//\r
// Update reset vector (SALE_ENTRY for IPF)\r
// Now for IA32 and IA64 platform, the fv which has bsf file must have the \r
- // EndAddress of 0xFFFFFFFF. Thus, only this type fv needs to update the \r
- // reset vector. If the PEI Core is found, the VTF file will probably get \r
- // corrupted by updating the entry point. \r
+ // EndAddress of 0xFFFFFFFF (unless the section was rebased).
+ // Thus, only this type fv needs to update the reset vector.
+ // If the PEI Core is found, the VTF file will probably get
+ // corrupted by updating the entry point.
//\r
- if ((mFvDataInfo.BaseAddress + mFvDataInfo.Size) == FV_IMAGES_TOP_ADDRESS) { \r
+ if (mFvDataInfo.ForceRebase == 1 ||
+ (mFvDataInfo.BaseAddress + mFvDataInfo.Size) == FV_IMAGES_TOP_ADDRESS) {
Status = UpdateResetVector (&FvImageMemoryFile, &mFvDataInfo, VtfFileImage);\r
if (EFI_ERROR(Status)) { \r
Error (NULL, 0, 3000, "Invalid", "Could not update the reset vector.");\r