
52
53 static void sdl_update(DisplayState *ds, int x, int y, int w, int h)
54 {
55 SDL_UpdateRect(screen, x, y, w, h);
56 }
57
58 static void sdl_resize(DisplayState *ds, int w, int h)
59 {
60 int flags;
61
62 // printf("resizing to %d %d\n", w, h);
63
64 flags = SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_HWACCEL;
65 flags |= SDL_RESIZABLE;
66 screen = SDL_SetVideoMode(w, h, 0, flags);
67 if (!screen) {
68 fprintf(stderr, "Could not open SDL display\n");
69 exit(1);
70 }
71 ds->data = screen->pixels;
72 ds->linesize = screen->pitch;
73 ds->depth = screen->format->BitsPerPixel;
74 }
75
76 static const uint32_t x_keycode_to_pc_keycode[61] = {
77 0x47e0, /* 97 Home */
78 0x48e0, /* 98 Up */
79 0x49e0, /* 99 PgUp */
80 0x4be0, /* 100 Left */
81 0x4c, /* 101 KP-5 */
82 0x4de0, /* 102 Right */
83 0x4fe0, /* 103 End */
84 0x50e0, /* 104 Down */
85 0x51e0, /* 105 PgDn */
86 0x52e0, /* 106 Ins */
87 0x53e0, /* 107 Del */
88 0x1ce0, /* 108 Enter */
89 0x1de0, /* 109 Ctrl-R */
90 0x451de1, /* 110 Pause */
91 0x37e0, /* 111 Print */
92 0x35e0, /* 112 Divide */
93 0x38e0, /* 113 Alt-R */
94 0x46e0, /* 114 Break */
95 0x0, /* 115 */
96 0x0, /* 116 */
97 0x0, /* 117 */
98 0x0, /* 118 */
99 0x0, /* 119 */
100 0x0, /* 120 */
101 0x0, /* 121 */
102 0x0, /* 122 */
103 0x0, /* 123 */
104 0x0, /* 124 */
105 0x0, /* 125 */
106 0x0, /* 126 */
107 0x0, /* 127 */
108 0x0, /* 128 */
109 0x0, /* 129 */
110 0x0, /* 130 */
111 0x0, /* 131 */
112 0x0, /* 132 */
113 0x0, /* 133 */
114 0x0, /* 134 */
115 0x0, /* 135 */
116 0x47, /* 136 KP_7 */
117 0x48, /* 137 KP_8 */
118 0x49, /* 138 KP_9 */
119 0x4b, /* 139 KP_4 */
120 0x4c, /* 140 KP_5 */
121 0x4d, /* 141 KP_6 */
122 0x4f, /* 142 KP_1 */
123 0x50, /* 143 KP_2 */
124 0x51, /* 144 KP_3 */
125 0x52, /* 145 KP_0 */
126 0x53, /* 146 KP_. */
127 0x47, /* 147 KP_HOME */
128 0x48, /* 148 KP_UP */
129 0x49, /* 149 KP_PgUp */
130 0x4b, /* 150 KP_Left */
131 0x4c, /* 151 KP_ */
132 0x4d, /* 152 KP_Right */
133 0x4f, /* 153 KP_End */
134 0x50, /* 154 KP_Down */
135 0x51, /* 155 KP_PgDn */
136 0x52, /* 156 KP_Ins */
137 0x53, /* 157 KP_Del */
138 };
139
140 static void sdl_process_key(SDL_KeyboardEvent *ev)
141 {
142 int keycode, v;
143
144 /* XXX: not portable, but avoids complicated mappings */
145 keycode = ev->keysym.scancode;
146 if (keycode < 9) {
147 keycode = 0;
148 } else if (keycode < 97) {
149 keycode -= 8; /* just an offset */
150 } else if (keycode < 158) {
151 /* use conversion table */
152 keycode = x_keycode_to_pc_keycode[keycode - 97];
153 } else {
154 keycode = 0;
155 }
156
157 /* now send the key code */
158 while (keycode != 0) {
159 v = keycode & 0xff;
160 if (ev->type == SDL_KEYUP)
161 v |= 0x80;
162 kbd_put_keycode(v);
163 keycode >>= 8;
164 }
165 }
166
167 static void sdl_grab_start(void)
168 {
169 SDL_WM_SetCaption("QEMU - Press Ctrl-Shift to exit grab", "QEMU");
170 SDL_ShowCursor(0);
171 SDL_WM_GrabInput(SDL_GRAB_ON);
172 /* dummy read to avoid moving the mouse */
173 SDL_GetRelativeMouseState(NULL, NULL);
174 gui_grab = 1;
175 }
176
177 static void sdl_grab_end(void)
178 {
179 SDL_WM_SetCaption("QEMU", "QEMU");
180 SDL_WM_GrabInput(SDL_GRAB_OFF);
181 SDL_ShowCursor(1);
182 gui_grab = 0;
183 }
184
185 static void sdl_send_mouse_event(void)
186 {
187 int dx, dy, dz, state, buttons;
188 state = SDL_GetRelativeMouseState(&dx, &dy);
189 buttons = 0;
190 if (state & SDL_BUTTON(SDL_BUTTON_LEFT))
191 buttons |= MOUSE_EVENT_LBUTTON;
192 if (state & SDL_BUTTON(SDL_BUTTON_RIGHT))
193 buttons |= MOUSE_EVENT_RBUTTON;
194 if (state & SDL_BUTTON(SDL_BUTTON_MIDDLE))
195 buttons |= MOUSE_EVENT_MBUTTON;
196 /* XXX: test wheel */
197 dz = 0;
198 if (state & SDL_BUTTON(SDL_BUTTON_WHEELUP))
199 dz--;
200 if (state & SDL_BUTTON(SDL_BUTTON_WHEELDOWN))
201 dz++;
202 kbd_mouse_event(dx, dy, dz, buttons);
203 }
204
205 static void sdl_refresh(DisplayState *ds)
206 {
207 SDL_Event ev1, *ev = &ev1;
208
209 vga_update_display();
210 while (SDL_PollEvent(ev)) {
211 switch (ev->type) {
212 case SDL_VIDEOEXPOSE:
213 sdl_update(ds, 0, 0, screen->w, screen->h);
214 break;
215 case SDL_KEYDOWN:
216 case SDL_KEYUP:
217 if (ev->type == SDL_KEYDOWN) {
218 if ((SDL_GetModState() & (KMOD_LSHIFT | KMOD_LCTRL)) ==
219 (KMOD_LSHIFT | KMOD_LCTRL)) {
220 /* exit/enter grab if pressing Ctrl-Shift */
221 if (!gui_grab)
222 sdl_grab_start();
223 else
224 sdl_grab_end();
225 }
226 }
227 sdl_process_key(&ev->key);
228 break;
229 case SDL_QUIT:
230 reset_requested = 1;
231 break;
232 case SDL_MOUSEMOTION:
233 if (gui_grab) {
234 sdl_send_mouse_event();
235 }
236 break;
237 case SDL_MOUSEBUTTONDOWN:
238 case SDL_MOUSEBUTTONUP:
239 {
240 SDL_MouseButtonEvent *bev = &ev->button;
241 if (!gui_grab) {
242 if (ev->type == SDL_MOUSEBUTTONDOWN &&
243 (bev->state & SDL_BUTTON_LMASK)) {
244 /* start grabbing all events */
245 sdl_grab_start();
246 }
247 } else {
248 sdl_send_mouse_event();
249 }
250 }
251 break;
252 default:
253 break;
254 }
255 }
256 }
257
258 void sdl_display_init(DisplayState *ds)
259 {
260 int flags;
261
262 flags = SDL_INIT_VIDEO | SDL_INIT_NOPARACHUTE;
263 if (SDL_Init (flags)) {
264 fprintf(stderr, "Could not initialize SDL - exiting\n");
265 exit(1);
266 }
267 /* NOTE: we still want Ctrl-C to work, so we undo the SDL redirections */
268 signal(SIGINT, SIG_DFL);
269 signal(SIGQUIT, SIG_DFL);
270
271 ds->dpy_update = sdl_update;
272 ds->dpy_resize = sdl_resize;
273 ds->dpy_refresh = sdl_refresh;
274
275 sdl_resize(ds, 640, 400);
276 SDL_WM_SetCaption("QEMU", "QEMU");
277 SDL_EnableKeyRepeat(250, 50);
278 gui_grab = 0;
279 }